Decompiled source of LogItemThrower v1.0.1

LogItemThrower.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using SkillManager;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal sealed class ConfigurationManagerAttributes
{
	public int? Order { get; set; }

	public bool? Browsable { get; set; } = true;


	public string Category { get; set; } = string.Empty;


	public Action<ConfigEntryBase> CustomDrawer { get; set; }
}
namespace LogItemThrower
{
	public class LogHoverText : MonoBehaviour, Hoverable
	{
		public string GetHoverText()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Player.m_localPlayer == (Object)null)
			{
				return "";
			}
			if (Vector3.Distance(((Component)Player.m_localPlayer).transform.position, ((Component)this).transform.position) > LogItemThrower.GrabRange.Value)
			{
				return "";
			}
			KeyboardShortcut value = LogItemThrower.LaunchHotkey.Value;
			KeyCode mainKey = ((KeyboardShortcut)(ref value)).MainKey;
			string text = ((object)(KeyCode)(ref mainKey)).ToString();
			return "Log\n[<color=yellow>" + text + "</color>] Grab";
		}

		public string GetHoverName()
		{
			return "Log";
		}
	}
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	public static class ZNetSceneAwakePatch
	{
		private static void Postfix(ZNetScene __instance)
		{
			foreach (GameObject prefab in __instance.m_prefabs)
			{
				if ((Object)(object)prefab.GetComponent<TreeLog>() != (Object)null && (Object)(object)prefab.GetComponent<LogHoverText>() == (Object)null)
				{
					prefab.AddComponent<LogHoverText>();
				}
			}
		}
	}
	[HarmonyPatch(typeof(ItemDrop), "GetHoverText")]
	public static class ItemDropHoverPatch
	{
		private static void Postfix(ItemDrop __instance, ref string __result)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Player.m_localPlayer == (Object)null))
			{
				Rigidbody component = ((Component)__instance).GetComponent<Rigidbody>();
				if (!((Object)(object)component == (Object)null) && !(Vector3.Distance(((Component)Player.m_localPlayer).transform.position, component.position) > LogItemThrower.GrabRange.Value))
				{
					KeyboardShortcut value = LogItemThrower.LaunchHotkey.Value;
					KeyCode mainKey = ((KeyboardShortcut)(ref value)).MainKey;
					string text = ((object)(KeyCode)(ref mainKey)).ToString();
					__result = __result + "\n[" + text + "] Grab";
				}
			}
		}
	}
	[BepInPlugin("com.custom.logitemthrower", "Log/Item Thrower", "1.0.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LogItemThrower : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <DelayedLaunch>d__61 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject obj;

			public Rigidbody rb;

			public LogItemThrower <>4__this;

			public Vector3 dir;

			public float force;

			public float originalDamping;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <DelayedLaunch>d__61(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Expected O, but got Unknown
				//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d7: Expected O, but got Unknown
				int num = <>1__state;
				LogItemThrower logItemThrower = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForFixedUpdate();
					<>1__state = 1;
					return true;
				case 1:
				{
					<>1__state = -1;
					if ((Object)(object)obj == (Object)null || (Object)(object)rb == (Object)null)
					{
						return false;
					}
					Collider[] componentsInChildren = obj.GetComponentsInChildren<Collider>();
					for (int i = 0; i < componentsInChildren.Length; i++)
					{
						componentsInChildren[i].enabled = true;
					}
					logItemThrower.SetCollision(ignore: true, obj);
					rb.isKinematic = false;
					rb.useGravity = true;
					rb.AddForce(dir * force, (ForceMode)1);
					<>2__current = (object)new WaitForSeconds(0.6f);
					<>1__state = 2;
					return true;
				}
				case 2:
					<>1__state = -1;
					if ((Object)(object)rb != (Object)null)
					{
						rb.linearDamping = originalDamping;
					}
					if ((Object)(object)obj != (Object)null)
					{
						logItemThrower.SetCollision(ignore: false, obj);
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static ConfigEntry<KeyboardShortcut> LaunchHotkey;

		public static ConfigEntry<KeyboardShortcut> RotationHotkey;

		public static ConfigEntry<KeyboardShortcut> DropHotkey;

		public static ConfigEntry<float> PctGrab;

		public static ConfigEntry<float> PctThrow;

		public static ConfigEntry<float> PctDrainStill;

		public static ConfigEntry<float> PctDrainMove;

		public static ConfigEntry<float> PctGrabItem;

		public static ConfigEntry<float> PctThrowItem;

		public static ConfigEntry<float> LogForce;

		public static ConfigEntry<float> ItemForce;

		public static ConfigEntry<float> LogHoldRotationX;

		public static ConfigEntry<float> LogHoldRotationZ;

		public static ConfigEntry<float> LogPushForce;

		public static ConfigEntry<float> LogAoeRadius;

		public static ConfigEntry<float> GrabRange;

		public static ConfigEntry<float> StrengthCoefficient;

		public static ConfigEntry<float> SkillForceBonus;

		public static ConfigEntry<float> LogDamageCoefficient;

		public static ConfigEntry<float> LogAoeDamageMultiplier;

		public static ConfigEntry<float> MaxChargeTime;

		public static ConfigEntry<float> MaxChargeMultiplier;

		public static ConfigEntry<float> MaxChargeStaminaMultiplier;

		private static Skill _throwingSkill;

		private static MethodInfo _hideHandItemsMethod;

		private static MethodInfo _showHandItemsMethod;

		private static bool _epicMmoReflectionInitialized;

		private static MethodInfo _epicGetAttributeMethod;

		private static object _epicStrengthValue;

		private static readonly ManualLogSource _staticLog = Logger.CreateLogSource("LogItemThrower");

		private bool _isHolding;

		private bool _rotationMode;

		private bool _isHeldLog;

		private bool _isCharging;

		private bool _justGrabbed;

		private float _chargeTime;

		private GameObject _heldObject;

		private Rigidbody _heldRigidbody;

		private Quaternion _heldRotation = Quaternion.identity;

		private Vector3 _originalScale;

		private float _originalMass;

		private float _originalDamping;

		private GameObject _throwSoundPrefab;

		private readonly Harmony _harmony = new Harmony("com.custom.logitemthrower");

		private void Awake()
		{
			_hideHandItemsMethod = typeof(Humanoid).GetMethod("HideHandItems", BindingFlags.Instance | BindingFlags.NonPublic);
			_showHandItemsMethod = typeof(Humanoid).GetMethod("ShowHandItems", BindingFlags.Instance | BindingFlags.NonPublic);
			SetupConfig();
			SetupSkill();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Log/Item Thrower: Unity 6 Compatibility Mode Loaded.");
			_harmony.PatchAll();
		}

