Decompiled source of Mineshafts v1.0.7

Mineshafts.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using Mineshafts.Components;
using Mineshafts.Configuration;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyCompany("Mineshafts")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.7.0")]
[assembly: AssemblyInformationalVersion("1.0.7")]
[assembly: AssemblyProduct("Mineshafts")]
[assembly: AssemblyTitle("Mineshafts")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.7.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public class ShaderReplacer : MonoBehaviour
{
	[Tooltip("Use this Field For Normal Renderers")]
	[SerializeField]
	internal Renderer[] _renderers;

	private void OnEnable()
	{
		Renderer[] renderers = _renderers;
		for (int i = 0; i < renderers.Length; i++)
		{
			Material[] sharedMaterials = renderers[i].sharedMaterials;
			foreach (Material obj in sharedMaterials)
			{
				string name = ((Object)obj.shader).name;
				obj.shader = Shader.Find(name);
			}
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	public abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	public class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	public abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type)
		{
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	public sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T))
			: base(configSync, identifier, typeof(T))
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	public class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> list = (from p in ZNet.instance.GetPeers()
								where adminList.Contains(p.m_rpc.GetSocket().GetHostName())
								select p).ToList();
							SendAdmin(ZNet.instance.GetPeers().Except(list).ToList(), isAdmin: false);
							SendAdmin(list, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_004c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0052: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend != 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val2 = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val2 != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val2, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> list = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							list.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						list.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)methodInfo == null) ? ((object)val.Contains(rpc2.GetSocket().GetHostName())) : methodInfo.Invoke(ZNet.instance, new object[2]
							{
								val,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, list, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section;

			public string key;

			public Type type;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected;

			public string received;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private readonly HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0051;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (num)
				{
					return !lockExempt;
				}
				goto IL_0051;
				IL_0051:
				return false;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin
		{
			get
			{
				if (!lockExempt)
				{
					return isSourceOfTruth;
				}
				return true;
			}
		}

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; }

		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Expected O, but got Unknown
			//IL_01b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					MemoryStream stream = new MemoryStream(package.ReadByteArray());
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			if (!configSync.IsSourceOfTruth && config2.SynchronizedConfig && config2.LocalBaseValue != null)
			{
				if (!configSync.IsLocked)
				{
					if (config2 == configSync.lockedConfig)
					{
						return lockExempt;
					}
					return true;
				}
				return false;
			}
			return true;
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage val = new ZPackage();
						val.Write((byte)2);
						val.Write(packageIdentifier);
						val.Write(fragment);
						val.Write(fragments);
						val.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(val);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] array = package2.GetArray();
			if (array != null && array.LongLength > 10000)
			{
				ZPackage val = new ZPackage();
				val.Write((byte)4);
				MemoryStream memoryStream = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(memoryStream, CompressionLevel.Optimal))
				{
					deflateStream.Write(array, 0, array.Length);
				}
				val.Write(memoryStream.ToArray());
				package2 = val;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			if (!type.IsEnum)
			{
				return type;
			}
			return Enum.GetUnderlyingType(type);
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type.GetGenericTypeDefinition()))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	public class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				string text = minimumRequiredVersion;
				if (text == null)
				{
					if (!ModRequired)
					{
						return "0.0.0";
					}
					text = CurrentVersion;
				}
				return text;
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool num = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return num && flag;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return "Mod " + DisplayName + " must not be installed.";
			}
			if (!(new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)))
			{
				return "Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + ".";
			}
			return "Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + ".";
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			if (rpc != null)
			{
				return ErrorServer(rpc);
			}
			return ErrorClient();
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			for (int i = 0; i < array2.Length; i++)
			{
				Debug.LogWarning((object)array2[i].Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Invalid comparison between Unknown and I4
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\n" + item.Key + " (Version: " + item.Value + ")";
				}
			}
		}
	}
}
namespace Mineshafts
{
	[BepInPlugin("GoldenJude_Mineshafts", "Mineshafts", "1.0.7")]
	public class Main : BaseUnityPlugin
	{
		public const string MODNAME = "Mineshafts";

		public const string AUTHOR = "GoldenJude";

		public const string GUID = "GoldenJude_Mineshafts";

		public const string VERSION = "1.0.7";

		public static ManualLogSource log;

