Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Mineshafts v1.0.7
Mineshafts.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using Mineshafts.Components; using Mineshafts.Configuration; using ServerSync; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyCompany("Mineshafts")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.7.0")] [assembly: AssemblyInformationalVersion("1.0.7")] [assembly: AssemblyProduct("Mineshafts")] [assembly: AssemblyTitle("Mineshafts")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.7.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class ShaderReplacer : MonoBehaviour { [Tooltip("Use this Field For Normal Renderers")] [SerializeField] internal Renderer[] _renderers; private void OnEnable() { Renderer[] renderers = _renderers; for (int i = 0; i < renderers.Length; i++) { Material[] sharedMaterials = renderers[i].sharedMaterials; foreach (Material obj in sharedMaterials) { string name = ((Object)obj.shader).name; obj.shader = Shader.Find(name); } } } } namespace ServerSync { [PublicAPI] public abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] public class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } public abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type) { Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] public sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T)) : base(configSync, identifier, typeof(T)) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] public class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> list = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false); SendAdmin(list, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPriority(800)] [HarmonyPrefix] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0073: Unknown result type (might be due to invalid IL or missing references) if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend != 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val2 = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val2 != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val2, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> list = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { list.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); list.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)methodInfo == null) ? ((object)val.Contains(rpc2.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2] { val, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section; public string key; public Type type; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected; public string received; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private readonly HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0051; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (num) { return !lockExempt; } goto IL_0051; IL_0051: return false; } set { forceConfigLocking = value; } } public bool IsAdmin { get { if (!lockExempt) { return isSourceOfTruth; } return true; } } public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Expected O, but got Unknown //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { MemoryStream stream = new MemoryStream(package.ReadByteArray()); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } if (!configSync.IsSourceOfTruth && config2.SynchronizedConfig && config2.LocalBaseValue != null) { if (!configSync.IsLocked) { if (config2 == configSync.lockedConfig) { return lockExempt; } return true; } return false; } return true; } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage val = new ZPackage(); val.Write((byte)2); val.Write(packageIdentifier); val.Write(fragment); val.Write(fragments); val.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(val); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] array = package2.GetArray(); if (array != null && array.LongLength > 10000) { ZPackage val = new ZPackage(); val.Write((byte)4); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal)) { deflateStream.Write(array, 0, array.Length); } val.Write(memoryStream.ToArray()); package2 = val; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { if (!type.IsEnum) { return type; } return Enum.GetUnderlyingType(type); } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type.GetGenericTypeDefinition())) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] public class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { string text = minimumRequiredVersion; if (text == null) { if (!ModRequired) { return "0.0.0"; } text = CurrentVersion; } return text; } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return num && flag; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return "Mod " + DisplayName + " must not be installed."; } if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion))) { return "Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + "."; } return "Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + "."; } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { if (rpc != null) { return ErrorServer(rpc); } return ErrorClient(); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { ZRpc rpc2 = rpc; return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + ".")); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; for (int i = 0; i < array2.Length; i++) { Debug.LogWarning((object)array2[i].Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + ".")); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Invalid comparison between Unknown and I4 if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\n" + item.Key + " (Version: " + item.Value + ")"; } } } } } namespace Mineshafts { [BepInPlugin("GoldenJude_Mineshafts", "Mineshafts", "1.0.7")] public class Main : BaseUnityPlugin { public const string MODNAME = "Mineshafts"; public const string AUTHOR = "GoldenJude"; public const string GUID = "GoldenJude_Mineshafts"; public const string VERSION = "1.0.7"; public static ManualLogSource log; public static int gridSize = 3; public static int gridMaxHeight = Util.RoundToNearestGridPoint(7500f); public static int gridMinHeight = Util.RoundToNearestGridPoint(7000f); public static int roomTheme = 1024; public static string assetBundleName = "mineshafts"; public static string configName = "GoldenJude_Mineshafts_1.2.cfg"; public static Localization localizationInstance; private void Awake() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) log = ((BaseUnityPlugin)this).Logger; Assembly executingAssembly = Assembly.GetExecutingAssembly(); new Harmony("GoldenJude_Mineshafts").PatchAll(executingAssembly); ModConfig.Setup(); string[] files = Directory.GetFiles(Paths.ConfigPath, configName, SearchOption.AllDirectories); if (files.Any()) { ModConfig.configString.Value = File.ReadAllText(files.First()); return; } string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith("DefaultConfig.cfg")); using StreamReader streamReader = new StreamReader(executingAssembly.GetManifestResourceStream(name)); string text = streamReader.ReadToEnd(); ModConfig.configString.Value = text; File.WriteAllText(Path.Combine(Paths.ConfigPath, configName), text); } private void FixedUpdate() { TileManager.UpdateRequests(); } private void OnDestroy() { ((MonoBehaviour)this).StopAllCoroutines(); } } public static class ReferenceFixer { private static readonly string tempPrefix = "GJTEMP_"; private static string NameFromTemp(this GameObject temp) { return ((Object)temp).name.Split(new char[1] { '_' }, 2)[1]; } private static bool IsTemp(this GameObject go) { return ((Object)go).name.StartsWith(tempPrefix, StringComparison.Ordinal); } private static GameObject GetReplacement(this GameObject temp) { return ZNetScene.instance.GetPrefab(temp.NameFromTemp()); } public static void FixReferences(this GameObject go) { //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0195: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01a3: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_01f5: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) Piece[] componentsInChildren = go.GetComponentsInChildren<Piece>(true); for (int i = 0; i < componentsInChildren.Length; i++) { EffectData[] effectPrefabs = componentsInChildren[i].m_placeEffect.m_effectPrefabs; foreach (EffectData val in effectPrefabs) { if ((Object)(object)val.m_prefab != (Object)null && val.m_prefab.IsTemp()) { val.m_prefab = val.m_prefab.GetReplacement(); } } } Destructible[] componentsInChildren2 = go.GetComponentsInChildren<Destructible>(true); foreach (Destructible val2 in componentsInChildren2) { EffectData[] effectPrefabs = val2.m_hitEffect.m_effectPrefabs; foreach (EffectData val3 in effectPrefabs) { if ((Object)(object)val3.m_prefab != (Object)null && val3.m_prefab.IsTemp()) { val3.m_prefab = val3.m_prefab.GetReplacement(); } } effectPrefabs = val2.m_destroyedEffect.m_effectPrefabs; foreach (EffectData val4 in effectPrefabs) { if ((Object)(object)val4.m_prefab != (Object)null && val4.m_prefab.IsTemp()) { val4.m_prefab = val4.m_prefab.GetReplacement(); } } if ((Object)(object)val2.m_spawnWhenDestroyed != (Object)null && val2.m_spawnWhenDestroyed.IsTemp()) { val2.m_spawnWhenDestroyed = val2.m_spawnWhenDestroyed.GetReplacement(); } } Container[] componentsInChildren3 = go.GetComponentsInChildren<Container>(true); foreach (Container val5 in componentsInChildren3) { List<DropData> list = new List<DropData>(); for (int k = 0; k < val5.m_defaultItems.m_drops.Count; k++) { DropData val6 = val5.m_defaultItems.m_drops[k]; GameObject item = (GameObject)(val6.m_item.IsTemp() ? ((object)val6.m_item.GetReplacement()) : ((object)val6.m_item)); DropData val7 = default(DropData); val7.m_item = item; val7.m_stackMin = val6.m_stackMin; val7.m_stackMax = val6.m_stackMax; val7.m_weight = val6.m_weight; DropData item2 = val7; list.Add(item2); } val5.m_defaultItems.m_drops = list; } SpawnArea[] componentsInChildren4 = go.GetComponentsInChildren<SpawnArea>(true); for (int i = 0; i < componentsInChildren4.Length; i++) { foreach (SpawnData prefab in componentsInChildren4[i].m_prefabs) { if (prefab.m_prefab.IsTemp()) { prefab.m_prefab = prefab.m_prefab.GetReplacement(); } } } } } public static class TileManager { private static List<MineTile> activeTiles = new List<MineTile>(); private static Queue<MineTile> singleUpdateQueue = new Queue<MineTile>(); private static Queue<MineTile> updateNearQueue = new Queue<MineTile>(); private static Queue<Vector3> placementQueue = new Queue<Vector3>(); public static int maximumBatchSize = 10; public static void RequestUpdateAll() { singleUpdateQueue.Clear(); activeTiles.ForEach(delegate(MineTile t) { singleUpdateQueue.Enqueue(t); }); } public static void RequestPlacement(Vector3 tileToPlace) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) placementQueue.Enqueue(tileToPlace); } public static void RequestNearUpdate(MineTile tileToUpdate) { updateNearQueue.Enqueue(tileToUpdate); } public static void RegisterTile(MineTile tile) { if (!activeTiles.Contains(tile)) { activeTiles.Add(tile); } } public static void UnegisterTile(MineTile tile) { activeTiles.Remove(tile); } public static void UpdateRequests() { //IL_0070: Unknown result type (might be due to invalid IL or missing references) if (updateNearQueue.Count > 0) { MineTile mineTile = updateNearQueue.Dequeue(); if (Object.op_Implicit((Object)(object)mineTile) || (Object)(object)mineTile != (Object)null) { mineTile.UpdateNear(); } } if (singleUpdateQueue.Count > 0) { MineTile mineTile2 = singleUpdateQueue.Dequeue(); if (Object.op_Implicit((Object)(object)mineTile2) || (Object)(object)mineTile2 != (Object)null) { mineTile2.UpdateAdjacency(); } } if (placementQueue.Count > 0) { Util.InstantiateTileOnGrid(placementQueue.Dequeue()); } } } public static class Util { public static AssetBundle LoadBundle(string bundleName) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); return AssetBundle.LoadFromStream(executingAssembly.GetManifestResourceStream(executingAssembly.GetName().Name + ".Resources." + bundleName)); } public static float GetRandomNumberForPosition(Vector3 position, float minNumber, float maxNumber) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) State state = Random.state; Random.InitState(WorldGenerator.instance.GetSeed() + StringExtensionMethods.GetStableHashCode($"{position.x}{position.y - (float)GetInitialHeight()}{position.z}")); float result = Random.Range(minNumber, maxNumber); Random.state = state; return result; } public static DamageModifiers GetPickaxeOnlyDamageMods() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) DamageModifiers result = default(DamageModifiers); result.m_blunt = (DamageModifier)3; result.m_chop = (DamageModifier)3; result.m_fire = (DamageModifier)3; result.m_frost = (DamageModifier)3; result.m_lightning = (DamageModifier)3; result.m_pickaxe = (DamageModifier)0; result.m_pierce = (DamageModifier)3; result.m_poison = (DamageModifier)3; result.m_slash = (DamageModifier)3; result.m_spirit = (DamageModifier)3; return result; } public static int GetInitialHeight() { return RoundToNearestGridPoint((Main.gridMinHeight + Main.gridMaxHeight) / 2); } public static GameObject InstantiateTileOnGrid(Vector3 position) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) Vector3 position2 = ConvertVector3ToGridAligned(position); if (!IsPosWithinGridConstraints(position2)) { return null; } if ((Object)(object)GetTilesInArea(position2).Find((MineTile tile) => SameTile(((Component)tile).transform.position, position)) != (Object)null) { return null; } return InstantiateOnGrid(ZNetScene.instance.GetPrefab("MS_MineTile"), position2); } public static GameObject InstantiateOnGrid(GameObject go, Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) Vector3 val = ConvertVector3ToGridAligned(position); return Object.Instantiate<GameObject>(go, val, Quaternion.identity); } public static bool IsPosWithinGridConstraints(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (position.y > (float)Main.gridMinHeight) { return position.y < (float)Main.gridMaxHeight; } return false; } public static Vector3 ConvertVector3ToGridAligned(Vector3 position) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) return new Vector3((float)RoundToNearestGridPoint(position.x), (float)RoundToNearestGridPoint(position.y), (float)RoundToNearestGridPoint(position.z)); } public static int RoundToNearestGridPoint(float sample) { return (int)Mathf.Round(sample / (float)Main.gridSize) * Main.gridSize; } public static void AlignTransformToGrid(Transform t) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) t.position = ConvertVector3ToGridAligned(t.position); } public static List<MineTile> GetTilesInArea(Vector3 position, int tileReach = 2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) List<Collider> list = Physics.OverlapBox(position, Vector3.one * (float)(Main.gridSize / 2 * tileReach), Quaternion.identity, -1, (QueryTriggerInteraction)2).ToList(); List<MineTile> list2 = new List<MineTile>(); foreach (Collider item in list) { MineTile component = ((Component)((Component)item).gameObject.transform.root).gameObject.GetComponent<MineTile>(); if (!