Valheim
You are viewing a potentially older version of this package. View Latest Version
Install with App

Details

Date Uploaded
Downloads
201
Size
63KB
ADDatHost Valheim hosting
30% off

Railroads Automation

Plan a railway, supply the materials, and let construction take care of the rest.

Railroads Automation builds track between route markers using resources from a construction site's stockpile. It clears natural obstacles, prepares the ground, and lays track section by section.

Features

  • Route planning with a preview and material costs.
  • Automatic clearing of trees, stumps, bushes and rocks along the route.
  • Terrain grading and native Railroads curves and slopes.
  • Multiple independent lines sharing one stockpile.
  • Saved construction progress, pause and resume.
  • Connections to the open ends of existing track.
  • English and Russian, selected automatically from the game's language. Other languages use English.

Requirements

  • BepInEx for Valheim.
  • Railroads 0.2.2 or newer; checked with 0.2.3.
  • Jötunn 2.30.2 or newer.

Install with your mod manager. For manual installation, install the requirements and copy the plugins folder into BepInEx.

Getting started

  1. Equip a hammer and open the Railway Automation category. Build a Railway Construction Site, an A — Railway Start marker and a B — Railway End marker.
  2. Give both markers the same line name, such as NorthLine. Rotate A to point along the direction you want to build. To extend existing track, put A near its open end.
  3. Press E at the site, enter the same name and choose Select / create.
  4. Press Calculate to preview the route and see its material cost.
  5. Use Open stockpile or Alt+E at the site to add materials, then press Build.

Use Pause to stop a line. After moving its markers, pause and recalculate before continuing. Use the arrow buttons to switch between lines.

For more control, add up to 16 Railway Waypoints. Give them the line name for automatic order from A to B, or use NorthLine:1, NorthLine:2, etc. for a custom order. Use one naming style per line.

Remove A/B markers removes the selected line's endpoint markers and pauses its plan. Built track, the stockpile and waypoints stay in place. Marker materials are not refunded.

Configuration

Settings are in BepInEx/config/local.railroads.automation.cfg. Adjust construction speed, search limits, automatic clearing, terrain grading and track-bed width.

Current limitations

This is a beta for single-player/local worlds. Construction controls require the world host and site owner; remote multiplayer controls and dedicated-server operation are not supported.

Build in explored areas. Buildings and containers stop construction. Steep terrain, tight turns or occupied track junctions may need different marker positions or a manually placed switch. The planner does not guarantee a route across every landscape.

Construction runs while the world is open. Clearing and grading alter the route's surroundings; completed track remains after the site or markers are removed.

Thunderstore development is made possible with ads. Please consider making an exception to your adblock.