		public static int gridSize = 3;

		public static int gridMaxHeight = Util.RoundToNearestGridPoint(7500f);

		public static int gridMinHeight = Util.RoundToNearestGridPoint(7000f);

		public static int roomTheme = 1024;

		public static string assetBundleName = "mineshafts";

		public static string configName = "GoldenJude_Mineshafts_1.2.cfg";

		public static Localization localizationInstance;

		private void Awake()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			log = ((BaseUnityPlugin)this).Logger;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			new Harmony("GoldenJude_Mineshafts").PatchAll(executingAssembly);
			ModConfig.Setup();
			string[] files = Directory.GetFiles(Paths.ConfigPath, configName, SearchOption.AllDirectories);
			if (files.Any())
			{
				ModConfig.configString.Value = File.ReadAllText(files.First());
				return;
			}
			string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith("DefaultConfig.cfg"));
			using StreamReader streamReader = new StreamReader(executingAssembly.GetManifestResourceStream(name));
			string text = streamReader.ReadToEnd();
			ModConfig.configString.Value = text;
			File.WriteAllText(Path.Combine(Paths.ConfigPath, configName), text);
		}

		private void FixedUpdate()
		{
			TileManager.UpdateRequests();
		}

		private void OnDestroy()
		{
			((MonoBehaviour)this).StopAllCoroutines();
		}
	}
	public static class ReferenceFixer
	{
		private static readonly string tempPrefix = "GJTEMP_";

		private static string NameFromTemp(this GameObject temp)
		{
			return ((Object)temp).name.Split(new char[1] { '_' }, 2)[1];
		}

		private static bool IsTemp(this GameObject go)
		{
			return ((Object)go).name.StartsWith(tempPrefix, StringComparison.Ordinal);
		}

		private static GameObject GetReplacement(this GameObject temp)
		{
			return ZNetScene.instance.GetPrefab(temp.NameFromTemp());
		}

		public static void FixReferences(this GameObject go)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			Piece[] componentsInChildren = go.GetComponentsInChildren<Piece>(true);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				EffectData[] effectPrefabs = componentsInChildren[i].m_placeEffect.m_effectPrefabs;
				foreach (EffectData val in effectPrefabs)
				{
					if ((Object)(object)val.m_prefab != (Object)null && val.m_prefab.IsTemp())
					{
						val.m_prefab = val.m_prefab.GetReplacement();
					}
				}
			}
			Destructible[] componentsInChildren2 = go.GetComponentsInChildren<Destructible>(true);
			foreach (Destructible val2 in componentsInChildren2)
			{
				EffectData[] effectPrefabs = val2.m_hitEffect.m_effectPrefabs;
				foreach (EffectData val3 in effectPrefabs)
				{
					if ((Object)(object)val3.m_prefab != (Object)null && val3.m_prefab.IsTemp())
					{
						val3.m_prefab = val3.m_prefab.GetReplacement();
					}
				}
				effectPrefabs = val2.m_destroyedEffect.m_effectPrefabs;
				foreach (EffectData val4 in effectPrefabs)
				{
					if ((Object)(object)val4.m_prefab != (Object)null && val4.m_prefab.IsTemp())
					{
						val4.m_prefab = val4.m_prefab.GetReplacement();
					}
				}
				if ((Object)(object)val2.m_spawnWhenDestroyed != (Object)null && val2.m_spawnWhenDestroyed.IsTemp())
				{
					val2.m_spawnWhenDestroyed = val2.m_spawnWhenDestroyed.GetReplacement();
				}
			}
			Container[] componentsInChildren3 = go.GetComponentsInChildren<Container>(true);
			foreach (Container val5 in componentsInChildren3)
			{
				List<DropData> list = new List<DropData>();
				for (int k = 0; k < val5.m_defaultItems.m_drops.Count; k++)
				{
					DropData val6 = val5.m_defaultItems.m_drops[k];
					GameObject item = (GameObject)(val6.m_item.IsTemp() ? ((object)val6.m_item.GetReplacement()) : ((object)val6.m_item));
					DropData val7 = default(DropData);
					val7.m_item = item;
					val7.m_stackMin = val6.m_stackMin;
					val7.m_stackMax = val6.m_stackMax;
					val7.m_weight = val6.m_weight;
					DropData item2 = val7;
					list.Add(item2);
				}
				val5.m_defaultItems.m_drops = list;
			}
			SpawnArea[] componentsInChildren4 = go.GetComponentsInChildren<SpawnArea>(true);
			for (int i = 0; i < componentsInChildren4.Length; i++)
			{
				foreach (SpawnData prefab in componentsInChildren4[i].m_prefabs)
				{
					if (prefab.m_prefab.IsTemp())
					{
						prefab.m_prefab = prefab.m_prefab.GetReplacement();
					}
				}
			}
		}
	}
	public static class TileManager
	{
		private static List<MineTile> activeTiles = new List<MineTile>();

