Decompiled source of Enhanced Bosses v2.1.3
plugins/EnhancedBosses/EnhancedBosses.dll
Decompiled 7 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using System.Threading.Tasks; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using EnhancedBosses.Bosses; using HarmonyLib; using Jotunn; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using Newtonsoft.Json; using UnityEngine; using UnityEngine.PostProcessing; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("JotunnModStub")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("JotunnModStub")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace EnhancedBosses { public class BonemassAOE : CustomAttack { public BonemassAOE() { name = "bonemass_attack_aoe"; bossName = "Bonemass"; stopOriginalAttack = false; } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { AOEDebuffs(character); } public void AOEDebuffs(Character character) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) foreach (Player item in Helpers.FindPlayers(((Component)character).transform.position, 15f)) { ItemData[] array = (ItemData[])(object)new ItemData[5] { ((Humanoid)item).m_helmetItem, ((Humanoid)item).m_chestItem, ((Humanoid)item).m_legItem, ((Humanoid)item).m_shoulderItem, ((Humanoid)item).m_utilityItem }; foreach (ItemData val in array) { if (val != null && val.m_shared.m_useDurability) { val.m_durability = Mathf.Max(0f, val.m_durability - Random.Range(0.25f, 0.5f) * val.m_durability); } } } } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class BonemassPunch : CustomAttack { public BonemassPunch() { name = "bonemass_attack_punch"; bossName = "Bonemass"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_attackForce = 300f; return prefab; } } public class BonemassSummon : SummonAttack { public BonemassSummon() { name = "bonemass_summon"; bossName = "Bonemass"; stopOriginalAttack = true; } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "bonemass_attack_aoe"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class BonemassThrow : CustomAttack { public BonemassThrow() { name = "bonemass_attack_throw"; bossName = "Bonemass"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class EikthyrAntler : CustomAttack { public EikthyrAntler() { name = "Eikthyr_antler"; bossName = "Eikthyr"; stopOriginalAttack = false; } } public class EikthyrCharge : CustomAttack { public float teleportDistance = 30f; public int Warp_Layermask = LayerMask.GetMask(new string[12] { "Default", "static_solid", "Default_small", "piece_nonsolid", "terrain", "vehicle", "piece", "viewblock", "Water", "character", "character_net", "character_ghost" }); public int ScriptChar_Layermask = LayerMask.GetMask(new string[11] { "Default", "static_solid", "Default_small", "piece_nonsolid", "terrain", "vehicle", "piece", "viewblock", "character", "character_net", "character_ghost" }); public EikthyrCharge() { name = "Eikthyr_charge"; bossName = "Eikthyr"; stopOriginalAttack = false; } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) Character targetCreature = monsterAI.m_targetCreature; if (!((Object)(object)targetCreature == (Object)null)) { Vector3 eyePoint = character.GetEyePoint(); float y = default(float); Heightmap.GetHeight(((Component)character).transform.position, ref y); RaycastHit val = default(RaycastHit); Vector3 val2 = ((!Physics.Raycast(character.GetEyePoint(), character.GetLookDir(), ref val, float.PositiveInfinity, Warp_Layermask) || !Object.op_Implicit((Object)(object)((RaycastHit)(ref val)).collider)) ? (eyePoint + character.GetLookDir() * 1000f) : ((RaycastHit)(ref val)).point); val2.y = y; Vector3 val3 = teleportDistance * character.GetLookDir(); float magnitude = ((Vector3)(ref val3)).magnitude; Vector3 val4 = Vector3.MoveTowards(eyePoint, val2, magnitude); float y2 = default(float); Heightmap.GetHeight(val4, ref y2); val4.y = y2; ((Component)character).transform.position = val4; Vector3 val5 = default(Vector3); ((Vector3)(ref val5))..ctor(((Component)targetCreature).transform.position.x, ((Component)character).transform.position.y, ((Component)targetCreature).transform.position.z); ((Component)character).transform.LookAt(val5); Eikthyr.Thunder(character, ((Component)character).transform.position); } } public void Execute_Lightning(Character character, MonsterAI monsterAI) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Expected O, but got Unknown //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) Character targetCreature = monsterAI.m_targetCreature; if (!((Object)(object)targetCreature != (Object)null)) { return; } Vector3 localPosition = ((Component)character).transform.localPosition; Vector3 localPosition2 = ((Component)targetCreature).transform.localPosition; localPosition.y = 0f; localPosition2.y = 0f; if (Vector3.Dot(localPosition - localPosition2, ((Component)targetCreature).transform.forward) >= 0f) { ((Component)character).transform.localPosition = ((Component)targetCreature).transform.localPosition - ((Component)targetCreature).transform.forward * 15f; ((Component)character).transform.localRotation = ((Component)targetCreature).transform.localRotation; } else { ((Component)character).transform.localPosition = ((Component)targetCreature).transform.localPosition + ((Component)targetCreature).transform.forward * 15f; ((Component)character).transform.localRotation = ((Component)targetCreature).transform.localRotation; ((Component)character).transform.RotateAround(((Component)character).transform.localPosition, ((Component)character).transform.up, 180f); } Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(((Component)targetCreature).transform.position.x, ((Component)character).transform.position.y, ((Component)targetCreature).transform.position.z); ((Component)character).transform.LookAt(val); GameObject prefab = PrefabManager.Instance.GetPrefab("fx_eikthyr_forwardshockwave"); Object.Instantiate<GameObject>(prefab, ((Component)character).transform.position, Quaternion.LookRotation(character.GetLookDir())); HitData val2 = new HitData(); val2.m_damage.m_lightning = 20f; val2.SetAttacker(character); RaycastHit[] array = Physics.SphereCastAll(character.GetEyePoint(), 5f, character.GetLookDir(), 15f, ScriptChar_Layermask); for (int i = 0; i < array.Length; i++) { RaycastHit val3 = array[i]; Collider collider = ((RaycastHit)(ref val3)).collider; object obj; if (collider == null) { obj = null; } else { GameObject gameObject = ((Component)collider).gameObject; obj = ((gameObject != null) ? gameObject.GetComponent<Character>() : null); } Character val4 = (Character)obj; if ((Object)(object)val4 != (Object)null && BaseAI.IsEnemy(character, val4)) { val4.Damage(val2); } } } } public class EikthyrClones : CustomAttack { public int count = 3; public float radius = 10f; public float lifetime = 8f; public EikthyrClones() { name = "Eikthyr_clones"; bossName = "Eikthyr"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return character.GetHealthPercentage() <= GetHpThreshold(); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) if (!character.IsTamed()) { Vector3 position = ((Component)character).transform.position; Vector3 position2 = default(Vector3); for (int i = 0; i < count; i++) { ((Vector3)(ref position2))..ctor(position.x + Random.Range(0f - radius, radius), position.y, position.z + Random.Range(0f - radius, radius)); SpawnClone(character, position2); } Vector3 position3 = default(Vector3); ((Vector3)(ref position3))..ctor(position.x + Random.Range(0f - radius, radius), position.y, position.z + Random.Range(0f - radius, radius)); ((Component)character).transform.position = position3; Eikthyr.Thunder(character, position3); character.Heal(GetHeal(), true); } } public void SpawnClone(Character character, Vector3 position) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) GameObject val = PrefabManager.Instance.Instantiate("FakeEikthyr", position, Quaternion.identity); Character component = val.GetComponent<Character>(); DateTime time = ZNet.instance.GetTime(); component.m_nview.GetZDO().Set("spawn_time", time.Ticks); component.m_baseAI.SetHuntPlayer(true); CharacterTimedDestruction component2 = val.GetComponent<CharacterTimedDestruction>(); component2.Trigger(); Eikthyr.Thunder(character, position); } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "Eikthyr_charge"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } internal class EikthyrShield : CustomAttack { public EikthyrShield() { name = "Eikthyr_shield"; bossName = "Eikthyr"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return character.GetHealthPercentage() < GetHpThreshold() && !character.HaveShield(); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { SetupShield(character); } public void SetupShield(Character character) { SE_GoblinShamanShield sE_GoblinShamanShield = ScriptableObject.CreateInstance<SE_GoblinShamanShield>(); ((StatusEffect)sE_GoblinShamanShield).m_character = character; sE_GoblinShamanShield.SetMaxHP(GetShieldHp()); sE_GoblinShamanShield.SetDuration(GetShieldDuration()); sE_GoblinShamanShield.SetScale(2f); sE_GoblinShamanShield.SetRegenAmount(1f); character.GetSEMan().AddStatusEffect((StatusEffect)(object)sE_GoblinShamanShield, false, 0, 0f); } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "Eikthyr_charge"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class EikthyrStomp : CustomAttack { public EikthyrStomp() { name = "Eikthyr_stomp"; bossName = "Eikthyr"; stopOriginalAttack = false; } } public class EikthyrStorm : CustomAttack { public float count = 10f; public float radius = 20f; public EikthyrStorm() { name = "Eikthyr_storm"; bossName = "Eikthyr"; stopOriginalAttack = true; } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)character).transform.position; Vector3 position2 = default(Vector3); for (int i = 0; (float)i < count; i++) { float num = Random.Range(0f - radius, radius); float num2 = Random.Range(0f - radius, radius); num = ((Mathf.Abs(num) < 3f) ? ((num < 0f) ? (-3f) : 3f) : num); ((Vector3)(ref position2))..ctor(position.x + num, position.y, position.z + num2); Eikthyr.Thunder(character, position2); } } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "Eikthyr_stomp"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class EikthyrSummon : SummonAttack { public EikthyrSummon() { name = "Eikthyr_summon"; bossName = "Eikthyr"; stopOriginalAttack = true; } public override void SpawnOne(Character character, MonsterAI monsterAI) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)character).transform.position; Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(position.x + Random.Range(0f - radius, radius), position.y, position.z + Random.Range(0f - radius, radius)); GameObject val2 = Object.Instantiate<GameObject>(GetRandomCreature(), val, Quaternion.identity); Character component = val2.GetComponent<Character>(); if ((Object)(object)monsterAI.m_targetCreature != (Object)null) { component.m_baseAI.SetTargetInfo(monsterAI.m_targetCreature.GetZDOID()); } component.m_baseAI.SetHuntPlayer(true); Eikthyr.Thunder(character, val); } public override GameObject Setup() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab("Eikthyr_summon", "Eikthyr_charge"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class EikthyrVortex : CustomAttack { public EikthyrVortex() { name = "Eikthyr_vortex"; bossName = "Eikthyr"; stopOriginalAttack = true; } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ((Component)character).transform.position + ((Component)character).transform.forward * 4f + Vector3.up; GameObject prefab = PrefabManager.Instance.GetPrefab("ArcaneOrbitSphere"); TimedDestruction component = prefab.GetComponent<TimedDestruction>(); component.m_timeout = 3f; GameObject val2 = Object.Instantiate<GameObject>(prefab, val, Quaternion.identity); Vortex component2 = val2.GetComponent<Vortex>(); component2.character = character; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return Player.IsPlayerInRange(((Component)character).transform.position, 10f); } public override GameObject Setup() { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "Eikthyr_charge"); ((Object)val).name = name; ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ElderDemolishTrees : CustomAttack { public float searchRadius = 15f; public ElderDemolishTrees() { name = "gd_king_demolish"; bossName = "gd_king"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return CanDemolishTrees(monsterAI); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { DemolishTrees(monsterAI); } public bool CanDemolishTrees(MonsterAI monsterAI) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) return (Object)(object)monsterAI != (Object)null && ((BaseAI)monsterAI).HaveTarget() && (Object)(object)((BaseAI)monsterAI).GetTargetCreature() != (Object)null && Elder.IsTreeExistInRange(((Component)((BaseAI)monsterAI).GetTargetCreature()).transform.position, searchRadius); } public void DemolishTrees(MonsterAI monsterAI) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) List<TreeBase> list = Elder.FindNearTrees(((Component)((BaseAI)monsterAI).GetTargetCreature()).transform.position, searchRadius); foreach (TreeBase item in list) { DemolishTree(monsterAI, item); } } public void DemolishTree(MonsterAI monsterAI, TreeBase tree) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) tree.m_destroyedEffect.Create(((Component)tree).transform.position, ((Component)tree).transform.rotation, ((Component)tree).transform, 1f, -1); Vector3 val = ((Component)((BaseAI)monsterAI).GetTargetCreature()).transform.position - ((Component)tree).transform.position; tree.SpawnLog(val); List<GameObject> dropList = tree.m_dropWhenDestroyed.GetDropList(); for (int i = 0; i < dropList.Count; i++) { Vector2 val2 = Random.insideUnitCircle * 0.5f; Vector3 val3 = ((Component)tree).transform.position + Vector3.up * tree.m_spawnYOffset + new Vector3(val2.x, tree.m_spawnYStep * (float)i, val2.y); Quaternion val4 = Quaternion.Euler(0f, (float)Random.Range(0, 360), 0f); Object.Instantiate<GameObject>(dropList[i], val3, val4); } ((Component)tree).gameObject.SetActive(false); tree.m_nview.Destroy(); } public override GameObject Setup() { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_rootspawn"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; component.m_itemData.m_shared.m_aiAttackRange = 50f; component.m_itemData.m_shared.m_aiAttackRangeMin = 10f; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } internal class ElderEatTree : CustomAttack { private float searchDistance = 20f; public ElderEatTree() { name = "gd_king_heal"; bossName = "gd_king"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return CanEatTree(character); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { EatTree(character); } public void EatTree(Character character) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) TreeBase val = Elder.FindNearTree(((Component)character).transform.position, searchDistance); if ((Object)(object)val != (Object)null) { character.Heal(GetHeal(), true); Elder.DestroyTree(val); return; } TreeLog val2 = Elder.FindNearLog(((Component)character).transform.position, searchDistance); if ((Object)(object)val2 != (Object)null) { character.Heal(0.5f * GetHeal(), true); val2.Destroy(); } } public bool CanEatTree(Character character) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (character.GetHealthPercentage() <= GetHpThreshold()) { return Elder.IsTreeExistInRange(((Component)character).transform.position, searchDistance) || Elder.IsLogExistInRange(((Component)character).transform.position, searchDistance); } return false; } public override GameObject Setup() { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_rootspawn"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; component.m_itemData.m_shared.m_aiAttackRange = 50f; component.m_itemData.m_shared.m_aiAttackRangeMin = 