((Object)(object)component == (Object)null) && !list2.Contains(component)) { list2.Add(component); } } return list2; } public static bool SameTile(Vector3 a, Vector3 b) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (RoundToNearestGridPoint(a.x) == RoundToNearestGridPoint(b.x) && RoundToNearestGridPoint(a.z) == RoundToNearestGridPoint(b.z) && RoundToNearestGridPoint(a.y) == RoundToNearestGridPoint(b.y)) { return true; } return false; } } } namespace Mineshafts.Patches { [HarmonyPatch(typeof(EnvMan), "Awake")] public static class AddEnv { public static void Postfix() { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) EnvSetup val = EnvMan.instance.m_environments.Find((EnvSetup x) => x.m_name == "Crypt").Clone(); val.m_name = "MS_mine"; Color val2 = default(Color); ColorUtility.TryParseHtmlString("#333333", ref val2); val.m_isColdAtNight = true; val.m_isCold = true; val.m_ambColorDay = val2; val.m_ambColorNight = val2; val.m_fogColorDay = val2; val.m_fogColorEvening = val2; val.m_fogColorMorning = val2; val.m_fogColorNight = val2; val.m_fogColorSunDay = val2; val.m_fogColorSunEvening = val2; val.m_fogColorSunNight = val2; val.m_sunColorDay = val2; val.m_sunColorEvening = val2; val.m_sunColorMorning = val2; val.m_sunColorNight = val2; EnvMan.instance.m_environments.Add(val); } } [HarmonyPatch(typeof(ZoneSystem), "SetupLocations")] public static class AddLocation { public static void Prefix(ZoneSystem __instance) { //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) string msLocationsName = "MS_Locations"; List<GameObject> list = Resources.FindObjectsOfTypeAll<GameObject>().ToList(); if ((Object)(object)list.Find((GameObject go) => string.Equals(((Object)go).name, msLocationsName, StringComparison.Ordinal)) == (Object)null) { AssetBundle obj = Util.LoadBundle(Main.assetBundleName); GameObject obj2 = obj.LoadAsset<GameObject>(msLocationsName); Transform val = list.Find((GameObject go) => string.Equals(((Object)go).name, "_Locations", StringComparison.Ordinal)).transform.Find("Meadows"); GameObject obj3 = Object.Instantiate<GameObject>(obj2, val); obj3.FixReferences(); obj3.GetComponentInChildren<DungeonGenerator>(true).m_themes = (Theme)Main.roomTheme; obj.Unload(false); } __instance.m_locations.Add(new ZoneLocation { m_enable = true, m_prefabName = "MS_D_AbandonedMineshaft", m_biome = (Biome)Enum.GetValues(typeof(Biome)).Cast<int>().Sum(), m_biomeArea = (BiomeArea)3, m_quantity = 50, m_minDistanceFromSimilar = 512f, m_randomRotation = false, m_maxTerrainDelta = 2f, m_minAltitude = 10f, m_maxAltitude = 1000f }); } } [HarmonyPatch(typeof(DungeonDB), "SetupRooms")] public static class AddRooms { private static void Prefix(DungeonDB __instance) { //IL_014b: Unknown result type (might be due to invalid IL or missing references) string MS_Rooms = "MS_Rooms"; List<string> list = new List<string> { "MS_R_start", "MS_R_cap", "MS_R_room_1", "MS_R_room_2", "MS_R_room_3", "MS_R_room_4", "MS_R_tunnel_1", "MS_R_excavation_1", "MS_R_excavation_2", "MS_R_stairwell_1", "MS_R_stairwell_2" }; List<GameObject> list2 = Resources.FindObjectsOfTypeAll<GameObject>().ToList(); if (!((Object)(object)list2.Find((GameObject go) => string.Equals(((Object)go).name, MS_Rooms, StringComparison.Ordinal)) == (Object)null)) { return; } AssetBundle val = Util.LoadBundle(Main.assetBundleName); val.LoadAsset<GameObject>(MS_Rooms); Transform transform = list2.Find((GameObject go) => string.Equals(((Object)go).name, "_Rooms", StringComparison.Ordinal)).transform; foreach (string item in list) { if ((Object)(object)transform.Find(item) == (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val.LoadAsset<GameObject>(item), transform); obj.FixReferences(); ((Object)obj).name = Utils.GetPrefabName(obj); obj.GetComponent<Room>().m_theme = (Theme)Main.roomTheme; } } val.Unload(false); } } [HarmonyPatch(typeof(Player), "UpdatePlacementGhost")] public static class AllowBuildingInMines { public static void Prefix(Player __instance) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) GameObject placementGhost = __instance.m_placementGhost; if (!((Object)(object)placementGhost == (Object)null)) { Piece component = placementGhost.GetComponent<Piece>(); float y = placementGhost.transform.position.y; if (y > (float)Main.gridMinHeight && y < (float)Main.gridMaxHeight) { component.m_allowedInDungeons = true; } } } } [HarmonyPatch(typeof(DungeonGenerator), "Generate")] [HarmonyPatch(new Type[] { typeof(SpawnMode) })] [HarmonyPatch(new Type[] { typeof(int), typeof(SpawnMode) })] internal static class DungeonGenerate { private static void Prefix(DungeonGenerator __instance) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) if (((Object)((Component)__instance).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal)) { Transform transform = ((Component)__instance).transform; Util.AlignTransformToGrid(transform); transform.position = new Vector3(transform.position.x, (float)Util.GetInitialHeight(), transform.position.z); __instance.m_minRooms = ModConfig.AbandonedMineshaft.rooms; __instance.m_maxRooms = ModConfig.AbandonedMineshaft.rooms; } } } [HarmonyPatch(typeof(FejdStartup), "Start")] public static class GetLocalizationInstance { private static void Postfix() { Main.localizationInstance = Localization.instance; } } [HarmonyPatch(typeof(Attack), "AddHitPoint")] public static class MineWallHitAdjustment { public static void Postfix(List<HitPoint> list) { List<string> sideWallNames = new List<string> { "northern", "eastern", "southern", "western" }; string floorName = "floor"; string