CrowdControl Valheim
Crowd Control is a mod that allows your livestream viewers on any platform to interact with your game using tips, bits, channel points, charitable donations, and more.2.0.1 Fix the console sticking open on the Valheim 1.0 update
- The mod registered /cc by calling Terminal.ConsoleCommand's constructor directly, which bakes the exact parameter list into the build. Valheim 1.0 added two optional parameters to it, so that call became a MissingMethodException thrown out of Terminal.InitTerminal -- which runs inside Console.Awake, before the console hides itself, leaving it on screen with no way to dismiss it.
- The constructor is now looked up at runtime, so a future parameter being added does not break the mod again, and any failure to register /cc is logged instead of escaping into the game's own startup.
2.0.0 Dedicated server support, and a fresh start for the 1.0 game update
- New: dedicated-server mode. The mod holds its own Crowd Control connection instead of the desktop app, any number of streamers can link with /cc link, and effects route to the client that owns the targeted player.
- New: server operators get CrowdControl-Server.json to disable effects and to decide whether effects broadcast to every player.
- Players without the mod stay playable; they just cannot be targeted by player-scoped effects, and are told so once when they join.
- Updated BepInEx to 5.4.2333 (Doorstop 4.4.0) for the Unity 6 game build.
- The plugin now builds from a checkout on any machine.
1.1.1 Remove ending "CrowdControl" folder from package
1.1.0 Converted from Melonloader to BepInEx and released here!
