
HerdBell
A Palworld-style ranch: tamed animals kept fed near a Herd bell build up yields of their own materials (leather, pelts, feathers, hides). Ring the bell to collect.Herd Bell
Your tamed animals give you resources while they live. It works like a Palworld ranch, built for Valheim.
Build a Herd bell in your pen. Every tamed, grown animal that is kept fed within its reach slowly builds up a yield of its own natural materials: leather scraps from boars, pelts from lox, feathers from hens, pelts and fangs from wolves. With mods that let you tame more creatures, those yield their own drops too: hides from trolls, chitin from seekers, resin from greylings. Ring the bell and the herd's yield drops at your feet.
No slaughter needed, and your crops become animal feed.
How it works
- Build a Herd bell (Hammer → Misc, needs a Workbench). It's a post with a cross beam and a bronze bell that swings and rings. Default cost: 6 Wood, 2 Bronze, 2 Leather scraps.
- Keep your animals fed within 20 m of the bell. Each animal builds up one yield per 15 minutes of being fed. Bigger creatures take longer: about 2x for a lox, 2.5x for a golem.
- Stars pay off: each star adds 25% to the amount, so a 4-star animal gives twice as much.
- Ring the bell (E) to bring everything in. An animal holds up to 4 yields, then waits for you.
- Look at the bell to see your herd ledger: every kind of animal in reach, how many yields are ready, and who is hungry.
- Look at an animal to see what it yields and when the next yield is ready, or why it isn't producing (hungry, too far from a bell, still young).
What animals yield
By default, each creature yields its own natural drops, read from the game, so it works for every creature you can tame, including ones from other mods. Meat, trophies and unique boss items are never yielded; meat stays the reward for hunting. Tamed bosses yield nothing unless you turn that on.
Defaults for the farm animals:
| Animal | Yield |
|---|---|
| Boar | Leather scraps 1–2 |
| Hen | Feathers 1–2 |
| Lox | Lox pelt 1 |
| Wolf | Wolf pelt 1, plus a wolf fang 25% of the time |
| Others | Their own drops, minus meat and trophies |
You can change any of these in the config, for example Boar = LeatherScraps 1-2; Troll = TrollHide 1-3 50%.
Configuration
anwo.HerdBell.cfg is created on first launch. The Ranch and Products settings come from the server, so everyone plays by the same rules:
- Needs a herd bell (on), bell reach (20 m), only while fed (on)
- Minutes per yield (15), big creatures yield slower (on), max stored yields (4), bonus per star (25%)
- Drop automatically (off): animals drop each yield at their feet as soon as it's ready, for use with auto-pickup chests
- Bosses yield (off), product overrides, excluded items, bell recipe
Each player sets their own Display settings: yield info on animals, and bell volume.
Multiplayer
Every player and the server need the mod. Yields are counted by whichever game runs the animal, the same way the game handles beehives, and are stored with the animal, so both players see the same numbers. Ringing the bell works for whoever rings it.
Compatibility
Made for Valheim 1.0.17 (Deep North) with BepInExPack 5.4.2351 and Jotunn 2.30.2. Built to work alongside taming and breeding mods (LetMeTameYou, Procreation Plus, PortablePals), feeding troughs and auto-pickup chests. It adds no new hotkeys. If you remove it, the bell simply doesn't load, and your animals keep everything else.