text = "ceiling"; IEnumerable<string> allWallsNames = sideWallNames.Concat(new string[2] { floorName, text }); List<HitPoint> hitWalls = list.FindAll(delegate(HitPoint hit) { IEnumerable<string> source = allWallsNames; GameObject go4 = hit.go; return source.Contains((go4 != null) ? ((Object)go4).name : null); }); List<HitPoint> list2 = list.FindAll(delegate(HitPoint hit) { List<string> list4 = sideWallNames; GameObject go3 = hit.go; return list4.Contains((go3 != null) ? ((Object)go3).name : null); }); HitPoint val = hitWalls.Find(delegate(HitPoint hit) { GameObject go2 = hit.go; return ((go2 != null) ? ((Object)go2).name : null) == floorName; }); if (list2.Count > 0 && val != null) { hitWalls.RemoveAll(delegate(HitPoint hit) { List<string> list3 = sideWallNames; GameObject go = hit.go; return list3.Contains((go != null) ? ((Object)go).name : null); }); list.RemoveAll((HitPoint hit) => hitWalls.Contains(hit)); } } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDbAwake { public static void Postfix(ObjectDB __instance) { AssetBundle val = Util.LoadBundle(Main.assetBundleName); if ((Object)(object)ZNetScene.instance != (Object)null) { ZNetScene instance = ZNetScene.instance; List<string> obj = new List<string> { "MS_MineTile", "MS_Entrance", "MS_FX_Tile_Destroyed", "MS_FX_Tile_Hit", "MS_chest_T1", "MS_chest_T2", "MS_bonepile", "MS_woodstairs", "MS_woodstairs_damaged", "MS_woodwall_2x1", "MS_woodwall_2x1_damaged", "MS_woodwall_2x2", "MS_woodwall_2x2_damaged", "MS_woodwall_2x4", "MS_woodwall_2x4_damaged" }; List<string> list = new List<string> { "MS_Entrance" }; List<GameObject> pieces = instance.GetPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces; foreach (string item in obj) { GameObject prefab = val.GetPrefab(item); prefab.FixReferences(); instance.AddPrefab(prefab); if (list.Contains(item)) { pieces.AddPiece(prefab); } } ModConfig.PieceRecipes.ForEach(delegate(PieceRecipeConfig r) { r.Apply(); }); } val.Unload(false); ModConfig.Localization.InsertLocalization(); } private static GameObject GetPrefab(this AssetBundle bundle, string prefabName) { return bundle.LoadAsset<GameObject>(prefabName); } private static void AddItem(this ObjectDB db, GameObject item) { GameObject item2 = item; if (!db.m_items.Exists((GameObject i) => string.Equals(((Object)i).name, ((Object)item2).name, StringComparison.Ordinal))) { db.m_items.Add(item2); } if (!db.m_itemByHash.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)item2).name))) { db.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)item2).name), item2); } } private static void AddPrefab(this ZNetScene zns, GameObject prefab) { GameObject prefab2 = prefab; if (!zns.m_prefabs.Exists((GameObject p) => string.Equals(((Object)p).name, ((Object)prefab2).name, StringComparison.Ordinal))) { zns.m_prefabs.Add(prefab2); } if (!zns.m_namedPrefabs.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name))) { zns.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name), prefab2); } } private static void AddPiece(this List<GameObject> hammerPieces, GameObject piece) { GameObject piece2 = piece; if (!hammerPieces.Exists((GameObject _piece) => string.Equals(((Object)_piece).name, ((Object)piece2).name, StringComparison.Ordinal))) { hammerPieces.Add(piece2); } } } [HarmonyPatch(typeof(ZLog), "Log")] public static class PreventEnvSpam { public static bool Prefix(object o) { string a = o.ToString(); if (string.Equals(a, "Setting forced environment MS_mine", StringComparison.Ordinal) || string.Equals(a, "Setting forced environment ", StringComparison.Ordinal)) { return false; } return true; } } [HarmonyPatch(typeof(Pathfinding), "BuildTile")] public static class RaisePathfindingHeightLimit { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = instructions.ToList(); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && string.Equals(list[i].operand.ToString(), "6000", StringComparison.Ordinal)) { list[i].operand = 10000f; } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(DungeonGenerator), "SetupAvailableRooms")] internal static class SetupAvailableRooms { public static void Postfix(DungeonGenerator __instance) { if (((Object)((Component)((Component)__instance).transform.root).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal)) { DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => !((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal)); } else { DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => ((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal)); } } } } namespace Mineshafts.Configuration { public class AbandonedMineshaftConfig { public int quantity { get; set; } = 50; public int min_spacing { get; set; } = 512; public int rooms { get; set; } = 30; public void Apply() { if (!