Decompiled source of Mineshafts v1.0.7
Mineshafts.dll
Decompiled 8 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using Mineshafts.Components; using Mineshafts.Configuration; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("Mineshafts")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.7.0")] [assembly: AssemblyInformationalVersion("1.0.7")] [assembly: AssemblyProduct("Mineshafts")] [assembly: AssemblyTitle("Mineshafts")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.7.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class ShaderReplacer : MonoBehaviour { [Tooltip("Use this Field For Normal Renderers")] [SerializeField] internal Renderer[] _renderers; private void OnEnable() { Renderer[] renderers = _renderers; for (int i = 0; i < renderers.Length; i++) { Material[] sharedMaterials = renderers[i].sharedMaterials; foreach (Material obj in sharedMaterials) { string name = ((Object)obj.shader).name; obj.shader = Shader.Find(name); } } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type) { Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T)) : base(configSync, identifier, typeof(T)) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val2 = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val2 != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val2, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc2.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private readonly HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Expected O, but got Unknown //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config2.SynchronizedConfig && config2.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config2 == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package2.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package2 = val; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type.GetGenericTypeDefinition())) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return "Mod " + DisplayName + " must not be installed."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return "Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + "."; } return "Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\n" + item.Key + " (Version: " + item.Value + ")"; } } } } } namespace Mineshafts { [BepInPlugin("GoldenJude_Mineshafts", "Mineshafts", "1.0.7")] public class Main : BaseUnityPlugin { public const string MODNAME = "Mineshafts"; public const string AUTHOR = "GoldenJude"; public const string GUID = "GoldenJude_Mineshafts"; public const string VERSION = "1.0.7"; public static ManualLogSource log; public static int gridSize = 3; public static int gridMaxHeight = Util.RoundToNearestGridPoint(7500f); public static int gridMinHeight = Util.RoundToNearestGridPoint(7000f); public static int roomTheme = 1024; public static string assetBundleName = "mineshafts"; public static string configName = "GoldenJude_Mineshafts_1.2.cfg"; public static Localization localizationInstance; private void Awake() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) log = ((BaseUnityPlugin)this).Logger; Assembly executingAssembly = Assembly.GetExecutingAssembly(); new Harmony("GoldenJude_Mineshafts").PatchAll(executingAssembly); ModConfig.Setup(); string[] files = Directory.GetFiles(Paths.ConfigPath, configName, SearchOption.AllDirectories); if (files.Any()) { ModConfig.configString.Value = File.ReadAllText(files.First()); return; } string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith("DefaultConfig.cfg")); using StreamReader streamReader = new StreamReader(executingAssembly.GetManifestResourceStream(name)); string text = streamReader.ReadToEnd(); ModConfig.configString.Value = text; File.WriteAllText(Path.Combine(Paths.ConfigPath, configName), text); } private void FixedUpdate() { TileManager.UpdateRequests(); } private void OnDestroy() { ((MonoBehaviour)this).StopAllCoroutines(); } } public static class ReferenceFixer { private static readonly string tempPrefix = "GJTEMP_"; private static string NameFromTemp(this GameObject temp) { return ((Object)temp).name.Split(new char[1] { '_' }, 2)[1]; } private static bool IsTemp(this GameObject go) { return ((Object)go).name.StartsWith(tempPrefix, StringComparison.Ordinal); } private static GameObject GetReplacement(this GameObject temp) { return ZNetScene.instance.GetPrefab(temp.NameFromTemp()); } public static void FixReferences(this GameObject go) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) Piece[] componentsInChildren = go.GetComponentsInChildren<Piece>(true); for (int i = 0; i < componentsInChildren.Length; i++) { EffectData[] effectPrefabs = componentsInChildren[i].m_placeEffect.m_effectPrefabs; foreach (EffectData val in