10f; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ElderRootSpawn : CustomAttack { public ElderRootSpawn() { name = "gd_king_shoot"; bossName = "gd_king"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ElderScream : CustomAttack { public ElderScream() { name = "gd_king_scream"; bossName = "gd_king"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } internal class ElderShield : CustomAttack { public ElderShield() { name = "gd_king_shield"; bossName = "gd_king"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return character.GetHealthPercentage() < GetHpThreshold() && !character.HaveShield(); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { SetupShield(character); } public void SetupShield(Character character) { SE_GoblinShamanShield sE_GoblinShamanShield = ScriptableObject.CreateInstance<SE_GoblinShamanShield>(); ((StatusEffect)sE_GoblinShamanShield).m_character = character; sE_GoblinShamanShield.SetMaxHP(GetShieldHp()); sE_GoblinShamanShield.SetDuration(GetShieldDuration()); sE_GoblinShamanShield.SetScale(5f); character.GetSEMan().AddStatusEffect((StatusEffect)(object)sE_GoblinShamanShield, false, 0, 0f); } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_rootspawn"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ElderShoot : CustomAttack { public ElderShoot() { name = "gd_king_shoot"; bossName = "gd_king"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ElderStomp : CustomAttack { public ElderStomp() { name = "gd_king_stomp"; bossName = "gd_king"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ElderSummon : SummonAttack { public ElderSummon() { name = "gd_king_summon"; bossName = "gd_king"; stopOriginalAttack = true; } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_rootspawn"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } internal class ElderSummonMosquitoes : CustomAttack { public ElderSummonMosquitoes() { name = "gd_king_mosquitoes"; bossName = "gd_king"; stopOriginalAttack = false; } public override GameObject Setup() { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_shoot"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; component.m_itemData.m_shared.m_aiAttackRangeMin = 1f; component.m_itemData.m_shared.m_attack.m_attackProjectile = PrefabManager.Instance.GetPrefab("ElderMosquito"); ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ElderTeleport : CustomAttack { public float minTeleportDistance = 15f; public ElderTeleport() { name = "gd_king_teleport"; bossName = "gd_king"; stopOriginalAttack = true; } public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return CanUseTeleport(character, monsterAI); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { Teleport(character, monsterAI); } public void Teleport(Character character, MonsterAI monsterAI) { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) if (!character.m_baseAI.HaveTarget()) { return; } Character targetCreature = character.m_baseAI.GetTargetCreature(); if (!targetCreature.IsPlayer()) { return; } Vector3 position = ((Component)targetCreature).transform.position; float num = Vector3.Distance(position, ((Component)character).transform.position); if (num > minTeleportDistance) { TreeBase val = Elder.FindNearTree(position, 15f); if ((Object)(object)val != (Object)null && Vector3.Distance(position, ((Component)val).transform.position) < 15f) { ((Component)character).transform.position = ((Component)val).transform.position; character.Heal(heal, true); Elder.DestroyTree(val); } } } public bool CanUseTeleport(Character character, MonsterAI monsterAI) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) if (character.m_baseAI.HaveTarget()) { Character targetCreature = ((BaseAI)monsterAI).GetTargetCreature(); if ((Object)(object)targetCreature != (Object)null && targetCreature.IsPlayer()) { Vector3 position = ((Component)targetCreature).transform.position; float num = Vector3.Distance(position, ((Component)character).transform.position); if (num > minTeleportDistance) { TreeBase val = Elder.FindNearTree(position, 15f); if ((Object)(object)val != (Object)null && Vector3.Distance(position, ((Component)val).transform.position) < 15f) { return true; } } } } return false; } public override GameObject Setup() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "gd_king_rootspawn"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; component.m_itemData.m_shared.m_aiPrioritized = true; component.m_itemData.m_shared.m_aiAttackRange = 100f; component.m_itemData.m_shared.m_aiAttackRangeMin = 10f; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ModerBite : CustomAttack { public ModerBite() { name = "dragon_bite"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ModerClawLeft : CustomAttack { public ModerClawLeft() { name = "dragon_claw_left"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_attackForce = 300f; return prefab; } } public class ModerClawRight : CustomAttack { public ModerClawRight() { name = "dragon_claw_right"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_attackForce = 300f; return prefab; } } public class ModerColdbreath : CustomAttack { public ModerColdbreath() { name = "dragon_coldbreath"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ModerShield : CustomAttack { public ModerShield() { name = "dragon_shield"; bossName = "Dragon"; stopOriginalAttack = true; } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "dragon_taunt"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ModerSpitShotgun : CustomAttack { public ModerSpitShotgun() { name = "dragon_spit_shotgun"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class ModerSummon : SummonAttack { public ModerSummon() { name = "dragon_summon"; bossName = "Dragon"; stopOriginalAttack = true; } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "dragon_spit_shotgun"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class ModerTaunt : SummonAttack { public ModerTaunt() { name = "dragon_taunt"; bossName = "Dragon"; stopOriginalAttack = false; } public override GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop component = prefab.GetComponent<ItemDrop>(); return prefab; } } public class QueenBite : CustomAttack { public QueenBite() { name = "SeekerQueen_Bite"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenCall : CustomAttack { public QueenCall() { name = "SeekerQueen_Call"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenPierceAOE : CustomAttack { public QueenPierceAOE() { name = "SeekerQueen_PierceAOE"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenRush : CustomAttack { public QueenRush() { name = "SeekerQueen_Rush"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenSlap : CustomAttack { public QueenSlap() { name = "SeekerQueen_Slap"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenSpit : CustomAttack { public QueenSpit() { name = "SeekerQueen_Spit"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class QueenTeleport : CustomAttack { public QueenTeleport() { name = "SeekerQueen_Teleport"; bossName = "SeekerQueen"; stopOriginalAttack = false; } } public class YagluthBeam : CustomAttack { public YagluthBeam() { name = "GoblinKing_Beam"; bossName = "GoblinKing"; stopOriginalAttack = false; } } public class YagluthMeteors : CustomAttack { public YagluthMeteors() { name = "GoblinKing_Meteors"; bossName = "GoblinKing"; stopOriginalAttack = false; } } public class YagluthNova : CustomAttack { public YagluthNova() { name = "GoblinKing_Nova"; bossName = "GoblinKing"; stopOriginalAttack = false; } } public class YagluthSummon : SummonAttack { public YagluthSummon() { name = "GoblinKing_Summon"; bossName = "GoblinKing"; stopOriginalAttack = true; } public override GameObject Setup() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject val = PrefabManager.Instance.CreateClonedPrefab(name, "GoblinKing_Nova"); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_name = name; ItemManager.Instance.AddItem(new CustomItem(val, false)); return val; } } public class YagluthTaunt : CustomAttack { public YagluthTaunt() { name = "GoblinKing_Taunt"; bossName = "GoblinKing"; stopOriginalAttack = false; } } internal class GhostAssasin { public Character character; public Humanoid humanoid; public MonsterAI monsterAI; public Vector3 fadePoint; public Vector3 backstabPoint; public Vector3 backstabVector; public GhostAssasin(Character character) { this.character = character; monsterAI = ((Component)character).GetComponent<MonsterAI>(); humanoid = ((Component)character).GetComponent<Humanoid>(); } public bool Process_Attack(Attack attack) { ItemData weapon = attack.m_weapon; if (((Object)weapon.m_dropPrefab).name == "RRRM_GhostAssasin@imp_fireball_attack@@@3") { Execute_Backstab(); } return true; } public void Execute_Backstab() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_01aa: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_02d2: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Expected O, but got Unknown //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) Character targetCreature = ((BaseAI)monsterAI).GetTargetCreature(); if ((Object)(object)targetCreature != (Object)null) { Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_VL_Smokeburst"), character.GetEyePoint(), Quaternion.identity); backstabVector = (((Component)targetCreature).transform.position - ((Component)character).transform.position) / Vector3.Distance(((Component)targetCreature).transform.position, ((Component)character).transform.position); Vector3 localPosition = ((Component)character).transform.localPosition; Vector3 localPosition2 = ((Component)targetCreature).transform.localPosition; localPosition.y = 0f; localPosition2.y = 0f; if (Vector3.Dot(localPosition - localPosition2, ((Component)targetCreature).transform.forward) >= 0f) { ((Component)character).transform.localPosition = ((Component)targetCreature).transform.localPosition - ((Component)targetCreature).transform.forward * 2f; ((Component)character).transform.localRotation = ((Component)targetCreature).transform.localRotation; } else { ((Component)character).transform.localPosition = ((Component)targetCreature).transform.localPosition + ((Component)targetCreature).transform.forward * 2f; ((Component)character).transform.localRotation = ((Component)targetCreature).transform.localRotation; ((Component)character).transform.RotateAround(((Component)character).transform.localPosition, ((Component)character).transform.up, 180f); } character.m_zanim.SetTrigger("knife_left180"); if (BaseAI.IsEnemy(character, character)) { Vector3 dir = ((Component)targetCreature).transform.position - ((Component)character).transform.position; HitData val = new HitData(); val.m_damage.m_pierce = 10f; val.m_pushForce = 10f; val.m_point = targetCreature.GetEyePoint(); val.m_dir = dir; targetCreature.Damage(val); } Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_VL_Smokeburst"), ((Component)character).transform.localPosition, Quaternion.identity); Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_VL_Shadowburst"), ((Component)character).transform.localPosition + ((Component)character).transform.up * 0.5f, Quaternion.LookRotation(character.GetLookDir())); character.m_maxAirAltitude = 0f; } } } [BepInPlugin("blumaye.enhancedbosses", "EnhancedBosses", "2.1.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Main : BaseUnityPlugin { public class BossInfo { public ConfigEntry<float> baseHp; public ConfigEntry<float> baseHpPerPlayer; public ConfigEntry<float> baseDamageMultiplier; public ConfigEntry<float> baseDamageMultiplierPerPlayer; } public class ItemInfo { public bool Enabled { get; set; } public int Cooldown { get; set; } public List<string> Creatures { get; set; } public int maxMinionsCount { get; set; } public int maxMinionsCountPerPlayer { get; set; } public int spawnMinionsCount { get; set; } public int spawnMinionsCountPerPlayer { get; set; } public float Heal { get; set; } public float HealPerPlayer { get; set; } public float HpThreshold { get; set; } public float Distance { get; set; } public float ShieldHp { get; set; } public float ShieldHpPerPlayer { get; set; } public float ShieldDuration { get; set; } public float ShieldHpPerPlayerPerPlayer { get; set; } public float Damage { get; set; } = 0f; public float BluntDamage { get; set; } = 0f; public float SlashDamage { get; set; } = 0f; public float PierceDamage { get; set; } = 0f; public float ChopDamage { get; set; } = 0f; public float PickaxeDamage { get; set; } = 0f; public float FireDamage { get; set; } = 0f; public float FrostDamage { get; set; } = 0f; public float LightningDamage { get; set; } = 0f; public float PoisonDamage { get; set; } = 0f; public float SpiritDamage { get; set; } = 0f; public float AttackRange { get; set; } public float AttackForce { get; set; } = 0f; public float StaggerMultiplier { get; set; } = 0f; } public const string PluginGUID = "blumaye.enhancedbosses"; public const string PluginName = "EnhancedBosses"; public const string PluginVersion = "2.1.2"; public AssetBundle assetBundle; public static Harmony harmony = new Harmony("blumaye.enhancedbosses"); public static readonly string ModPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); public static Dictionary<string, Dictionary<string, ItemInfo>> cfg = Helpers.DeserializeFile("settings.json"); public static ConfigEntry<bool> ModEnabled; public static ConfigEntry<bool> BonemassTripEffect; public static ConfigEntry<float> ModerHealthThreshold; public static Dictionary<string, BossInfo> bossesInfo = new Dictionary<string, BossInfo>(); public static List<Boss> bosses = new List<Boss> { new Eikthyr(), new Elder(), new Bonemass(), new Moder(), new Yagluth(), new Queen() }; public void Awake() { CreateConfigValues(); if (ModEnabled.Value) { if (Chainloader.PluginInfos.ContainsKey("castix_ValheimFPSBoost")) { BonemassTripEffect.Value = false; } LoadAssets(); PrefabManager.OnVanillaPrefabsAvailable += SetupScripts; PrefabManager.OnVanillaPrefabsAvailable += SetupBosses; SetupStatusEffects(); Harmony obj = harmony; if (obj != null) { obj.PatchAll(); } } } public void OnDestroy() { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } public void LoadAssets() { assetBundle = AssetUtils.LoadAssetBundleFromResources("eb_assetbundle"); } public void CreateConfigValues() { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled Mod", true, (ConfigDescription)null); BonemassTripEffect = ((BaseUnityPlugin)this).Config.Bind<bool>("Bonemass", "Bonemass hallucinations", true, (ConfigDescription)null); ModerHealthThreshold = ((BaseUnityPlugin)this).Config.Bind<float>("Moder", "Moder land hp threshold", 0.75f, new ConfigDescription("%", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>())); bosses.ForEach(delegate(Boss boss) { bossesInfo[boss.bossName] = boss.SetupConfigs(((BaseUnityPlugin)this).Config); }); } public void SetupStatusEffects() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown ItemManager.Instance.AddStatusEffect(new CustomStatusEffect((StatusEffect)(object)ScriptableObject.CreateInstance<SE_Electric>(), true)); ItemManager.Instance.AddStatusEffect(new CustomStatusEffect((StatusEffect)(object)ScriptableObject.CreateInstance<SE_Slow>(), true)); ItemManager.Instance.AddStatusEffect(new CustomStatusEffect((StatusEffect)(object)ScriptableObject.CreateInstance<SE_Trip>(), true)); ItemManager.Instance.AddStatusEffect(new CustomStatusEffect((StatusEffect)(object)ScriptableObject.CreateInstance<SE_GoblinShamanShield>(), true)); } public void CreateVortex() { GameObject val = assetBundle.LoadAsset<GameObject>("ArcaneOrbitSphere.prefab"); val.AddComponent<ZNetView>(); val.AddComponent<ZSyncTransform>(); val.AddComponent<Vortex>(); TimedDestruction val2 = val.AddComponent<TimedDestruction>(); val2.m_triggerOnAwake = true; PrefabManager.Instance.AddPrefab(val); } public void