((Object)(object)ZoneSystem.instance == (Object)null)) { ZoneLocation val = ZoneSystem.instance.m_locations.Find((ZoneLocation loc) => loc.m_prefabName == "MS_D_AbandonedMineshaft"); if (val != null) { val.m_quantity = quantity; val.m_minDistanceFromSimilar = min_spacing; } } } } public static class ConfigParser { public static Dictionary<string, Dictionary<string, object>> Parse(string str) { string[] array = str.Split(new string[3] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries); Dictionary<string, Dictionary<string, object>> dictionary = new Dictionary<string, Dictionary<string, object>>(); string key = string.Empty; string[] array2 = array; foreach (string obj in array2) { bool flag = true; List<char> list = new List<char>(); string text = obj; foreach (char c in text) { if (c == '"') { flag = !flag; } if (!(char.IsWhiteSpace(c) && flag) && c != '"') { list.Add(c); } } string text2 = new string(list.ToArray()); if (text2.Length == 0 || text2.StartsWith("#", StringComparison.Ordinal)) { continue; } if (text2.IndexOf('[') != -1 && text2.IndexOf('=') == -1) { key = text2.Trim('[', ']'); dictionary.Add(key, new Dictionary<string, object>()); continue; } string[] array3 = text2.Split(new char[1] { '=' }); if (array3.Length == 2) { string key2 = array3[0]; object value = array3[1]; if (array3[1].IndexOf('[') != -1) { value = array3[1].Trim('[', ']').Split(new char[1] { ',' }); } dictionary[key][key2] = value; } } return dictionary; } public static T ToObject<T>(Dictionary<string, object> parsedCfg) where T : class { T val = (T)Activator.CreateInstance(typeof(T)); foreach (KeyValuePair<string, object> item in parsedCfg) { PropertyInfo property = val.GetType().GetProperty(item.Key); if (property == null) { Main.log.LogWarning((object)$"property {item.Key} is invalid for {typeof(T)}, check your config"); continue; } object obj = item.Value; if (property.PropertyType == typeof(int)) { obj = int.Parse(obj.ToString()); } if (property.PropertyType == typeof(string)) { obj = obj.ToString(); } if (property.PropertyType == typeof(bool)) { obj = bool.Parse(obj.ToString()); } if (property.PropertyType == typeof(List<string>)) { obj = ((string[])obj).ToList(); } if (property.PropertyType == typeof(List<int>)) { obj = ((string[])obj).Select((string v) => int.Parse(v)).ToList(); } property.SetValue(val, obj); } return val; } } public class DropConfig { public List<string> biomes { get; set; } = new List<string>(); public int min_pickaxe_tier { get; set; } public string prefab { get; set; } = string.Empty; public int chance { get; set; } public int min { get; set; } public int max { get; set; } public DropTable ToDropTable() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown return new DropTable { m_dropChance = (float)chance / 100f, m_dropMin = 1, m_dropMax = 1, m_oneOfEach = false, m_drops = new List<DropData> { new DropData { m_item = ZNetScene.instance.GetPrefab(prefab), m_stackMin = min, m_stackMax = max, m_weight = 100f } } }; } } public class GeneralConfig { public int stone_health { get; set; } = 100; public int min_pickaxe_tier { get; set; } } public class LocalizationConfig { public string entrance_name { get; set; } = "Mineshaft entrance"; public void InsertLocalization() { if (Main.localizationInstance != null) { Main.localizationInstance.m_translations.Remove("MS_entrance"); Main.localizationInstance.m_translations.Add("MS_entrance", entrance_name); } } } public static class ModConfig { public static ConfigSync sync = new ConfigSync("GoldenJude_Mineshafts") { DisplayName = "Mineshafts", CurrentVersion = "1.0.7", MinimumRequiredVersion = "1.0.7", IsLocked = true }; public static CustomSyncedValue<string> configString = new CustomSyncedValue<string>(sync, "Mineshafts"); public static FileSystemWatcher fsw = new FileSystemWatcher { Path = Paths.ConfigPath, IncludeSubdirectories = true, EnableRaisingEvents = true }; public static GeneralConfig General { get; set; } = new GeneralConfig(); public static AbandonedMineshaftConfig AbandonedMineshaft { get; set; } = new AbandonedMineshaftConfig(); public static List<PieceRecipeConfig> PieceRecipes { get; set; } = new List<PieceRecipeConfig>(); public static LocalizationConfig Localization { get; set; } = new LocalizationConfig(); public static List<DropConfig> drops { get; set; } = new List<DropConfig>(); public static void Setup() { configString.ValueChanged += delegate { LoadConfigs(); Localization.InsertLocalization(); TileManager.RequestUpdateAll(); PieceRecipes.ForEach(delegate(PieceRecipeConfig r) { r.Apply(); }); AbandonedMineshaft.Apply(); }; fsw.Changed += delegate(object sender, FileSystemEventArgs e) { if (sync.IsSourceOfTruth && Path.GetFileName(e.FullPath) == Main.configName) { CustomSyncedValue<string> customSyncedValue = configString; string value = (configString.Value = File.ReadAllText(e.FullPath)); customSyncedValue.Value = value; } }; } public static void LoadConfigs() { LoadGeneralConfig(); LoadAbandonedMineshaft(); LoadRecipes(); LoadLocalization(); LoadDropConfigs(); } private static void LoadGeneralConfig() { General = ConfigParser.ToObject<GeneralConfig>(ConfigParser.Parse(configString.Value)["general"]); } private static void LoadLocalization() { Localization = ConfigParser.ToObject<LocalizationConfig>(ConfigParser.Parse(configString.Value)["localization"]); } private static void LoadDropConfigs() { drops = (from pair in ConfigParser.Parse(configString.Value) where pair.Key.StartsWith("drop", StringComparison.OrdinalIgnoreCase) select pair into drop select