effectPrefabs) { if ((Object)(object)val.m_prefab != (Object)null && val.m_prefab.IsTemp()) { val.m_prefab = val.m_prefab.GetReplacement(); } } } Destructible[] componentsInChildren2 = go.GetComponentsInChildren<Destructible>(true); foreach (Destructible val2 in componentsInChildren2) { EffectData[] effectPrefabs = val2.m_hitEffect.m_effectPrefabs; foreach (EffectData val3 in effectPrefabs) { if ((Object)(object)val3.m_prefab != (Object)null && val3.m_prefab.IsTemp()) { val3.m_prefab = val3.m_prefab.GetReplacement(); } } effectPrefabs = val2.m_destroyedEffect.m_effectPrefabs; foreach (EffectData val4 in effectPrefabs) { if ((Object)(object)val4.m_prefab != (Object)null && val4.m_prefab.IsTemp()) { val4.m_prefab = val4.m_prefab.GetReplacement(); } } if ((Object)(object)val2.m_spawnWhenDestroyed != (Object)null && val2.m_spawnWhenDestroyed.IsTemp()) { val2.m_spawnWhenDestroyed = val2.m_spawnWhenDestroyed.GetReplacement(); } } Container[] componentsInChildren3 = go.GetComponentsInChildren<Container>(true); foreach (Container val5 in componentsInChildren3) { List<DropData> list = new List<DropData>(); for (int k = 0; k < val5.m_defaultItems.m_drops.Count; k++) { DropData val6 = val5.m_defaultItems.m_drops[k]; GameObject item = (GameObject)(val6.m_item.IsTemp() ? ((object)val6.m_item.GetReplacement()) : ((object)val6.m_item)); DropData val7 = default(DropData); val7.m_item = item; val7.m_stackMin = val6.m_stackMin; val7.m_stackMax = val6.m_stackMax; val7.m_weight = val6.m_weight; DropData item2 = val7; list.Add(item2); } val5.m_defaultItems.m_drops = list; } SpawnArea[] componentsInChildren4 = go.GetComponentsInChildren<SpawnArea>(true); for (int i = 0; i < componentsInChildren4.Length; i++) { foreach (SpawnData prefab in componentsInChildren4[i].m_prefabs) { if (prefab.m_prefab.IsTemp()) { prefab.m_prefab = prefab.m_prefab.GetReplacement(); } } } } } public static class TileManager { private static List<MineTile> activeTiles = new List<MineTile>(); private static Queue<MineTile> singleUpdateQueue = new Queue<MineTile>(); private static Queue<MineTile> updateNearQueue = new Queue<MineTile>(); private static Queue<Vector3> placementQueue = new Queue<Vector3>(); public static int maximumBatchSize = 10; public static void RequestUpdateAll() { singleUpdateQueue.Clear(); activeTiles.ForEach(delegate(MineTile t) { singleUpdateQueue.Enqueue(t); }); } public static void RequestPlacement(Vector3 tileToPlace) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) placementQueue.Enqueue(tileToPlace); } public static void RequestNearUpdate(MineTile tileToUpdate) { updateNearQueue.Enqueue(tileToUpdate); } public static void RegisterTile(MineTile tile) { if (!activeTiles.Contains(tile)) { activeTiles.Add(tile); } } public static void UnegisterTile(MineTile tile) { activeTiles.Remove(tile); } public static void UpdateRequests() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (updateNearQueue.Count > 0) { MineTile mineTile = updateNearQueue.Dequeue(); if (Object.op_Implicit((Object)(object)mineTile) || (Object)(object)mineTile != (Object)null) { mineTile.UpdateNear(); } } if (singleUpdateQueue.Count > 0) { MineTile mineTile2 = singleUpdateQueue.Dequeue(); if (Object.op_Implicit((Object)(object)mineTile2) || (Object)(object)mineTile2 != (Object)null) { mineTile2.UpdateAdjacency(); } } if (placementQueue.Count > 0) { Util.InstantiateTileOnGrid(placementQueue.Dequeue()); } } } public static class Util { public static AssetBundle LoadBundle(string bundleName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); return AssetBundle.LoadFromStream(executingAssembly.GetManifestResourceStream(executingAssembly.GetName().Name + ".Resources." + bundleName)); } public static float GetRandomNumberForPosition(Vector3 position, float minNumber, float maxNumber) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) State state = Random.state; Random.InitState(WorldGenerator.instance.GetSeed() + StringExtensionMethods.GetStableHashCode($"{position.x}{position.y - (float)GetInitialHeight()}{position.z}")); float result = Random.Range(minNumber, maxNumber); Random.state = state; return result; } public static DamageModifiers GetPickaxeOnlyDamageMods() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) DamageModifiers result = default(DamageModifiers); result.m_blunt = (DamageModifier)3; result.m_chop = (DamageModifier)3; result.m_fire = (DamageModifier)3; result.m_frost = (DamageModifier)3; result.m_lightning = (DamageModifier)3; result.m_pickaxe = (DamageModifier)0; result.m_pierce = (DamageModifier)3; result.m_poison = (DamageModifier)3; result.m_slash = (DamageModifier)3; result.m_spirit = (DamageModifier)3; return result; } public