Valheim
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DogHaus Valheim

The modpack the DogHaus Valheim server runs: vanilla-plus building, seasons with a real winter, Balrond and Odin building sets, raids with more variety, and a pile of quality-of-life fixes. It includes the server's config files, so installing the pack gives you exactly the settings the server uses.

Install

  1. Install r2modman (or Thunderstore Mod Manager) and pick Valheim.
  2. Create a new profile, search the Online tab for DogHaus Valheim, and install it. Everything below comes with it.
  3. Start the game with Start modded.

Updating: update only the DogHaus Valheim row - never "Update all". The server checks every mod the pack installs when you join; if it refuses you with "Incompatible version" or a list of mods, update the DogHaus Valheim row and try again. Gameplay numbers come from the server when you join, so most balance changes never need a pack update. To get the optional client mods, install DogHaus Extras (below).

Since 3.0.10 the pack no longer ships MassFarming or Server devcommands - you may uninstall them (harmless if you don't).

Optional extras (since 3.3.2): the client-side-only mods are now in their own pack, DogHaus Extras. That covers Quick Stack / Sort / Trash / Restock, ZenUI, AdvancedTerrainModifiers, DiscoveryPins and BetterArchery, plus Music Overhaul, the DogHaus Ambience sounds and DogHaus Client Tweaks (sundial, building health, piece stats and comfort in the build menu, passenger zoom, build search by mod, auto-repair at crafting stations and the world grid on J - each with its own on/off switch). Install it next to this pack if you want them. You don't need any of them to join, and you can turn any single one off on its row in r2modman. If you already had them from an older version, r2modman keeps them installed. Install DogHaus Extras to keep getting their settings and updates, or switch their rows off.

Highlights

  • Seasons with 20-day seasons and a winter that bites: long cold, wet clothes and the dead of night can freeze you. Shelter with a fire, a placed torch, or frost gear keeps you safe. In winter you only rest under a roof with a fire. Snow is dry and rain is wet: falling snow never makes you Wet or puts a torch out. Meat drops follow the seasons.
  • Building: Balrond Constructions, Furniture Reborn, Shipyard, Hearth Marks, Lightkeeper; Odin's Kingdom, Architect and Food Barrels; CoreWood Pieces, FineWood Build Pieces and Missing Pieces (core-wood and fine-wood walls, roofs, windows, fences and drawbridges; triangle roofs and floors, ramps, half walls) - all on the vanilla hammer's own tabs (DogHausTweaks puts the Odin sets there), with costs and health balanced to vanilla. Crafting stations reach 25% farther. A Lightkeeper keeps every light in its range fuelled from one shared store.
  • Terrain: ground has health, bedrock at 12 m, creature craters, and a hoe full of tools - level (small, 4x4, 8x8), raise, smooth (round, square), paths and roads, reset and restore ground (1/2/4/8 m squares); Lower ground and pools of real water are admin-only (spawned Bronze hoe). Tools cost stone, flint or dandelions by brush size; deeper digs give more stone; an optional world grid (J) that also snaps seeds is in DogHaus Extras.
  • Ships and sea: a heavy hold slows and leans the ship (the helm shows your load); storms pound ships and push empty, unanchored boats out to sea; running into rock, ice or shore hurts; serpents hunt at night and in storms; nights on deck are wet and cold (only cold while snow falls); icebergs and a frozen sea in winter.
  • Fire: only enemies can set your buildings alight, and only after the Elder - at the game's own speed, a limited number of pieces per attack. A hammer repair swing or rain puts it out. Chests, crafting stations and smelters never burn.
  • Creatures and bosses: starred creatures drop rarer trophies, not more hide; bosses are tougher (+25%, and +30% per extra player nearby).
  • Armor and item stands open like chests (E); Y at an armor stand swaps your armor (Runic Display Stands).
  • Raids: about a third vanilla, the rest new mixed-biome, weather, night and seasonal raids, with Charred, Jotun and Elaking raids late in the game. Raids come about once an hour while you are at a base; leftover raiders stay nearby and keep hunting (they see three times farther, up to 200 m). Two raids can run at once if their bases are at least 300 m apart.
  • Snow: builds up on roofs through winter, peaks late, thaws before spring; sweep it off with the hammer.
  • Weapon sets and maps: keep a second weapon set on your back and swap with R; a craftable Map, and an optional switch that makes the map work only while you carry one. A Black metal cultivator plants seeds 4x4.
  • Server commands: announce, give, summon, skipseason for admins, from the game or the server console.

Controls

Keys the pack adds, in one place: keyboard, and the controller buttons for the same thing (Xbox names, the game's Default controller layout; "-" = no controller button). Keyboard keys can be changed in Settings > Controls (DogHaus, under the game's own keys). The same list is in game: open the Compendium from the inventory screen and pick DogHaus: Controls (with a controller in use it shows your controller's own button pictures). Rows marked (Extras) or (DogHaus Extras) only work with the optional DogHaus Extras pack installed.

