Valheim
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Ultimate Builder

The ultimate toolkit for Valheim builders. Design your dream base in a huge flat world where every piece is free, then build it symmetrical in half the time, copy and paste whole buildings, swap a house to another wood in one click, and see exactly what it costs to build for real. Everything a builder wishes the hammer could do.

Make a new world named Creative and all of it is yours there. Every other world stays exactly as it is. (Formerly Creative World: your settings and schematics carry over. Remove Creative World, it is no longer updated.)

A schematic of a longhouse follows your aim as a blue ghost, next to the original

Copy a whole longhouse: the schematic follows your aim as a ghost until you click. (Click a picture for the full size.)

Highlights

  • A flat building world: a 1500 m circle of open, flat Meadows. No trees, rocks, grass, enemies, rain or fog.
  • Build freely: every piece unlocked and free, no workbench needed, fly through everything, no damage, endless stamina.
  • Mirror building: place one side, get the other side (or all four quarters) for free.
  • Schematics: save any building, see it in your library with a picture, and paste it again anywhere, as a ghost preview first, as often as you like.
  • Wood Swap: turn any wooden piece, or a whole building, into another wood: Ashwood to Timber in one click.
  • Build Materials: one click shows every material a whole building costs, with the totals.
  • Remove Building: clear a whole building (or a paste that went wrong) in two clicks.

All tools are in the hammer menu (Building tab, at the end; or type their name in the search), each with its own gold icon.

The creative world

  • Flat ground around the spawn, all Meadows, easing back into the normal land over the edge.
  • No trees, rocks, bushes or grass, and no ruins, dungeons or traders there (the spawn temple stays).
  • Always day, no rain, no fog: you see your build clearly from far away. A slider sets any time of day or night (to check your lighting), and Page Up / Page Down move it an hour.
  • No enemies and no animals: two switches, so you can let animals in (for pens and stables) or enemies (to test your walls).

You

  • Every building piece unlocked and free, no workbench needed (crafting is free too).
  • Fly: double-tap jump. Space up, Left Ctrl down, run to go faster. While flying you pass through the ground and buildings (the camera too), so you can look at your build from every side and from inside.
  • No damage, endless stamina, tools never wear, and a hammer if you arrive without one.
  • Nothing drops, no debris, no dust: removing a piece just makes it vanish, so the ground stays clean, even when a whole building goes at once.
  • Every piece in the hammer menu is shown in full colour.

Mirror building

With the hammer out:

  • N on a building piece sets a mirror line through its middle or along its nearest edge, snapped to the building's grid (or N on two points on the ground). Every piece you place is then placed mirrored on the other side too, and removing a piece removes its twin.
  • Alt+N sets a second line, e.g. across the first: every piece goes into all four quarters at once.
  • Shift+N on a building copies the side (or quarter) you aim at to the others.
  • Ctrl+N removes the lines. The lines are drawn while the hammer is out.
  • Mirrored pieces really look mirrored: walls, floors and roofs are flipped, corner roofs across their diagonal, left and right triangle walls swap, sideways beams turn around.

Schematics: copy and paste whole buildings

  • Save Schematic: click a building and give it a name. Every connected piece is saved, with a picture of the building.
  • Schematics: your library, with every schematic's picture, piece count and size, and Place, Mirrored (the mirror image), Materials (what it costs to build for real) and Delete.
  • After Place the building follows your aim as a light blue ghost. The scroll wheel turns it; aimed at a building it snaps onto that building's snap points. A click pastes it, again and again; Shift + click opens the library to pick another one.
  • It goes as deep into the ground as the original (foundations that reach into the ground stay there). Hold Left Alt and turn the scroll wheel to move it up or down (0.25 m a step); Left Alt also places it without snapping.
  • Misplaced it? Undo paste in the library removes exactly that paste, even where it touches another building.
  • Materials shows what a schematic costs; its Back button returns to the library.
  • The files are in BepInEx/config/DigiCreative/Schematics (a .schematic text file and a .png picture each): share your designs with friends.