static int GetInitialHeight() { return RoundToNearestGridPoint((Main.gridMinHeight + Main.gridMaxHeight) / 2); } public static GameObject InstantiateTileOnGrid(Vector3 position) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) Vector3 position2 = ConvertVector3ToGridAligned(position); if (!IsPosWithinGridConstraints(position2)) { return null; } if ((Object)(object)GetTilesInArea(position2).Find((MineTile tile) => SameTile(((Component)tile).transform.position, position)) != (Object)null) { return null; } return InstantiateOnGrid(ZNetScene.instance.GetPrefab("MS_MineTile"), position2); } public static GameObject InstantiateOnGrid(GameObject go, Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ConvertVector3ToGridAligned(position); return Object.Instantiate<GameObject>(go, val, Quaternion.identity); } public static bool IsPosWithinGridConstraints(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (position.y > (float)Main.gridMinHeight) { return position.y < (float)Main.gridMaxHeight; } return false; } public static Vector3 ConvertVector3ToGridAligned(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) return new Vector3((float)RoundToNearestGridPoint(position.x), (float)RoundToNearestGridPoint(position.y), (float)RoundToNearestGridPoint(position.z)); } public static int RoundToNearestGridPoint(float sample) { return (int)Mathf.Round(sample / (float)Main.gridSize) * Main.gridSize; } public static void AlignTransformToGrid(Transform t) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) t.position = ConvertVector3ToGridAligned(t.position); } public static List<MineTile> GetTilesInArea(Vector3 position, int tileReach = 2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) List<Collider> list = Physics.OverlapBox(position, Vector3.one * (float)(Main.gridSize / 2 * tileReach), Quaternion.identity, -1, (QueryTriggerInteraction)2).ToList(); List<MineTile> list2 = new List<MineTile>(); foreach (Collider item in list) { MineTile component = ((Component)((Component)item).gameObject.transform.root).gameObject.GetComponent<MineTile>(); if (!((Object)(object)component == (Object)null) && !list2.Contains(component)) { list2.Add(component); } } return list2; } public static bool SameTile(Vector3 a, Vector3 b) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (RoundToNearestGridPoint(a.x) == RoundToNearestGridPoint(b.x) && RoundToNearestGridPoint(a.z) == RoundToNearestGridPoint(b.z) && RoundToNearestGridPoint(a.y) == RoundToNearestGridPoint(b.y)) { return true; } return false; } } } namespace Mineshafts.Patches { [HarmonyPatch(typeof(EnvMan), "Awake")] public static class AddEnv { public static void Postfix() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) EnvSetup val = EnvMan.instance.m_environments.Find((EnvSetup x) => x.m_name == "Crypt").Clone(); val.m_name = "MS_mine"; Color val2 = default(Color); ColorUtility.TryParseHtmlString("#333333", ref val2); val.m_isColdAtNight = true; val.m_isCold = true; val.m_ambColorDay = val2; val.m_ambColorNight = val2; val.m_fogColorDay = val2; val.m_fogColorEvening = val2; val.m_fogColorMorning = val2; val.m_fogColorNight = val2; val.m_fogColorSunDay = val2; val.m_fogColorSunEvening = val2; val.m_fogColorSunNight = val2; val.m_sunColorDay = val2; val.m_sunColorEvening = val2; val.m_sunColorMorning = val2; val.m_sunColorNight = val2; EnvMan.instance.m_environments.Add(val); } } [HarmonyPatch(typeof(ZoneSystem), "SetupLocations")] public static class AddLocation { public static void Prefix(ZoneSystem __instance) { //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) string msLocationsName = "MS_Locations"; List<GameObject> list = Resources.FindObjectsOfTypeAll<GameObject>().ToList(); if ((Object)(object)list.Find((GameObject go) => string.Equals(((Object)go).name, msLocationsName, StringComparison.Ordinal)) == (Object)null) { AssetBundle obj = Util.LoadBundle(Main.assetBundleName); GameObject obj2 = obj.LoadAsset<GameObject>(msLocationsName); Transform val = list.Find((GameObject go) => string.Equals(((Object)go).name, "_Locations", StringComparison.Ordinal)).transform.Find("Meadows"); GameObject obj3 = Object.Instantiate<GameObject>(obj2, val); obj3.FixReferences(); obj3.GetComponentInChildren<DungeonGenerator>(true).m_themes = (Theme)Main.roomTheme; obj.Unload(false); } __instance.m_locations.Add(new ZoneLocation { m_enable = true, m_prefabName = "MS_D_AbandonedMineshaft", m_biome = (Biome)Enum.GetValues(typeof(Biome)).Cast<int>().Sum(), m_biomeArea = (BiomeArea)3, m_quantity = 50, m_minDistanceFromSimilar = 512f, m_randomRotation = false, m_maxTerrainDelta = 2f, m_minAltitude = 10f, m_maxAltitude = 1000f }); } } [HarmonyPatch(typeof(DungeonDB), "SetupRooms")] public static class AddRooms { private static void Prefix(DungeonDB __instance) { //IL_014b: Unknown result type (might be due to invalid IL or missing references) string MS_Rooms = "MS_Rooms"; List<string> list = new List<string> { "MS_R_start", "MS_R_cap", "MS_R_room_1", "MS_R_room_2", "MS_R_room_3", "MS_R_room_4", "MS_R_tunnel_1", "MS_R_excavation_1", "MS_R_excavation_2", "MS_R_stairwell_1", "MS_R_stairwell_2" }; List<GameObject> list2 = Resources.FindObjectsOfTypeAll<GameObject>().ToList(); if (!