ConfigParser.ToObject<DropConfig>(drop.Value)).ToList(); } private static void LoadRecipes() { PieceRecipes = (from pair in ConfigParser.Parse(configString.Value) where pair.Key.StartsWith("recipe_piece", StringComparison.OrdinalIgnoreCase) select pair into pieceRec select ConfigParser.ToObject<PieceRecipeConfig>(pieceRec.Value)).ToList(); } private static void LoadAbandonedMineshaft() { AbandonedMineshaft = ConfigParser.ToObject<AbandonedMineshaftConfig>(ConfigParser.Parse(configString.Value)["abandoned_mineshaft"]); } public static List<DropConfig> GetDropsForBiome(string biome, bool includeGlobal = true) { string biome2 = biome; List<DropConfig> list = drops.FindAll((DropConfig drops) => drops.biomes.Contains(biome2)); if (includeGlobal) { list.AddRange(drops.FindAll((DropConfig vein) => vein.biomes.Contains("Global"))); } return list; } } public class PieceRecipeConfig { public string piece { get; set; } = string.Empty; public List<string> items { get; set; } = new List<string>(); public bool recover { get; set; } public Requirement[] CreateRequirements() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown List<Requirement> list = new List<Requirement>(); ZNetScene instance = ZNetScene.instance; if ((Object)(object)instance == (Object)null) { return list.ToArray(); } try { for (int i = 0; i < items.Count; i += 2) { GameObject prefab = instance.GetPrefab(items[i]); ItemDrop val = ((prefab != null) ? prefab.GetComponent<ItemDrop>() : null); if (!((Object)(object)val == (Object)null)) { int amount = int.Parse(items[i + 1]); Requirement item = new Requirement { m_resItem = val, m_amount = amount, m_recover = recover }; list.Add(item); } } return list.ToArray(); } catch (Exception ex) { Main.log.LogError((object)("error caught while attemptint to create recipe for piece " + piece + ", the recipe will be empty")); Main.log.LogError((object)ex.Message); list.Clear(); } return list.ToArray(); } public void Apply() { ZNetScene instance = ZNetScene.instance; if ((Object)(object)instance == (Object)null) { return; } GameObject prefab = instance.GetPrefab(piece); Piece val = ((prefab != null) ? prefab.GetComponent<Piece>() : null); if ((Object)(object)val == (Object)null) { return; } Requirement[] resources = (val.m_resources = CreateRequirements()); GameObject prefab2 = instance.GetPrefab("Hammer"); ItemDrop val2 = ((prefab2 != null) ? prefab2.GetComponent<ItemDrop>() : null); if (!((Object)(object)val2 != (Object)null)) { return; } PieceTable buildPieces = val2.m_itemData.m_shared.m_buildPieces; object obj; if (buildPieces == null) { obj = null; } else { List<GameObject> pieces = buildPieces.m_pieces; if (pieces == null) { obj = null; } else { GameObject? obj2 = pieces.Find((GameObject p) => string.Equals(((Object)p).name, piece, StringComparison.Ordinal)); obj = ((obj2 != null) ? obj2.GetComponent<Piece>() : null); } } Piece val3 = (Piece)obj; if ((Object)(object)val3 != (Object)null) { val3.m_resources = resources; } } } public class VeinConfig { public List<string> biomes { get; set; } = new List<string>(); public int weight { get; set; } public int min_pickaxe_tier { get; set; } public string color { get; set; } = "#ffffff"; public string emission_color { get; set; } = "#000000"; public bool metallic { get; set; } public int shine { get; set; } public string drop { get; set; } = string.Empty; public int drop_min { get; set; } public int drop_max { get; set; } } } namespace Mineshafts.Components { public class MineEntrance : MonoBehaviour { public bool alwaysAlign; private void OnEnable() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (((Component)this).transform.position.y >= (float)Main.gridMinHeight || alwaysAlign) { Align(); } } public void Align() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; float groundHeight = ZoneSystem.instance.GetGroundHeight(((Component)this).transform.position); Vector3 position = transform.position; position.y = groundHeight; transform.position = position; } } public class MineExit : MonoBehaviour { public bool alwaysAlign; public bool spawnEntryTile; public ZNetView znv; private void Start() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (((Component)this).transform.position.y < (float)Main.gridMinHeight || alwaysAlign) { Align(); if (spawnEntryTile && (Object)(object)znv != (Object)null && znv.IsValid() && znv.IsOwner()) { TryPlaceEntryTile(); } } } public void Align() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; Vector3 position = transform.position; position.y = Util.GetInitialHeight(); transform.position = position; Util.AlignTransformToGrid(transform); } public void TryPlaceEntryTile() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) Transform transform = ((Component)this).transform; int initialHeight = Util.GetInitialHeight(); TileManager.RequestPlacement(new Vector3(transform.position.x, (float)initialHeight, transform.position.z)); } } public class MineTile : MonoBehaviour { public ZNetView znview; public bool northAdjacent; public bool westAdjacent; public bool southAdjacent; public bool eastAdjacent; public bool upAdjacent; public bool downAdjacent; public bool m_firstFrame = true; [Header("mining