The pasted copy stands next to the original longhouse

One click later: an exact copy.

The Schematics library with a saved longhouse, its picture, size and buttons

Your library: every schematic with its picture, piece count and size.

Wood Swap

One tool per wood: Wood, Log, Darkwood, Wood Iron, Ashwood, Scalewood, Timber, Decorated Timber.

  • Pick a wood, click a wooden piece: it becomes the same shape in that wood, on exactly the same snap points, so everything around it still fits (an Ashwood Roof Cross 67° becomes the Timber Roof Cross 67°).
  • Hold Left Shift: every piece of that wood in the building at once. With mirror lines, the mirrored side too.
  • Beams, poles, walls, triangle walls, roof crosses, floors, doors, arches and dividers, and thatch roofs to shingles and back.
  • Tip: paste a schematic, then Shift + click it with Wood Swap to have it in another wood.
  • Also using our Building Tweaks? Its Wood Swap brings the same tools to your normal worlds (there they cost the materials, like building does), and the creative world then shows that one set.

Build Materials

Want to build your design in your real world? Click any piece of a building: a window shows every material the whole building costs, most first, with the totals, the total weight and the crafting stations it needs, and how many of each piece.

Build Materials window: 3,705 pieces, Ashwood 2,684, Grausten 2,660, Wood 2,024 and more

Everything a 3,705-piece longhouse costs, in one click.

Remove Building

Click a building: every connected piece lights up and you see how many. Click it again within 5 seconds and it is gone, nothing drops. One click alone never removes anything.

More is coming

This mod keeps growing: more tools for builders are on the way. Missing something? Ask for it! Request features and report bugs on our Discord: many of the tools here started as a request.

Settings (F1)

Section Setting Default
1 - World World name Creative (several names: separate with commas)
2 - Terrain Flat radius / Edge / Ground height 1500 m / 200 m / 6 m above the sea
2 - Terrain Centre X / Centre Z 0 / 0
2 - Terrain No trees and rocks / No grass / Only the spawn temple on
3 - Player Free building / Fly / Fly through everything on
3 - Player Fly speed / Fly speed running 8 / 20 m/s
3 - Player No damage / Tools never wear / Infinite stamina on
3 - Player No drops / No debris (also no dust) / Give a hammer on
3 - Player No enemies / No animals on
4 - Weather Always day / No rain / No fog on
4 - Weather Time of day 0.5 (noon; 0 midnight, 0.25 sunrise, 0.75 sunset)
4 - Weather Later key / Earlier key Page Up / Page Down (one hour)
5 - Mirror Mirror building on
5 - Mirror Line key / Second line key / Mirror building key / Clear line key N / Alt+N / Shift+N / Ctrl+N
6 - Wood Swap Wood Swap tools on
6 - Wood Swap Whole building key Left Shift
7 - Build Materials Build Materials tool on
8 - Schematics Schematic tools on
8 - Schematics Library key / Free placement key Left Shift / Left Alt
8 - Schematics Ghost pieces 1500 (most pieces the ghost shows; pasting always places all)
8 - Schematics Height step (m) 0.25 (Left Alt + scroll wheel moves a schematic up or down)
9 - Remove Building Remove Building tool on

Notes

  • Only in worlds with the set name, and only for a new world: trees, grass and locations are only left out where an area is generated for the first time.
  • The ground is worked out live from the world generator, so nothing extra is stored in the save. Made for single player; in multiplayer everyone needs it, since every game works out the ground itself.
  • Free building and crafting use the game's own no-cost mode, so the game marks what you make there as made for free (as with its devcommands). Use a separate character if that matters to you.

Credits

  • Tool icons: pictograms from game-icons.net by Lorc and Delapouite, under CC BY 3.0; labels in Averia Serif Libre (SIL Open Font License).
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