((Object)(object)list2.Find((GameObject go) => string.Equals(((Object)go).name, MS_Rooms, StringComparison.Ordinal)) == (Object)null)) { return; } AssetBundle val = Util.LoadBundle(Main.assetBundleName); val.LoadAsset<GameObject>(MS_Rooms); Transform transform = list2.Find((GameObject go) => string.Equals(((Object)go).name, "_Rooms", StringComparison.Ordinal)).transform; foreach (string item in list) { if ((Object)(object)transform.Find(item) == (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val.LoadAsset<GameObject>(item), transform); obj.FixReferences(); ((Object)obj).name = Utils.GetPrefabName(obj); obj.GetComponent<Room>().m_theme = (Theme)Main.roomTheme; } } val.Unload(false); } } [HarmonyPatch(typeof(Player), "UpdatePlacementGhost")] public static class AllowBuildingInMines { public static void Prefix(Player __instance) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) GameObject placementGhost = __instance.m_placementGhost; if (!((Object)(object)placementGhost == (Object)null)) { Piece component = placementGhost.GetComponent<Piece>(); float y = placementGhost.transform.position.y; if (y > (float)Main.gridMinHeight && y < (float)Main.gridMaxHeight) { component.m_allowedInDungeons = true; } } } } [HarmonyPatch(typeof(DungeonGenerator), "Generate")] [HarmonyPatch(new Type[] { typeof(SpawnMode) })] [HarmonyPatch(new Type[] { typeof(int), typeof(SpawnMode) })] internal static class DungeonGenerate { private static void Prefix(DungeonGenerator __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if (((Object)((Component)__instance).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal)) { Transform transform = ((Component)__instance).transform; Util.AlignTransformToGrid(transform); transform.position = new Vector3(transform.position.x, (float)Util.GetInitialHeight(), transform.position.z); __instance.m_minRooms = ModConfig.AbandonedMineshaft.rooms; __instance.m_maxRooms = ModConfig.AbandonedMineshaft.rooms; } } } [HarmonyPatch(typeof(FejdStartup), "Start")] public static class GetLocalizationInstance { private static void Postfix() { Main.localizationInstance = Localization.instance; } } [HarmonyPatch(typeof(Attack), "AddHitPoint")] public static class MineWallHitAdjustment { public static void Postfix(List<HitPoint> list) { List<string> sideWallNames = new List<string> { "northern", "eastern", "southern", "western" }; string floorName = "floor"; string text = "ceiling"; IEnumerable<string> allWallsNames = sideWallNames.Concat(new string[2] { floorName, text }); List<HitPoint> hitWalls = list.FindAll(delegate(HitPoint hit) { IEnumerable<string> source = allWallsNames; GameObject go4 = hit.go; return source.Contains((go4 != null) ? ((Object)go4).name : null); }); List<HitPoint> list2 = list.FindAll(delegate(HitPoint hit) { List<string> list4 = sideWallNames; GameObject go3 = hit.go; return list4.Contains((go3 != null) ? ((Object)go3).name : null); }); HitPoint val = hitWalls.Find(delegate(HitPoint hit) { GameObject go2 = hit.go; return ((go2 != null) ? ((Object)go2).name : null) == floorName; }); if (list2.Count > 0 && val != null) { hitWalls.RemoveAll(delegate(HitPoint hit) { List<string> list3 = sideWallNames; GameObject go = hit.go; return list3.Contains((go != null) ? ((Object)go).name : null); }); list.RemoveAll((HitPoint hit) => hitWalls.Contains(hit)); } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDbAwake { public static void Postfix(ObjectDB __instance) { AssetBundle val = Util.LoadBundle(Main.assetBundleName); if ((Object)(object)ZNetScene.instance != (Object)null) { ZNetScene instance = ZNetScene.instance; List<string> obj = new List<string> { "MS_MineTile", "MS_Entrance", "MS_FX_Tile_Destroyed", "MS_FX_Tile_Hit", "MS_chest_T1", "MS_chest_T2", "MS_bonepile", "MS_woodstairs", "MS_woodstairs_damaged", "MS_woodwall_2x1", "MS_woodwall_2x1_damaged", "MS_woodwall_2x2", "MS_woodwall_2x2_damaged", "MS_woodwall_2x4", "MS_woodwall_2x4_damaged" }; List<string> list = new List<string> { "MS_Entrance" }; List<GameObject> pieces = instance.GetPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces; foreach (string item in obj) { GameObject prefab = val.GetPrefab(item); prefab.FixReferences(); instance.AddPrefab(prefab); if (list.Contains(item)) { pieces.AddPiece(prefab); } } ModConfig.PieceRecipes.ForEach(delegate(PieceRecipeConfig r) { r.Apply(); }); } val.Unload(false); ModConfig.Localization.InsertLocalization(); } private static GameObject GetPrefab(this AssetBundle bundle, string prefabName) { return bundle.LoadAsset<GameObject>(prefabName); } private static void AddItem(this ObjectDB db, GameObject item) { GameObject item2 = item; if (!db.m_items.Exists((GameObject i) => string.Equals(((Object)i).name, ((Object)item2).name, StringComparison.Ordinal))) { db.m_items.Add(item2); } if (!db.m_itemByHash.