		private static Queue<MineTile> singleUpdateQueue = new Queue<MineTile>();

		private static Queue<MineTile> updateNearQueue = new Queue<MineTile>();

		private static Queue<Vector3> placementQueue = new Queue<Vector3>();

		public static int maximumBatchSize = 10;

		public static void RequestUpdateAll()
		{
			singleUpdateQueue.Clear();
			activeTiles.ForEach(delegate(MineTile t)
			{
				singleUpdateQueue.Enqueue(t);
			});
		}

		public static void RequestPlacement(Vector3 tileToPlace)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			placementQueue.Enqueue(tileToPlace);
		}

		public static void RequestNearUpdate(MineTile tileToUpdate)
		{
			updateNearQueue.Enqueue(tileToUpdate);
		}

		public static void RegisterTile(MineTile tile)
		{
			if (!activeTiles.Contains(tile))
			{
				activeTiles.Add(tile);
			}
		}

		public static void UnegisterTile(MineTile tile)
		{
			activeTiles.Remove(tile);
		}

		public static void UpdateRequests()
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			if (updateNearQueue.Count > 0)
			{
				MineTile mineTile = updateNearQueue.Dequeue();
				if (Object.op_Implicit((Object)(object)mineTile) || (Object)(object)mineTile != (Object)null)
				{
					mineTile.UpdateNear();
				}
			}
			if (singleUpdateQueue.Count > 0)
			{
				MineTile mineTile2 = singleUpdateQueue.Dequeue();
				if (Object.op_Implicit((Object)(object)mineTile2) || (Object)(object)mineTile2 != (Object)null)
				{
					mineTile2.UpdateAdjacency();
				}
			}
			if (placementQueue.Count > 0)
			{
				Util.InstantiateTileOnGrid(placementQueue.Dequeue());
			}
		}
	}
	public static class Util
	{
		public static AssetBundle LoadBundle(string bundleName)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			return AssetBundle.LoadFromStream(executingAssembly.GetManifestResourceStream(executingAssembly.GetName().Name + ".Resources." + bundleName));
		}

		public static float GetRandomNumberForPosition(Vector3 position, float minNumber, float maxNumber)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			State state = Random.state;
			Random.InitState(WorldGenerator.instance.GetSeed() + StringExtensionMethods.GetStableHashCode($"{position.x}{position.y - (float)GetInitialHeight()}{position.z}"));
			float result = Random.Range(minNumber, maxNumber);
			Random.state = state;
			return result;
		}

		public static DamageModifiers GetPickaxeOnlyDamageMods()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			DamageModifiers result = default(DamageModifiers);
			result.m_blunt = (DamageModifier)3;
			result.m_chop = (DamageModifier)3;
			result.m_fire = (DamageModifier)3;
			result.m_frost = (DamageModifier)3;
			result.m_lightning = (DamageModifier)3;
			result.m_pickaxe = (DamageModifier)0;
			result.m_pierce = (DamageModifier)3;
			result.m_poison = (DamageModifier)3;
			result.m_slash = (DamageModifier)3;
			result.m_spirit = (DamageModifier)3;
			return result;
		}

		public static int GetInitialHeight()
		{
			return RoundToNearestGridPoint((Main.gridMinHeight + Main.gridMaxHeight) / 2);
		}

		public static GameObject InstantiateTileOnGrid(Vector3 position)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position2 = ConvertVector3ToGridAligned(position);
			if (!IsPosWithinGridConstraints(position2))
			{
				return null;
			}
			if ((Object)(object)GetTilesInArea(position2).Find((MineTile tile) => SameTile(((Component)tile).transform.position, position)) != (Object)null)
			{
				return null;
			}
			return InstantiateOnGrid(ZNetScene.instance.GetPrefab("MS_MineTile"), position2);
		}