		private void SetupConfig()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Expected O, but got Unknown
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Expected O, but got Unknown
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Expected O, but got Unknown
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0228: Expected O, but got Unknown
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Expected O, but got Unknown
			//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cc: Expected O, but got Unknown
			//IL_0314: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Expected O, but got Unknown
			//IL_0366: Unknown result type (might be due to invalid IL or missing references)
			//IL_0370: Expected O, but got Unknown
			//IL_03b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c2: Expected O, but got Unknown
			//IL_040a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0414: Expected O, but got Unknown
			//IL_045c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0466: Expected O, but got Unknown
			//IL_04ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b8: Expected O, but got Unknown
			//IL_0500: Unknown result type (might be due to invalid IL or missing references)
			//IL_050a: Expected O, but got Unknown
			//IL_0552: Unknown result type (might be due to invalid IL or missing references)
			//IL_055c: Expected O, but got Unknown
			//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ae: Expected O, but got Unknown
			//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0600: Expected O, but got Unknown
			//IL_0648: Unknown result type (might be due to invalid IL or missing references)
			//IL_0652: Expected O, but got Unknown
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a4: Expected O, but got Unknown
			//IL_06ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_06f6: Expected O, but got Unknown
			//IL_073e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0748: Expected O, but got Unknown
			LaunchHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("1 - General", "LaunchHotkey", new KeyboardShortcut((KeyCode)116, Array.Empty<KeyCode>()), new ConfigDescription("Key to grab and throw logs/items.", (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 10
				}
			}));
			DropHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("1 - General", "DropHotkey", new KeyboardShortcut((KeyCode)103, Array.Empty<KeyCode>()), new ConfigDescription("Key to drop the held object.", (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 9
				}
			}));
			RotationHotkey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("1 - General", "RotationHotkey", new KeyboardShortcut((KeyCode)114, Array.Empty<KeyCode>()), new ConfigDescription("Key to toggle rotation mode while holding.", (AcceptableValueBase)null, new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 8
				}
			}));
			GrabRange = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "GrabRange", 12f, new ConfigDescription("Max reach distance to grab an object.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 30f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 10
				}
			}));
			LogForce = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogForce", 2000f, new ConfigDescription("Launch force applied to logs.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(100f, 10000f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 9
				}
			}));
			ItemForce = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "ItemForce", 150f, new ConfigDescription("Launch force applied to items.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(10f, 2000f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 8
				}
			}));
			LogPushForce = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogPushForce", 80f, new ConfigDescription("Knockback force applied to enemies hit by a log.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 500f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 7
				}
			}));
			LogDamageCoefficient = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogDamageCoefficient", 0.01f, new ConfigDescription("Damage dealt per unit of launch force.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 6
				}
			}));
			StrengthCoefficient = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "StrengthCoefficient", 0.002f, new ConfigDescription("Force bonus multiplier per Strength point (EpicMMO).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.05f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 5
				}
			}));
			SkillForceBonus = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "SkillForceBonus", 0.25f, new ConfigDescription("Max force bonus from max Throwing skill level.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 2f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 4
				}
			}));
			LogHoldRotationX = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogHoldRotationX", 90f, new ConfigDescription("X-axis rotation of the log while held on shoulder.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-180f, 180f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 3
				}
			}));
			LogHoldRotationZ = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogHoldRotationZ", 0f, new ConfigDescription("Z-axis rotation of the log while held on shoulder.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(-180f, 180f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 2
				}
			}));
			LogAoeRadius = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogAoeRadius", 3f, new ConfigDescription("Radius of AOE splash damage on log impact.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 15f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 1
				}
			}));
			LogAoeDamageMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("2 - Physics", "LogAoeDamageMultiplier", 0.5f, new ConfigDescription("AOE damage as a fraction of direct hit damage.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 0
				}
			}));
			PctGrab = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "GrabCostPct", 0.12f, new ConfigDescription("Stamina cost to grab a log (% of max stamina).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 4
				}
			}));
			PctGrabItem = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "ItemGrabCostPct", 0.02f, new ConfigDescription("Stamina cost to grab an item stack (% of max stamina).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 5
				}
			}));
			PctThrow = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "ThrowCostPct", 0.15f, new ConfigDescription("Stamina cost to throw a log (% of max stamina).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 3
				}
			}));
			PctThrowItem = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "ItemThrowCostPct", 0.05f, new ConfigDescription("Stamina cost to throw an item stack (% of max stamina).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 3
				}
			}));
			PctDrainStill = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "PassiveDrainPct", 0.005f, new ConfigDescription("Stamina drained per second while holding still (% of max).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 2
				}
			}));
			PctDrainMove = ((BaseUnityPlugin)this).Config.Bind<float>("3 - Stamina", "ActiveDrainPct", 0.015f, new ConfigDescription("Stamina drained per second while moving with a log (% of max).", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 0.1f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 1
				}
			}));
			MaxChargeTime = ((BaseUnityPlugin)this).Config.Bind<float>("4 - Charge", "MaxChargeTime", 2f, new ConfigDescription("Seconds to hold throw key for maximum charge.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 3
				}
			}));
			MaxChargeMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("4 - Charge", "MaxChargeMultiplier", 2f, new ConfigDescription("Force multiplier at full charge.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 5f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 2
				}
			}));
			MaxChargeStaminaMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("4 - Charge", "MaxChargeStaminaMultiplier", 1.5f, new ConfigDescription("Stamina cost multiplier at full charge.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 3f), new object[1]
			{
				new ConfigurationManagerAttributes
				{
					Order = 1
				}
			}));
		}

		private void SetupSkill()
		{
			try
			{
				_throwingSkill = new Skill("Throwing", "throwing.png");
				_throwingSkill.Description.English("Improves log-throwing efficiency and power.");
				_throwingSkill.Configurable = true;
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)("SkillManager icon failed: " + ex.Message));
				_throwingSkill = null;
			}
		}

		private float GetEfficiencyMultiplier()
		{
			float skillLevel = GetSkillLevel();
			float num = Mathf.Log(1f + skillLevel) / Mathf.Log(101f);
			return 1f - num * 0.5f;
		}

		private float GetSkillLevel()
		{
			if ((Object)(object)Player.m_localPlayer == (Object)null)
			{
				return 0f;
			}
			if (_throwingSkill == null)
			{
				return 0f;
			}
			return ((Character)(object)Player.m_localPlayer).GetSkillFactor("Throwing") * 100f;
		}