CreateFrostShield() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) GameObject val = assetBundle.LoadAsset<GameObject>("FrostShield"); val.transform.localScale = Vector3.one * 0.5f; val.AddComponent<ZNetView>(); val.AddComponent<ZSyncTransform>(); PrefabManager.Instance.AddPrefab(val); } public void SetupScripts() { CreateVortex(); CreateFrostShield(); PrefabManager.OnVanillaPrefabsAvailable -= SetupScripts; } public void SetupBosses() { ChangeGoblinShamanShield(); SetupFakeEikthyr(); SetupMosquito(); foreach (Boss boss in bosses) { boss.SetupCharacter(); } PrefabManager.OnVanillaPrefabsAvailable -= SetupBosses; } public void ChangeGoblinShamanShield() { ItemDrop prefab = Cache.GetPrefab<ItemDrop>("GoblinShaman_attack_protect"); prefab.m_itemData.m_shared.m_attackStatusEffect = (StatusEffect)(object)ScriptableObject.CreateInstance<SE_GoblinShamanShield>(); } public void SetupFakeEikthyr() { GameObject val = PrefabManager.Instance.CreateClonedPrefab("FakeEikthyr", "Eikthyr"); Character component = val.GetComponent<Character>(); component.m_boss = false; Object.Destroy((Object)(object)val.GetComponent<CharacterDrop>()); CharacterTimedDestruction val2 = val.AddComponent<CharacterTimedDestruction>(); val2.m_timeoutMin = 8f; val2.m_timeoutMax = 8f; PrefabManager.Instance.AddPrefab(val); } public GameObject SetupMosquito() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) GameObject val = PrefabManager.Instance.CreateClonedPrefab("ElderMosquito", "Deathsquito"); Character component = val.GetComponent<Character>(); component.m_health = 1f; component.m_faction = (Faction)2; Object.DestroyImmediate((Object)(object)((Component)component).GetComponent<CharacterDrop>()); Humanoid component2 = val.GetComponent<Humanoid>(); for (int i = 0; i < component2.m_defaultItems.Length; i++) { GameObject val2 = component2.m_defaultItems[i]; ItemData itemData = val2.GetComponent<ItemDrop>().m_itemData; itemData.m_shared.m_damages.m_pierce = 1f; } PrefabManager.Instance.AddPrefab(val); return val; } } internal class Attack_OnAttackTrigger { [HarmonyPatch(typeof(Attack), "OnAttackTrigger")] public static class Attack_OnAttackTrigger_Prefix { public static bool Prefix(Attack __instance) { if (((Object)__instance.m_character).name.Contains("FakeEikthyr")) { __instance.m_damageMultiplier = 0f; } return ((Component)__instance.m_character).GetComponent<Boss>()?.Process_Attack(__instance) ?? true; } } } internal class BaseAI_CanUseAttack { [HarmonyPatch(typeof(BaseAI), "CanUseAttack")] public static class BaseAI_CanUseAttack_Postfix { public static void Postfix(BaseAI __instance, ItemData item, ref bool __result) { Boss component = ((Component)__instance).GetComponent<Boss>(); if (component != null && __result) { __result = component.CanUseAttack(item); } } } } internal class CharacterPatches { [HarmonyPatch(typeof(Character), "GetMaxHealthBase")] public static class Character_GetMaxHealthBase_Postfix { public static void Postfix(Character __instance, ref float __result) { Boss boss = default(Boss); if (((Component)__instance).TryGetComponent<Boss>(ref boss)) { __result = boss.CalculateHP(); } } } [HarmonyPatch(typeof(Character), "ApplyDamage")] public static class Character_ApplyDamage_Prefix { public static void Prefix(Character __instance, HitData hit) { if (!((Object)(object)__instance == (Object)null) && hit != null) { Character attacker = hit.GetAttacker(); Boss boss = default(Boss); if (!((Object)(object)attacker == (Object)null) && ((Component)attacker).TryGetComponent<Boss>(ref boss)) { hit.ApplyModifier(boss.CaclulateDamageModifier()); } } } } } internal class EnemyHud_TestShow { [HarmonyPatch(typeof(EnemyHud), "TestShow")] public static class EnemyHud_TestShow_Postfix { public static void Postfix(ref Character c, ref bool __result) { if (((Object)c).name.Contains("FakeEikthyr")) { __result = false; } } } } internal class Minimap_UpdateEventPin { [HarmonyPatch(typeof(Minimap), "UpdateEventPin")] public static class UpdateEventMobMinimapPinsPatch { public static void Postfix() { PinManager.CheckBossPins(); } } } public class Boss : MonoBehaviour { public Character character; public Tameable tameable; public Humanoid humanoid; public MonsterAI monsterAI; public BaseAI baseAI; public ZNetView zNetView; public Vector3 position; public PinData pin; public string bossName; public List<CustomAttack> customAttacks; public virtual void Awake() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) character = ((Component)this).GetComponent<Character>(); tameable = ((Component)this).GetComponent<Tameable>(); humanoid = ((Component)this).GetComponent<Humanoid>(); monsterAI = ((Component)this).GetComponent<MonsterAI>(); baseAI = ((Component)this).GetComponent<BaseAI>(); zNetView = ((Component)this).GetComponent<ZNetView>(); position = ((Component)character).transform.position; pin = PinManager.AddBossPin(position); PinManager.pinsList.Add(this); } public void OnDeath() { if (pin != null) { Minimap.instance.RemovePin(pin); } } public void UpdatePosition() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) position = ((Component)character).transform.position; if (pin != null) { pin.m_pos = position; } } public virtual bool Process_Attack(Attack attack) { ItemData weapon = attack.m_weapon; foreach (CustomAttack customAttack in customAttacks) { if (((Object)(object)weapon.m_dropPrefab != (Object)null) ? (((Object)weapon.m_dropPrefab).name == customAttack.name) : (weapon.m_shared.m_name == customAttack.name)) { customAttack.OnAttackTriggered(character, monsterAI); if (customAttack.stopOriginalAttack) { return false; } return true; } } return true; } public virtual bool CanUseAttack(ItemData item) { foreach (CustomAttack customAttack in customAttacks) { if (((Object)(object)item.m_dropPrefab != (Object)null) ? (((Object)item.m_dropPrefab).name == customAttack.name) : (item.m_shared.m_name == customAttack.name)) { return customAttack.CanUseAttack(character, monsterAI); } } return true; } public virtual void SetupCharacter() { List<GameObject> list = new List<GameObject>(); foreach (CustomAttack customAttack in customAttacks) { Main.ItemInfo itemInfo = Main.cfg[bossName][customAttack.name]; GameObject val = customAttack.Setup(); ItemDrop component = val.GetComponent<ItemDrop>(); component.m_itemData.m_shared.m_aiAttackInterval = itemInfo.Cooldown; if (itemInfo.Enabled) { list.Add(val); } } Cache.GetPrefab<Humanoid>(bossName).m_defaultItems = list.ToArray(); PrefabManager.Instance.GetPrefab(bossName).AddComponent(((object)this).GetType()); } public Main.BossInfo SetupConfigs(ConfigFile config) { return new Main.BossInfo { baseHp = config.Bind<float>(bossName, "Base HP", 500f, (ConfigDescription)null), baseHpPerPlayer = config.Bind<float>(bossName, "Base HP per player", 500f, (ConfigDescription)null), baseDamageMultiplier = config.Bind<float>(bossName, "Base damage modifier", 1f, (ConfigDescription)null), baseDamageMultiplierPerPlayer = config.Bind<float>(bossName, "Base damage modifier per player", 0.25f, (ConfigDescription)null) }; } public float CalculateHP() { int nrOfPlayers = ZNet.instance.GetNrOfPlayers(); return Main.bossesInfo[bossName].baseHp.Value + Main.bossesInfo[bossName].baseHpPerPlayer.Value * (float)(nrOfPlayers - 1); } public float CaclulateDamageModifier() { int nrOfPlayers = ZNet.instance.GetNrOfPlayers(); return Main.bossesInfo[bossName].baseDamageMultiplier.Value + Main.bossesInfo[bossName].baseDamageMultiplierPerPlayer.Value * (float)(nrOfPlayers - 1); } } public class CustomAttack { public virtual string bossName { get; set; } public virtual string name { get; set; } public virtual bool stopOriginalAttack { get; set; } public virtual float heal { get; set; } public virtual GameObject Setup() { GameObject prefab = PrefabManager.Instance.GetPrefab(name); ItemDrop item = prefab.GetComponent<ItemDrop>(); SetupDamages(ref item); SetupAttackForce(ref item); SetupAttackRange(ref item); SetupStaggerMultiplier(ref item); return prefab; } public virtual void OnAttackTriggered(Character character, MonsterAI monsterAI) { } public virtual bool CanUseAttack(Character character, MonsterAI monsterAI) { return true; } public float GetHeal() { return Main.cfg[bossName][name].Heal + Main.cfg[bossName][name].HealPerPlayer * (float)(Helpers.GetPlayersCount() - 1); } public float GetHpThreshold() { return (Main.cfg[bossName][name].HpThreshold == 0f) ? 1f : Main.cfg[bossName][name].HpThreshold; } public float GetDistance() { return Main.cfg[bossName][name].Distance; } public float GetShieldHp() { return Main.cfg[bossName][name].ShieldHp + Main.cfg[bossName][name].ShieldHpPerPlayer * (float)(Helpers.GetPlayersCount() - 1); } public float GetShieldDuration() { return Main.cfg[bossName][name].ShieldDuration + Main.cfg[bossName][name].HealPerPlayer * (float)(Helpers.GetPlayersCount() - 1); } public float GetDamage() { return Main.cfg[bossName][name].Damage; } public float GetBluntDamage() { return Main.cfg[bossName][name].BluntDamage; } public float GetSlashDamage() { return Main.cfg[bossName][name].SlashDamage; } public float GetPierceDamage() { return Main.cfg[bossName][name].PierceDamage; } public float GetChopDamage() { return Main.cfg[bossName][name].ChopDamage; } public float GetPickaxeDamage() { return Main.cfg[bossName][name].PickaxeDamage; } public float GetFireDamage() { return Main.cfg[bossName][name].FireDamage; } public float GetFrostDamage() { return Main.cfg[bossName][name].FrostDamage; } public float GetLightningDamage() { return Main.cfg[bossName][name].LightningDamage; } public float GetPoisonDamage() { return Main.cfg[bossName][name].PoisonDamage; } public float GetSpiritDamage() { return Main.cfg[bossName][name].SpiritDamage; } public void SetupDamages(ref ItemDrop item) { item.m_itemData.m_shared.m_damages.m_damage = GetDamage(); item.m_itemData.m_shared.m_damages.m_blunt = GetBluntDamage(); item.m_itemData.m_shared.m_damages.m_slash = GetSlashDamage(); item.m_itemData.m_shared.m_damages.m_pierce = GetPierceDamage(); item.m_itemData.m_shared.m_damages.m_chop = GetChopDamage(); item.m_itemData.m_shared.m_damages.m_pickaxe = GetPickaxeDamage(); item.m_itemData.m_shared.m_damages.m_fire = GetFireDamage(); item.m_itemData.m_shared.m_damages.m_frost = GetFrostDamage(); item.m_itemData.m_shared.m_damages.m_lightning = GetLightningDamage(); item.m_itemData.m_shared.m_damages.m_poison = GetPoisonDamage(); item.m_itemData.m_shared.m_damages.m_spirit = GetSpiritDamage(); } public void SetupAttackForce(ref ItemDrop item) { float attackForce = Main.cfg[bossName][name].AttackForce; if (attackForce > 0f) { item.m_itemData.m_shared.m_attackForce = attackForce; } } public void SetupAttackRange(ref ItemDrop item) { float attackRange = Main.cfg[bossName][name].AttackRange; if (attackRange > 0f) { item.m_itemData.m_shared.m_aiAttackRange = attackRange; } } public void SetupStaggerMultiplier(ref ItemDrop item) { float staggerMultiplier = Main.cfg[bossName][name].StaggerMultiplier; if (staggerMultiplier > 0f) { item.m_itemData.m_shared.m_attack.m_staggerMultiplier = staggerMultiplier; } } } internal class PoisonFog : MonoBehaviour { public float range = 5f; public float damageInterval = 1f; public float damageTimer; public Character character; public void Update() { damageTimer -= Time.deltaTime; if (damageTimer < 0f) { Damage(); damageTimer = damageInterval; } } public void Damage() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown foreach (Character enemy in GetEnemies()) { HitData val = new HitData(); val.m_damage.m_damage = 5f; enemy.Damage(val); } } public IEnumerable<Character> GetEnemies() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) List<Character> list = new List<Character>(); Character.GetCharactersInRange(((Component)this).transform.position, range, list); return list.Where((Character ch) => BaseAI.IsEnemy(character, ch)); } } public class SummonAttack : CustomAttack { public float radius = 10f; public float searchMinionsRadius = 40f; public virtual List<string> creatures { get; set; } public override bool stopOriginalAttack => true; public override bool CanUseAttack(Character character, MonsterAI monsterAI) { return GetSpawnedCount(character) < CalculateMaxCount(); } public override void OnAttackTriggered(Character character, MonsterAI monsterAI) { for (int i = 0; i < CalculateSpawnCount(character); i++) { SpawnOne(character, monsterAI); } } public virtual void SpawnOne(Character character, MonsterAI monsterAI) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)character).transform.position; Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(position.x + Random.Range(0f - radius, radius), position.y, position.z + Random.Range(0f - radius, radius)); GameObject val2 = Object.Instantiate<GameObject>(GetRandomCreature(), val, Quaternion.identity); Character component = val2.GetComponent<Character>(); if ((Object)(object)monsterAI.m_targetCreature != (Object)null) { component.m_baseAI.SetTargetInfo(monsterAI.m_targetCreature.GetZDOID()); } component.m_baseAI.SetHuntPlayer(true); Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("vfx_Potion_stamina_medium"), val, Quaternion.identity); Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("vfx_WishbonePing"), val, Quaternion.identity); } public List<string> GetCreatures() { return Main.cfg[bossName][name].Creatures; } public int GetMaxMinionsCount() { return Main.cfg[bossName][name].maxMinionsCount; } public int GetmaxMinionsCountPerPlayer() { return Main.cfg[bossName][name].maxMinionsCount; } public int GetSpawnMinionsCount() { return Main.cfg[bossName][name].spawnMinionsCount; } public int GetSpawnMinionsCountPerPlayer() { return Main.cfg[bossName][name].spawnMinionsCountPerPlayer; } public GameObject GetRandomCreature() { List<string> list = GetCreatures(); int index = Random.Range(0, list.Count - 1); return PrefabManager.Instance.GetPrefab(list[index]); } public int CalculateMaxCount() { int nrOfPlayers = ZNet.instance.GetNrOfPlayers(); return GetMaxMinionsCount() + (nrOfPlayers - 1) * GetmaxMinionsCountPerPlayer(); } public int CalculateSpawnCount(Character character) { int nrOfPlayers = ZNet.instance.GetNrOfPlayers(); int num = GetSpawnMinionsCount() + (nrOfPlayers - 1) * GetSpawnMinionsCountPerPlayer(); return (int)Mathf.Lerp(0f, (float)num, (float)(CalculateMaxCount() - GetSpawnedCount(character))); } public int GetSpawnedCount(Character character) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) int num = 0; foreach (BaseAI baseAI in BaseAI.Instances) { if (GetCreatures().Any((string e) => ((Object)baseAI).name.Contains(e))) { float num2 = Utils.DistanceXZ(((Component)baseAI).transform.position, ((Component)character).transform.position); if (num2 < searchMinionsRadius) { num++; } } } return num; } } internal class Vortex : MonoBehaviour { public float range = 5f; public Vector3 position; public Character character; public TimedDestruction td; public void Awake() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) td = ((Component)this).GetComponent<TimedDestruction>(); position = ((Component)this).transform.position + Vector3.up; } public void Update() { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)character != (Object)null)) { return; } foreach (Character enemy in GetEnemies()) { if (!enemy.IsBoss() && !enemy.IsStaggering()) { Vector3 val = Vector3.Normalize(((Component)enemy).transform.position - position); enemy.Stagger(val); } float num = Vector3.Distance(((Component)enemy).transform.position, position); if (num < 2f) { td.DestroyNow(); continue; } Vector3 val2 = Vector3.Normalize(position - ((Component)enemy).transform.position); float num2 = 1.5f; ((Component)enemy).transform.position = ((Component)enemy).transform.position + val2 * num2 * Time.deltaTime; } } public void OnDestroy() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Expected