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)item2).name))) { db.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)item2).name), item2); } } private static void AddPrefab(this ZNetScene zns, GameObject prefab) { GameObject prefab2 = prefab; if (!zns.m_prefabs.Exists((GameObject p) => string.Equals(((Object)p).name, ((Object)prefab2).name, StringComparison.Ordinal))) { zns.m_prefabs.Add(prefab2); } if (!zns.m_namedPrefabs.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name))) { zns.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name), prefab2); } } private static void AddPiece(this List<GameObject> hammerPieces, GameObject piece) { GameObject piece2 = piece; if (!hammerPieces.Exists((GameObject _piece) => string.Equals(((Object)_piece).name, ((Object)piece2).name, StringComparison.Ordinal))) { hammerPieces.Add(piece2); } } } [HarmonyPatch(typeof(ZLog), "Log")] public static class PreventEnvSpam { public static bool Prefix(object o) { string a = o.ToString(); if (string.Equals(a, "Setting forced environment MS_mine", StringComparison.Ordinal) || string.Equals(a, "Setting forced environment ", StringComparison.Ordinal)) { return false; } return true; } } [HarmonyPatch(typeof(Pathfinding), "BuildTile")] public static class RaisePathfindingHeightLimit { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = instructions.ToList(); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && string.Equals(list[i].operand.ToString(), "6000", StringComparison.Ordinal)) { list[i].operand = 10000f; } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(DungeonGenerator), "SetupAvailableRooms")] internal static class SetupAvailableRooms { public static void Postfix(DungeonGenerator __instance) { if (((Object)((Component)((Component)__instance).transform.root).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal)) { DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => !((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal)); } else { DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => ((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal)); } } } } namespace Mineshafts.Configuration { public class AbandonedMineshaftConfig { public int quantity { get; set; } = 50; public int min_spacing { get; set; } = 512; public int rooms { get; set; } = 30; public void Apply() { if (!((Object)(object)ZoneSystem.instance == (Object)null)) { ZoneLocation val = ZoneSystem.instance.m_locations.Find((ZoneLocation loc) => loc.m_prefabName == "MS_D_AbandonedMineshaft"); if (val != null) { val.m_quantity = quantity; val.m_minDistanceFromSimilar = min_spacing; } } } } public static class ConfigParser { public static Dictionary<string, Dictionary<string, object>> Parse(string str) { string[] array = str.Split(new string[3] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries); Dictionary<string, Dictionary<string, object>> dictionary = new Dictionary<string, Dictionary<string, object>>(); string key = string.Empty; string[] array2 = array; foreach (string obj in array2) { bool flag = true; List<char> list = new List<char>(); string text = obj; foreach (char c in text) { if (c == '"') { flag = !flag; } if (!(char.IsWhiteSpace(c) && flag) && c != '"') { list.Add(c); } } string text2 = new string(list.ToArray()); if (text2.Length == 0 || text2.StartsWith("#", StringComparison.Ordinal)) { continue; } if (text2.IndexOf('[') != -1 && text2.IndexOf('=') == -1) { key = text2.Trim('[', ']'); dictionary.Add(key, new Dictionary<string, object>()); continue; } string[] array3 = text2.Split(new char[1] { '=' }); if (array3.Length == 2) { string key2 = array3[0]; object value = array3[1]; if (array3[1].IndexOf('[') != -1) { value = array3[1].Trim('[', ']').Split(new char[1] { ',' }); } dictionary[key][key2] = value; } } return dictionary; } public static T ToObject<T>(Dictionary<string, object> parsedCfg) where T : class { T val = (T)Activator.CreateInstance(typeof(T)); foreach (KeyValuePair<string, object> item in parsedCfg) { PropertyInfo property = val.GetType().GetProperty(item.Key); if (property == null) { Main.log.LogWarning((object)$"property {item.Key} is invalid for {typeof(T)}, check your config"); continue; } object obj = item.Value; if (property.PropertyType == typeof(int)) { obj = int.Parse(obj.ToString()); } if (property.PropertyType == typeof(string)) { obj = obj.ToString(); } if (property.PropertyType == typeof(bool)) { obj = bool.Parse(obj.ToString()); } if (property.PropertyType == typeof(List<string>)) { obj = ((string[])obj).ToList(); } if (property.PropertyType == typeof(List<int>)) { obj = ((string[])obj).Select((string v) => int.Parse(v)).ToList(); } property.SetValue(val, obj); } return val; } } public class DropConfig { public List<string> biomes { get; set; } = new List<string>(); public int min_pickaxe_tier { get; set; } public string prefab { get; set; } = string.Empty; public int chance { get; set; } public int min { get; set; } public int max { get; set; } public DropTable ToDropTable() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown return new DropTable { m_dropChance = (float)chance / 100f, m_dropMin = 1, m_dropMax = 1, m_oneOfEach = false, m_drops = new List<DropData> { new DropData { m_item = ZNetScene.instance.GetPrefab(prefab), m_stackMin = min, m_stackMax = max, m_weight = 100f } } }; } } public class GeneralConfig { public int stone_health { get; set; } = 100; public int min_pickaxe_tier { get; set; } } public class LocalizationConfig { public string entrance_name { get; set; } = "Mineshaft entrance"; public void InsertLocalization() { if (Main.localizationInstance != null) { Main.localizationInstance.m_translations.Remove("MS_entrance"); Main.localizationInstance.m_translations.Add("MS_entrance", entrance_name); } } } public static class ModConfig { public static ConfigSync sync = new ConfigSync("GoldenJude_Mineshafts") { DisplayName = "Mineshafts", CurrentVersion = "1.0.7", MinimumRequiredVersion = "1.0.7", IsLocked = true }; public static CustomSyncedValue<string> configString = new CustomSyncedValue<string>(sync, "Mineshafts"); public static FileSystemWatcher fsw = new FileSystemWatcher { Path = Paths.ConfigPath, IncludeSubdirectories = true, EnableRaisingEvents = true }; public static GeneralConfig General { get; set; } = new GeneralConfig(); public static AbandonedMineshaftConfig AbandonedMineshaft { get; set; } = new AbandonedMineshaftConfig(); public static List<PieceRecipeConfig> PieceRecipes { get; set; } = new List<PieceRecipeConfig>(); public static LocalizationConfig Localization { get; set; } = new LocalizationConfig(); public static List<DropConfig> drops { get; set; } = new List<DropConfig>(); public static void Setup() { configString.ValueChanged += delegate { LoadConfigs(); Localization.InsertLocalization(); TileManager.RequestUpdateAll(); PieceRecipes.ForEach(delegate(PieceRecipeConfig r) { r.Apply(); }); AbandonedMineshaft.Apply(); }; fsw.Changed += delegate(object sender, FileSystemEventArgs e) { if (sync.IsSourceOfTruth && Path.GetFileName(e.FullPath) == Main.configName) { CustomSyncedValue<string> customSyncedValue = configString; string value = (configString.Value = File.ReadAllText(e.FullPath)); customSyncedValue.Value = value; } }; } public static void LoadConfigs() { LoadGeneralConfig(); LoadAbandonedMineshaft(); LoadRecipes(); LoadLocalization(); LoadDropConfigs(); } private static void LoadGeneralConfig() { General = ConfigParser.ToObject<GeneralConfig>(ConfigParser.Parse(configString.Value)["general"]); } private static void LoadLocalization() { Localization = ConfigParser.ToObject<LocalizationConfig>(ConfigParser.Parse(configString.Value)["localization"]); } private static void LoadDropConfigs() { drops = (from pair in ConfigParser.Parse(configString.Value) where pair.Key.StartsWith("drop", StringComparison.OrdinalIgnoreCase) select pair into drop select ConfigParser.ToObject<DropConfig>(drop.Value)).ToList(); } private static void LoadRecipes() { PieceRecipes = (from pair in ConfigParser.Parse(configString.Value) where pair.Key.StartsWith("recipe_piece", StringComparison.OrdinalIgnoreCase) select pair into pieceRec select ConfigParser.ToObject<PieceRecipeConfig>(pieceRec.Value)).ToList(); } private static void LoadAbandonedMineshaft() { AbandonedMineshaft = ConfigParser.ToObject<AbandonedMineshaftConfig>(ConfigParser.Parse(configString.Value)["abandoned_mineshaft"]); } public static List<DropConfig> GetDropsForBiome(string biome, bool includeGlobal = true) { string biome2 = biome; List<DropConfig> list = drops.FindAll((DropConfig drops) => drops.biomes.Contains(biome2)); if (includeGlobal) { list.AddRange(drops.FindAll((DropConfig vein) => vein.biomes.Contains("Global"))); } return list; } } public class PieceRecipeConfig { public string piece { get; set; } = string.Empty; public List<string> items { get; set; } = new List<string>(); public bool recover { get; set; } public Requirement[] CreateRequirements() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown List<Requirement> list = new List<Requirement>(); ZNetScene instance = ZNetScene.instance; if ((Object)(object)instance == (Object)null) { return list.ToArray(); } try { for (int i = 0; i < items.Count; i += 2) { GameObject prefab = instance.GetPrefab(items[i]); ItemDrop val = ((prefab != null) ? prefab.GetComponent<ItemDrop>() : null); if (!