Valheim
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Details

Latest version
0.7.0
Last Updated
First Uploaded
Downloads
279
Likes
0
Size
9.6MB
Dependants
ADDatHost Valheim hosting
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0.7.0

  • Added live internet radio using the free Radio Browser API, enabled by default without an API key or account.
  • Random station selection across Viking, Nordic folk, folk metal and pagan metal tags. F8 at the helm selects another station; broadcasters choose songs within their live programs.
  • Nearby listeners resolve the captain's station ID and connect directly to the broadcaster. One nearest radio ship per listener, existing spatial volume and 10–40 m attenuation; stream connections stop beyond 50 m or when the helm is released.
  • Added bounded MP3 streaming with NLayer 3.0.0 (MIT), background network/decoding work, two-second startup buffering, ICY metadata handling and reconnect backoff. Radio audio stays in memory and is not sent through Valheim RPCs.
  • Added live Radio.Enabled and Radio.Tags settings; disable radio to restore local OGG/F8 playlists and optional file sharing. Local boat music plays during buffering or outages when available.
  • MP3 streams only in this release; AAC/HLS stations are excluded. Clients may hear different delays or broadcaster advertisements; playback is not sample synchronized.
  • Verified radio lifecycle and buffer tests plus actual API discovery and decoding of CeltCast and Radio Skald streams. In-game audio and two-client validation remain manual checks.

0.6.1

  • Removed the 150 ms pause between chunks; up to 16 chunk requests stay in flight.
  • Added bounded upload queues, alternating listeners and out-of-order reception with missing-chunk retries.
  • Added live UploadLimitKBps configuration (64–4096 KiB/s), defaulting to 1024 KiB/s across all listeners.
  • Downloads time out after 22 seconds without progress; selection changes and disabling sharing discard pending work.
  • Kept the v1 wire format and existing disk cache; update both captain and listeners to benefit fully.
  • Verified 4 MiB in approximately 4.1 seconds at simulated 100 ms RTT, plus loss, reordering, two listeners and live rate changes. Real multiplayer speed is not yet measured.

0.6.0

  • Opt-in sharing of the captain's actual OGG recording through addressed routed RPCs.
  • Separate send/receive settings, compressed file limit and bounded disk cache.
  • Chunked downloads, SHA-256 integrity verification, timeout and stale-selection cancellation.
  • Cached recordings are reused and playback starts at an approximate shared position.
  • Local music remains the fallback when sharing is off or unavailable.
  • Verified with protocol and simulated transport tests; real two-client gameplay validation is still required.

0.5.0

  • Added a custom OGG Vorbis playlist in the tracks folder next to the DLL.
  • F8 at the helm cycles extra tracks by filename, then returns to the boat default.
  • Releasing and retaking the helm resets the selected track.
  • The captain's selection is shared through player ZDO state; audio files and playback timestamps are not transmitted.
  • Listeners missing a selected track fall back to their boat's default song.

0.4.1

  • Added full Russian and English documentation, installation instructions and troubleshooting.
  • Documented custom tracks, multiplayer limitations and music rights disclaimer.
  • Added the published mod page to package metadata.
  • Playback behavior is unchanged from 0.4.0.

0.4.0

  • Separate tracks for Raft, Karve, Longship and Drakkar.
  • Spatial playback while a ship's helm is occupied.
  • Live volume configuration.
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