O, but got Unknown GameObject prefab = PrefabManager.Instance.GetPrefab("fx_eikthyr_stomp"); Object.Instantiate<GameObject>(prefab, ((Component)this).transform.position, Quaternion.identity); foreach (Character enemy in GetEnemies()) { HitData val = new HitData(); val.m_damage.m_lightning = 30f; val.SetAttacker(character); enemy.Damage(val); } } public IEnumerable<Character> GetEnemies() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) List<Character> list = new List<Character>(); Character.GetCharactersInRange(((Component)this).transform.position, range, list); return list.Where((Character ch) => BaseAI.IsEnemy(character, ch)); } } public class SE_CustomShield : SE_Stats { public float maxHP = 100f; public float currentHP = 100f; public float duration = 30f; public float scale = 1f; public float regen = 0f; public float regen_interval = 1f; public float regen_timer; public string shieldName = ""; public string shieldPrefabName = ""; public string hitEffectPrefabName = ""; public string destroyEffectPrefabName = ""; public bool scaleEnable = false; public override void Setup(Character character) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown ((StatusEffect)this).m_ttl = duration; ((StatusEffect)this).m_character = character; currentHP = maxHP; ((StatusEffect)this).m_name = shieldName + " 100%"; ((StatusEffect)this).m_startEffects = new EffectList(); GameObject prefab = PrefabManager.Instance.GetPrefab(shieldPrefabName); EffectData val = new EffectData { m_prefab = prefab, m_enabled = true, m_attach = true, m_inheritParentRotation = true, m_inheritParentScale = scaleEnable, m_randomRotation = false, m_scale = false }; ((StatusEffect)this).m_startEffects.m_effectPrefabs = (EffectData[])(object)new EffectData[1] { val }; ((SE_Stats)this).Setup(character); } public override bool IsDone() { if (((StatusEffect)this).m_time > ((StatusEffect)this).m_ttl) { DestroyShield(); } return ((StatusEffect)this).IsDone(); } public override void UpdateStatusEffect(float dt) { ((SE_Stats)this).UpdateStatusEffect(dt); regen_timer -= dt; if (regen_timer <= 0f) { regen_timer = regen_interval; ((StatusEffect)this).m_character.Heal(regen, true); } } public override void OnDamaged(HitData hit, Character attacker) { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) if (hit != null && (Object)(object)attacker != (Object)null && ((object)hit).GetType() != null) { float totalDamage = hit.GetTotalDamage(); currentHP -= totalDamage; ((DamageTypes)(ref hit.m_damage)).Modify(0f); ((StatusEffect)this).m_name = shieldName + $" {Convert.ToInt32(100f * currentHP / maxHP)}%"; if (hitEffectPrefabName != "") { Object.Instantiate<GameObject>(PrefabManager.Instance.GetPrefab(hitEffectPrefabName), ((StatusEffect)this).m_character.GetCenterPoint(), Quaternion.identity); } if (currentHP < 0f) { DestroyShield(); ((StatusEffect)this).m_time = ((StatusEffect)this).m_ttl; } } ((StatusEffect)this).OnDamaged(hit, attacker); } public void DestroyShield() { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((StatusEffect)this).m_character != (Object)null) { OnDestroyShield(); if (destroyEffectPrefabName != "") { Object.Instantiate<GameObject>(PrefabManager.Instance.GetPrefab(destroyEffectPrefabName), ((StatusEffect)this).m_character.GetCenterPoint(), Quaternion.identity); } } } public virtual void OnDestroyShield() { } public override void OnDestroy() { DestroyShield(); ((StatusEffect)this).OnDestroy(); } public float GetMaxHP() { return maxHP; } public void SetMaxHP(float value) { maxHP = value; } public float GetCurrentHP() { return currentHP; } public void SetCurrentHP(float value) { currentHP = value; } public void ResetHP() { currentHP = maxHP; } public float GetHealthPercentage() { return currentHP / maxHP; } public void SetDuration(float value) { duration = value; } public void SetScale(float value) { scale = value; } public void SetRegenAmount(float value) { regen = value; } } internal class SE_Electric : StatusEffect { public GameObject _shockEffect; public Transform _transform; public float m_baseTTL = 5f; public float speedAmount = 0.5f; public float m_damage = 3f; public float m_damageInterval = 1f; public float m_timer; public int counter = 5; public SE_Electric() { base.m_name = "Напряжение"; ((Object)this).name = "EB_Electric"; base.m_ttl = m_baseTTL; base.m_icon = AssetUtils.LoadSpriteFromFile("EnhancedBosses/Assets/voltage.png"); base.m_flashIcon = true; } public override void Setup(Character character) { ((StatusEffect)this).Setup(character); CreateShock(); } public override void Stop() { ((StatusEffect)this).Stop(); RemoveShock(); } public override void ModifySpeed(float baseSpeed, ref float speed) { speed *= speedAmount; ((StatusEffect)this).ModifySpeed(baseSpeed, ref speed); } public override void UpdateStatusEffect(float dt) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) ((StatusEffect)this).UpdateStatusEffect(dt); if (!base.m_character.IsTeleporting() && (Object)(object)_shockEffect == (Object)null) { CreateShock(); } else if (!base.m_character.IsTeleporting() && (Object)(object)_transform != (Object)null) { Tuple<Vector3, Vector3> targetPosition = Helpers.GetTargetPosition(base.m_character); _transform.position = targetPosition.Item1; _transform.forward = targetPosition.Item2; } else if (base.m_character.IsDead()) { RemoveShock(); } m_timer -= dt; if (m_timer <= 0f && counter > 0) { m_timer = m_damageInterval; HitData val = new HitData(); val.m_point = base.m_character.GetCenterPoint(); val.m_damage.m_lightning = m_damage * Random.Range(0.75f, 1.25f); base.m_character.ApplyDamage(val, true, false, (DamageModifier)0); counter--; } } public void CreateShock(Vector3 target) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) _shockEffect = Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_eikthyr_stomp"), target, Quaternion.Euler(0f, 0f, 0f)); ParticleSystem[] componentsInChildren = _shockEffect.GetComponentsInChildren<ParticleSystem>(); foreach (ParticleSystem val in componentsInChildren) { val.Play(); } } public void CreateShock() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) Tuple<Vector3, Vector3> targetPosition = Helpers.GetTargetPosition(base.m_character); if (targetPosition != null) { _shockEffect = Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("fx_Lightning"), targetPosition.Item1, Quaternion.identity); _transform = _shockEffect.transform; _transform.forward = targetPosition.Item2; ParticleSystem[] componentsInChildren = _shockEffect.GetComponentsInChildren<ParticleSystem>(); foreach (ParticleSystem val in componentsInChildren) { val.Play(); } } } public void RemoveShock() { if ((Object)(object)_shockEffect != (Object)null) { ZNetScene.instance.m_instances.Remove(_shockEffect.GetComponent<ZNetView>().GetZDO()); _shockEffect.GetComponent<ZNetView>().Destroy(); _shockEffect = null; _transform = null; } } } public class SE_GoblinShamanShield : SE_CustomShield { public SE_GoblinShamanShield() { ((Object)this).name = "SE_GoblinShamanShield"; shieldPrefabName = "vfx_GoblinShield"; hitEffectPrefabName = "fx_GoblinShieldHit"; destroyEffectPrefabName = "fx_GoblinShieldBreak"; maxHP = 250f; regen = 1f; duration = 30f; } } internal class SE_Slow : SE_Stats { public static float m_baseTTL = 1f; public float speedAmount = 0.4f; public SE_Slow() { ((Object)this).name = "EB_Slow"; ((StatusEffect)this).m_ttl = m_baseTTL; } public override void ModifySpeed(float baseSpeed, ref float speed) { speed *= speedAmount; ((SE_Stats)this).ModifySpeed(baseSpeed, ref speed); } } public class SE_Trip : SE_Stats { public float baseTTL = 1f; public static int rainbowcurrent = 0; public static int rainbownext = 1; public static float rainbowtimer = 0f; public static float rainbowchangeevery = 0.5f; public static Color[] rainbowcolors = (Color[])(object)new Color[8] { new Color(5f, 0f, 0f, 1f), new Color(5f, 2f, 0f, 1f), new Color(5f, 5f, 0f, 1f), new Color(0f, 5f, 0f, 1f), new Color(0f, 3f, 2f, 1f), new Color(0f, 0f, 5f, 1f), new Color(3f, 0f, 5f, 1f), new Color(4f, 0f, 2f, 1f) }; public static PostProcessingBehaviour component; public static float Ticks = 50f; public static float OldVignetteIntensity = 0.45f; public static float OldChromaticAberrationIntensity = 0.15f; public static float OldColorGradingSaturation = 1f; public static float NewVignetteIntensity = 0.2f; public static float NewChromaticAberrationIntensity = 20f; public static float NewColorGradingSaturation = 2f; public static float DeltaVignetteIntensity = Mathf.Abs(OldVignetteIntensity - NewVignetteIntensity) / Ticks; public static float DeltaChromaticAberrationIntensity = Mathf.Abs(OldChromaticAberrationIntensity - NewChromaticAberrationIntensity) / Ticks; public static float DeltaColorGradingSaturation = Mathf.Abs(OldColorGradingSaturation - NewColorGradingSaturation) / Ticks; public SE_Trip() { ((Object)this).name = "SE_Trip"; ((StatusEffect)this).m_name = "Галлюцинации"; ((StatusEffect)this).m_ttl = baseTTL; ((StatusEffect)this).m_icon = AssetUtils.LoadSpriteFromFile("EnhancedBosses/Assets/trip.png"); } public override void Setup(Character character) { component = ((Component)GameCamera.instance).gameObject.GetComponent<PostProcessingBehaviour>(); ((PostProcessingModel)((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model).enabled = true; ((PostProcessingComponent<ColorGradingModel>)(object)component.m_ColorGrading).model.isDirty = true; ((SE_Stats)this).Setup(character); } public override void UpdateStatusEffect(float dt) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) rainbowtimer += Time.deltaTime; if (rainbowtimer > rainbowchangeevery) { rainbowcurrent = (rainbowcurrent + 1) % rainbowcolors.Length; rainbownext = (rainbowcurrent + 1) % rainbowcolors.Length; rainbowtimer = 0f; } ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.color = Color.Lerp(rainbowcolors[rainbowcurrent], rainbowcolors[rainbownext], rainbowtimer / rainbowchangeevery); Helpers.Lerp(ref ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.intensity, NewVignetteIntensity, DeltaVignetteIntensity); Helpers.Lerp(ref ((PostProcessingComponent<ChromaticAberrationModel>)(object)component.m_ChromaticAberration).model.m_Settings.intensity, NewChromaticAberrationIntensity, DeltaChromaticAberrationIntensity); Helpers.Lerp(ref ((PostProcessingComponent<ColorGradingModel>)(object)component.m_ColorGrading).model.m_Settings.basic.saturation, NewColorGradingSaturation, DeltaColorGradingSaturation); ((SE_Stats)this).UpdateStatusEffect(dt); } public override bool CanAdd(Character character) { return Main.BonemassTripEffect.Value; } public override void Stop() { if (Main.BonemassTripEffect.Value) { RemoveTripEffect(); } ((StatusEffect)this).Stop(); } public async void RemoveTripEffect() { int Ticks = 100; float OldVignetteIntensity = 0.2f; float OldChromaticAberrationIntensity = 20f; float OldColorGradingSaturation = 2f; float NewVignetteIntensity = 0.45f; float NewChromaticAberrationIntensity = 0.15f; float NewColorGradingSaturation = 1f; float DeltaVignetteIntensity = Mathf.Abs(OldVignetteIntensity - NewVignetteIntensity) / (float)Ticks; float DeltaChromaticAberrationIntensity = Mathf.Abs(OldChromaticAberrationIntensity - NewChromaticAberrationIntensity) / (float)Ticks; float DeltaColorGradingSaturation = Mathf.Abs(OldColorGradingSaturation - NewColorGradingSaturation) / (float)Ticks; float ratio = NewVignetteIntensity / DeltaVignetteIntensity; while (ratio != 1f) { ratio = Helpers.Lerp(ref ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.intensity, NewVignetteIntensity, DeltaVignetteIntensity); Helpers.Lerp(ref ((PostProcessingComponent<ChromaticAberrationModel>)(object)component.m_ChromaticAberration).model.m_Settings.intensity, NewChromaticAberrationIntensity, DeltaChromaticAberrationIntensity); Helpers.Lerp(ref ((PostProcessingComponent<ColorGradingModel>)(object)component.m_ColorGrading).model.m_Settings.basic.saturation, NewColorGradingSaturation, DeltaColorGradingSaturation); ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.color.r *= 1f - ratio; ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.color.g *= 1f - ratio; ((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model.m_Settings.color.b *= 1f - ratio; await Task.Delay(10); } if (ratio == 1f) { ((PostProcessingModel)((PostProcessingComponent<VignetteModel>)(object)component.m_Vignette).model).enabled = false; ((PostProcessingComponent<ColorGradingModel>)(object)component.m_ColorGrading).model.isDirty = false; } } } public static class Helpers { public static void PrintAttacks(string name) { Humanoid prefab = Cache.GetPrefab<Humanoid>(name); GameObject[] defaultItems = prefab.m_defaultItems; foreach (GameObject val in defaultItems) { Logger.LogWarning((object)((Object)val).name); } } public static void PrintAttacks(this GameObject prefab) { Humanoid component = prefab.GetComponent<Humanoid>(); GameObject[] defaultItems = component.m_defaultItems; foreach (GameObject val in defaultItems) { Logger.LogWarning((object)((Object)val).name); } } public static void PrintDamages(this ItemDrop item) { item.m_itemData.m_shared.PrintDamages(); } public static void PrintDamages(this ItemData item) { item.m_shared.PrintDamages(); } public static void PrintDamages(this SharedData shared) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Unknown result type (might be due to invalid IL or missing references) //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_02f1: Unknown result type (might be due to invalid IL or missing references) //IL_033b: Unknown result type (might be due to invalid IL or missing references) //IL_0324: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Unknown result type (might be due to invalid IL or missing references) //IL_03a1: Unknown result type (might be due to invalid IL or missing references) //IL_038a: Unknown result type (might be due to invalid IL or missing references) //IL_03d4: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_03f0: Unknown result type (might be due to invalid IL or missing references) //IL_043a: Unknown result type (might be due to invalid IL or missing references) //IL_0423: Unknown result type (might be due to invalid IL or missing references) //IL_0456: Unknown result type (might be due to invalid IL or missing references) DamageTypes damages = shared.m_damages; DamageTypes damagesPerLevel = shared.m_damagesPerLevel; if (damages.m_blunt != 0f) { Logger.LogWarning((object)$"Blunt: {damages.m_blunt}"); } if (damagesPerLevel.m_blunt != 0f) { Logger.LogWarning((object)$"BluntPerLevel: {damagesPerLevel.m_blunt}"); } if (damages.m_chop != 0f) { Logger.LogWarning((object)$"Chop: {damages.m_chop}"); } if (damagesPerLevel.m_chop != 0f) { Logger.LogWarning((object)$"ChopPerLevel: {damagesPerLevel.m_chop}"); } if (damages.m_damage != 0f) { Logger.LogWarning((object)$"Damage: {damages.m_damage}"); } if (damagesPerLevel.m_damage != 0f) { Logger.LogWarning((object)$"DamagePerLevel: {damagesPerLevel.m_damage}"); } if (damages.m_fire != 0f) { Logger.LogWarning((object)$"Fire: {damages.m_fire}"); } if (damagesPerLevel.m_fire != 0f) { Logger.LogWarning((object)$"FirePerLevel: {damagesPerLevel.m_fire}"); } if (damages.m_frost != 0f) { Logger.LogWarning((object)$"Frost: {damages.m_frost}"); } if (damagesPerLevel.m_frost != 0f) { Logger.LogWarning((object)$"FrostPerLevel: {damagesPerLevel.m_frost}"); } if (damages.m_lightning != 0f) { Logger.LogWarning((object)$"Lightning: {damages.m_lightning}"); } if (damagesPerLevel.m_lightning != 0f) { Logger.LogWarning((object)$"LightningPerLevel: {damagesPerLevel.m_lightning}"); } if (damages.m_pickaxe != 0f) { Logger.LogWarning((object)$"Pickaxe: {damages.m_pickaxe}"); } if (damagesPerLevel.m_pickaxe != 0f) { Logger.LogWarning((object)$"PickaxePerLevel: {damagesPerLevel.m_pickaxe}"); } if (damages.m_pierce != 0f) { Logger.LogWarning((object)$"Pierce: {damages.m_pierce}"); } if (damagesPerLevel.m_pierce != 0f) { Logger.LogWarning((object)$"PiercePerLevel: {damagesPerLevel.m_pierce}"); } if (damages.m_poison != 0f) { Logger.LogWarni