		public static GameObject InstantiateOnGrid(GameObject go, Vector3 position)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = ConvertVector3ToGridAligned(position);
			return Object.Instantiate<GameObject>(go, val, Quaternion.identity);
		}

		public static bool IsPosWithinGridConstraints(Vector3 position)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			if (position.y > (float)Main.gridMinHeight)
			{
				return position.y < (float)Main.gridMaxHeight;
			}
			return false;
		}

		public static Vector3 ConvertVector3ToGridAligned(Vector3 position)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			return new Vector3((float)RoundToNearestGridPoint(position.x), (float)RoundToNearestGridPoint(position.y), (float)RoundToNearestGridPoint(position.z));
		}

		public static int RoundToNearestGridPoint(float sample)
		{
			return (int)Mathf.Round(sample / (float)Main.gridSize) * Main.gridSize;
		}

		public static void AlignTransformToGrid(Transform t)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			t.position = ConvertVector3ToGridAligned(t.position);
		}

		public static List<MineTile> GetTilesInArea(Vector3 position, int tileReach = 2)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			List<Collider> list = Physics.OverlapBox(position, Vector3.one * (float)(Main.gridSize / 2 * tileReach), Quaternion.identity, -1, (QueryTriggerInteraction)2).ToList();
			List<MineTile> list2 = new List<MineTile>();
			foreach (Collider item in list)
			{
				MineTile component = ((Component)((Component)item).gameObject.transform.root).gameObject.GetComponent<MineTile>();
				if (!((Object)(object)component == (Object)null) && !list2.Contains(component))
				{
					list2.Add(component);
				}
			}
			return list2;
		}

