Valheim
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Latest version
2.0.0
Last Updated
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7.9MB
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Changelog

2.0.0 - 2026-09-26

Final feature release. Future updates are expected to focus on bug fixes and game or dependency compatibility.

  • Added globally unique warehouse identities, minimum-distance validation and clear, localized rejection reasons while protecting already registered warehouses.
  • Duplicate IN validation now persists the accepted marker identity and leaves the IN marker text untouched; rejection details are shown on its linked help sign instead.
  • Added linked-group rename migration for REQ, INFO, help, BOARD and STATS signs, generated board cells, runtime state and warehouse statistics.
  • Added read-only world inventory lookup for REQ suggestions, including explicit live, timestamped last-known and unknown freshness states; remote items are never moved.
  • Added typo-tolerant item suggestions on the large stock board, with highlighted item names, paging and automatic return to the normal board.
  • REQ results now return within at most eight seconds to unmet target stock or the localized neutral prompt when all targets are met.
  • Made stock/statistics sleep colours follow translated word length in every loaded language; restored the default three-second board rotation and retained the responsive warehouse scheduler.
  • Warehouse network pages are informational summaries; inventory and movement history remain separated by warehouse.
  • Enforced explicit storage-sign opt-in throughout local sorting, storage displays and persisted world-stock reads: ordinary chests without a label or blank ... sign are ignored. Remote warehouse requests remain read-only and never transfer items.
  • Reduced synchronous global REQ lookup work with spatial sign-to-container matching and by decoding only signed storage inventories inside valid warehouse radii; remote stock remains informational and is never transferred.
  • Declared YamlDotNet 16.3.1 directly for optional JSON translation files; the shared library remains a separate dependency and is not bundled in the Warehouse package.

All notable public changes to Moder Warehouse are documented here. Private laboratory iteration notes are maintained separately and are not public release entries.

1.2.1 - 2026-09-20

  • Changed IN safety filtering to be non-destructive: internal, cheated and otherwise invalid items remain in the player-facing IN chest and are ignored by sorting.
  • Kept automatic cleanup for forbidden items found in managed storage containers.
  • Prevented rejected custom or unknown prefabs from poisoning later legitimate IN transfers through stale live-container state.
  • Added a separate one-metre storage-label association radius while retaining the three-metre functional-marker radius for IN, OUT and control signs.
  • A blank ... sign directly at a chest now supersedes an obsolete hidden label that the mod previously generated for the same chest.
  • Fixed automatic labels being placed behind vanilla chests. New labels use the decorated oval side, and previously generated back-side labels migrate once.
  • Added housekeeping for genuine items manually placed in the wrong labelled storage chest. They are safely refiled and every move logs item, amount, source and target.
  • Stock and statistics boards now wake when a player approaches any of their 16 signs, rather than measuring only from the bottom-left anchor.

1.2.0 - 2026-09-20

  • Added an optional automatic 4x4 statistics board using [WH:<id>:STATS].
  • Added rolling daily movement history with automatic pruning after 90 days and no player identity tracking.
  • Added four statistics pages for period totals, comparisons, trends/forecast and dated records.
  • Added interactive period and page controls, including freely selectable periods from 1 to 90 days and automatic return to rotation after 60 seconds.
  • Added a combined control sign below the board for commands such as 27 TREND, 30 3, HEUTE UEBERSICHT and AUTO.
  • Added safe migration of the earlier 3x3 statistics prototype to the final 4x4 layout while preserving recorded history.
  • Added clear insufficient-data reporting for projections instead of presenting immature forecasts as reliable results.
  • Fixed item routing collisions caused by one label being contained in another name, such as German Stein matching Bernstein or Holz matching Edelholz.
  • Automatic labels now route by their persisted internal item id. Ambiguous manual translations such as German Harz require a matching sample item in the chest, preventing the server from guessing between distinct item types.
  • Fixed the stock board and visit-difference snapshot failing when two distinct item tokens share the same localized display name, such as two English Club entries.
  • Added a safety filter for Valheim's persistent per-item m_cheated marker. Cheated items are rejected at IN with a visible red board message and removed from managed storage without touching legitimate items in the same chest.
  • Added protection against internal attack, boss-ability, developer and cheat prefabs that technically expose ItemDrop data but are not real player inventory items.
  • Added [WH:IGNORE] as an explicit quarantine escape hatch: ignored containers are never scanned or cleaned by the safety filter.
  • Fixed persistent automatic labels becoming associated with a merely nearby chest while their originally linked chest was temporarily unloaded.
  • Validated blank automatic assignment and routing against a 1,081-prefab laboratory run, followed by a physical per-container inventory audit.

1.1.0 - 2026-09-18

  • Added maintained English and German interface localization.
  • Added global Language configuration and per-warehouse LANG= overrides.
  • Added external JSON translation files with English fallback and a generated template.
  • Added English and German item-name lookup for deposits, requests and target stock.
  • Automatic chest labels now follow the selected warehouse language while manually written signs remain untouched.
  • Existing linked automatic labels are migrated safely when their origin can be identified.
  • Fixed target-stock shopping lists overwriting newly entered withdrawal requests and their result messages.
  • Preserved server-side request transfers and automatic labels across restarts.

1.0.0 - 2026-09-18

  • First public release candidate.
  • Server-only sorting from one input chest into nearby storage containers.
  • Safe multi-player input ownership and open-container protection.
  • Output requests by German, English or internal item name.
  • Persistent multi-item target stock lists with coloured status.
  • Interactive rotating 4x4 stock board with filters, pages and sleep mode.
  • Delivery confirmation and changes-since-last-visit display.
  • Capacity warnings and live warehouse information signs.
  • Persistent automatic labels for homogeneous storage chests.
  • Administrative markers for ignoring containers and removing generated signs.
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