Valheim
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1.6.0
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HP Barheim

Health bars for enemies and bosses, with the extras you want while fighting: stars, weakness icons, modifier icons, floating damage numbers, a stagger bar and ailment bars. Everything can be turned on or off and restyled, you can save your own looks and share them, and a live preview lets you try every setting without an enemy around.

✨ New in 1.6.0

New icons for Creature Level & Loot Control, Path of Valheiman and Star Level System::

CLLC modifier icons Creature Level & Loot Control
Creature effects, elemental infusions and boss affixes
Click here to read the full list
SLS modifier icons Star Level System
Boss, major and minor modifiers
Click here to read the full list
PoV modifier icons Path of Valheiman
All 26 creature modifiers, with PoV's own texts
Click here to read the full list
TalentTree effect icons TalentTree
Talent status effects on enemies and on your character
Click here to read the full list

🎯 Health bars only on the enemy you aim at

The new default: only the creature under your crosshair shows its health bar, at any distance up to MaxDistance. Walls, doors, rocks and buildings block it, so nothing is seen through them, and a crowd of enemies no longer fills your screen with bars.

  • TargetedLingerSeconds keeps the bar a moment after you look away (60 = like Valheim's own bars).
  • TargetedKeepHitSeconds also keeps the bars of the enemies that were hit in the last few seconds (off by default).
  • Prefer the old way? Set ShowHealthBarFor in 01. General to Damaged (every damaged enemy in range) or Always (every enemy in range).

🌳 TalentTree Support

If you use TalentTree, HP Barheim can display:

  • ✨ Status Effects: Show TalentTree effects on enemies and bosses as icons. Effects about to expire blink. Enemy icons appear above the name, even when it wraps to two lines.
  • 🛡️ Creature Armor: An armor bar below the health bar shows the creature's armor, how much remains after your debuffs, and how much remains after your armor penetration. A full bar represents TalentTree's maximum armor (45%).
  • 🔰 Armor Indicator: An optional shield icon with customizable color and glow, plus an optional number showing the damage reduction that applies to your hits (e.g., 35% armor means 35% less damage).

Configure everything in 21. Talent Status Effects, with separate settings for enemies and bosses.

🧱 Tidy stacking under the health bar

The armor bar goes right under the health bar, the stagger bar under it, and the stars and weakness icons under both. A bar that is not showing takes no room: with no armor and no stagger built up, the stars and icons sit right under the health bar, and they move down when the other bars appear (StackBelowHealthBar in 02. Health Bar).

Normal Default bar:

Default

Dynamic added elements (displayed only when they have to)

HP Barheim 1.5.1 on enemies

💔 And more

  • Choose how many weakness icons are shown (WeaknessIconMax, up to 10).
  • New default layouts, Barheim-Enemies and Barheim-boss.

Features

  • ❤️ Enemy Health Bars: Show enemy names, levels, stars, and health.
  • 👑 Boss Bar: A customizable boss health bar at the top of the screen.
  • 🛡️ Weakness Icons: See enemy weaknesses and immunities.
  • ⚔️ Damage Numbers: Customize floating damage numbers, colors, and fonts.
  • 💫 Stagger Bar: Track enemy stagger progress, with an optional stun icon.
  • ❗ Awareness Indicators: See when enemies are alerted or aware of you.
  • ⭐ Modifier Icons: Display enemy modifiers from supported mods.
  • 🔥 Ailment Bars: Show Fire, Poison, Frost, Lightning, Bleeding, Impale, and Corrosion effects from Path of Valheiman.
  • 🔰 TalentTree Support: Display enemy status effects and armor.
  • 🐉 Creature Level & Loot Control: Display creature effects, infusions, and boss affixes.
  • 🎨 Visual Customization: Customize bar colors, gradients, frames, glow, textures, and more.
  • 📐 Layouts: Use presets or save and share your own.
  • 👁️ Preview Mode: Test your settings without needing an enemy nearby.

🔌 Optional Mod Support: Everything that depends on another mod only appears if that mod is installed.

Layouts

  • Open the Configuration Manager (F1) and look at 00. Layouts. Click a layout to load it.
  • Save, Save as, Revert and Delete work on your own layouts. The ready-made ones can never be overwritten, so you can always go back to them.
  • Your layouts are .json files in BepInEx/config/HPBarheim/layouts (one folder for enemies, one for bosses). To share one, send the file; to use a friend's, drop it in the folder. There is an Open layouts folder button.
  • The enemy HUD and the boss bar have separate layouts, so you can mix and match.
  • Ready-made looks for enemies: Barheim-Enemies (the default), Ember, Valkyrie, Iron, Tidal, Minimalist, Royal, Tactical, Brutal, Arcane and Small Bar. For bosses: Barheim-boss (the default), Obsidian, Wraith, Glacial and Verdant.
  • Things that are about behavior and not looks (damage numbers on or off, boss bar on or off, distances...) are never changed by a layout. Their description says so.

Mods Supported:

  • 🔥 Path of Valheiman: Ailment bars for enemies and bosses (fire, poison, frost, lightning, bleeding, impale, and corrosion), modifier icons with HP Barheim’s hand-painted art, and damage numbers in Path of Valheiman’s colors.
  • 🌳 TalentTree: Display talent status effects on enemies and bosses, plus a creature armor bar with a shield icon and the armor value that applies to your hits.
  • 🐉 Creature Level & Loot Control: Show creature effects through star colors or in names, elemental infusions, boss affixes, a shared health bar for Twin bosses, and stars on bosses.
  • ⭐ Star Level System:: Display modifiers as icons or in names, and show resistances through weakness icons.
  • 🎯 Zen Targeting & SeneaL UI:: HP Barheim tells you which options to disable to avoid duplicate elements. It never changes their settings.

Screenshots

Boss bar: damage trail (phantom) and the green Verdant style

Boss bar with damage trail

Verdant boss bar

Settings

Every option has a description. Edit them in game with Configuration Manager (F1), or in BepInEx/config/DarthVladi.HPBarheim.cfg with the game closed. The sections are:

  • 00 Layouts and Preview, 01 General
  • 02-13 the enemy HUD: Health Bar, Name, Health Text, Level, Stars, Weakness Icons, Modifier Icons, Stagger Bar, Ailment Bars, Alerted Indicator, Aware Indicator, Damage Numbers
  • 14-19 the boss bar: Boss Bar, Name, Health Text, Ailment Bars, Stars, Modifier Icons
  • 20 Creature Level & Loot Control, 21 Talent Status Effects (TalentTree). Each one only appears when that mod is installed
  • 98 Compatibility (Path of Valheiman, Creature Level & Loot Control, Star Level System, TalentTree), 99 Advanced

Updating from 1.2 or older? Your old config is converted automatically the first time you start the game, and a copy of the old file is kept as DarthVladi.HPBarheim.cfg.before-1.3.bak.

Compatibility

  • Client side only. It does nothing on a dedicated server, but every player who wants the bars needs it installed.
  • Star Level System, Path of Valheiman, Creature Level & Loot Control and TalentTree are all optional. Without them HP Barheim works as always and the parts that depend on them stay off.
  • If you use Zen Targeting or SeneaL UI, HP Barheim tells you once which of their options to turn off so information does not show twice. It never changes their settings.
  • Works with Windows display scaling above 100%, render scaling and upscalers (fixed in 1.4.1). If another mod's UI ever hides the bars, raise CanvasSortingOrder in 99. Advanced.

Install

Use a mod manager (r2modman, Gale or Thunderstore Mod Manager), or put the HPBarheim folder in BepInEx/plugins. Requires BepInExPack Valheim.

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