plugins/EnhancedBosses/Newtonsoft.Json.dll
Decompiled 7 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlTypes; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dynamic; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Numerics; using System.Reflection; using System.Reflection.Emit; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Xml; using System.Xml.Linq; using Microsoft.CodeAnalysis; using Newtonsoft.Json.Bson; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq.JsonPath; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Utilities; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AllowPartiallyTrustedCallers] [assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")] [assembly: CLSCompliant(true)] [assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")] [assembly: AssemblyCompany("Newtonsoft")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © James Newton-King 2008")] [assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")] [assembly: AssemblyFileVersion("13.0.2.27524")] [assembly: AssemblyInformationalVersion("13.0.2+4fba53a324c445f06ee08e45a015c346000a7ef2")] [assembly: AssemblyProduct("Json.NET")] [assembly: AssemblyTitle("Json.NET .NET 4.5")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: AssemblyVersion("13.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)] internal sealed class NotNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)] internal sealed class NotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public NotNullWhenAttribute(bool returnValue) { ReturnValue = returnValue; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)] internal sealed class MaybeNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)] internal sealed class AllowNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] internal class DoesNotReturnIfAttribute : Attribute { public bool ParameterValue { get; } public DoesNotReturnIfAttribute(bool parameterValue) { ParameterValue = parameterValue; } } } namespace Newtonsoft.Json { public enum ConstructorHandling { Default, AllowNonPublicDefaultConstructor } public enum DateFormatHandling { IsoDateFormat, MicrosoftDateFormat } public enum DateParseHandling { None, DateTime, DateTimeOffset } public enum DateTimeZoneHandling { Local, Utc, Unspecified, RoundtripKind } public class DefaultJsonNameTable : JsonNameTable { private class Entry { internal readonly string Value; internal readonly int HashCode; internal Entry Next; internal Entry(string value, int hashCode, Entry next) { Value = value; HashCode = hashCode; Next = next; } } private static readonly int HashCodeRandomizer; private int _count; private Entry[] _entries; private int _mask = 31; static DefaultJsonNameTable() { HashCodeRandomizer = Environment.TickCount; } public DefaultJsonNameTable() { _entries = new Entry[_mask + 1]; } public override string? Get(char[] key, int start, int length) { if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; num += (num << 7) ^ key[start]; int num2 = start + length; for (int i = start + 1; i < num2; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; int num3 = Volatile.Read(ref _mask); int num4 = num & num3; for (Entry entry = _entries[num4]; entry != null; entry = entry.Next) { if (entry.HashCode == num && TextEquals(entry.Value, key, start, length)) { return entry.Value; } } return null; } public string Add(string key) { if (key == null) { throw new ArgumentNullException("key"); } int length = key.Length; if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; for (int i = 0; i < key.Length; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next) { if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal)) { return entry.Value; } } return AddEntry(key, num); } private string AddEntry(string str, int hashCode) { int num = hashCode & _mask; Entry entry = new Entry(str, hashCode, _entries[num]); _entries[num] = entry; if (_count++ == _mask) { Grow(); } return entry.Value; } private void Grow() { Entry[] entries = _entries; int num = _mask * 2 + 1; Entry[] array = new Entry[num + 1]; for (int i = 0; i < entries.Length; i++) { Entry entry = entries[i]; while (entry != null) { int num2 = entry.HashCode & num; Entry next = entry.Next; entry.Next = array[num2]; array[num2] = entry; entry = next; } } _entries = array; Volatile.Write(ref _mask, num); } private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length) { if (str1.Length != str2Length) { return false; } for (int i = 0; i < str1.Length; i++) { if (str1[i] != str2[str2Start + i]) { return false; } } return true; } } [Flags] public enum DefaultValueHandling { Include = 0, Ignore = 1, Populate = 2, IgnoreAndPopulate = 3 } public enum FloatFormatHandling { String, Symbol, DefaultValue } public enum FloatParseHandling { Double, Decimal } public enum Formatting { None, Indented } public interface IArrayPool<T> { T[] Rent(int minimumLength); void Return(T[]? array); } public interface IJsonLineInfo { int LineNumber { get; } int LinePosition { get; } bool HasLineInfo(); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonArrayAttribute : JsonContainerAttribute { private bool _allowNullItems; public bool AllowNullItems { get { return _allowNullItems; } set { _allowNullItems = value; } } public JsonArrayAttribute() { } public JsonArrayAttribute(bool allowNullItems) { _allowNullItems = allowNullItems; } public JsonArrayAttribute(string id) : base(id) { } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)] public sealed class JsonConstructorAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public abstract class JsonContainerAttribute : Attribute { internal bool? _isReference; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; private Type? _namingStrategyType; private object[]? _namingStrategyParameters; public string? Id { get; set; } public string? Title { get; set; } public string? Description { get; set; } public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get { return _namingStrategyType; } set { _namingStrategyType = value; NamingStrategyInstance = null; } } public object[]? NamingStrategyParameters { get { return _namingStrategyParameters; } set { _namingStrategyParameters = value; NamingStrategyInstance = null; } } internal NamingStrategy? NamingStrategyInstance { get; set; } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } protected JsonContainerAttribute() { } protected JsonContainerAttribute(string id) { Id = id; } } public static class JsonConvert { public static readonly string True = "true"; public static readonly string False = "false"; public static readonly string Null = "null"; public static readonly string Undefined = "undefined"; public static readonly string PositiveInfinity = "Infinity"; public static readonly string NegativeInfinity = "-Infinity"; public static readonly string NaN = "NaN"; public static Func<JsonSerializerSettings>? DefaultSettings { get; set; } public static string ToString(DateTime value) { return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind); } public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling) { DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling); using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(DateTimeOffset value) { return ToString(value, DateFormatHandling.IsoDateFormat); } public static string ToString(DateTimeOffset value, DateFormatHandling format) { using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(bool value) { if (!value) { return False; } return True; } public static string ToString(char value) { return ToString(char.ToString(value)); } public static string ToString(Enum value) { return value.ToString("D"); } public static string ToString(int value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(short value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ushort value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(uint value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(long value) { return value.ToString(null, CultureInfo.InvariantCulture); } private static string ToStringInternal(BigInteger value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ulong value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(float value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value))) { return text; } if (floatFormatHandling == FloatFormatHandling.DefaultValue) { if (nullable) { return Null; } return "0.0"; } return quoteChar + text + quoteChar; } public static string ToString(double value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureDecimalPlace(double value, string text) { if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1) { return text; } return text + ".0"; } private static string EnsureDecimalPlace(string text) { if (StringUtils.IndexOf(text, '.') != -1) { return text; } return text + ".0"; } public static string ToString(byte value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(sbyte value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(decimal value) { return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture)); } public static string ToString(Guid value) { return ToString(value, '"'); } internal static string ToString(Guid value, char quoteChar) { string text = value.ToString("D", CultureInfo.InvariantCulture); string text2 = quoteChar.ToString(CultureInfo.InvariantCulture); return text2 + text + text2; } public static string ToString(TimeSpan value) { return ToString(value, '"'); } internal static string ToString(TimeSpan value, char quoteChar) { return ToString(value.ToString(), quoteChar); } public static string ToString(Uri? value) { if (value == null) { return Null; } return ToString(value, '"'); } internal static string ToString(Uri value, char quoteChar) { return ToString(value.OriginalString, quoteChar); } public static string ToString(string? value) { return ToString(value, '"'); } public static string ToString(string? value, char delimiter) { return ToString(value, delimiter, StringEscapeHandling.Default); } public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling) { if (delimiter != '"' && delimiter != '\'') { throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter"); } return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling); } public static string ToString(object? value) { if (value == null) { return Null; } return ConvertUtils.GetTypeCode(value.GetType()) switch { PrimitiveTypeCode.String => ToString((string)value), PrimitiveTypeCode.Char => ToString((char)value), PrimitiveTypeCode.Boolean => ToString((bool)value), PrimitiveTypeCode.SByte => ToString((sbyte)value), PrimitiveTypeCode.Int16 => ToString((short)value), PrimitiveTypeCode.UInt16 => ToString((ushort)value), PrimitiveTypeCode.Int32 => ToString((int)value), PrimitiveTypeCode.Byte => ToString((byte)value), PrimitiveTypeCode.UInt32 => ToString((uint)value), PrimitiveTypeCode.Int64 => ToString((long)value), PrimitiveTypeCode.UInt64 => ToString((ulong)value), PrimitiveTypeCode.Single => ToString((float)value), PrimitiveTypeCode.Double => ToString((double)value), PrimitiveTypeCode.DateTime => ToString((DateTime)value), PrimitiveTypeCode.Decimal => ToString((decimal)value), PrimitiveTypeCode.DBNull => Null, PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), PrimitiveTypeCode.Guid => ToString((Guid)value), PrimitiveTypeCode.Uri => ToString((Uri)value), PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), _ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), }; } [DebuggerStepThrough] public static string SerializeObject(object? value) { return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting) { return SerializeObject(value, formatting, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static string SerializeObject(object? value, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, JsonSerializerSettings? settings) { return SerializeObject(value, null, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); return SerializeObjectInternal(value, type, jsonSerializer); } [DebuggerStepThrough] public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings) { return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); jsonSerializer.Formatting = formatting; return SerializeObjectInternal(value, type, jsonSerializer); } private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer) { StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture); using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter)) { jsonTextWriter.Formatting = jsonSerializer.Formatting; jsonSerializer.Serialize(jsonTextWriter, value, type); } return stringWriter.ToString(); } [DebuggerStepThrough] public static object? DeserializeObject(string value) { return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static object? DeserializeObject(string value, JsonSerializerSettings settings) { return DeserializeObject(value, null, settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type) { return DeserializeObject(value, type, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value) { return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject) { return DeserializeObject<T>(value); } [DebuggerStepThrough] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings) { return DeserializeObject<T>(value, settings); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, params JsonConverter[] converters) { return (T)DeserializeObject(value, typeof(T), converters); } [DebuggerStepThrough] public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings) { return (T)DeserializeObject(value, typeof(T), settings); } [DebuggerStepThrough] public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return DeserializeObject(value, type, settings); } public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings) { ValidationUtils.ArgumentNotNull(value, "value"); JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); if (!jsonSerializer.IsCheckAdditionalContentSet()) { jsonSerializer.CheckAdditionalContent = true; } using JsonTextReader reader = new JsonTextReader(new StringReader(value)); return jsonSerializer.Deserialize(reader, type); } [DebuggerStepThrough] public static void PopulateObject(string value, object target) { PopulateObject(value, target, null); } public static void PopulateObject(string value, object target, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); using JsonReader jsonReader = new JsonTextReader(new StringReader(value)); jsonSerializer.Populate(jsonReader, target); if (settings == null || !settings.CheckAdditionalContent) { return; } while (jsonReader.Read()) { if (jsonReader.TokenType != JsonToken.Comment) { throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object."); } } } public static string SerializeXmlNode(XmlNode? node) { return SerializeXmlNode(node, Formatting.None); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); return SerializeObject(node, formatting, xmlNodeConverter); } public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XmlDocument? DeserializeXmlNode(string value) { return DeserializeXmlNode(value, null); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter); } public static string SerializeXNode(XObject? node) { return SerializeXNode(node, Formatting.None); } public static string SerializeXNode(XObject? node, Formatting formatting) { return SerializeXNode(node, formatting, omitRootObject: false); } public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } public static XDocument? DeserializeXNode(string value) { return DeserializeXNode(value, null); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter); } } public abstract class JsonConverter { public virtual bool CanRead => true; public virtual bool CanWrite => true; public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer); public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer); public abstract bool CanConvert(Type objectType); } public abstract class JsonConverter<T> : JsonConverter { public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T)))) { throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } WriteJson(writer, (T)value, serializer); } public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer); public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { bool flag = existingValue == null; if (!flag && !