Changelog
0.1.5
- Fixed enchanted-ship restoration checks rejecting equivalent JSON or combat state changed after spawning.
- Verification still checks ship identity, rolled enchantments and socket data; live cooldown/shield state is preserved.
0.1.4
- Shortened in-game ship modifier tooltips to their effects, without modifier-name prefixes.
- Voyager modifiers now display as Voyager +X% health/stamina/Eitr regen. Effects and rolls unchanged.
0.1.1
- Added Crew's Covenant: hull immunity to player-attributed damage, normal weight and runestone support. Excludes Oden's Chosen.
- Blocked hits do not consume shields or alter combat timers. Enemy/environmental and unattributed damage remain unchanged.
0.1.0 — initial experimental release
- Added enchanting-table eligibility for packed Karve, Longship and Drakkar items, with Tool recipes and a dedicated effect pool.
- Added 18 ship enchantments, including extremely rare Njorn's Chosen/Oden's Chosen and three Voyager variants.
- Added ship-specific socket effects for all 27 Epic Loot shardstones; Queen improves passenger Eitr regeneration.
- Added ship-local sailing/handling effects, hull defenses/regeneration/reflection/shielding, horn procs, wisplight range, passenger effects and fishing bonuses.
- Added checksummed magic/socket/cooldown transfer with required-addon checks through PortableShips 0.12.0's optional integration API.
- Preserves native enchanting progression, socket counts/category/removal rules, augment recipes and supported runestones. Packed ships cannot be sacrificed.
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