hitboxes")] public MineTileDestructible northMiningHitbox; public MineTileDestructible eastMiningHitbox; public MineTileDestructible southMiningHitbox; public MineTileDestructible westMiningHitbox; public MineTileDestructible upMiningHitbox; public MineTileDestructible downMiningHitbox; [Header("walls")] public GameObject northWall; public GameObject eastWall; public GameObject southWall; public GameObject westWall; public GameObject ceilingWall; public GameObject floorWall; [Header("effects")] public List<GameObject> onDestroyEffects = new List<GameObject>(); public List<GameObject> onHitEffects = new List<GameObject>(); private bool updatedThisFrame; public List<GameObject> AllWalls => new List<GameObject> { northWall, eastWall, southWall, westWall, ceilingWall, floorWall }; public void LateUpdate() { updatedThisFrame = false; } public void Awake() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) znview = ((Component)this).GetComponent<ZNetView>(); m_firstFrame = false; Util.AlignTransformToGrid(((Component)this).transform); ((Component)this).transform.eulerAngles = Vector3.zero; } public void Start() { TileManager.RegisterTile(this); TileManager.RequestNearUpdate(this); } public void OnDestroy() { TileManager.UnegisterTile(this); } public Biome GetBiome() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return WorldGenerator.instance.GetBiome(((Component)this).transform.position); } public void UpdateNear() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Util.GetTilesInArea(((Component)this).transform.position, 3).ForEach(delegate(MineTile tile) { tile.UpdateAdjacency(); }); } public void UpdateAdjacency() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) if (updatedThisFrame) { return; } updatedThisFrame = true; Transform thisTile = ((Component)this).transform; _ = ((Component)this).gameObject; Util.AlignTransformToGrid(((Component)this).transform); List<MineTile> tilesInArea = Util.GetTilesInArea(((Component)this).transform.position); if (Object.op_Implicit((Object)(object)tilesInArea.Find((MineTile s) => ((Component)s).transform.position.x == thisTile.position.x && ((Component)s).transform.position.y == thisTile.position.y && ((Component)s).transform.position.z == thisTile.position.y && (Object)(object)s != (Object)(object)this))) { Object.Destroy((Object)(object)thisTile); return; } northAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z > thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; eastAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x > thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; southAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z < thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; westAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x < thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null; upAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y > thisTile.position.y) != (Object)null; downAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y < thisTile.position.y) != (Object)null; if (northAdjacent) { ((Component)northMiningHitbox).gameObject.SetActive(false); } else { ((Component)northMiningHitbox).gameObject.SetActive(true); } if (eastAdjacent) { ((Component)eastMiningHitbox).gameObject.SetActive(false); } else { ((Component)eastMiningHitbox).gameObject.SetActive(true); } if (southAdjacent) { ((Component)southMiningHitbox).gameObject.SetActive(false); } else { ((Component)southMiningHitbox).gameObject.SetActive(true); } if (westAdjacent) { ((Component)westMiningHitbox).gameObject.SetActive(false); } else { ((Component)westMiningHitbox).gameObject.SetActive(true); } if (upAdjacent) { ((Component)upMiningHitbox).gameObject.SetActive(false); } else { ((Component)upMiningHitbox).gameObject.SetActive(true); } if (downAdjacent) { ((Component)downMiningHitbox).gameObject.SetActive(false); } else { ((Component)downMiningHitbox).gameObject.SetActive(true); } UpdateVisuals(); } public void UpdateVisuals() { AllWalls.ForEach(delegate(GameObject wall) { if (wall != null) { wall.SetActive(true); } }); if (northAdjacent) { northWall.SetActive(false); } if (eastAdjacent) { eastWall.SetActive(false); } if (southAdjacent) { southWall.SetActive(false); } if (westAdjacent) { westWall.SetActive(false); } if (upAdjacent) { ceilingWall.SetActive(false); } if (downAdjacent) { floorWall.SetActive(false); } _ = ((Component)this).transform; } } public class MineTileDestructible : MonoBehaviour, IDestructible { public string zdoName = string.Empty; public MineTile parentTile; private string DamageRpcString => "damage_" + zdoName; private string HealthZdoString => "health_" + zdoName; public void Awake() { if (Object.op_Implicit((Object)(object)parentTile.znview) && parentTile.znview.GetZDO() != null) { parentTile.znview.Register<HitData>(DamageRpcString, (Action<long, HitData>)RPC_Damage); } } public void Damage(HitData hit) { if (!parentTile.m_firstFrame && parentTile.znview.IsValid()) { parentTile.znview.InvokeRPC(DamageRpcString, new object[1] { hit }); } } private void RPC_Damage(long sender, HitData hit) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing referen