(existingValue is T)) { throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer); } public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer); public sealed override bool CanConvert(Type objectType) { return typeof(T).IsAssignableFrom(objectType); } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonConverterAttribute : Attribute { private readonly Type _converterType; public Type ConverterType => _converterType; public object[]? ConverterParameters { get; } public JsonConverterAttribute(Type converterType) { if (converterType == null) { throw new ArgumentNullException("converterType"); } _converterType = converterType; } public JsonConverterAttribute(Type converterType, params object[] converterParameters) : this(converterType) { ConverterParameters = converterParameters; } } public class JsonConverterCollection : Collection<JsonConverter> { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonDictionaryAttribute : JsonContainerAttribute { public JsonDictionaryAttribute() { } public JsonDictionaryAttribute(string id) : base(id) { } } [Serializable] public class JsonException : Exception { public JsonException() { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception? innerException) : base(message, innerException) { } public JsonException(SerializationInfo info, StreamingContext context) : base(info, context) { } internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message) { message = JsonPosition.FormatMessage(lineInfo, path, message); return new JsonException(message); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public class JsonExtensionDataAttribute : Attribute { public bool WriteData { get; set; } public bool ReadData { get; set; } public JsonExtensionDataAttribute() { WriteData = true; ReadData = true; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonIgnoreAttribute : Attribute { } public abstract class JsonNameTable { public abstract string? Get(char[] key, int start, int length); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonObjectAttribute : JsonContainerAttribute { private MemberSerialization _memberSerialization; internal MissingMemberHandling? _missingMemberHandling; internal Required? _itemRequired; internal NullValueHandling? _itemNullValueHandling; public MemberSerialization MemberSerialization { get { return _memberSerialization; } set { _memberSerialization = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public NullValueHandling ItemNullValueHandling { get { return _itemNullValueHandling.GetValueOrDefault(); } set { _itemNullValueHandling = value; } } public Required ItemRequired { get { return _itemRequired.GetValueOrDefault(); } set { _itemRequired = value; } } public JsonObjectAttribute() { } public JsonObjectAttribute(MemberSerialization memberSerialization) { MemberSerialization = memberSerialization; } public JsonObjectAttribute(string id) : base(id) { } } internal enum JsonContainerType { None, Object, Array, Constructor } internal struct JsonPosition { private static readonly char[] SpecialCharacters = new char[18] { '.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t', '\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029' }; internal JsonContainerType Type; internal int Position; internal string? PropertyName; internal bool HasIndex; public JsonPosition(JsonContainerType type) { Type = type; HasIndex = TypeHasIndex(type); Position = -1; PropertyName = null; } internal int CalculateLength() { switch (Type) { case JsonContainerType.Object: return PropertyName.Length + 5; case JsonContainerType.Array: case JsonContainerType.Constructor: return MathUtils.IntLength((ulong)Position) + 2; default: throw new ArgumentOutOfRangeException("Type"); } } internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer) { switch (Type) { case JsonContainerType.Object: { string propertyName = PropertyName; if (propertyName.IndexOfAny(SpecialCharacters) != -1) { sb.Append("['"); if (writer == null) { writer = new StringWriter(sb); } JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer); sb.Append("']"); } else { if (sb.Length > 0) { sb.Append('.'); } sb.Append(propertyName); } break; } case JsonContainerType.Array: case JsonContainerType.Constructor: sb.Append('['); sb.Append(Position); sb.Append(']'); break; } } internal static bool TypeHasIndex(JsonContainerType type) { if (type != JsonContainerType.Array) { return type == JsonContainerType.Constructor; } return true; } internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition) { int num = 0; if (positions != null) { for (int i = 0; i < positions.Count; i++) { num += positions[i].CalculateLength(); } } if (currentPosition.HasValue) { num += currentPosition.GetValueOrDefault().CalculateLength(); } StringBuilder stringBuilder = new StringBuilder(num); StringWriter writer = null; char[] buffer = null; if (positions != null) { foreach (JsonPosition position in positions) { position.WriteTo(stringBuilder, ref writer, ref buffer); } } currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer); return stringBuilder.ToString(); } internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message) { if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal)) { message = message.Trim(); if (!StringUtils.EndsWith(message, '.')) { message += "."; } message += " "; } message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path); if (lineInfo != null && lineInfo.HasLineInfo()) { message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition); } message += "."; return message; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonPropertyAttribute : Attribute { internal NullValueHandling? _nullValueHandling; internal DefaultValueHandling? _defaultValueHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal ObjectCreationHandling? _objectCreationHandling; internal TypeNameHandling? _typeNameHandling; internal bool? _isReference; internal int? _order; internal Required? _required; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get; set; } public object[]? NamingStrategyParameters { get; set; } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public TypeNameHandling TypeNameHandling { get { return _typeNameHandling.GetValueOrDefault(); } set { _typeNameHandling = value; } } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public int Order { get { return _order.GetValueOrDefault(); } set { _order = value; } } public Required Required { get { return _required.GetValueOrDefault(); } set { _required = value; } } public string? PropertyName { get; set; } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public JsonPropertyAttribute() { } public JsonPropertyAttribute(string propertyName) { PropertyName = propertyName; } } public abstract class JsonReader : IDisposable { protected internal enum State { Start, Complete, Property, ObjectStart, Object, ArrayStart, Array, Closed, PostValue, ConstructorStart, Constructor, Error, Finished } private JsonToken _tokenType; private object? _value; internal char _quoteChar; internal State _currentState; private JsonPosition _currentPosition; private CultureInfo? _culture; private DateTimeZoneHandling _dateTimeZoneHandling; private int? _maxDepth; private bool _hasExceededMaxDepth; internal DateParseHandling _dateParseHandling; internal FloatParseHandling _floatParseHandling; private string? _dateFormatString; private List<JsonPosition>? _stack; protected State CurrentState => _currentState; public bool CloseInput { get; set; } public bool SupportMultipleContent { get; set; } public virtual char QuoteChar { get { return _quoteChar; } protected internal set { _quoteChar = value; } } public DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling; } set { if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind) { throw new ArgumentOutOfRangeException("value"); } _dateTimeZoneHandling = value; } } public DateParseHandling DateParseHandling { get { return _dateParseHandling; } set { if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset) { throw new ArgumentOutOfRangeException("value"); } _dateParseHandling = value; } } public FloatParseHandling FloatParseHandling { get { return _floatParseHandling; } set { if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal) { throw new ArgumentOutOfRangeException("value"); } _floatParseHandling = value; } } public string? DateFormatString { get { return _dateFormatString; } set { _dateFormatString = value; } } public int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; } } public virtual JsonToken TokenType => _tokenType; public virtual object? Value => _value; public virtual Type? ValueType => _value?.GetType(); public virtual int Depth { get { int num = _stack?.Count ?? 0; if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None) { return num; } return num + 1; } } public virtual string Path { get { if (_currentPosition.Type == JsonContainerType.None) { return string.Empty; } JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null); return JsonPosition.BuildPath(_stack, currentPosition); } } public CultureInfo Culture { get { return _culture ?? CultureInfo.InvariantCulture; } set { _culture = value; } } public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync(); } public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken)) { if (TokenType == JsonToken.PropertyName) { await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth) { } } } internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken) { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { throw CreateUnexpectedEndException(); } } public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean()); } public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes()); } internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken) { List<byte> buffer = new List<byte>(); do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(buffer)); byte[] array = buffer.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime()); } public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset()); } public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal()); } public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken)) { return Task.FromResult(ReadAsDouble()); } public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32()); } public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString()); } internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken) { bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); if (flag) { flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } return flag; } internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken) { JsonToken tokenType = TokenType; if (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { return MoveToContentFromNonContentAsync(cancellationToken); } return AsyncUtils.True; } private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken) { JsonToken tokenType; do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { return false; } tokenType = TokenType; } while (tokenType == JsonToken.None || tokenType == JsonToken.Comment); return true; } internal JsonPosition GetPosition(int depth) { if (_stack != null && depth < _stack.Count) { return _stack[depth]; } return _currentPosition; } protected JsonReader() { _currentState = State.Start; _dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; _dateParseHandling = DateParseHandling.DateTime; _floatParseHandling = FloatParseHandling.Double; _maxDepth = 64; CloseInput = true; } private void Push(JsonContainerType value) { UpdateScopeWithFinishedValue(); if (_currentPosition.Type == JsonContainerType.None) { _currentPosition = new JsonPosition(value); return; } if (_stack == null) { _stack = new List<JsonPosition>(); } _stack.Add(_currentPosition); _currentPosition = new JsonPosition(value); if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth) { return; } _hasExceededMaxDepth = true; throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth)); } private JsonContainerType Pop() { JsonPosition currentPosition; if (_stack != null && _stack.Count > 0) { currentPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { currentPosition = _currentPosition; _currentPosition = default(JsonPosition); } if (_maxDepth.HasValue && Depth <= _maxDepth) { _hasExceededMaxDepth = false; } return currentPosition.Type; } private JsonContainerType Peek() { return _currentPosition.Type; } public abstract bool Read(); public virtual int? ReadAsInt32() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is int) { return (int)value; } int num; if (value is BigInteger bigInteger) { num = (int)bigInteger; } else { try { num = Convert.ToInt32(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Integer, num, updateIndex: false); return num; } case JsonToken.String: { string s = (string)Value; return ReadInt32String(s); } default: throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal int? ReadInt32String(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (int.TryParse(s, NumberStyles.Integer, Culture, out var result)) { SetToken(JsonToken.Integer, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual string? ReadAsString() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.String: return (string)Value; default: if (JsonTokenUtils.IsPrimitiveToken(contentToken)) { object value = Value; if (value != null) { string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture)); SetToken(JsonToken.String, text, updateIndex: false); return text; } } throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } public virtual byte[]? ReadAsBytes() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.StartObject: { ReadIntoWrappedTypeObject(); byte[] array2 = ReadAsBytes(); ReaderReadAndAssert(); if (TokenType != JsonToken.EndObject) { throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } SetToken(JsonToken.Bytes, array2, updateIndex: false); return array2; } case JsonToken.String: { string text = (string)Value; Guid g; byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray())); SetToken(JsonToken.Bytes, array3, updateIndex: false); return array3; } case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Bytes: if (Value is Guid guid) { byte[] array = guid.ToByteArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } return (byte[])Value; case JsonToken.StartArray: return ReadArrayIntoByteArray(); default: throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal byte[] ReadArrayIntoByteArray() { List<byte> list = new List<byte>(); do { if (!Read()) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(list)); byte[] array = list.