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Changelog
1.1.2
The hidden chests side quest says which regions are left.
Bigger quest tracker with hints on what to do and where (new setting).
Hidden chest hints point to the nearest one (new setting).
Ravens sit on the hidden chests so they can be found (new setting).
Munin tells everything due in one talk (new setting).
Munin comes to you when he has something to say, and follows you (new setting).
Raven portals let you choose where to go (new setting).
1.1.1
The Warden is hurt only by players and their animals (new setting).
The Warden has more health.
Out of beta.
1.1.0
The isle map is shared between players (new setting).
Big messages show for every player (new setting).
Beacon directions fixed.
Minimap fix on arrival (new setting).
Forests on the isle map match the trees (new setting).
The isle map shows in its dungeons (new setting).
Your grave on the isle is marked at home (new setting).
The hoard hunt shows as a side quest.
Creatures on the isle show their true stars (new setting).
The nightmare message shows when you wake up at home, also after the Warden has fallen.
1.0.13
Munin can be talked to from every side (new setting).
1.0.12
Clearer README.
Quieter start: one line in the console, the details go to the log file.
1.0.11
Things kept in an opened hoard are no longer taken out.
Fixed the beacon and hoard counts.
1.0.10
New rewards for defeating the Barrow Warden.
A raven now rides along with the Raven cloak.
The Warden can be fought again.
Players who already finished get the new rewards from Munin.
1.0.9
The Ashfields' lava now burns.
The Barrow Warden and its dead stay near the summit.
Tasks wait until their heirloom has been found too.
Beds on the isle wait for the Warden.
Each world now keeps its own isle progress for your character.
Hoards only hold things that can go through portals.
Fixed the look of the ground on the summit, and planting at the Landing.
Fixed a few rare problems with rewards, the Warden's call and the arrival text.
1.0.8
Munin only calls you over when he has something for you.
Hoard rewards can be collected as soon as all hoards are found.
1.0.7
Added a place to report bugs and share ideas.
1.0.6
Fixed Munin facing the wrong way.
You now arrive on the isle facing the keeper's camp.
1.0.5
Rebuilt the gates so they close their passes properly.
Fixed fires and chests on the isle standing too low in the ground.
The ridges around sealed regions are now clearly marked, with a warning when you start to climb them.
Parts of the isle that are already built are brought up to date when the world loads.
1.0.4
Changed how the curse in sealed regions deals damage.
1.0.3
Sealed regions now really hurt.
1.0.2
Fixed the sea around the isle being invisible.
Fixed players being pulled out to sea on the isle.
Fixed Munin being invisible.
The warning in sealed regions no longer flashes constantly.
1.0.1
Fixed the mod not starting.
Early chests in existing worlds can now hold a Raven stone too.
1.0.0
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