		private static int GetEpicStrength()
		{
			if (!Chainloader.PluginInfos.ContainsKey("WackyMole.EpicMMOSystem"))
			{
				return 0;
			}
			if (!_epicMmoReflectionInitialized)
			{
				_epicMmoReflectionInitialized = true;
				try
				{
					Type type = Type.GetType("API.EpicMMOSystem_API, EpicMMOSystem");
					if (type != null)
					{
						MethodInfo method = type.GetMethod("GetAttribute");
						Type nestedType = type.GetNestedType("Attribut");
						if (method != null && nestedType != null)
						{
							_epicGetAttributeMethod = method;
							_epicStrengthValue = Enum.Parse(nestedType, "Strength");
						}
					}
				}
				catch (Exception ex)
				{
					_staticLog.LogWarning((object)("EpicMMOSystem reflection setup failed: " + ex.Message));
				}
			}
			if (_epicGetAttributeMethod == null || _epicStrengthValue == null)
			{
				return 0;
			}
			try
			{
				object obj = _epicGetAttributeMethod.Invoke(null, new object[1] { _epicStrengthValue });
				if (obj == null)
				{
					return 0;
				}
				if (obj is int result)
				{
					return result;
				}
				if (obj is float num)
				{
					return Mathf.RoundToInt(num);
				}
				return Convert.ToInt32(obj);
			}
			catch (Exception ex2)
			{
				_staticLog.LogWarning((object)("EpicMMOSystem strength lookup failed: " + ex2.Message));
				return 0;
			}
		}

		private void Update()
		{
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			Player localPlayer = Player.m_localPlayer;
			if ((Object)(object)localPlayer == (Object)null)
			{
				return;
			}
			Chat instance = Chat.instance;
			if ((instance != null && instance.HasFocus()) || Menu.IsVisible())
			{
				return;
			}
			KeyboardShortcut value;
			if (_isHolding)
			{
				if ((Object)(object)_heldObject == (Object)null)
				{
					CancelHold();
					return;
				}
				if (localPlayer.GetStamina() <= 0f)
				{
					((Character)localPlayer).Message((MessageType)1, "Exhausted!", 0, (Sprite)null);
					CancelHold();
					return;
				}
				HandleStaminaDrain(localPlayer);
				value = RotationHotkey.Value;
				if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
				{
					_rotationMode = !_rotationMode;
					((Character)localPlayer).Message((MessageType)1, _rotationMode ? "Rotation mode ON" : "Rotation mode OFF", 0, (Sprite)null);
				}
				if (_rotationMode)
				{
					float num = Input.GetAxis("Mouse X") * 5f;
					float num2 = Input.GetAxis("Mouse Y") * 5f;
					_heldRotation = Quaternion.AngleAxis(0f - num, Vector3.up) * Quaternion.AngleAxis(num2, ((Component)Utils.GetMainCamera()).transform.right) * _heldRotation;
				}
				value = DropHotkey.Value;
				if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey))
				{
					CancelHold();
					return;
				}
			}
			value = LaunchHotkey.Value;
			if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey) && !_isHolding)
			{
				TryGrabHoverObject(localPlayer);
				_justGrabbed = _isHolding;
			}
			if (_isHolding)
			{
				value = LaunchHotkey.Value;
				if (Input.GetKey(((KeyboardShortcut)(ref value)).MainKey) && !_justGrabbed)
				{
					_isCharging = true;
					_chargeTime = Mathf.Min(_chargeTime + Time.deltaTime, MaxChargeTime.Value);
				}
			}
			if (!_isHolding)
			{
				return;
			}
			value = LaunchHotkey.Value;
			if (Input.GetKeyUp(((KeyboardShortcut)(ref value)).MainKey))
			{
				if (_justGrabbed)
				{
					_justGrabbed = false;
					_isCharging = false;
					_chargeTime = 0f;
				}
				else if (_isCharging)
				{
					TryLaunch(localPlayer);
					_isCharging = false;
					_chargeTime = 0f;
				}
			}
		}

		private void HandleStaminaDrain(Player p)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (_isHeldLog)
			{
				Vector3 velocity = ((Character)p).GetVelocity();
				float num = ((((Vector3)(ref velocity)).magnitude > 0.1f) ? PctDrainMove.Value : PctDrainStill.Value);
				float num2 = ((Character)p).GetMaxStamina() * num * GetEfficiencyMultiplier();
				((Character)p).UseStamina(num2 * Time.deltaTime);
			}
		}

		private void TryGrabHoverObject(Player p)
		{
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			GameObject hoverObject = ((Humanoid)p).GetHoverObject();
			if ((Object)(object)hoverObject == (Object)null)
			{
				return;
			}
			Rigidbody componentInParent = hoverObject.GetComponentInParent<Rigidbody>();
			bool flag = (Object)(object)hoverObject.GetComponentInParent<TreeLog>() != (Object)null;
			bool flag2 = (Object)(object)hoverObject.GetComponentInParent<ItemDrop>() != (Object)null;
			if (!((Object)(object)componentInParent != (Object)null) || !(flag || flag2))
			{
				return;
			}
			float num = (flag ? PctGrab.Value : PctGrabItem.Value);
			float num2 = ((Character)p).GetMaxStamina() * num * GetEfficiencyMultiplier();
			if (((Character)p).HaveStamina(num2))
			{
				if (Vector3.Distance(((Component)p).transform.position, componentInParent.position) <= GrabRange.Value)
				{
					((Character)p).UseStamina(num2);
					BeginHold(((Component)componentInParent).gameObject, componentInParent);
				}
			}
			else
			{
				((Character)p).Message((MessageType)1, "Not enough energy!", 0, (Sprite)null);
			}
		}

		private void BeginHold(GameObject obj, Rigidbody rb)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			_heldObject = obj;
			_isHeldLog = (Object)(object)obj.GetComponentInParent<TreeLog>() != (Object)null;
			_originalScale = obj.transform.localScale;
			if (_isHeldLog)
			{
				obj.transform.localScale = _originalScale * 0.35f;
			}
			_heldRigidbody = rb;
			_isHolding = true;
			_heldRotation = Quaternion.identity;
			ZNetView component = obj.GetComponent<ZNetView>();
			if ((Object)(object)component != (Object)null && component.IsValid())
			{
				component.ClaimOwnership();
			}
			_hideHandItemsMethod?.Invoke(Player.m_localPlayer, new object[2] { false, false });
			_originalMass = _heldRigidbody.mass;
			_originalDamping = _heldRigidbody.linearDamping;
			_heldRigidbody.mass = 0.1f;
			_heldRigidbody.useGravity = false;
			_heldRigidbody.isKinematic = true;
			Collider[] componentsInChildren = _heldObject.GetComponentsInChildren<Collider>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].enabled = false;
			}
			((Character)Player.m_localPlayer).Message((MessageType)1, "Target Secured.", 0, (Sprite)null);
		}

