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Portal List
Walk into a portal and pick any portal in the world from a list: search, sort, favourites; a name, colour and icon per portal; in multiplayer private until you share it.Join our Discord: discord.gg/haSwxPa9GU to report bugs, request features or other mods, or give feedback.
Portal List
In the game a portal only leads to the one other portal with the same name, so a network of bases needs a portal per destination, or renaming portals all the time. Portal List lets every portal lead anywhere: walk into a portal and pick where to go from a list of every portal in the world.
Features
- Walk in, pick, go: walking into a portal (or Shift+E on it) opens the list; click a portal to go there. Escape closes it and you stay.
- The list: each portal with its icon, its name in its colour, its biome, its kind (stone, wood, other mods' portals) and how far it is. The portal you stand at is on top ("you are here"). A search box (name or biome).
- Sorting: Recent (the portals you went to last first), A - Z (click it again for Z - A), Nearest, or Biome (in the order you meet them, a heading per biome). Your choice is kept.
- Favourites: click the star on a portal and it stays at the top of the list in every sorting.
- Edit on every row: opens a small editor under that portal: its name (up to 32 letters, saved as you type; E on a portal allows 32 too, the game 10), a colour (10) and an icon: the traders (Haldor, Hildir, the Bog Witch), home (house and bed pins, beds, hearth, workbench, chest, ...), tools, boss trophies, ores and more. Reset puts it back the way it was. Kept on the portal itself, so every player sees them. A portal far away can be changed too; in multiplayer only the one who built it, a player near it with access, or the host may.
- Smooth: the window is built once; sorting, stars and edits change it in place, without a flicker.
- Typing is typing: while you type in a box, no hotkey of the game or other mods fires, and Enter does not open the chat.
- Your own data: favourites and recent trips are yours, per world, kept with your character.
- The game's rules stay: ores and other items that may not go through still stay behind (the list warns you at once), unless the portal you stand at lets them through; the world's no-portal and no-portal-during-a-boss rules apply. The game's name pairing still works and is marked in the list ("linked by name").
- Portals look ready: with a list every portal can lead anywhere, so portals glow even without a partner (a setting).
- Multiplayer: the server keeps every portal, so the list comes from the server, which needs this mod too. Without it the list shows the portals your own game knows (those you were near) and says so.
Settings (F1)
| Setting | Default | What it does |
|---|---|---|
| Open the list when walking into a portal | on | Off: the game's name pairing; Shift+E still opens the list. |
| Portals glow without a matching tag | on | Portals light up as ready even without a partner. |
| Sort | Recent | Recent, Name, Nearest or Biome (the buttons in the list change it). |
| Name sorting Z to A | off | Z to A instead of A to Z (the name button clicked again switches it). |
Settings
- Open the settings with F1 and pick Digi's Portal List: General (open the list when walking in, glow without a partner, sorting). Names, colours and icons are set in the list itself (Edit on a portal's row).
- F1 needs a config manager mod, e.g. ConfigurationManager by shudnal
(included in Digi Modpack). Without one it runs with its
default settings, and you can change them in r2modman: Config editor →
digi.valheim.portallist.cfg. - Every setting in detail: see the Wiki tab.
Credits
- Package icon: pictogram by Delapouite from game-icons.net, under CC BY 3.0.