((Object)(object)val == (Object)null)) { int amount = int.Parse(items[i + 1]); Requirement item = new Requirement { m_resItem = val, m_amount = amount, m_recover = recover }; list.Add(item); } } return list.ToArray(); } catch (Exception ex) { Main.log.LogError((object)("error caught while attemptint to create recipe for piece " + piece + ", the recipe will be empty")); Main.log.LogError((object)ex.Message); list.Clear(); } return list.ToArray(); } public void Apply() { ZNetScene instance = ZNetScene.instance; if ((Object)(object)instance == (Object)null) { return; } GameObject prefab = instance.GetPrefab(piece); Piece val = ((prefab != null) ? prefab.GetComponent<Piece>() : null); if ((Object)(object)val == (Object)null) { return; } Requirement[] resources = (val.m_resources = CreateRequirements()); GameObject prefab2 = instance.GetPrefab("Hammer"); ItemDrop val2 = ((prefab2 != null) ? prefab2.GetComponent<ItemDrop>() : null); if (!((Object)(object)val2 != (Object)null)) { return; } PieceTable buildPieces = val2.m_itemData.m_shared.m_buildPieces; object obj; if (buildPieces == null) { obj = null; } else { List<GameObject> pieces = buildPieces.m_pieces; if (pieces == null) { obj = null; } else { GameObject? obj2 = pieces.Find((GameObject p) => string.Equals(((Object)p).name, piece, StringComparison.Ordinal)); obj = ((obj2 != null) ? obj2.GetComponent<Piece>() : null); } } Piece val3 = (Piece)obj; if ((Object)(object)val3 != (Object)null) { val3.m_resources = resources; } } } public class VeinConfig { public List<string> biomes { get; set; } = new List<string>(); public int weight { get; set; } public int min_pickaxe_tier { get; set; } public string color { get; set; } = "#ffffff"; public string emission_color { get; set; } = "#000000"; public bool metallic { get; set; } public int shine { get; set; } public string drop { get; set; } = string.Empty; public int drop_min { get; set; } public int drop_max { get; set; } } } namespace Mineshafts.Components { public class MineEntrance : MonoBehaviour { public bool alwaysAlign; private void OnEnable() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (((Component)this).transform.position.y >= (float)Main.gridMinHeight || alwaysAlign) { Align(); } } public void Align() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; float groundHeight = ZoneSystem.instance.GetGroundHeight(((Component)this).transform.position); Vector3 position = transform.position; position.y = groundHeight; transform.position = position; } } public class MineExit : MonoBehaviour { public bool alwaysAlign; public bool spawnEntryTile; public ZNetView znv; private void Start() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (((Component)this).transform.position.y < (float)Main.gridMinHeight || alwaysAlign) { Align(); if (spawnEntryTile && (Object)(object)znv != (Object)null && znv.IsValid() && znv.IsOwner()) { TryPlaceEntryTile(); } } } public void Align() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; Vector3 position = transform.position; position.y = Util.GetInitialHeight(); transform.position = position; Util.AlignTransformToGrid(transform); } public void TryPlaceEntryTile() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; int initialHeight = Util.GetInitialHeight(); TileManager.RequestPlacement(new Vector3(transform.position.x, (float)initialHeight, transform.position.z)); } } public class MineTile : MonoBehaviour { public ZNetView znview; public bool northAdjacent; public bool westAdjacent; public bool southAdjacent; public bool eastAdjacent; public bool upAdjacent; public bool downAdjacent; public bool m_firstFrame = true; [Header("mining hitboxes")] public MineTileDestructible northMiningHitbox; public MineTileDestructible eastMiningHitbox; public MineTileDestructible southMiningHitbox; public MineTileDestructible westMiningHitbox; public MineTileDestructible upMiningHitbox; public MineTileDestructible downMiningHitbox; [Header("walls")] public GameObject northWall; public GameObject eastWall; public GameObject southWall; public GameObject westWall; public GameObject