		public static bool SameTile(Vector3 a, Vector3 b)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			if (RoundToNearestGridPoint(a.x) == RoundToNearestGridPoint(b.x) && RoundToNearestGridPoint(a.z) == RoundToNearestGridPoint(b.z) && RoundToNearestGridPoint(a.y) == RoundToNearestGridPoint(b.y))
			{
				return true;
			}
			return false;
		}
	}
}
namespace Mineshafts.Patches
{
	[HarmonyPatch(typeof(EnvMan), "Awake")]
	public static class AddEnv
	{
		public static void Postfix()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			EnvSetup val = EnvMan.instance.m_environments.Find((EnvSetup x) => x.m_name == "Crypt").Clone();
			val.m_name = "MS_mine";
			Color val2 = default(Color);
			ColorUtility.TryParseHtmlString("#333333", ref val2);
			val.m_isColdAtNight = true;
			val.m_isCold = true;
			val.m_ambColorDay = val2;
			val.m_ambColorNight = val2;
			val.m_fogColorDay = val2;
			val.m_fogColorEvening = val2;
			val.m_fogColorMorning = val2;
			val.m_fogColorNight = val2;
			val.m_fogColorSunDay = val2;
			val.m_fogColorSunEvening = val2;
			val.m_fogColorSunNight = val2;
			val.m_sunColorDay = val2;
			val.m_sunColorEvening = val2;
			val.m_sunColorMorning = val2;
			val.m_sunColorNight = val2;
			EnvMan.instance.m_environments.Add(val);
		}
	}
	[HarmonyPatch(typeof(ZoneSystem), "SetupLocations")]
	public static class AddLocation
	{
		public static void Prefix(ZoneSystem __instance)
		{
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			string msLocationsName = "MS_Locations";
			List<GameObject> list = Resources.FindObjectsOfTypeAll<GameObject>().ToList();
			if ((Object)(object)list.Find((GameObject go) => string.Equals(((Object)go).name, msLocationsName, StringComparison.Ordinal)) == (Object)null)
			{
				AssetBundle obj = Util.LoadBundle(Main.assetBundleName);
				GameObject obj2 = obj.LoadAsset<GameObject>(msLocationsName);
				Transform val = list.Find((GameObject go) => string.Equals(((Object)go).name, "_Locations", StringComparison.Ordinal)).transform.Find("Meadows");
				GameObject obj3 = Object.Instantiate<GameObject>(obj2, val);
				obj3.FixReferences();
				obj3.GetComponentInChildren<DungeonGenerator>(true).m_themes = (Theme)Main.roomTheme;
				obj.Unload(false);
			}
			__instance.m_locations.Add(new ZoneLocation
			{
				m_enable = true,
				m_prefabName = "MS_D_AbandonedMineshaft",
				m_biome = (Biome)Enum.GetValues(typeof(Biome)).Cast<int>().Sum(),
				m_biomeArea = (BiomeArea)3,
				m_quantity = 50,
				m_minDistanceFromSimilar = 512f,
				m_randomRotation = false,
				m_maxTerrainDelta = 2f,
				m_minAltitude = 10f,
				m_maxAltitude = 1000f
			});
		}
	}
	[HarmonyPatch(typeof(DungeonDB), "SetupRooms")]
	public static class AddRooms
	{
		private static void Prefix(DungeonDB __instance)
		{
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			string MS_Rooms = "MS_Rooms";
			List<string> list = new List<string>
			{
				"MS_R_start", "MS_R_cap", "MS_R_room_1", "MS_R_room_2", "MS_R_room_3", "MS_R_room_4", "MS_R_tunnel_1", "MS_R_excavation_1", "MS_R_excavation_2", "MS_R_stairwell_1",
				"MS_R_stairwell_2"
			};
			List<GameObject> list2 = Resources.FindObjectsOfTypeAll<GameObject>().ToList();
			if (!((Object)(object)list2.Find((GameObject go) => string.Equals(((Object)go).name, MS_Rooms, StringComparison.Ordinal)) == (Object)null))
			{
				return;
			}
			AssetBundle val = Util.LoadBundle(Main.assetBundleName);
			val.LoadAsset<GameObject>(MS_Rooms);
			Transform transform = list2.Find((GameObject go) => string.Equals(((Object)go).name, "_Rooms", StringComparison.Ordinal)).transform;
			foreach (string item in list)
			{
				if ((Object)(object)transform.Find(item) == (Object)null)
				{
					GameObject obj = Object.Instantiate<GameObject>(val.LoadAsset<GameObject>(item), transform);
					obj.FixReferences();
					((Object)obj).name = Utils.GetPrefabName(obj);
					obj.GetComponent<Room>().m_theme = (Theme)Main.roomTheme;
				}
			}
			val.Unload(false);
		}
	}
	[HarmonyPatch(typeof(Player), "UpdatePlacementGhost")]
	public static class AllowBuildingInMines
