0.3.2
- Remove line markers now clears A, B and all matching waypoints, including old duplicate waypoint numbers. Built track and stock remain.
- Duplicate waypoint errors now include the conflicting name and both positions.
- Protected independent lines whose full names contain colons from parent-line waypoint selection and cleanup.
0.3.1
- Moved the construction site and all route markers to the native Transport tab alongside Railroads parts.
- Fixed generated shrimp traps from RtDOcean stopping automatic route clearing.
- Kept container, portal and building protection.
- Existing 0.3.0 plans and bridge progress can continue without recalculation.
0.3.0
- Added automatic stone piers for crossings over water and deep terrain depressions.
- Bridge routes keep the shore-to-shore height instead of descending to the sea floor.
- Added pier materials to estimates and recoverable construction payments.
- Protected existing buildings below bridges and retained the original sea floor.
- Existing unfinished plans must be recalculated; completed track remains in place.
0.2.9
- Fixed wild chili and tomato plants from CookingAdditions stopping automatic construction as unrecognized objects.
- Kept container and building protection during route clearing.
0.2.8
- Added English localization, with Russian selected automatically when the game is set to Russian.
- Localized construction controls, build-menu entries, tooltips, progress messages and errors.
- Updated the description and setup instructions for the public beta.
0.2.7
- Improved terrain-aware planning for short routes.
- Added automatic ordering for waypoints named after their line.
- Improved continuation from existing track and added A/B marker removal.
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