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer) { switch (TokenType) { case JsonToken.None: throw JsonReaderException.Create(this, "Unexpected end when reading bytes."); case JsonToken.Integer: buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture)); return false; case JsonToken.EndArray: return true; case JsonToken.Comment: return false; default: throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } public virtual double? ReadAsDouble() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is double) { return (double)value; } double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger)); SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDoubleString((string)Value); default: throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal double? ReadDoubleString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual bool? ReadAsBoolean() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L)); SetToken(JsonToken.Boolean, flag, updateIndex: false); return flag; } case JsonToken.String: return ReadBooleanString((string)Value); case JsonToken.Boolean: return (bool)Value; default: throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal bool? ReadBooleanString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (bool.TryParse(s, out var result)) { SetToken(JsonToken.Boolean, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual decimal? ReadAsDecimal() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is decimal) { return (decimal)value; } decimal num; if (value is BigInteger bigInteger) { num = (decimal)bigInteger; } else { try { num = Convert.ToDecimal(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDecimalString((string)Value); default: throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal decimal? ReadDecimalString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTime? ReadAsDateTime() { switch (GetContentToken()) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTimeOffset dateTimeOffset) { SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false); } return (DateTime)Value; case JsonToken.String: return ReadDateTimeString((string)Value); default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } internal DateTime? ReadDateTimeString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTimeOffset? ReadAsDateTimeOffset() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTime dateTime) { SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false); } return (DateTimeOffset)Value; case JsonToken.String: { string s = (string)Value; return ReadDateTimeOffsetString(s); } default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal DateTimeOffset? ReadDateTimeOffsetString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } internal void ReaderReadAndAssert() { if (!Read()) { throw CreateUnexpectedEndException(); } } internal JsonReaderException CreateUnexpectedEndException() { return JsonReaderException.Create(this, "Unexpected end when reading JSON."); } internal void ReadIntoWrappedTypeObject() { ReaderReadAndAssert(); if (Value != null && Value.ToString() == "$type") { ReaderReadAndAssert(); if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal)) { ReaderReadAndAssert(); if (Value.ToString() == "$value") { return; } } } throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject)); } public void Skip() { if (TokenType == JsonToken.PropertyName) { Read(); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (Read() && depth < Depth) { } } } protected void SetToken(JsonToken newToken) { SetToken(newToken, null, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value) { SetToken(newToken, value, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value, bool updateIndex) { _tokenType = newToken; _value = value; switch (newToken) { case JsonToken.StartObject: _currentState = State.ObjectStart; Push(JsonContainerType.Object); break; case JsonToken.StartArray: _currentState = State.ArrayStart; Push(JsonContainerType.Array); break; case JsonToken.StartConstructor: _currentState = State.ConstructorStart; Push(JsonContainerType.Constructor); break; case JsonToken.EndObject: ValidateEnd(JsonToken.EndObject); break; case JsonToken.EndArray: ValidateEnd(JsonToken.EndArray); break; case JsonToken.EndConstructor: ValidateEnd(JsonToken.EndConstructor); break; case JsonToken.PropertyName: _currentState = State.Property; _currentPosition.PropertyName = (string)value; break; case JsonToken.Raw: case JsonToken.Integer: case JsonToken.Float: case JsonToken.String: case JsonToken.Boolean: case JsonToken.Null: case JsonToken.Undefined: case JsonToken.Date: case JsonToken.Bytes: SetPostValueState(updateIndex); break; case JsonToken.Comment: break; } } internal void SetPostValueState(bool updateIndex) { if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } if (updateIndex) { UpdateScopeWithFinishedValue(); } } private void UpdateScopeWithFinishedValue() { if (_currentPosition.HasIndex) { _currentPosition.Position++; } } private void ValidateEnd(JsonToken endToken) { JsonContainerType jsonContainerType = Pop(); if (GetTypeForCloseToken(endToken) != jsonContainerType) { throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType)); } if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } } protected void SetStateBasedOnCurrent() { JsonContainerType jsonContainerType = Peek(); switch (jsonContainerType) { case JsonContainerType.Object: _currentState = State.Object; break; case JsonContainerType.Array: _currentState = State.Array; break; case JsonContainerType.Constructor: _currentState = State.Constructor; break; case JsonContainerType.None: SetFinished(); break; default: throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType)); } } private void SetFinished() { _currentState = ((!SupportMultipleContent) ? State.Finished : State.Start); } private JsonContainerType GetTypeForCloseToken(JsonToken token) { return token switch { JsonToken.EndObject => JsonContainerType.Object, JsonToken.EndArray => JsonContainerType.Array, JsonToken.EndConstructor => JsonContainerType.Constructor, _ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), }; } void IDisposable.Dispose() { Dispose(disposing: true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (_currentState != State.Closed && disposing) { Close(); } } public virtual void Close() { _currentState = State.Closed; _tokenType = JsonToken.None; _value = null; } internal void ReadAndAssert() { if (!Read()) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter) { if (!ReadForType(contract, hasConverter)) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal bool ReadForType(JsonContract? contract, bool hasConverter) { if (hasConverter) { return Read(); } switch (contract?.InternalReadType ?? ReadType.Read) { case ReadType.Read: return ReadAndMoveToContent(); case ReadType.ReadAsInt32: ReadAsInt32(); break; case ReadType.ReadAsInt64: { bool result = ReadAndMoveToContent(); if (TokenType == JsonToken.Undefined) { throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long))); } return result; } case ReadType.ReadAsDecimal: ReadAsDecimal(); break; case ReadType.ReadAsDouble: ReadAsDouble(); break; case ReadType.ReadAsBytes: ReadAsBytes(); break; case ReadType.ReadAsBoolean: ReadAsBoolean(); break; case ReadType.ReadAsString: ReadAsString(); break; case ReadType.ReadAsDateTime: ReadAsDateTime(); break; case ReadType.ReadAsDateTimeOffset: ReadAsDateTimeOffset(); break; default: throw new ArgumentOutOfRangeException(); } return TokenType != JsonToken.None; } internal bool ReadAndMoveToContent() { if (Read()) { return MoveToContent(); } return false; } internal bool MoveToContent() { JsonToken tokenType = TokenType; while (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { if (!Read()) { return false; } tokenType = TokenType; } return true; } private JsonToken GetContentToken() { JsonToken tokenType; do { if (!Read()) { SetToken(JsonToken.None); return JsonToken.None; } tokenType = TokenType; } while (tokenType == JsonToken.Comment); return tokenType; } } [Serializable] public class JsonReaderException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonReaderException() { } public JsonReaderException(string message) : base(message) { } public JsonReaderException(string message, Exception innerException) : base(message, innerException) { } public JsonReaderException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonReaderException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonReaderException(message, path, lineNumber, linePosition, ex); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonRequiredAttribute : Attribute { } [Serializable] public class JsonSerializationException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonSerializationException() { } public JsonSerializationException(string message) : base(message) { } public JsonSerializationException(string message, Exception innerException) : base(message, innerException) { } public JsonSerializationException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonSerializationException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonSerializationException(message, path, lineNumber, linePosition, ex); } } public class JsonSerializer { internal TypeNameHandling _typeNameHandling; internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling; internal PreserveReferencesHandling _preserveReferencesHandling; internal ReferenceLoopHandling _referenceLoopHandling; internal MissingMemberHandling _missingMemberHandling; internal ObjectCreationHandling _objectCreationHandling; internal NullValueHandling _nullValueHandling; internal DefaultValueHandling _defaultValueHandling; internal ConstructorHandling _constructorHandling; internal MetadataPropertyHandling _metadataPropertyHandling; internal JsonConverterCollection? _converters; internal IContractResolver _contractResolver; internal ITraceWriter? _traceWriter; internal IEqualityComparer? _equalityComparer; internal ISerializationBinder _serializationBinder; internal StreamingContext _context; private IReferenceResolver? _referenceResolver; private Formatting? _formatting; private DateFormatHandling? _dateFormatHandling; private DateTimeZoneHandling? _dateTimeZoneHandling; private DateParseHandling? _dateParseHandling; private FloatFormatHandling? _floatFormatHandling; private FloatParseHandling? _floatParseHandling; private StringEscapeHandling? _stringEscapeHandling; private CultureInfo _culture; private int? _maxDepth; private bool _maxDepthSet; private bool? _checkAdditionalContent; private string? _dateFormatString; private bool _dateFormatStringSet; public virtual IReferenceResolver? ReferenceResolver { get { return GetReferenceResolver(); } set { if (value == null) { throw new ArgumentNullException("value", "Reference resolver cannot be null."); } _referenceResolver = value; } } [Obsolete("Binder is obsolete. Use SerializationBinder instead.")] public virtual SerializationBinder Binder { get { if (_serializationBinder is SerializationBinder result) { return result; } if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter) { return serializationBinderAdapter.SerializationBinder; } throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set."); } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value); } } public virtual ISerializationBinder SerializationBinder { get { return _serializationBinder; } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = value; } } public virtual ITraceWriter? TraceWriter { get { return _traceWriter; } set { _traceWriter = value; } } public virtual IEqualityComparer? EqualityComparer { get { return _equalityComparer; } set { _equalityComparer = value; } } public virtual TypeNameHandling TypeNameHandling { get { return _typeNameHandling; } set { if (value < TypeNameHandling.None || value > TypeNameHandling.Auto) { throw new ArgumentOutOfRangeException("value"); } _typeNameHandling = value; } } [Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")] public virtual FormatterAssemblyStyle TypeNameAssemblyFormat { get { return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling; } set { if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value; } } public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling { get { return _typeNameAssemblyFormatHandling; } set { if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = value; } } public virtual PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling; } set { if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All) { throw new ArgumentOutOfRangeException("value"); } _preserveReferencesHandling = value; } } public virtual ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling; } set { if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize) { throw new ArgumentOutOfRangeException("value"); } _referenceLoopHandling = value; } } public virtual MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling; } set { if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error) { throw new ArgumentOutOfRangeException("value"); } _missingMemberHandling = value; } } public virtual NullValueHandling NullValueHandling { get { return _nullValueHandling; } set { if (value < NullValueHandling.Include || value > NullValueHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _nullValueHandling = value; } } public virtual DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling; } set { if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate) { throw new ArgumentOutOfRangeException("value"); } _defaultValueHandling = value; } } public virtual ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling; } set { if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace) { throw new ArgumentOutOfRangeException("value"); } _objectCreationHandling = value; } } public virtual ConstructorHandling ConstructorHandling { get { return _constructorHandling; } set { if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor) { throw new ArgumentOutOfRangeException("value"); } _constructorHandling = value; } } public virtual MetadataPropertyHandling MetadataPropertyHandling { get { return _metadataPropertyHandling; } set { if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _metadataPropertyHandling = value; } } public virtual JsonConverterCollection Converters { get { if (_converters == null) { _converters = new JsonConverterCollection(); } return _converters; } } public virtual IContractResolver ContractResolver { get { return _contractResolver; } set { _contractResolver = value ?? DefaultContractResolver.Instance; } } public virtual StreamingContext Context { get { return _context; } set { _context = value; } } public virtual Formatting Formatting { get { return _formatting.GetValueOrDefault(); } set { _formatting = value; } } public virtual DateFormatHandling DateFormatHandling { get { return _dateFormatHandling.GetValueOrDefault(); } set { _dateFormatHandling = value; } } public virtual DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling ?? DateTimeZoneHandling.RoundtripKind; } set { _dateTimeZoneHandling = value; } } public virtual DateParseHandling DateParseHandling { get { return _dateParseHandling ?? DateParseHandling.DateTime; } set { _dateParseHandling = value; } } public virtual FloatParseHandling FloatParseHandling { get { return _floatParseHandling.GetValueOrDefault(); } set { _floatParseHandling = value; } } public virtual FloatFormatHandling FloatFormatHandling { get { return _floatFormatHandling.GetValueOrDefault(); } set { _floatFormatHandling = value; } } public virtual StringEscapeHandling StringEscapeHandling { get { return _stringEscapeHandling.GetValueOrDefault(); } set { _stringEscapeHandling = value; } } public virtual string DateFormatString { get { return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; } set { _dateFormatString = value; _dateFormatStringSet = true; } } public virtual CultureInfo Culture { get { return _culture ?? JsonSerializerSettings.DefaultCulture; } set { _culture = value; } } public virtual int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; _maxDepthSet = true; } } public virtual bool CheckAdditionalContent { get { return _checkAdditionalContent.GetValueOrDefault(); } set { _checkAdditionalContent = value; } } public virtual event EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>? Error; internal bool IsCheckAdditionalContentSet() { return _checkAdditionalContent.HasValue; } public