ceilingWall; public GameObject floorWall; [Header("effects")] public List<GameObject> onDestroyEffects = new List<GameObject>(); public List<GameObject> onHitEffects = new List<GameObject>(); private bool updatedThisFrame; public List<GameObject> AllWalls => new List<GameObject> { northWall, eastWall, southWall, westWall, ceilingWall, floorWall }; public void LateUpdate() { updatedThisFrame = false; } public void Awake() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) znview = ((Component)this).GetComponent<ZNetView>(); m_firstFrame = false; Util.AlignTransformToGrid(((Component)this).transform); ((Component)this).transform.eulerAngles = Vector3.zero; } public void Start() { TileManager.RegisterTile(this); TileManager.RequestNearUpdate(this); } public void OnDestroy() { TileManager.UnegisterTile(this); } public Biome GetBiome() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return WorldGenerator.instance.GetBiome(((Component)this).transform.position); } public void UpdateNear() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Util.GetTilesInArea(((Component)this).transform.position, 3).ForEach(delegate(MineTile tile) { tile.UpdateAdjacency(); }); } public void UpdateAdjacency() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) if (updatedThisFrame) { return; } updatedThisFrame = true; Transform thisTile = ((Component)this).transform; _ = ((Component)this).gameObject; Util.AlignTransformToGrid(((Component)this).transform); List<MineTile> tilesInArea = Util.GetTilesInArea(((Component)this).transform.position); if (Object.op_Implicit((Object)(object)tilesInArea.Find((MineTile s) => ((Component)s).transform.position.x == thisTile.position.x && ((Component)s).transform.position.y == thisTile.position.y && ((Component)s).transform.position.z == thisTile.position.y && (Object)(object)s != (Object)(object)this))) { Object.Destroy((Object)(object)thisTile); return; } northAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z > thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; eastAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x > thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; southAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z < thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; westAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x < thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; upAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y > thisTile.position.y) != (Object)null; downAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y < thisTile.position.y) != (Object)null; if (northAdjacent) { ((Component)northMiningHitbox).gameObject.SetActive(false); } else { ((Component)northMiningHitbox).gameObject.SetActive(true); } if (eastAdjacent) { ((Component)eastMiningHitbox).gameObject.SetActive(false); } else { ((Component)eastMiningHitbox).gameObject.SetActive(true); } if (southAdjacent) { ((Component)southMiningHitbox).gameObject.SetActive(false); } else { ((Component)southMiningHitbox).gameObject.SetActive(true); } if (westAdjacent) { ((Component)westMiningHitbox).gameObject.SetActive(false); } else { ((Component)westMiningHitbox).gameObject.SetActive(true); } if (upAdjacent) { ((Component)upMiningHitbox).gameObject.SetActive(false); } else { ((Component)upMiningHitbox).gameObject.SetActive(true); } if (downAdjacent) { ((Component)downMiningHitbox).gameObject.SetActive(false); } else { ((Component)downMiningHitbox).gameObject.SetActive(true); } UpdateVisuals(); } public void UpdateVisuals() { AllWalls.ForEach(delegate(GameObject wall) { if (wall != null) { wall.SetActive(true); } }); if (northAdjacent) { northWall.SetActive(false); } if (eastAdjacent) { eastWall.SetActive(false); } if (southAdjacent) { southWall.SetActive(false); } if (westAdjacent) { westWall.SetActive(false); } if (upAdjacent) { ceilingWall.SetActive(false); } if (downAdjacent) { floorWall.SetActive(false); } _ = ((Component)this).transform; } } public class MineTileDestructible : MonoBehaviour, IDestructible { public string zdoName = string.Empty; public MineTile parentTile; private string DamageRpcString => "damage_" + zdoName; private string HealthZdoString => "health_" + zdoName; public void Awake() { if (Object.op_Implicit((Object)(object)parentTile.znview) && parentTile.znview.GetZDO() != null) { parentTile.znview.Register<HitData>(DamageRpcString, (Action<long, HitData>)RPC_Damage); } } public void Damage(HitData hit) { if (!parentTile.m_firstFrame && parentTile.znview.IsValid()) { parentTile.znview.InvokeRPC(DamageRpcString, new object[1] { hit }); } } private void RPC_Damage(long sender, HitData hit) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing referen