		private void FixedUpdate()
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			if (_isHolding && (Object)(object)_heldObject != (Object)null && (Object)(object)_heldRigidbody != (Object)null && (Object)(object)Player.m_localPlayer != (Object)null)
			{
				Transform transform = ((Component)Player.m_localPlayer).transform;
				Vector3 val = transform.position + Vector3.up * 1.8f + transform.right * 0.4f + transform.forward * -0.2f;
				_heldRigidbody.MovePosition(val);
				if (_isHeldLog && !_rotationMode)
				{
					Vector3 forward = transform.forward;
					forward.y = 0f;
					((Vector3)(ref forward)).Normalize();
					_heldRotation = Quaternion.LookRotation(forward) * Quaternion.Euler(LogHoldRotationX.Value, 0f, LogHoldRotationZ.Value);
				}
				_heldRigidbody.MoveRotation(_heldRotation);
			}
		}

		private void TryLaunch(Player p)
		{
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			float num = ((MaxChargeTime.Value > 0f) ? (_chargeTime / MaxChargeTime.Value) : 1f);
			bool isHeldLog = _isHeldLog;
			float num2 = (isHeldLog ? PctThrow.Value : PctThrowItem.Value);
			float num3 = 1f + num * (MaxChargeStaminaMultiplier.Value - 1f);
			float num4 = ((Character)p).GetMaxStamina() * num2 * GetEfficiencyMultiplier() * num3;
			if (((Character)p).HaveStamina(num4))
			{
				((Character)p).UseStamina(num4);
				if (_throwingSkill != null)
				{
					((Character)(object)p).RaiseSkill("Throwing", isHeldLog ? 1f : 0.2f);
				}
				Launch(isHeldLog, num);
			}
			else
			{
				KeyboardShortcut value = DropHotkey.Value;
				((Character)p).Message((MessageType)1, $"Too tired! Recover stamina or press [{((KeyboardShortcut)(ref value)).MainKey}] to drop.", 0, (Sprite)null);
			}
		}

		private void Launch(bool isLog, float chargeRatio = 1f)
		{
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			float skillLevel = GetSkillLevel();
			float num = Mathf.Log(1f + skillLevel) / Mathf.Log(101f);
			float num2 = 1f + num * SkillForceBonus.Value;
			int epicStrength = GetEpicStrength();
			float num3 = 1f + (float)epicStrength * StrengthCoefficient.Value;
			float num4 = (isLog ? LogForce.Value : ItemForce.Value);
			float num5 = (isLog ? 1f : Mathf.Clamp(_originalMass, 0.5f, 5f));
			float num6 = 1f + chargeRatio * (MaxChargeMultiplier.Value - 1f);
			float num7 = num4 * num5 * num2 * num3 * num6;
			if (isLog)
			{
				_heldObject.AddComponent<ThrownProjectile>().damage = num7 * LogDamageCoefficient.Value;
			}
			_heldObject.transform.position = ((Component)Player.m_localPlayer).transform.position + ((Component)Player.m_localPlayer).transform.forward * 2.2f + Vector3.up * 1.8f;
			_heldObject.transform.localScale = _originalScale;
			_heldRigidbody.mass = _originalMass;
			_heldRigidbody.linearDamping = 0.2f;
			_heldRigidbody.WakeUp();
			Camera mainCamera = Utils.GetMainCamera();
			Vector3 dir = ((Component)mainCamera).transform.forward;
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(((Component)mainCamera).transform.position, ((Component)mainCamera).transform.forward, ref val, 200f))
			{
				Vector3 val2 = ((RaycastHit)(ref val)).point - _heldObject.transform.position;
				Vector3 normalized = ((Vector3)(ref val2)).normalized;
				if (Vector3.Dot(normalized, ((Component)mainCamera).transform.forward) > 0.1f)
				{
					dir = normalized;
				}
			}
			if ((Object)(object)_throwSoundPrefab == (Object)null)
			{
				ZNetScene instance = ZNetScene.instance;
				_throwSoundPrefab = ((instance != null) ? instance.GetPrefab("sfx_warrior_attack") : null);
			}
			if ((Object)(object)_throwSoundPrefab != (Object)null)
			{
				Object.Instantiate<GameObject>(_throwSoundPrefab, _heldObject.transform.position, Quaternion.identity);
			}
			if (!isLog)
			{
				_heldObject.AddComponent<SkippingStone>();
			}
			GameObject heldObject = _heldObject;
			Rigidbody heldRigidbody = _heldRigidbody;
			float originalDamping = _originalDamping;
			if ((Object)(object)Player.m_localPlayer != (Object)null)
			{
				_showHandItemsMethod?.Invoke(Player.m_localPlayer, new object[2] { false, true });
			}
			ClearState();
			((MonoBehaviour)this).StartCoroutine(DelayedLaunch(heldObject, heldRigidbody, dir, num7, originalDamping));
			Player localPlayer = Player.m_localPlayer;
			if (localPlayer != null)
			{
				((Character)localPlayer).Message((MessageType)1, isLog ? "YEET!" : "Tossed.", 0, (Sprite)null);
			}
		}

		private void OnGUI()
		{
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			if (_isCharging && _isHolding)
			{
				float num = ((MaxChargeTime.Value > 0f) ? (_chargeTime / MaxChargeTime.Value) : 1f);
				float num2 = (float)Screen.width / 2f;
				float num3 = (float)Screen.height / 2f;
				float num4 = 30f;
				float num5 = 8f;
				GUI.color = Color.Lerp(Color.yellow, Color.red, num);
				int num6 = 32;
				for (int i = 0; i < num6; i++)
				{
					float num7 = (float)i / (float)num6 * MathF.PI * 2f * num;
					float num8 = num2 + Mathf.Sin(num7) * num4 - num5 / 2f;
					float num9 = num3 - Mathf.Cos(num7) * num4 - num5 / 2f;
					GUI.DrawTexture(new Rect(num8, num9, num5, num5), (Texture)(object)Texture2D.whiteTexture);
				}
				GUI.color = Color.white;
			}
		}

		private void SetCollision(bool ignore, GameObject target = null)
		{
			GameObject val = target ?? _heldObject;
			if ((Object)(object)val == (Object)null || (Object)(object)Player.m_localPlayer == (Object)null)
			{
				return;
			}
			Collider[] componentsInChildren = val.GetComponentsInChildren<Collider>();
			Collider[] componentsInChildren2 = ((Component)Player.m_localPlayer).GetComponentsInChildren<Collider>();
			Collider[] array = componentsInChildren;
			foreach (Collider val2 in array)
			{
				Collider[] array2 = componentsInChildren2;
				foreach (Collider val3 in array2)
				{
					Physics.IgnoreCollision(val2, val3, ignore);
				}
			}
		}

		private void ClearState()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			_isHolding = false;
			_heldObject = null;
			_heldRigidbody = null;
			_heldRotation = Quaternion.identity;
			_rotationMode = false;
			_isHeldLog = false;
			_isCharging = false;
			_chargeTime = 0f;
			_justGrabbed = false;
		}

		private void CancelHold()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_heldObject == (Object)null)
			{
				ClearState();
				return;
			}
			Collider[] componentsInChildren = _heldObject.GetComponentsInChildren<Collider>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].enabled = true;
			}
			if ((Object)(object)_heldRigidbody != (Object)null)
			{
				_heldObject.transform.localScale = _originalScale;
				_heldRigidbody.isKinematic = false;
				_heldRigidbody.useGravity = true;
				_heldRigidbody.mass = _originalMass;
				_heldRigidbody.linearDamping = _originalDamping;
				SetCollision(ignore: false);
			}
			if ((Object)(object)Player.m_localPlayer != (Object)null)
			{
				_showHandItemsMethod?.Invoke(Player.m_localPlayer, new object[2] { false, true });
			}
			ClearState();
		}

