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Sensible Hunting

Adds a Hunting skill to Valheim. The better you hunt, the better you read the woods: nearby wild game shows up as an indicator on your screen — over the animal when it's in view, pinned to the edge pointing the right way when it isn't, including directly behind you.

Crouch to sense. The instinct only works while you're sneaking, and it comes in pulses: a blip flashes up where the animal was when you sensed it, fades, and the woods go quiet again for a few seconds. Low skill means one brief glimpse every seven seconds or so; at 100 the pulses are long and the gaps short.

This is not a radar. It reaches 90 metres by default, blips fade with distance, and it only ever shows wild animals — never monsters, never players, never your tames.

What the skill unlocks:

Hunting What a blip tells you
0–24 roughly where — the blip can point as much as 10° off
25–49 closer to the truth, and about how far (~15 m)
50–74 the true bearing and the exact distance (12 m)
75–100 what it is — the animal's own icon

Detection range grows from 30 m to 90 m as the skill rises, and near game shows as a bigger blip, so you can read distance before you can read numbers.

How you level it:

  • Stalking — sneaking while game is within your detection range. A slow trickle, and it only pays again once you've moved on or the nearest animal has changed, so camping a pen does nothing.
  • Hitting an animal — scaled by how much of its health you took off.
  • Killing one — the biggest share, multiplied by its star level.

Client-side only. Nobody else needs it, and neither does the server.

Configuration

BepInEx/config/com.mous.sensiblehunting.cfg (or in-game with ConfigurationManager, changes apply live):

  • Enabled, GameAnimals (prefab names of animals that fight back but still count as game — Boar, Neck, Lox, Asksvin, Wolf, Seagal (the seagull), Moose and Seal by default; flying creatures are only sensed while on the ground; passive animals always count), RequireCrouch, MinRange, MaxRange, MaxBearingError, BallparkStep
  • VisibleAtSkill0, VisibleAtSkill100, GapAtSkill0, GapAtSkill100
  • EdgeMargin, NearSize, FarSize, Opacity, Glyph, EdgeGlyph
  • StalkFactor, HitFactor, KillFactor, StalkMoveDistance

License

MIT — source at https://github.com/EnyMan/valheim-mods

DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro