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Magic Supremacy

Experience magic like never before — deeper, greater and more diverse

CHANGELOG

Changelog

⚠️ Warning:
Significant changes have been made to the mod's structure.
Please delete the old config file.

2.0.9

  • Fixed a shader bug with the Luminaris staff explosion

2.0.8

  • Added new resource: Arcane Page — drops at a low chance from any mob or can be purchased from Haldor; used in updated book crafting recipes
  • Increased Daystar AoE damage from 4 to 5; removed HP cost on cast; increased Eitr cost from 35 to 45
  • Reduced Eitr cost of the Carrion Breath staff from 7 to 5
  • Set max upgrade level for Orbit of Embers and Windplume to 1; increased durability
  • Increased Windplume buff duration from 1 to 2 minutes
  • Minor texture optimization for better performance
  • Fixed naming issues
  • Fixed incorrect crafting materials for certain items
  • Small visual adjustments

2.0.7

  • Small visual adjustments

2.0.6

  • Completely reworked the visual design of the Lightcaller Set to better match the game’s art style
  • Lightcaller and Frostcaller sets no longer remove the beard when wearing the headpiece
  • Removed unintended Spirit damage bonus applied to Flamebreath and Carrion Breath staves when upgraded
  • Reduced noise level emitted by the Totemic Boomerang
  • Slightly improved the lighting behavior of the Daystar staff during foggy weather

2.0.5

  • Update to v0.221.4 — Call to Arms

  • Wardkeeper Totem

    • Increased healing tick interval
    • Reduced healing duration after leaving the totem zone
    • Added recharge to the staff
    • Slightly increased HP cost when casting
  • Orbit of Embers

    • Fixed issue where it could break on hit or when interacting with other buffs
    • Significantly reduced durability and increased durability consumption
    • Effect duration is now fixed at 4 minutes

2.0.4

  • Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at level 7 of the Magic Weaver
  • Corrected crafting materials for Beacon of Wind

2.0.3

  • Fixed station requirements for Magic Weaver extensions
  • Corrected crafting material mismatches for Beacon of Ancestors and Beacon of Wind

2.0.2

  • Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at higher levels of the Magic Weaver
  • Fixed ZDO errors caused by Frostspike Staff and Tempest Eye Staff projectiles
  • Added an automatic cleanup patch to remove possible leftover broken ZDOs from previous sessions

2.0.1

  • Fixed a crafting loop issue where Dim Eitr was required to craft the Magic Weaver

2.0.0

  • The mod is now fully standalone (no longer requires The Shaper mod)
  • Added new crafting station Magic Weaver with elemental extensions
  • Introduced Essence Cauldron for magical meals and brews
  • Reworked crafting system: no more vanilla equipment requirements for crafting new gear
  • Transferred food, potions, and magical materials from The Shaper mod
  • Added Roseheart Crystal (drops from Eikthyr) — required to build Magic Weaver
  • Performed major optimization for improved stability and performance

1.0.6

  • Fixed incorrect experience gain when using certain staves
  • Increased eitr consumption of Blazing Ray by 5 points
  • Slightly increased the buff range of staves
  • Added 50% fall damage reduction to the Windplume buff
  • Fixed the feather icon for Windplume

1.0.5

  • Fixed incorrect resources and damage values when upgrading some staves
  • Buffed Crystaldraw (magical bow) to better match its biome tier

1.0.4

  • Added 2 new weapons: Luminaris (Lightcaller) and Totemic Boomerang (Totemcaller)
  • Added German, Japanese, Polish, and Turkish translations
  • Fixed auto-pickup for all staves
  • Minor bug fixes

1.0.3

  • Fixed a critical bug with Tempest Eye causing server errors

1.0.2

  • Improved synchronization of all visual and sound effects in multiplayer
  • Multiple balance adjustments

1.0.1

  • Multiple balance adjustments

1.0.0

  • Initial Release