		[IteratorStateMachine(typeof(<DelayedLaunch>d__61))]
		private IEnumerator DelayedLaunch(GameObject obj, Rigidbody rb, Vector3 dir, float force, float originalDamping)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <DelayedLaunch>d__61(0)
			{
				<>4__this = this,
				obj = obj,
				rb = rb,
				dir = dir,
				force = force,
				originalDamping = originalDamping
			};
		}
	}
	public class SkippingStone : MonoBehaviour
	{
		private Rigidbody rb;

		private int skipsRemaining = 5;

		private float lastSkipTime;

		private WaterVolume _waterVol;

		private int _waterLayer;

		private GameObject _splashPrefab;

		private void Start()
		{
			rb = ((Component)this).GetComponent<Rigidbody>();
			_waterLayer = LayerMask.NameToLayer("Water");
			ZNetScene instance = ZNetScene.instance;
			_splashPrefab = ((instance != null) ? instance.GetPrefab("vfx_water_hit") : null);
			Object.Destroy((Object)(object)this, 10f);
		}

		private void FixedUpdate()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)rb == (Object)null || skipsRemaining <= 0)
			{
				return;
			}
			float waterLevel = Floating.GetWaterLevel(((Component)this).transform.position, ref _waterVol);
			if (!(((Component)this).transform.position.y <= waterLevel) || !(Time.time - lastSkipTime > 0.2f))
			{
				return;
			}
			Vector3 linearVelocity = rb.linearVelocity;
			if (((Vector3)(ref linearVelocity)).magnitude > 5f)
			{
				Vector3 linearVelocity2 = rb.linearVelocity;
				float num = Mathf.Min(Mathf.Abs(linearVelocity2.y) * 0.5f + 2f, 8f);
				rb.linearVelocity = new Vector3(linearVelocity2.x, num, linearVelocity2.z);
				rb.AddForce(((Component)this).transform.forward * 2f, (ForceMode)2);
				skipsRemaining--;
				lastSkipTime = Time.time;
				if ((Object)(object)_splashPrefab != (Object)null)
				{
					Object.Instantiate<GameObject>(_splashPrefab, new Vector3(((Component)this).transform.position.x, waterLevel, ((Component)this).transform.position.z), Quaternion.identity);
				}
			}
			else
			{
				Object.Destroy((Object)(object)this);
			}
		}

		private void OnCollisionEnter(Collision collision)
		{
			if (skipsRemaining < 5 && collision.gameObject.layer != _waterLayer)
			{
				Object.Destroy((Object)(object)this);
			}
		}
	}
	public class ThrownProjectile : MonoBehaviour
	{
		private static readonly ManualLogSource _log = Logger.CreateLogSource("LogItemThrower");

		public float damage;

		private Rigidbody rb;

		private bool _hasHit;

		private GameObject _hitVfxPrefab;

		private void Start()
		{
			rb = ((Component)this).GetComponent<Rigidbody>();
			ZNetScene instance = ZNetScene.instance;
			_hitVfxPrefab = ((instance != null) ? instance.GetPrefab("vfx_clubhit") : null);
			Object.Destroy((Object)(object)this, 10f);
		}

		private void FixedUpdate()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0160: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			if (_hasHit || (Object)(object)rb == (Object)null)
			{
				return;
			}
			Collider[] array = Physics.OverlapSphere(((Component)this).transform.position, 0.8f);
			foreach (Collider val in array)
			{
				Character componentInParent = ((Component)val).GetComponentInParent<Character>();
				if (!((Object)(object)componentInParent == (Object)null) && !((Object)(object)componentInParent == (Object)(object)Player.m_localPlayer))
				{
					_hasHit = true;
					HitData val2 = new HitData();
					val2.m_damage.m_blunt = damage;
					val2.m_point = val.ClosestPoint(((Component)this).transform.position);
					Vector3 linearVelocity = rb.linearVelocity;
					val2.m_dir = ((Vector3)(ref linearVelocity)).normalized;
					val2.m_skill = (SkillType)3;
					val2.m_pushForce = LogItemThrower.LogPushForce.Value;
					val2.m_attacker = ((Character)Player.m_localPlayer).GetZDOID();
					componentInParent.Damage(val2);
					_log.LogInfo((object)$"Hit {((Object)componentInParent).name} for {val2.m_damage.m_blunt}");
					if ((Object)(object)DamageText.instance != (Object)null)
					{
						DamageText.instance.ShowText((TextType)0, val2.m_point, val2.m_damage.m_blunt, false);
					}
					if ((Object)(object)_hitVfxPrefab != (Object)null)
					{
						Object.Instantiate<GameObject>(_hitVfxPrefab, val2.m_point, Quaternion.identity);
					}
					ApplyAoe(val2.m_point, damage, componentInParent);
					Object.Destroy((Object)(object)this);
					break;
				}
			}
		}

		private void ApplyAoe(Vector3 point, float directDamage, Character directHit)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			Collider[] array = Physics.OverlapSphere(point, LogItemThrower.LogAoeRadius.Value);
			for (int i = 0; i < array.Length; i++)
			{
				Character componentInParent = ((Component)array[i]).GetComponentInParent<Character>();
				if (!((Object)(object)componentInParent == (Object)null) && !((Object)(object)componentInParent == (Object)(object)Player.m_localPlayer) && !((Object)(object)componentInParent == (Object)(object)directHit))
				{
					HitData val = new HitData();
					val.m_damage.m_blunt = directDamage * LogItemThrower.LogAoeDamageMultiplier.Value;
					val.m_point = point;
					Vector3 val2 = ((Component)componentInParent).transform.position - point;
					val.m_dir = ((Vector3)(ref val2)).normalized;
					val.m_skill = (SkillType)3;
					val.m_pushForce = LogItemThrower.LogPushForce.Value * 0.5f;
					val.m_attacker = ((Character)Player.m_localPlayer).GetZDOID();
					componentInParent.Damage(val);
					if ((Object)(object)DamageText.instance != (Object)null)
					{
						DamageText.instance.ShowText((TextType)0, val.m_point, val.m_damage.m_blunt, false);
					}
					if ((Object)(object)_hitVfxPrefab != (Object)null)
					{
						Object.Instantiate<GameObject>(_hitVfxPrefab, point, Quaternion.identity);
					}
				}
			}
		}
	}
}
namespace API
{
	public static class EpicMMOSystem_API
	{
		private enum API_State
		{
			NotReady,
			NotInstalled,
			Ready
		}