Where Key Controller What it does
Moving Q - Auto-run (if it stops working: Settings > Controls > Auto-run > press Q)
Inventory (open) P D-pad down Quick stack into nearby chests (only into the open chest while one is open) (Extras)
K D-pad up Restock ammo, food and consumables from nearby chests (Extras)
O Back Sort the inventory (or the open chest) (Extras)
Delete D-pad right Trash the item you are holding (Extras)
Left Alt + click D-pad left, then A Favourite an item or slot: never stacked, stored, sorted or trashed (D-pad left turns favouriting on/off) (Extras)
- right stick click Store all into the open chest (favourites stay) (Extras)
hold Left Alt hold Y Item details in tooltips (Extras)
- left stick Move the cursor in the inventory (the D-pad is the quick-stack buttons above)
Extra slots L ; ' D-pad left / right, then D-pad up Quick slots 1-3 (meads), unlocked by the Swamp key, Wishbone and Dragon tear (the hotbar cursor runs on into the extra slots)
, . / D-pad left / right, then D-pad up Food slots 1-3
[ ] \ D-pad left / right, then D-pad up Ammo slots 1-3
Bow right mouse - Zoom while drawing (Extras)
E LT Cancel the draw (Extras)
Left Alt + 1 / 2 / 3 - Pick an arrow from the quiver (controller: equip the arrows in the inventory) (Extras)
Building J LT + X World grid on/off (pieces, seeds and saplings snap to it; controller: with a hammer, hoe or cultivator out) (DogHaus Extras)
Shift + scroll LT + right stick left/right Size of the hoe's Water and Level tools (Water 2x2 / 4x4 / 8x8, Level 2x2 / 4x4 / 8x8; starts at 2x2) and the radius of the round terrain tools (AdvancedTerrainModifiers' radius, (Extras): Raise ground, Level ground, round paths, Smooth (round), Cultivate; controller 0.5 m a step). Square tools: next line. Stick right = bigger
Shift + scroll LT + right stick left/right With a square hoe tool (Pathen, Paved road, Paved road (path), Smooth, Reset, Restore ground): 1x1 / 2x2 / 4x4 / 8x8 on the 1 m grid (starts at 1x1, then keeps your size until you quit)
scroll LT + right stick up/down With the hoe's Water or Level tool: the water surface / the levelling height (0.25 m steps)
Shift + click hold LB + RT Level / Paved road (square): level to the spot you point at instead of your feet
Level ground - Raising more than 0.25 m uses stone; cutting more than 0.25 m into the world's own ground gives 1/4 of a pickaxe's stone
Reset ground - 1x1 is free; 2x2 and bigger use stone for holes, like Restore ground
Ctrl + scroll LT + D-pad left/right Hoe / cultivator brush sharpness, 5% a press (every hoe tool starts at 50% and remembers yours; controller: with a smooth or raise tool out - otherwise LT + D-pad still zooms the minimap)
Hammer middle-click RB Remove a piece, including a water pool
Hammer repair swing RT Also sweeps snow off a roof piece
Chests and stations Shift + E LB + A Rename a chest (holster your weapons first: R / right stick click)
Left Shift while filling LB + A Pull all fuel or ore for a smelter, kiln or fire from nearby chests
Left Alt + O - Stop / resume crafting and refuelling from nearby chests (just for you)
Lightkeeper and Hearth Marks (look at one) Alt + E LT + A Lightkeeper: lights on/off. Hearth Mark: show / hide its area
Ctrl + E LT + X Lightkeeper: auto-fuel on/off. Hearth Mark: message cooldown
+ / - LT + D-pad left/right Lightkeeper / Hearth Mark range
Shift + E LB + A Hearth Mark: on/off
Ctrl + E on a fire LT + A The fire obeys / ignores its Lightkeeper
Stands E A Open an armor or item stand like a chest
Y LB + A At an armor stand: swap your armor with its armor
Left Alt + take LB + A At an item stand: take a single item
Map Left Shift + right-click - Pin what you are looking at (Extras)
Weapons Left Shift + R - Put what you hold on your back (your back set)
tap R - Swap your hands and your back set (hold R: hide / show weapons as usual)
hold R (0.4 s) - Hide / show your weapons and shield, as in the plain game
Farming hold Left Shift + click - Black metal cultivator: plant a 4x4 block (with or without the J grid)
Blueprints (PlanBuild) N - Mirror the blueprint you are placing
End - Open / close the blueprint marketplace (your saved blueprints)

Mods

  • denikson-BepInExPack_Valheim-5.4.2351
  • ASharpPen-Custom_Raids-1.8.2
  • Advize-PlantEverything-1.21.4
  • Azumatt-AzuCraftyBoxes-1.8.19
  • Balrond-balrond_character_customization-2.0.25
  • Balrond-balrond_constructions-1.5.2
  • Balrond-balrond_furniture_reborn-1.3.1
  • Balrond-balrond_hearth_marks-1.0.3
  • Balrond-balrond_lightkeeper-1.0.2
  • Balrond-balrond_shipyard-1.8.4
  • BentoG-MissingPieces-2.3.2
  • Chazman-RunicDisplayStands-1.3.10
  • DogHaus-DogHausTweaks-2.1.2
  • DogHaus-DogHaus_Architecture-1.0.9
  • DogHaus-DogHaus_Drinks-1.0.9
  • DogHaus-DogHaus_Tools-1.0.9
  • MathiasDecrock-PlanBuild-0.20.0
  • MidnightMods-ValheimCommunityPatch-0.39.1
  • OdinPlus-OdinArchitect-1.9.4
  • OdinPlus-OdinsFoodBarrels-1.4.1
  • OdinPlus-OdinsKingdom-1.6.3
  • Qua8ion-SatelliteMap-0.3.0
  • ValheimModding-Jotunn-2.30.2
  • ValheimModding-JsonDotNET-13.0.4
  • ValheimModding-YamlDotNet-16.3.1
  • blacks7ar-CoreWoodPieces-1.2.6
  • blacks7ar-FineWoodBuildPieces-1.2.0
  • shudnal-ConditionalConfigSync-1.0.11
  • shudnal-ExtraSlots-1.2.21
  • shudnal-Seasons-1.10.5
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