Valheim
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Latest version
1.1.2
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Changelog

1.1.2

  • The hidden chests side quest says which regions are left.
  • Bigger quest tracker with hints on what to do and where (new setting).
  • Hidden chest hints point to the nearest one (new setting).
  • Ravens sit on the hidden chests so they can be found (new setting).
  • Munin tells everything due in one talk (new setting).
  • Munin comes to you when he has something to say, and follows you (new setting).
  • Raven portals let you choose where to go (new setting).

1.1.1

  • The Warden is hurt only by players and their animals (new setting).
  • The Warden has more health.
  • Out of beta.

1.1.0

  • The isle map is shared between players (new setting).
  • Big messages show for every player (new setting).
  • Beacon directions fixed.
  • Minimap fix on arrival (new setting).
  • Forests on the isle map match the trees (new setting).
  • The isle map shows in its dungeons (new setting).
  • Your grave on the isle is marked at home (new setting).
  • The hoard hunt shows as a side quest.
  • Creatures on the isle show their true stars (new setting).
  • The nightmare message shows when you wake up at home, also after the Warden has fallen.

1.0.13

  • Munin can be talked to from every side (new setting).

1.0.12

  • Clearer README.
  • Quieter start: one line in the console, the details go to the log file.

1.0.11

  • Things kept in an opened hoard are no longer taken out.
  • Fixed the beacon and hoard counts.

1.0.10

  • New rewards for defeating the Barrow Warden.
  • A raven now rides along with the Raven cloak.
  • The Warden can be fought again.
  • Players who already finished get the new rewards from Munin.

1.0.9

  • The Ashfields' lava now burns.
  • The Barrow Warden and its dead stay near the summit.
  • Tasks wait until their heirloom has been found too.
  • Beds on the isle wait for the Warden.
  • Each world now keeps its own isle progress for your character.
  • Hoards only hold things that can go through portals.
  • Fixed the look of the ground on the summit, and planting at the Landing.
  • Fixed a few rare problems with rewards, the Warden's call and the arrival text.

1.0.8

  • Munin only calls you over when he has something for you.
  • Hoard rewards can be collected as soon as all hoards are found.

1.0.7

  • Added a place to report bugs and share ideas.

1.0.6

  • Fixed Munin facing the wrong way.
  • You now arrive on the isle facing the keeper's camp.

1.0.5

  • Rebuilt the gates so they close their passes properly.
  • Fixed fires and chests on the isle standing too low in the ground.
  • The ridges around sealed regions are now clearly marked, with a warning when you start to climb them.
  • Parts of the isle that are already built are brought up to date when the world loads.

1.0.4

  • Changed how the curse in sealed regions deals damage.

1.0.3

  • Sealed regions now really hurt.

1.0.2

  • Fixed the sea around the isle being invisible.
  • Fixed players being pulled out to sea on the isle.
  • Fixed Munin being invisible.
  • The warning in sealed regions no longer flashes constantly.

1.0.1

  • Fixed the mod not starting.
  • Early chests in existing worlds can now hold a Raven stone too.

1.0.0

  • First release (beta).
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