		public enum Attribut
		{
			Strength,
			Agility,
			Intellect,
			Body,
			Vigour,
			Special
		}

		private static API_State state;

		private static MethodInfo eGetLevel;

		private static MethodInfo eAddExp;

		private static MethodInfo eGetAttribute;

		private static MethodInfo eGetAttributeRusty;

		private static MethodInfo eSetSingleRate;

		public static int GetLevel()
		{
			int result = 0;
			Init();
			if (eGetLevel != null)
			{
				result = (int)eGetLevel.Invoke(null, null);
			}
			return result;
		}

		public static int GetAttribute(Attribut attribute)
		{
			int result = 0;
			Init();
			if (eGetAttribute != null)
			{
				result = (int)eGetAttribute.Invoke(null, new object[1] { attribute });
			}
			return result;
		}

		public static int GetAttributeRusty(string attribute)
		{
			int result = 0;
			Init();
			if (eGetAttributeRusty != null)
			{
				result = (int)eGetAttributeRusty.Invoke(null, new object[1] { attribute });
			}
			return result;
		}

		public static void AddExp(int value)
		{
			Init();
			eAddExp?.Invoke(null, new object[1] { value });
		}

		public static void SetSingleRate(float rate)
		{
			Init();
			eSetSingleRate?.Invoke(null, new object[1] { rate });
		}

		private static void Init()
		{
			API_State aPI_State = state;
			if ((uint)(aPI_State - 1) > 1u)
			{
				if (Type.GetType("EpicMMOSystem.EpicMMOSystem, EpicMMOSystem") == null)
				{
					state = API_State.NotInstalled;
					return;
				}
				state = API_State.Ready;
				Type? type = Type.GetType("API.EMMOS_API, EpicMMOSystem");
				eGetLevel = type.GetMethod("GetLevel", BindingFlags.Static | BindingFlags.Public);
				eAddExp = type.GetMethod("AddExp", BindingFlags.Static | BindingFlags.Public);
				eGetAttribute = type.GetMethod("GetAttribute", BindingFlags.Static | BindingFlags.Public);
				eGetAttributeRusty = type.GetMethod("GetAttribute", BindingFlags.Static | BindingFlags.Public);
				eSetSingleRate = type.GetMethod("SetSingleRate", BindingFlags.Static | BindingFlags.Public);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SkillManager
{
	[PublicAPI]
	internal class Skill
	{
		public static class LocalizationCache
		{
			private static readonly Dictionary<string, Localization> localizations = new Dictionary<string, Localization>();

			internal static void LocalizationPostfix(Localization __instance, string language)
			{
				Localization __instance2 = __instance;
				string key = Enumerable.FirstOrDefault<KeyValuePair<string, Localization>>(localizations, (KeyValuePair<string, Localization> l) => l.Value == __instance2).Key;
				if (key != null)
				{
					localizations.Remove(key);
				}
				if (!localizations.ContainsKey(language))
				{
					localizations.Add(language, __instance2);
				}
			}

			public static Localization ForLanguage(string? language = null)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Expected O, but got Unknown
				if (localizations.TryGetValue(language ?? PlayerPrefs.GetString("language", "English"), out Localization value))
				{
					return value;
				}
				value = new Localization();
				if (language != null)
				{
					value.SetupLanguage(language);
				}
				return value;
			}
		}

		[PublicAPI]
		public class LocalizeKey
		{
			private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

			public readonly string Key;

			public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

			public LocalizeKey(string key)
			{
				Key = key.Replace("$", "");
				keys.Add(this);
			}

			public void Alias(string alias)
			{
				Localizations.Clear();
				if (!alias.Contains("$"))
				{
					alias = "$" + alias;
				}
				Localizations["alias"] = alias;
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}

			public LocalizeKey English(string key)
			{
				return addForLang("English", key);
			}

			public LocalizeKey Swedish(string key)
			{
				return addForLang("Swedish", key);
			}

			public LocalizeKey French(string key)
			{
				return addForLang("French", key);
			}

			public LocalizeKey Italian(string key)
			{
				return addForLang("Italian", key);
			}

			public LocalizeKey German(string key)
			{
				return addForLang("German", key);
			}

			public LocalizeKey Spanish(string key)
			{
				return addForLang("Spanish", key);
			}

			public LocalizeKey Russian(string key)
			{
				return addForLang("Russian", key);
			}

			public LocalizeKey Romanian(string key)
			{
				return addForLang("Romanian", key);
			}

			public LocalizeKey Bulgarian(string key)
			{
				return addForLang("Bulgarian", key);
			}

			public LocalizeKey Macedonian(string key)
			{
				return addForLang("Macedonian", key);
			}

			public LocalizeKey Finnish(string key)
			{
				return addForLang("Finnish", key);
			}

			public LocalizeKey Danish(string key)
			{
				return addForLang("Danish", key);
			}

			public LocalizeKey Norwegian(string key)
			{
				return addForLang("Norwegian", key);
			}

			public LocalizeKey Icelandic(string key)
			{
				return addForLang("Icelandic", key);
			}

			public LocalizeKey Turkish(string key)
			{
				return addForLang("Turkish", key);
			}

			public LocalizeKey Lithuanian(string key)
			{
				return addForLang("Lithuanian", key);
			}

			public LocalizeKey Czech(string key)
			{
				return addForLang("Czech", key);
			}

			public LocalizeKey Hungarian(string key)
			{
				return addForLang("Hungarian", key);
			}

			public LocalizeKey Slovak(string key)
			{
				return addForLang("Slovak", key);
			}

			public LocalizeKey Polish(string key)
			{
				return addForLang("Polish", key);
			}

			public LocalizeKey Dutch(string key)
			{
				return addForLang("Dutch", key);
			}

			public LocalizeKey Portuguese_European(string key)
			{
				return addForLang("Portuguese_European", key);
			}

			public LocalizeKey Portuguese_Brazilian(string key)
			{
				return addForLang("Portuguese_Brazilian", key);
			}

			public LocalizeKey Chinese(string key)
			{
				return addForLang("Chinese", key);
			}

			public LocalizeKey Japanese(string key)
			{
				return addForLang("Japanese", key);
			}

			public LocalizeKey Korean(string key)
			{
				return addForLang("Korean", key);
			}

			public LocalizeKey Hindi(string key)
			{
				return addForLang("Hindi", key);
			}

			public LocalizeKey Thai(string key)
			{
				return addForLang("Thai", key);
			}

			public LocalizeKey Abenaki(string key)
			{
				return addForLang("Abenaki", key);
			}

			public LocalizeKey Croatian(string key)
			{
				return addForLang("Croatian", key);
			}

			public LocalizeKey Georgian(string key)
			{
				return addForLang("Georgian", key);
			}

			public LocalizeKey Greek(string key)
			{
				return addForLang("Greek", key);
			}

			public LocalizeKey Serbian(string key)
			{
				return addForLang("Serbian", key);
			}

			public LocalizeKey Ukrainian(string key)
			{
				return addForLang("Ukrainian", key);
			}

			private LocalizeKey addForLang(string lang, string value)
			{
				Localizations[lang] = value;
				if (Localization.instance.GetSelectedLanguage() == lang)
				{
					Localization.instance.AddWord(Key, value);
				}
				else if (lang == "English" && !Localization.instance.m_translations.ContainsKey(Key))
				{
					Localization.instance.AddWord(Key, value);
				}
				return this;
			}

			[HarmonyPriority(300)]
			internal static void AddLocalizedKeys(Localization __instance, string language)
			{
				foreach (LocalizeKey key in keys)
				{
					string value2;
					if (key.Localizations.TryGetValue(language, out string value) || key.Localizations.TryGetValue("English", out value))
					{
						__instance.AddWord(key.Key, value);
					}
					else if (key.Localizations.TryGetValue("alias", out value2))
					{
						__instance.AddWord(key.Key, Localization.instance.Localize(value2));
					}
				}
			}
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public string? Category;
		}

		[HarmonyPatch(typeof(Skills), "IsSkillValid")]
		private static class Patch_Skills_IsSkillValid
		{
			private static void Postfix(SkillType type, ref bool __result)
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				if (!__result && skills.ContainsKey(type))
				{
					__result = true;
				}
			}
		}

		private static readonly Dictionary<SkillType, Skill> skills;

		internal static readonly Dictionary<string, Skill> skillByName;

		private readonly string skillName;

		private readonly string internalSkillName;

		private readonly SkillDef skillDef;

		public readonly LocalizeKey Name;

		public readonly LocalizeKey Description;

		private float skillEffectFactor = 1f;

		private int skillLoss = 5;

		public bool Configurable;

		private static bool InitializedTerminal;

		private static Localization? _english;

		private static BaseUnityPlugin? _plugin;

		private static bool hasConfigSync;

		private static object? _configSync;

		public float SkillGainFactor
		{
			get
			{
				return skillDef.m_increseStep;
			}
			set
			{
				skillDef.m_increseStep = value;
				this.SkillGainFactorChanged?.Invoke(value);
			}
		}

		public float SkillEffectFactor
		{
			get
			{
				return skillEffectFactor;
			}
			set
			{
				skillEffectFactor = value;
				this.SkillEffectFactorChanged?.Invoke(value);
			}
		}

		public int SkillLoss
		{
			get
			{
				return skillLoss;
			}
			set
			{
				skillLoss = value;
				this.SkillLossChanged?.Invoke(value);
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Expected O, but got Unknown
				object obj = _plugin;
				if (obj == null)
				{
					BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)Enumerable.First(Assembly.GetExecutingAssembly().DefinedTypes, (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
					_plugin = val;
					obj = (object)val;
				}
				return (BaseUnityPlugin)obj;
			}
		}

		private static object? configSync
		{
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " SkillManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public event Action<float>? SkillGainFactorChanged;

		public event Action<float>? SkillEffectFactorChanged;

		public event Action<float>? SkillLossChanged;

		public Skill(string englishName, string icon)
			: this(englishName, loadSprite(icon, 64, 64))
		{
		}

		public Skill(string englishName, Sprite icon)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			SkillType val = fromName(englishName);
			string text = new Regex("[^a-zA-Z]").Replace(englishName, "_");
			skills[val] = this;
			skillByName[englishName] = this;
			skillDef = new SkillDef
			{
				m_description = "$skilldesc_" + text,
				m_icon = icon,
				m_increseStep = 1f,
				m_skill = val
			};
			internalSkillName = text;
			skillName = englishName;
			Name = new LocalizeKey("skill_" + ((object)(SkillType)(ref val)).ToString()).English(englishName);
			Description = new LocalizeKey("skilldesc_" + text);
		}

		public static SkillType fromName(string englishName)
		{
			return (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(englishName));
		}

		static Skill()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Expected O, but got Unknown
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Expected O, but got Unknown
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ab: Expected O, but got Unknown
			//IL_01ab: Expected O, but got Unknown
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01da: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Expected O, but got Unknown
			//IL_0214: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			skills = new Dictionary<SkillType, Skill>();
			skillByName = new Dictionary<string, Skill>();
			InitializedTerminal = false;
			hasConfigSync = true;
			Harmony val = new Harmony("org.bepinex.helpers.skillmanager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(FejdStartup), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_FejdStartup", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "GetSkillDef", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_GetSkillDef", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatRaiseSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatRaiseskill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "CheatResetSkill", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_CheatResetSkill", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizeKey), "AddLocalizedKeys", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Terminal), "InitTerminal", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal_Prefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Terminal_InitTerminal", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "SetupLanguage", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(LocalizationCache), "LocalizationPostfix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Skills), "OnDeath", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Prefix", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Skill), "Patch_Skills_OnDeath_Finalizer", (Type[])null, (Type[])null)), (HarmonyMethod)null);
		}

		private static void Patch_FejdStartup()
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Expected O, but got Unknown
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Expected O, but got Unknown
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			foreach (Skill skill in skills.Values)
			{
				if (skill.Configurable)
				{
					string key = skill.Name.Key;
					string group = new Regex("['[\"\\]]").Replace(english.Localize(key), "").Trim();
					string category = Localization.instance.Localize(key).Trim();
					ConfigEntry<float> skillGain = config(group, "Skill gain factor", skill.SkillGainFactor, new ConfigDescription("The rate at which you gain experience for the skill.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillGainFactor = skillGain.Value;
					skillGain.SettingChanged += delegate
					{
						skill.SkillGainFactor = skillGain.Value;
					};
					ConfigEntry<float> skillEffect = config(group, "Skill effect factor", skill.SkillEffectFactor, new ConfigDescription("The power of the skill, based on the default power.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.01f, 5f), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.SkillEffectFactor = skillEffect.Value;
					skillEffect.SettingChanged += delegate
					{
						skill.SkillEffectFactor = skillEffect.Value;
					};
					ConfigEntry<int> skillLoss = config(group, "Skill loss", skill.skillLoss, new ConfigDescription("How much experience to lose on death.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = category
						}
					}));
					skill.skillLoss = skillLoss.Value;
					skillLoss.SettingChanged += delegate
					{
						skill.skillLoss = skillLoss.Value;
					};
				}
			}
		}