JsonSerializer() { _referenceLoopHandling = ReferenceLoopHandling.Error; _missingMemberHandling = MissingMemberHandling.Ignore; _nullValueHandling = NullValueHandling.Include; _defaultValueHandling = DefaultValueHandling.Include; _objectCreationHandling = ObjectCreationHandling.Auto; _preserveReferencesHandling = PreserveReferencesHandling.None; _constructorHandling = ConstructorHandling.Default; _typeNameHandling = TypeNameHandling.None; _metadataPropertyHandling = MetadataPropertyHandling.Default; _context = JsonSerializerSettings.DefaultContext; _serializationBinder = DefaultSerializationBinder.Instance; _culture = JsonSerializerSettings.DefaultCulture; _contractResolver = DefaultContractResolver.Instance; } public static JsonSerializer Create() { return new JsonSerializer(); } public static JsonSerializer Create(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = Create(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } public static JsonSerializer CreateDefault() { return Create(JsonConvert.DefaultSettings?.Invoke()); } public static JsonSerializer CreateDefault(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = CreateDefault(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings) { if (!CollectionUtils.IsNullOrEmpty(settings.Converters)) { for (int i = 0; i < settings.Converters.Count; i++) { serializer.Converters.Insert(i, settings.Converters[i]); } } if (settings._typeNameHandling.HasValue) { serializer.TypeNameHandling = settings.TypeNameHandling; } if (settings._metadataPropertyHandling.HasValue) { serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling; } if (settings._typeNameAssemblyFormatHandling.HasValue) { serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling; } if (settings._preserveReferencesHandling.HasValue) { serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling; } if (settings._referenceLoopHandling.HasValue) { serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling; } if (settings._missingMemberHandling.HasValue) { serializer.MissingMemberHandling = settings.MissingMemberHandling; } if (settings._objectCreationHandling.HasValue) { serializer.ObjectCreationHandling = settings.ObjectCreationHandling; } if (settings._nullValueHandling.HasValue) { serializer.NullValueHandling = settings.NullValueHandling; } if (settings._defaultValueHandling.HasValue) { serializer.DefaultValueHandling = settings.DefaultValueHandling; } if (settings._constructorHandling.HasValue) { serializer.ConstructorHandling = settings.ConstructorHandling; } if (settings._context.HasValue) { serializer.Context = settings.Context; } if (settings._checkAdditionalContent.HasValue) { serializer._checkAdditionalContent = settings._checkAdditionalContent; } if (settings.Error != null) { serializer.Error += settings.Error; } if (settings.ContractResolver != null) { serializer.ContractResolver = settings.ContractResolver; } if (settings.ReferenceResolverProvider != null) { serializer.ReferenceResolver = settings.ReferenceResolverProvider(); } if (settings.TraceWriter != null) { serializer.TraceWriter = settings.TraceWriter; } if (settings.EqualityComparer != null) { serializer.EqualityComparer = settings.EqualityComparer; } if (settings.SerializationBinder != null) { serializer.SerializationBinder = settings.SerializationBinder; } if (settings._formatting.HasValue) { serializer._formatting = settings._formatting; } if (settings._dateFormatHandling.HasValue) { serializer._dateFormatHandling = settings._dateFormatHandling; } if (settings._dateTimeZoneHandling.HasValue) { serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling; } if (settings._dateParseHandling.HasValue) { serializer._dateParseHandling = settings._dateParseHandling; } if (settings._dateFormatStringSet) { serializer._dateFormatString = settings._dateFormatString; serializer._dateFormatStringSet = settings._dateFormatStringSet; } if (settings._floatFormatHandling.HasValue) { serializer._floatFormatHandling = settings._floatFormatHandling; } if (settings._floatParseHandling.HasValue) { serializer._floatParseHandling = settings._floatParseHandling; } if (settings._stringEscapeHandling.HasValue) { serializer._stringEscapeHandling = settings._stringEscapeHandling; } if (settings._culture != null) { serializer._culture = settings._culture; } if (settings._maxDepthSet) { serializer._maxDepth = settings._maxDepth; serializer._maxDepthSet = settings._maxDepthSet; } } [DebuggerStepThrough] public void Populate(TextReader reader, object target) { Populate(new JsonTextReader(reader), target); } [DebuggerStepThrough] public void Populate(JsonReader reader, object target) { PopulateInternal(reader, target); } internal virtual void PopulateInternal(JsonReader reader, object target) { ValidationUtils.ArgumentNotNull(reader, "reader"); ValidationUtils.ArgumentNotNull(target, "target"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader) { return Deserialize(reader, null); } [DebuggerStepThrough] public object? Deserialize(TextReader reader, Type objectType) { return Deserialize(new JsonTextReader(reader), objectType); } [DebuggerStepThrough] public T? Deserialize<T>(JsonReader reader) { return (T)Deserialize(reader, typeof(T)); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader, Type? objectType) { return DeserializeInternal(reader, objectType); } internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType) { ValidationUtils.ArgumentNotNull(reader, "reader"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); return result; } internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString) { if (_culture != null && !_culture.Equals(reader.Culture)) { previousCulture = reader.Culture; reader.Culture = _culture; } else { previousCulture = null; } if (_dateTimeZoneHandling.HasValue && reader.DateTimeZoneHandling != _dateTimeZoneHandling) { previousDateTimeZoneHandling = reader.DateTimeZoneHandling; reader.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } else { previousDateTimeZoneHandling = null; } if (_dateParseHandling.HasValue && reader.DateParseHandling != _dateParseHandling) { previousDateParseHandling = reader.DateParseHandling; reader.DateParseHandling = _dateParseHandling.GetValueOrDefault(); } else { previousDateParseHandling = null; } if (_floatParseHandling.HasValue && reader.FloatParseHandling != _floatParseHandling) { previousFloatParseHandling = reader.FloatParseHandling; reader.FloatParseHandling = _floatParseHandling.GetValueOrDefault(); } else { previousFloatParseHandling = null; } if (_maxDepthSet && reader.MaxDepth != _maxDepth) { previousMaxDepth = reader.MaxDepth; reader.MaxDepth = _maxDepth; } else { previousMaxDepth = null; } if (_dateFormatStringSet && reader.DateFormatString != _dateFormatString) { previousDateFormatString = reader.DateFormatString; reader.DateFormatString = _dateFormatString; } else { previousDateFormatString = null; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable == null && _contractResolver is DefaultContractResolver defaultContractResolver) { jsonTextReader.PropertyNameTable = defaultContractResolver.GetNameTable(); } } private void ResetReader(JsonReader reader, CultureInfo? previousCulture, DateTimeZoneHandling? previousDateTimeZoneHandling, DateParseHandling? previousDateParseHandling, FloatParseHandling? previousFloatParseHandling, int? previousMaxDepth, string? previousDateFormatString) { if (previousCulture != null) { reader.Culture = previousCulture; } if (previousDateTimeZoneHandling.HasValue) { reader.DateTimeZoneHandling = previousDateTimeZoneHandling.GetValueOrDefault(); } if (previousDateParseHandling.HasValue) { reader.DateParseHandling = previousDateParseHandling.GetValueOrDefault(); } if (previousFloatParseHandling.HasValue) { reader.FloatParseHandling = previousFloatParseHandling.GetValueOrDefault(); } if (_maxDepthSet) { reader.MaxDepth = previousMaxDepth; } if (_dateFormatStringSet) { reader.DateFormatString = previousDateFormatString; } if (reader is JsonTextReader jsonTextReader && jsonTextReader.PropertyNameTable != null && _contractResolver is DefaultContractResolver defaultContractResolver && jsonTextReader.PropertyNameTable == defaultContractResolver.GetNameTable()) { jsonTextReader.PropertyNameTable = null; } } public void Serialize(TextWriter textWriter, object? value) { Serialize(new JsonTextWriter(textWriter), value); } public void Serialize(JsonWriter jsonWriter, object? value, Type? objectType) { SerializeInternal(jsonWriter, value, objectType); } public void Serialize(TextWriter textWriter, object? value, Type objectType) { Serialize(new JsonTextWriter(textWriter), value, objectType); } public void Serialize(JsonWriter jsonWriter, object? value) { SerializeInternal(jsonWriter, value, null); } private TraceJsonReader CreateTraceJsonReader(JsonReader reader) { TraceJsonReader traceJsonReader = new TraceJsonReader(reader); if (reader.TokenType != 0) { traceJsonReader.WriteCurrentToken(); } return traceJsonReader; } internal virtual void SerializeInternal(JsonWriter jsonWriter, object? value, Type? objectType) { ValidationUtils.ArgumentNotNull(jsonWriter, "jsonWriter"); Formatting? formatting = null; if (_formatting.HasValue && jsonWriter.Formatting != _formatting) { formatting = jsonWriter.Formatting; jsonWriter.Formatting = _formatting.GetValueOrDefault(); } DateFormatHandling? dateFormatHandling = null; if (_dateFormatHandling.HasValue && jsonWriter.DateFormatHandling != _dateFormatHandling) { dateFormatHandling = jsonWriter.DateFormatHandling; jsonWriter.DateFormatHandling = _dateFormatHandling.GetValueOrDefault(); } DateTimeZoneHandling? dateTimeZoneHandling = null; if (_dateTimeZoneHandling.HasValue && jsonWriter.DateTimeZoneHandling != _dateTimeZoneHandling) { dateTimeZoneHandling = jsonWriter.DateTimeZoneHandling; jsonWriter.DateTimeZoneHandling = _dateTimeZoneHandling.GetValueOrDefault(); } FloatFormatHandling? floatFormatHandling = null; if (_floatFormatHandling.HasValue && jsonWriter.FloatFormatHandling != _floatFormatHandling) { floatFormatHandling = jsonWriter.FloatFormatHandling; jsonWriter.FloatFormatHandling = _floatFormatHandling.GetValueOrDefault(); } StringEscapeHandling? stringEscapeHandling = null; if (_stringEscapeHandling.HasValue && jsonWriter.StringEscapeHandling != _stringEscapeHandling) { stringEscapeHandling = jsonWriter.StringEscapeHandling; jsonWriter.StringEscapeHandling = _stringEscapeHandling.GetValueOrDefault(); } CultureInfo cultureInfo = null; if (_culture != null && !_culture.Equals(jsonWriter.Culture)) { cultureInfo = jsonWriter.Culture; jsonWriter.Culture = _culture; } string dateFormatString = null; if (_dateFormatStringSet && jsonWriter.DateFormatString != _dateFormatString) { dateFormatString = jsonWriter.DateFormatString; jsonWriter.DateFormatString = _dateFormatString; } TraceJsonWriter traceJsonWriter = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? new TraceJsonWriter(jsonWriter) : null); new JsonSerializerInternalWriter(this).Serialize(traceJsonWriter ?? jsonWriter, value, objectType); if (traceJsonWriter != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonWriter.GetSerializedJsonMessage(), null); } if (formatting.HasValue) { jsonWriter.Formatting = formatting.GetValueOrDefault(); } if (dateFormatHandling.HasValue) { jsonWriter.DateFormatHandling = dateFormatHandling.GetValueOrDefault(); } if (dateTimeZoneHandling.HasValue) { jsonWriter.DateTimeZoneHandling = dateTimeZoneHandling.GetValueOrDefault(); } if (floatFormatHandling.HasValue) { jsonWriter.FloatFormatHandling = floatFormatHandling.GetValueOrDefault(); } if (stringEscapeHandling.HasValue) { jsonWriter.StringEscapeHandling = stringEscapeHandling.GetValueOrDefault(); } if (_dateFormatStringSet) { jsonWriter.DateFormatString = dateFormatString; } if (cultureInfo != null) { jsonWriter.Culture = cultureInfo; } } internal IReferenceResolver GetReferenceResolver() { if (_referenceResolver == null) { _referenceResolver = new DefaultReferenceResolver(); } return _referenceResolver; } internal JsonConverter? GetMatchingConverter(Type type) { return GetMatchingConverter(_converters, type); } internal static JsonConverter? GetMatchingConverter(IList<JsonConverter>? converters, Type objectType) { if (converters != null) { for (int i = 0; i < converters.Count; i++) { JsonConverter jsonConverter = converters[i]; if (jsonConverter.CanConvert(objectType)) { return jsonConverter; } } } return null; } internal void OnError(Newtonsoft.Json.Serialization.ErrorEventArgs e) { this.Error?.Invoke(this, e); } } public class JsonSerializerSettings { internal const ReferenceLoopHandling DefaultReferenceLoopHandling = ReferenceLoopHandling.Error; internal const MissingMemberHandling DefaultMissingMemberHandling = MissingMemberHandling.Ignore; internal const NullValueHandling DefaultNullValueHandling = NullValueHandling.Include; internal const DefaultValueHandling DefaultDefaultValueHandling = DefaultValueHandling.Include; internal const ObjectCreationHandling DefaultObjectCreationHandling = ObjectCreationHandling.Auto; internal const PreserveReferencesHandling DefaultPreserveReferencesHandling = PreserveReferencesHandling.None; internal const ConstructorHandling DefaultConstructorHandling = ConstructorHandling.Default; internal const TypeNameHandling DefaultTypeNameHandling = TypeNameHandling.None; internal const MetadataPropertyHandling DefaultMetadataPropertyHandling = MetadataPropertyHandling.Default; internal static readonly StreamingContext DefaultContext; internal const Formatting DefaultFormatting = Formatting.None; internal const DateFormatHandling DefaultDateFormatHandling = DateFormatHandling.IsoDateFormat; internal const DateTimeZoneHandling DefaultDateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; internal const DateParseHandling DefaultDateParseHandling = DateParseHandling.DateTime; internal const FloatParseHandling DefaultFloatParseHandling = FloatParseHandling.Double; internal const FloatFormatHandling DefaultFloatFormatHandling = FloatFormatHandling.String; internal const StringEscapeHandling DefaultStringEscapeHandling = StringEscapeHandling.Default; internal const TypeNameAssemblyFormatHandling DefaultTypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple; internal static readonly CultureInfo DefaultCulture; internal const bool DefaultCheckAdditionalContent = false; internal const string DefaultDateFormatString = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; internal const int DefaultMaxDepth = 64; internal Formatting? _formatting; internal DateFormatHandling? _dateFormatHandling; internal DateTimeZoneHandling? _dateTimeZoneHandling; internal DateParseHandling? _dateParseHandling; internal FloatFormatHandling? _floatFormatHandling; internal FloatParseHandling? _floatParseHandling; internal StringEscapeHandling? _stringEscapeHandling; internal CultureInfo? _culture; internal bool? _checkAdditionalContent; internal int? _maxDepth; internal bool _maxDepthSet; internal string? _dateFormatString; internal bool _dateFormatStringSet; internal TypeNameAssemblyFormatHandling? _typeNameAssemblyFormatHandling; internal DefaultValueHandling? _defaultValueHandling; internal PreserveReferencesHandling? _preserveReferencesHandling; internal NullValueHandling? _nullValueHandling; internal ObjectCreationHandling? _objectCreationHandling; internal MissingMemberHandling? _missingMemberHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal StreamingContext? _context; internal ConstructorHandling? _constructorHandling; internal TypeNameHandling? _typeNameHandling; internal MetadataPropertyHandling? _metadataPropertyHandling; public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public IList<JsonConverter> Converters { get; set; } public PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling.GetValueOrDef