


Lightweight compatibility optimizer for Balrond Amazing Nature.
Warning: download and use this mod at your own risk. It was made for a friend with a weak PC and helped raise swamp FPS from about 20 to 90-110 while the global BalrondNature mod was active. Bugs are possible.
By default it disables the remaining expensive optional Balrond runtime systems found during profiling-oriented code review:
Version 0.6.6 is aligned with Amazing Nature 1.3.7. It disables only the monster climb/slope movement postfix from Balrond's monster movement changes. Balrond's status systems stay untouched. Poison geyser prefabs remain loadable for existing world ZDOs, but their runtime effects, Light, and LightFlicker components are disabled. The swamp vegetation cleanup does not remove item prefabs, recipes, crafting stations, build pieces, cultivator entries, loot sources, or Balrond location edits.
All options are available in the BepInEx config file after first launch.