ValheimWardBarrier
Permanently repels hostile creatures from active player Wards with physical pushback and stagger sound effects. Generated with AIValheim Ward Barrier
A BepInEx mod for Valheim that dynamically transforms active player Wards into physical forcefields. It completely blocks and repels hostile monsters while leaving players and tamed base animals unharmed. Generated with AI
Features
- Physical Repulsion: Hostile creatures are dynamically pushed backwards when crossing the ward line.
- Audio Feedback: Triggers Valheim's native staggered impact sound effect upon collision.
- Audio Anti-Spam: Integrated internal cooldown stops audio clutter when multiple enemies assault the boundary.
- Permanent Protection: The barrier stays active endlessly as long as the Ward itself is standing and toggled on (no fuel/eyes required).
- Safe for Bases: Completely ignores tamed wolves, boars, chickens, and passive wildlife.
Configuration
After launching the game once with the mod installed, a configuration file will be generated at BepInEx/config/com.yourname.valheim.wardbarrier.cfg.
From there, you can adjust:
- PushbackForce: Adjust how violently creatures are thrown back.
- UseWardRadius: Toggle between the native Ward boundary (32m) or a custom radius.
- AudioCooldown: Configure how many seconds to wait before a single monster can trigger the stagger sound again.
Installation
- Install BepInExPack Valheim via r2modman / Thunderstore.
- Drag
ValheimWardBarrier.dllinto yourValheim/BepInEx/plugins/directory (or click Install with Mod Manager).
