
Magic Supremacy
Experience magic like never before — deeper, greater and more diverse
Date uploaded | a week ago |
Version | 2.0.2 |
Download link | Dreanegade-Magic_Supremacy-2.0.2.zip |
Downloads | 554 |
Dependency string | Dreanegade-Magic_Supremacy-2.0.2 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
⚠️ IMPORTANT WARNING:
The core structure of the mod has been heavily overhauled.
⚠️ DELETE YOUR OLD CONFIG FILE ⚠️
To avoid potential bugs, errors, or gameplay issues.
✨ Latest Content
🔨 Crafting System Overhaul
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The mod is now fully standalone and no longer requires The Shaper mod to function.
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The crafting system has been completely reworked, introducing a new lore-friendly station — Magic Weaver — along with its elemental extensions.
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All new magical equipment is now crafted exclusively on the Magic Weaver, while a new station, Essence Cauldron, is dedicated to preparing magical meals and powerful brews.
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The previous crafting system from The Shaper mod has been retired in favor of a more classic approach, meaning existing equipment is no longer required to forge new gear.
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Several items from The Shaper mod, including food, potions, and magical crafting materials, have been integrated into this mod.
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A new core ingredient, Roseheart Crystal, now drops from the first boss, Eikthyr, and is required to build the Magic Weaver.
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As a bonus, a significant amount of work has been done on overall mod optimization, improving stability and performance.
📘 Mods Guide & Crafting Overview
Crafting recipes, internal prefab names and additional developer notes:
🢂 Full Mods Guide - Google Sheets 🢀 |
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Discover and download all mods from the Distant Origins series:
🢂 Full List of Mods - Thunderstore 🢀 |
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Magic Supremacy
Magic Supremacy follows a structured progression of magical armor sets — starting in the Black Forest and advancing through each biome.
At the heart of this journey lies the Elemental Core Line, a chain of five balanced sets representing Valheim’s primal forces:
Lightcaller → Deathcaller → Frostcaller → Firecaller → Stormcaller
These armors offer a medium path between mana and defense — ideal for mages seeking harmony between survivability and power.
🔨 Crafting Station
A dedicated crafting station, the Magic Weaver, enhanced by powerful elemental extensions, is used to craft all new magical equipment.
Alongside it stands the Essence Cauldron, where magical meals and potent elixirs are prepared.
🌀 Progression
Each set is crafted in one biome, but its use extends well into the next.
For example:
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Forged in the Black Forest, the Lightcaller Set and its guiding spiritual light will aid the traveler on their journey through the dark, lifeless depths of the Swamp.
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Forged in the Swamp, the Deathcaller Set spreads death and decay to all who dwell in the Mountains — striking down any who cross its dark and deadly path.
This continues through the entire progression, letting each set remain relevant as you move forward — carrying its strength into the heart of the next challenge.
🧩 Expansions
In parallel to the Core Line, you’ll find a growing number of Expansions — standalone armor sets created for alternative builds and distinct magical styles.
These sets don’t follow the standard balance. Instead, they offer lightweight or heavy-duty variations, each designed with a specific role, mechanic, or identity in mind — not just raw stats or simple mana boosts.
Current Expansions:
- Totemcaller Expansion — primal ritualistic power, calling upon ancestral magic
- Windcaller Expansion — swift and elusive mastery of aerial mobility
Each Expansion offers a new way to master magic — allowing you to redefine your playstyle and become a different kind of sorcerer.
💎 Magical Materials
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Dim Eitr – a core resource used for magical crafting.
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Eitr-Fractured Remnant – a raw form of Dim Eitr that must be refined to obtain usable Dim Eitr. It has a small chance to drop from any monster in the game up to the Mistlands biome.
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Roseheart Crystal – drops from the first boss, Eikthyr, and is required to build the Magic Weaver.
🧿 Spirits
To craft any armor set from the Magic Supremacy collection, you will need a specific Spirit — a magical orb infused with elemental essence.
Each set is attuned to one of these core Spirits:
- Spirit of Life — Lightcaller
- Spirit of Death — Deathcaller
- Spirit of Frost — Frostcaller
- Spirit of Flame — Firecaller
- Spirit of Storms — Stormcaller
Additional Expansions introduce unique Spirits of their own:
- Spirit of Ancestors — Totemcaller
- Spirit of Wind — Windcaller
These Spirits serve as the heart of magical crafting — guiding your path through each biome.
