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Valheim Music Plus
Replaces vanilla music with original ambient tracks per biome, home base and boss fights. Shuffle queue, fade transitions, zone resumption. All tracks included — just install and play.Valheim Music Plus
Replaces Valheim's vanilla music with original ambient tracks — one per biome, one for your home base, one for every boss fight. Install and play, no setup needed. All tracks are included.
Created by Emberskald / Blink Ortodox. Tracks composed with Suno AI.
Included tracks
| Zone | Track |
|---|---|
| Meadows | Skymning Over Moss |
| Black Forest | Skuggornas Dans |
| Swamp | Fog Looms Over Roots |
| Mountain | Vintermörker |
| Plains | Vindmøller |
| Ocean | Restless Waters |
| Mistlands | Nordic Lament |
| Ashlands | Infernal Tundra |
| Deep North | Fimbulvinter |
| Home base | Viking Lullaby |
| Boss fights | The Allfather Beckons |
Features
- Per-biome music — unique track for every biome
- Boss music — triggers for all bosses (Eikthyr, Elder, Bonemass, Moder, Yagluth, The Queen, Fader) within 150m
- Home music — plays when sheltered inside a building
- Shuffle queue — all tracks play before any repeat
- Zone resumption — leave and return to a zone, track picks up where it left off
- Smooth fades — 2-second fade in/out on every zone transition
- Menu untouched — vanilla main menu music plays normally
Want to add your own tracks?
Drop .ogg or .wav files into any biome folder:
BepInEx/plugins/BiomeMusic/music/
meadows/
blackforest/
swamp/
mountain/
plains/
ocean/
mistlands/
ashlands/
deepnorth/
home/
boss/
approaching/ ← within 1m of building walls (optional)
global/ ← plays in every zone except boss
Multiple tracks per folder get shuffled into rotation automatically. .mp3 does NOT work — convert to .ogg first.
Config
BepInEx/config/kadabra.biomemusic.cfg — edit without reinstalling:
| Setting | Default | Description |
|---|---|---|
| Volume | 0.80 | Track volume |
| MinGap | 1s | Min silence between tracks |
| MaxGap | 3s | Max silence between tracks |
| FadeTime | 2s | Fade duration on zone change |
| BossRadius | 150m | Boss detection range |
| BuildingRadius | 1m | Building approach range |