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Enhanced Bosses

Enhanced Bosses by Blumaye (from NexusMods)

Last updated 2 weeks ago
Total downloads 359
Total rating 0 
Categories Tweaks Enemies Server-side Client-side Mistlands Update Hildir's Request Update
Dependency string DrZed-Enhanced_Bosses-2.1.3
Dependants 5 other packages depend on this package

This mod requires the following mods to function

ValheimModding-Jotunn-2.19.2 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.19.2

README

Enhanced Bosses by Blumaye

This is a reupload from NexusMods, the original creator is Blumaye. The permissions on the mod page allows for reuploads.

Description

Expands abilities of existing bosses and add some new unique attack to each boss.

Bosses

Eikthyr

Summons boars, necks and greylings
Can create electric vortex that sucks all the creatures next to it
Can teleport behind the player's back
Can summoning clones

Elder

Summons greydwarfs and mosquitoes
Can eat trees and restore his hp
Can teleport to the player

Bonemass

Has passive aura that causes hallucinations and slow down players
Summons draugrs and blobs
AOE attack reduces armor durability

Moder

Summons Hatchlings when flying
Summons Wolfs when being on the ground

Yagluth

Summons fullings

Seeker Queen

Not touched yet

Changelog

Changelog v1.2.0

Eikthyr can now summon clones. Improved some other his attacks
Added Elder the ability to teleport to player. Improved tree eating ability. Elder can now cast shield that protect himself.
Bonemass AOE attack may cause hallucinations, be careful! ;) (inspired by shrooms)
Added detailed setting for each boss ().
Added dependencies on RRRCore and RRRMonsters

Changelog v1.3.0

Improved Elder teleport logic.
BoneMass hallucinations now acts as an aura.
Bosses are now displayed in map
Added compatibility with ValheimFPSBoost

Changelog v1.4.0

Improved performance
Added new attack to Eikthyr - Electric Vortex
Added the ability to disable attacks or change cooldowns via a json file (plugins/Enhanced Bass/settings.json)

Changelog v1.4.2

Updated to 0.212.7 game version
Removed RRR dependency
Removed Eikthyr clones ability

Changelog v1.4.3

Fixed on load bug

Changelog v2.0.0

Completely rewrote and optimized code
Add soft RRR dependency (if RRRCore & RRRMonsters are installed Eikthyr will receive summon clones attack)
Add soft MonsterLabz (if MonsterLabz is installed Eikthyr will receive storm attack)
Elder can now knock down trees on the player
Moder will now not land on the ground until its HP decreases to a certain threshold (75% by default)
Added SeekerQueen attacks to the settings.json (not touched yet)
Added knockback to the certain Eikthyr, Bonemass and Moder attacks

Changelog v2.1.0

Removed dependency from RRR and MonsterLabz
Elder can now summon mosquitoes
Updated to the last game version
Optimazed code
Added some extended configs to bosses (damage and hp modifiers)

Config

Now you can configure any boss attack

Configuration file: Valheim / BepInEx / plugins / EnhancedBosses / settings.json

Parameters:

Enabled - enable / disable attack
Cooldown - cooldown of attack
maxMinionsCount - max minions count that can be spawned
maxMinionsCountPerPlayer - max minions count that  can be spawned per player in multipleer
spawnMinionsCount - count of creatures that spawned by boss
spawnMinionsPerPlayer - count of creatures that spawned by boss per player in multipleer
Creatures - list of creatures prefabs that can be summoned by boss
HpThreshold - hp threshold below which the boss starts using attack (value between 0 and 1)
Heal - amount of heal that boss restore by cast attack
ShieldHp - shield durability
ShieldDuration - duration of the shield

Configuration file: Valheim / BepInEx / config / blumaye.enhancedbosses.cfg

Enabled Mod - enable / disable mod
Bonemass hallucinations - enable / disable bonemass hallucinations effects
Moder land hp threshold - hp threshold below which the moder land on the ground (0.75 by default)