Spirits drop from enemies with a chance that scales by difficulty — tougher monsters have a higher chance to carry one.
⚔️ Features
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🧥 7 new armor sets
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🔮 18 new magic weapons
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💍 7 new accessories
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🧿 10 new magic materials
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🔨 1 new main crafting table with 7 extensions
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⚗ 1 new additional crafting table
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🍲 8 early/mid-game eitr food items
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🧪 4 early/mid-game eitr elixirs
🌍 Translations
Available Languages |
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🇪🇸 Spanish |
🇫🇷 French |
🇩🇪 German |
🇵🇱 Polish |
🇺🇦 Ukrainian |
🇷🇺 Russian |
🇹🇷 Turkish |
🇨🇳 Chinese |
🇰🇷 Korean |
🇯🇵 Japanese |
🇧🇷 Portuguese (Brazil) |
🙏 Credit & Thanks
Special thanks to:
- Insanity — for his dedicated testing throughout all stages, and for his invaluable ideas and feedback during development
- Trissy, Shien and Alastair — for thorough multiplayer testing and feedback
and
- Azumatt — for his tutorial material
- Hugo The Dwarf — for personal guidance
- MidnightsFX, Rusty, Pfhoenix — for overall support and feedback
💬 Mod Support & Feedback
Please feel free to share any feedback or suggestions on my Discord:
👉 Join the Distant Origins Discord
⚠️ Usage and Monetization Notice
This mod is free and was created for the enjoyment of the community. However, I've noticed that some servers use content from my mods (e.g. armor sets) as rewards for donations or as part of monetized features.
Please do not use any of my mods in monetized contexts without contacting me first.
This includes:
- Selling access to features from my mods
- Offering them as rewards for donations or paid services
💬 I’m always open to discussion and collaboration — thank you for supporting fair use and respecting the time and effort behind this work.
☕ Donations & Tips
"I'm a 33-year-old teacher who creates mods in my free time because I truly enjoy it and want to make Valheim a more fun experience for everyone. If you feel like saying thanks, you can tip me here <3"
My PayPal: | ![]() |
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My Ko-fi: |
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CHANGELOG
Changelog
⚠️ Warning:
Significant changes have been made to the mod's structure.
Please delete the old config file.
2.0.4
- Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at level 7 of the Magic Weaver
- Corrected crafting materials for Beacon of Wind
2.0.3
- Fixed station requirements for Magic Weaver extensions
- Corrected crafting material mismatches for Beacon of Ancestors and Beacon of Wind
2.0.2
- Fixed an issue where armor and weapons from the Firecaller and Stormcaller sets could not be repaired at higher levels of the Magic Weaver
- Fixed ZDO errors caused by Frostspike Staff and Tempest Eye Staff projectiles
- Added an automatic cleanup patch to remove possible leftover broken ZDOs from previous sessions
2.0.1
- Fixed a crafting loop issue where Dim Eitr was required to craft the Magic Weaver
2.0.0
- The mod is now fully standalone (no longer requires The Shaper mod)
- Added new crafting station Magic Weaver with elemental extensions
- Introduced Essence Cauldron for magical meals and brews
- Reworked crafting system: no more vanilla equipment requirements for crafting new gear
- Transferred food, potions, and magical materials from The Shaper mod
- Added Roseheart Crystal (drops from Eikthyr) — required to build Magic Weaver
- Performed major optimization for improved stability and performance
1.0.6
- Fixed incorrect experience gain when using certain staves
- Increased eitr consumption of Blazing Ray by 5 points
- Slightly increased the buff range of staves
- Added 50% fall damage reduction to the Windplume buff
- Fixed the feather icon for Windplume
1.0.5
- Fixed incorrect resources and damage values when upgrading some staves
- Buffed Crystaldraw (magical bow) to better match its biome tier
1.0.4
- Added 2 new weapons: Luminaris (Lightcaller) and Totemic Boomerang (Totemcaller)
- Added German, Japanese, Polish, and Turkish translations
- Fixed auto-pickup for all staves
- Minor bug fixes
1.0.3
- Fixed a critical bug with Tempest Eye causing server errors
1.0.2
- Improved synchronization of all visual and sound effects in multiplayer
- Multiple balance adjustments
1.0.1
- Multiple balance adjustments
1.0.0
- Initial Release