FreeCamBuildAndTerrainTweaks
Free-cam for building, build anywhere, forgiving placement, deeper digging, station range, structural integrity sliders and a support readout. Server can require it and enforce settings.FreeCamBuildAndTerrainTweaks
A set of building and terrain tweaks for Valheim, with a free-cam for building. Everything is optional and adjustable in Configuration Manager (F1).
It works on its own. Alone, or on a server without this mod, you just use your own settings. If the server also has the mod, players without it can't join, and its admins can enforce settings on everyone (see below).
Features
Free-cam
Equip the hammer and press F6 to detach the camera and fly it around. Place, remove and rotate pieces from the camera's point of view. The camera flies through the ground and the water.
- W/A/S/D fly in the direction you look, Space up, Left Ctrl down, hold your sprint key to go faster. All keys can be rebound.
- Settings:
Speed,MaxDistanceFromPlayer(the world only exists around your character).
Building
BuildAnywhere: build in dungeons and in no-build areas (trader bubble, boss stones). Does not get around other players' wards.DigAnywhere: dig and hoe in no-build areas. Separate from the above.RelaxedGroundPlacementandOverlapTolerance: workbenches and similar pieces no longer need nearly flat ground. Pieces may sink into slopes by the amount you choose.IgnorePlayersInTheWay: place pieces where a player is standing instead of getting "blocked".- Crossed pieces: a second diagonal beam can now snap across the middle of the first (an X). Always on.
Terrain
DeeperDiggingandMaxDigDepth: dig deeper than the game's 8 m limit.HigherRaisingandMaxRaiseHeight: raise ground higher than 8 m.
Crafting stations
StationRange: how far from a workbench, forge and so on you can still build the pieces that need it (vanilla is 20 m).UpgradeRange: how far from its station a station upgrade (the extra pieces that improve a workbench, forge and so on) can be placed and still count (vanilla is 5 m).UpgradesIgnoreOverlap: upgrades can be placed right next to or inside each other and other things, with no "not enough space" message. Two upgrades of the same kind still only count once for the station's level.- One Ignore <station> switch per crafting station (made from the game's pieces, so other mods' stations appear too). Each switch lists the pieces that need that station. Turn one on to build those pieces without that station nearby, while other stations are still required.
Structural integrity
Two sliders (Vertical Strength, Horizontal Strength, 100% = vanilla) change how fast support drains, so structures can reach roughly twice as high or far at 200%. Each material (wood, core wood, stone, iron, marble, ashstone, ancient, ice, timberwood) has a Customize switch that reveals its own pair of sliders.
Support readout
Turn on ShowSupport (Display section) and aim at a piece with the hammer to see its support under the health bar. 0 means the piece collapses: for example 63 support with a minimum of 10 and a maximum of 100 is shown as 53 / 90 (59%). Choose number, percent or both, plus font size, position and text direction.
Playing with others
- Everyone should have the mod. Terrain and structural integrity in particular may not work correctly unless the server and all other players have it. For example, a player without the mod sees the ground limited to 8 m and can undo your digging.
- Server enforcement. If the server has the mod, each of the Building, Terrain, Stations and Structural Integrity sections has an Enforce Server Settings switch (on by default). While on, every player with the mod uses the server's values for that section, and their own copies are hidden. Admins (on the server's admin list) can change the values in-game; they can also be edited in the server's config file. Turn the switch off to let everyone use their own settings.
- Controls, Camera and Display settings are personal and are never enforced.
- Install the same DLL on the server (it goes in the server's
BepInEx/plugins). - Players without the mod cannot join a server that has it (checked by Jötunn when connecting, with a clear error). This only applies to servers that run the mod: a modded player can still join any server without it. Everyone, including the server, needs the same major.minor version.
- Needs BepInEx and Jötunn on the server and on every player's game.
Uninstalling
Placed pieces stay as normal pieces. Terrain you dug deeper or raised higher than 8 m is kept in the world, but the game draws the ground limited to 8 m again without the mod, and digging there without the mod permanently overwrites the extra depth. Before removing the mod, set MaxDigDepth and MaxRaiseHeight back to 8.
Notes
- Client-side mod; no custom items or world data.
- Stone and similar materials that lose almost all support per meter sideways need very high
Horizontal Strengthbefore it shows.
