Required mods (14)
This package requires the following packages to work.BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
A dungeon left alone long enough fills back up.
A door policy: characters that have played elsewhere do not come in. Off until an admin turns it on.
Load a smelter, kiln or fire several at a time. Fewer trips; the same metal out.
Shared plumbing for the Ezomic mods. Installed for you as a dependency.
Sound a horn in one of Hildir's dungeons and its mini-boss wakes again.
A character level beside the skills, carved into runestones you choose and deepen.
Snap points for chests, fences and anything else that will not line up.
Hammer repair reaches further the higher your Crafting skill.
Farm animals follow: Alt+E on a tamed boar or hen and it walks with you; Alt+E again and it stays.
Biomes nobody in your group has earned starve you: food burns away, buffs are refused, and the land leaves you sapped.
Plant an ancient seed, feed it greydwarf blood, and a forest spirit answers. Build it a home and it sorts your chests.
Fires keep while you are away. A single absence costs one fuel, however long it was.
Bigger stacks, earned biome by biome.