	{
		public static void Prefix(Player __instance)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			GameObject placementGhost = __instance.m_placementGhost;
			if (!((Object)(object)placementGhost == (Object)null))
			{
				Piece component = placementGhost.GetComponent<Piece>();
				float y = placementGhost.transform.position.y;
				if (y > (float)Main.gridMinHeight && y < (float)Main.gridMaxHeight)
				{
					component.m_allowedInDungeons = true;
				}
			}
		}
	}
	[HarmonyPatch(typeof(DungeonGenerator), "Generate")]
	[HarmonyPatch(new Type[] { typeof(SpawnMode) })]
	[HarmonyPatch(new Type[]
	{
		typeof(int),
		typeof(SpawnMode)
	})]
	internal static class DungeonGenerate
	{
		private static void Prefix(DungeonGenerator __instance)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			if (((Object)((Component)__instance).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal))
			{
				Transform transform = ((Component)__instance).transform;
				Util.AlignTransformToGrid(transform);
				transform.position = new Vector3(transform.position.x, (float)Util.GetInitialHeight(), transform.position.z);
				__instance.m_minRooms = ModConfig.AbandonedMineshaft.rooms;
				__instance.m_maxRooms = ModConfig.AbandonedMineshaft.rooms;
			}
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "Start")]
	public static class GetLocalizationInstance
	{
		private static void Postfix()
		{
			Main.localizationInstance = Localization.instance;
		}
	}
	[HarmonyPatch(typeof(Attack), "AddHitPoint")]
	public static class MineWallHitAdjustment
	{
		public static void Postfix(List<HitPoint> list)
		{
			List<string> sideWallNames = new List<string> { "northern", "eastern", "southern", "western" };
			string floorName = "floor";
			string text = "ceiling";
			IEnumerable<string> allWallsNames = sideWallNames.Concat(new string[2] { floorName, text });
			List<HitPoint> hitWalls = list.FindAll(delegate(HitPoint hit)
			{
				IEnumerable<string> source = allWallsNames;
				GameObject go4 = hit.go;
				return source.Contains((go4 != null) ? ((Object)go4).name : null);
			});
			List<HitPoint> list2 = list.FindAll(delegate(HitPoint hit)
			{
				List<string> list4 = sideWallNames;
				GameObject go3 = hit.go;
				return list4.Contains((go3 != null) ? ((Object)go3).name : null);
			});
			HitPoint val = hitWalls.Find(delegate(HitPoint hit)
			{
				GameObject go2 = hit.go;
				return ((go2 != null) ? ((Object)go2).name : null) == floorName;
			});
			if (list2.Count > 0 && val != null)
			{
				hitWalls.RemoveAll(delegate(HitPoint hit)
				{
					List<string> list3 = sideWallNames;
					GameObject go = hit.go;
					return list3.Contains((go != null) ? ((Object)go).name : null);
				});
				list.RemoveAll((HitPoint hit) => hitWalls.Contains(hit));
			}
		}
	}
	[HarmonyPatch(typeof(ObjectDB), "Awake")]
	public static class ObjectDbAwake
	{
		public static void Postfix(ObjectDB __instance)
		{
			AssetBundle val = Util.LoadBundle(Main.assetBundleName);
			if ((Object)(object)ZNetScene.instance != (Object)null)
			{
				ZNetScene instance = ZNetScene.instance;
				List<string> obj = new List<string>
				{
					"MS_MineTile", "MS_Entrance", "MS_FX_Tile_Destroyed", "MS_FX_Tile_Hit", "MS_chest_T1", "MS_chest_T2", "MS_bonepile", "MS_woodstairs", "MS_woodstairs_damaged", "MS_woodwall_2x1",
					"MS_woodwall_2x1_damaged", "MS_woodwall_2x2", "MS_woodwall_2x2_damaged", "MS_woodwall_2x4", "MS_woodwall_2x4_damaged"
				};
				List<string> list = new List<string> { "MS_Entrance" };
				List<GameObject> pieces = instance.GetPrefab("Hammer").GetComponent<ItemDrop>().m_itemData.m_shared.m_buildPieces.m_pieces;
				foreach (string item in obj)
				{
					GameObject prefab = val.GetPrefab(item);
					prefab.FixReferences();
					instance.AddPrefab(prefab);
					if (list.Contains(item))
					{
						pieces.AddPiece(prefab);
					}
				}
				ModConfig.PieceRecipes.ForEach(delegate(PieceRecipeConfig r)
				{
					r.Apply();
				});
			}
			val.Unload(false);
			ModConfig.Localization.InsertLocalization();
		}

