Magic Supremacy
Experience magic like never before — deeper, greater and more diverse
CHANGELOG
Changelog
⚠️ Warning:
Significant changes have been made to the mod's structure.
Please delete the old config file.
2.0.9
- Fixed a shader bug with the Luminaris staff explosion
2.0.8
- Added new resource: Arcane Page — drops at a low chance from any mob or can be purchased from Haldor; used in updated book crafting recipes
- Increased Daystar AoE damage from 4 to 5; removed HP cost on cast; increased Eitr cost from 35 to 45
- Reduced Eitr cost of the Carrion Breath staff from 7 to 5
- Set max upgrade level for Orbit of Embers and Windplume to 1; increased durability
- Increased Windplume buff duration from 1 to 2 minutes
- Minor texture optimization for better performance
- Fixed naming issues
- Fixed incorrect crafting materials for certain items
- Small visual adjustments
2.0.7
- Small visual adjustments
2.0.6
- Completely reworked the visual design of the Lightcaller Set to better match the game’s art style
- Lightcaller and Frostcaller sets no longer remove the beard when wearing the headpiece
- Removed unintended Spirit damage bonus applied to Flamebreath and Carrion Breath staves when upgraded
- Reduced noise level emitted by the Totemic Boomerang
- Slightly improved the lighting behavior of the Daystar staff during foggy weather
2.0.5
-
Update to v0.221.4 — Call to Arms
-
Wardkeeper Totem
- Increased healing tick interval
- Reduced healing duration after leaving the totem zone
- Added recharge to the staff
- Slightly increased HP cost when casting
-
Orbit of Embers
- Fixed issue where it could break on hit or when interacting with other buffs
- Significantly reduced durability and increased durability consumption
- Effect duration is now fixed at 4 minutes
2.0.4
- Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at level 7 of the Magic Weaver
- Corrected crafting materials for Beacon of Wind
2.0.3
- Fixed station requirements for Magic Weaver extensions
- Corrected crafting material mismatches for Beacon of Ancestors and Beacon of Wind
2.0.2
- Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at higher levels of the Magic Weaver
- Fixed ZDO errors caused by Frostspike Staff and Tempest Eye Staff projectiles
- Added an automatic cleanup patch to remove possible leftover broken ZDOs from previous sessions
2.0.1
- Fixed a crafting loop issue where Dim Eitr was required to craft the Magic Weaver
2.0.0
- The mod is now fully standalone (no longer requires The Shaper mod)
- Added new crafting station Magic Weaver with elemental extensions
- Introduced Essence Cauldron for magical meals and brews
- Reworked crafting system: no more vanilla equipment requirements for crafting new gear
- Transferred food, potions, and magical materials from The Shaper mod
- Added Roseheart Crystal (drops from Eikthyr) — required to build Magic Weaver
- Performed major optimization for improved stability and performance
1.0.6
- Fixed incorrect experience gain when using certain staves
- Increased eitr consumption of Blazing Ray by 5 points
- Slightly increased the buff range of staves
- Added 50% fall damage reduction to the Windplume buff
- Fixed the feather icon for Windplume
1.0.5
- Fixed incorrect resources and damage values when upgrading some staves
- Buffed Crystaldraw (magical bow) to better match its biome tier
1.0.4
- Added 2 new weapons: Luminaris (Lightcaller) and Totemic Boomerang (Totemcaller)
- Added German, Japanese, Polish, and Turkish translations
- Fixed auto-pickup for all staves
- Minor bug fixes
1.0.3
- Fixed a critical bug with Tempest Eye causing server errors
1.0.2
- Improved synchronization of all visual and sound effects in multiplayer
- Multiple balance adjustments
1.0.1
- Multiple balance adjustments
1.0.0
- Initial Release