		private static void Patch_Skills_GetSkillDef(ref SkillDef? __result, List<SkillDef> ___m_skills, SkillType type)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			if (__result == null)
			{
				SkillDef val = GetSkillDef(type);
				if (val != null)
				{
					___m_skills.Add(val);
					__result = val;
				}
			}
		}

		private static bool Patch_Skills_CheatRaiseskill(Skills __instance, string name, float value, Player ___m_player)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				SkillType current = key;
				Skill skill = skills[current];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					Skill skill2 = __instance.GetSkill(current);
					skill2.m_level += value;
					skill2.m_level = Mathf.Clamp(skill2.m_level, 0f, 100f);
					((Character)___m_player).Message((MessageType)1, "Skill increased " + Localization.instance.Localize("$skill_" + ((object)(SkillType)(ref current)).ToString()) + ": " + (int)skill2.m_level, 0, skill2.m_info.m_icon);
					Console.instance.Print("Skill " + skill.internalSkillName + " = " + skill2.m_level);
					return false;
				}
			}
			return true;
		}

		private static bool Patch_Skills_CheatResetSkill(Skills __instance, string name)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			foreach (SkillType key in skills.Keys)
			{
				Skill skill = skills[key];
				if (string.Equals(skill.internalSkillName, name, StringComparison.CurrentCultureIgnoreCase))
				{
					__instance.ResetSkill(key);
					Console.instance.Print("Skill " + skill.internalSkillName + " reset");
					return false;
				}
			}
			return true;
		}

		private static void Patch_Skills_OnDeath_Prefix(Skills __instance, ref Dictionary<SkillType, Skill>? __state)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				__state = new Dictionary<SkillType, Skill>();
			}
			foreach (KeyValuePair<SkillType, Skill> skill in skills)
			{
				if (__instance.m_skillData.TryGetValue(skill.Key, out var value))
				{
					__state[skill.Key] = value;
					if (skill.Value.skillLoss > 0)
					{
						Skill obj = value;
						obj.m_level -= value.m_level * (float)skill.Value.SkillLoss / 100f;
						value.m_accumulator = 0f;
					}
					__instance.m_skillData.Remove(skill.Key);
				}
			}
		}

		private static void Patch_Skills_OnDeath_Finalizer(Skills __instance, ref Dictionary<SkillType, Skill>? __state)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			if (__state == null)
			{
				return;
			}
			foreach (KeyValuePair<SkillType, Skill> item in __state)
			{
				__instance.m_skillData[item.Key] = item.Value;
			}
			__state = null;
		}

		private static void Patch_Terminal_InitTerminal_Prefix()
		{
			InitializedTerminal = Terminal.m_terminalInitialized;
		}

		private static void Patch_Terminal_InitTerminal()
		{
			if (!InitializedTerminal)
			{
				AddSkill(Terminal.commands["raiseskill"]);
				AddSkill(Terminal.commands["resetskill"]);
			}
			static void AddSkill(ConsoleCommand command)
			{
				//IL_001a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Expected O, but got Unknown
				ConsoleOptionsFetcher fetcher = command.m_tabOptionsFetcher;
				command.m_tabOptionsFetcher = (ConsoleOptionsFetcher)delegate
				{
					List<string> list = fetcher.Invoke();
					list.AddRange(Enumerable.Select(skills.Values, (Skill skill) => skill.internalSkillName));
					return list;
				};
			}
		}

		private static SkillDef? GetSkillDef(SkillType skillType)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (!skills.ContainsKey(skillType))
			{
				return null;
			}
			return skills[skillType].skillDef;
		}

		private static byte[] ReadEmbeddedFileBytes(string name)
		{
			using MemoryStream memoryStream = new MemoryStream();
			Assembly.GetExecutingAssembly().GetManifestResourceStream(Assembly.GetExecutingAssembly().GetName().Name + "." + name).CopyTo(memoryStream);
			return memoryStream.ToArray();
		}

		private static Texture2D loadTexture(string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_001f: Expected O, but got Unknown
			Texture2D val = new Texture2D(0, 0);
			ImageConversion.LoadImage(val, ReadEmbeddedFileBytes("icons." + name));
			return val;
		}

		private static Sprite loadSprite(string name, int width, int height)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			return Sprite.Create(loadTexture(name), new Rect(0f, 0f, (float)width, (float)height), Vector2.zero);
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, string description)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	[PublicAPI]
	internal static class SkillExtensions
	{
		public static float GetSkillFactor(this Character character, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return character.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static float GetSkillFactor(this Skills skills, string name)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return skills.GetSkillFactor(Skill.fromName(name)) * Skill.skillByName[name].SkillEffectFactor;
		}

		public static void RaiseSkill(this Character character, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			character.RaiseSkill(Skill.fromName(name), value);
		}

		public static void RaiseSkill(this Skills skill, string name, float value = 1f)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			skill.RaiseSkill(Skill.fromName(name), value);
		}

		public static void LowerSkill(this Character character, string name, float factor = 1f)
		{
			character.GetSkills().LowerSkill(name, factor);
		}

		public static void LowerSkill(this Skills skills, string name, float factor)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (factor > 0f && skills.m_skillData.TryGetValue(Skill.fromName(name), out var value))
			{
				Skill obj = value;
				obj.m_level -= value.m_level * factor;
				value.m_accumulator = 0f;
			}
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = Enumerable.First(configSyncs);
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!Enumerable.SequenceEqual(adminList.GetList(), CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = Enumerable.ToList(Enumerable.Where(ZNet.instance.GetPeers(), delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}));
							List<ZNetPeer> nonAdminPeer = Enumerable.ToList(Enumerable.Except(ZNet.instance.GetPeers(), adminPeer));
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(Enumerable.Select(configSync.allConfigs, (OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, Enumerable.ToArray(Enumerable.Concat(Enumerable.Concat(new object[1]
				{
					new ConfigurationManagerAttributes()
				}, ((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()), new SyncedConfigEntry<T>[1] { syncedEntry })));
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (Enumerable.Contains(Enumerable.Concat(Enumerable.Select(allCustomValues, (CustomSyncedValueBase v) => v.Identifier), new string[1] { "serverversion" }), customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(Enumerable.OrderByDescending(allCustomValues, (CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2