		private static GameObject GetPrefab(this AssetBundle bundle, string prefabName)
		{
			return bundle.LoadAsset<GameObject>(prefabName);
		}

		private static void AddItem(this ObjectDB db, GameObject item)
		{
			GameObject item2 = item;
			if (!db.m_items.Exists((GameObject i) => string.Equals(((Object)i).name, ((Object)item2).name, StringComparison.Ordinal)))
			{
				db.m_items.Add(item2);
			}
			if (!db.m_itemByHash.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)item2).name)))
			{
				db.m_itemByHash.Add(StringExtensionMethods.GetStableHashCode(((Object)item2).name), item2);
			}
		}

		private static void AddPrefab(this ZNetScene zns, GameObject prefab)
		{
			GameObject prefab2 = prefab;
			if (!zns.m_prefabs.Exists((GameObject p) => string.Equals(((Object)p).name, ((Object)prefab2).name, StringComparison.Ordinal)))
			{
				zns.m_prefabs.Add(prefab2);
			}
			if (!zns.m_namedPrefabs.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name)))
			{
				zns.m_namedPrefabs.Add(StringExtensionMethods.GetStableHashCode(((Object)prefab2).name), prefab2);
			}
		}

		private static void AddPiece(this List<GameObject> hammerPieces, GameObject piece)
		{
			GameObject piece2 = piece;
			if (!hammerPieces.Exists((GameObject _piece) => string.Equals(((Object)_piece).name, ((Object)piece2).name, StringComparison.Ordinal)))
			{
				hammerPieces.Add(piece2);
			}
		}
	}
	[HarmonyPatch(typeof(ZLog), "Log")]
	public static class PreventEnvSpam
	{
		public static bool Prefix(object o)
		{
			string a = o.ToString();
			if (string.Equals(a, "Setting forced environment MS_mine", StringComparison.Ordinal) || string.Equals(a, "Setting forced environment ", StringComparison.Ordinal))
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(Pathfinding), "BuildTile")]
	public static class RaisePathfindingHeightLimit
	{
		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = instructions.ToList();
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].opcode == OpCodes.Ldc_R4 && string.Equals(list[i].operand.ToString(), "6000", StringComparison.Ordinal))
				{
					list[i].operand = 10000f;
				}
			}
			return list.AsEnumerable();
		}
	}
	[HarmonyPatch(typeof(DungeonGenerator), "SetupAvailableRooms")]
	internal static class SetupAvailableRooms
	{
		public static void Postfix(DungeonGenerator __instance)
		{
			if (((Object)((Component)((Component)__instance).transform.root).gameObject).name.StartsWith("MS_D", StringComparison.Ordinal))
			{
				DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => !((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal));
			}
			else
			{
				DungeonGenerator.m_availableRooms.RemoveAll((RoomData room) => ((Object)((Component)room.m_room).gameObject).name.StartsWith("MS_R", StringComparison.Ordinal));
			}
		}
	}
}
namespace Mineshafts.Configuration
{
	public class AbandonedMineshaftConfig
	{
		public int quantity { get; set; } = 50;


		public int min_spacing { get; set; } = 512;


		public int rooms { get; set; } = 30;


		public void Apply()
		{
			if (!((Object)(object)ZoneSystem.instance == (Object)null))
			{
				ZoneLocation val = ZoneSystem.instance.m_locations.Find((ZoneLocation loc) => loc.m_prefabName == "MS_D_AbandonedMineshaft");
				if (val != null)
				{
					val.m_quantity = quantity;
					val.m_minDistanceFromSimilar = min_spacing;
				}
			}
		}
	}
	public static class ConfigParser
	{
		public static Dictionary<string, Dictionary<string, object>> Parse(string str)
		{
			string[] array = str.Split(new string[3] { "\r\n", "\r", "\n" }, StringSplitOptions.RemoveEmptyEntries);
			Dictionary<string, Dictionary<string, object>> dictionary = new Dictionary<string, Dictionary<string, object>>();
			string key = string.Empty;
			string[] array2 = array;
			foreach (string obj in array2)
			{
				bool flag = true;
				List<char> list = new List<char>();
				string text = obj;
				foreach (char c in text)
				{
					if (c == '"')
					{
						flag = !flag;
					}
					if (!(char.IsWhiteSpace(c) && flag) && c != '"')
					{
						list.Add(c);
					}
				}
				string text2 = new string(list.ToArray());
				if (text2.Length == 0 || text2.StartsWith("#", StringComparison.Ordinal))
				{
					continue;
				}
				if (text2.IndexOf('[') != -1 && text2.IndexOf('=') == -1)
				{
					key = text2.Trim('[', ']');
					dictionary.Add(key, new Dictionary<string, object>());
					continue;
				}
				string[] array3 = text2.Split(new char[1] { '=' });
				if (array3.Length == 2)
				{
					string key2 = array3[0];
					object value = array3[1];
					if (array3[1].IndexOf('[') != -1)
					{
						value = array3[1].Trim('[', ']').Split(new char[1] { ',' });
					}
					dictionary[key][key2] = value;
				}
			}
			return dictionary;
		}

		public static T ToObject<T>(Dictionary<string, object> parsedCfg) where T : class
		{
			T val = (T)Activator.CreateInstance(typeof(T));
			foreach (KeyValuePair<string, object> item in parsedCfg)
			{
				PropertyInfo property = val.GetType().GetProperty(item.Key);
				if (property == null)
				{
					Main.log.LogWarning((object)$"property {item.Key} is invalid for {typeof(T)}, check your config");
					continue;
				}
				object obj = item.Value;
				if (property.PropertyType == typeof(int))
				{
					obj = int.Parse(obj.ToString());
				}
				if (property.PropertyType == typeof(string))
				{
					obj = obj.ToString();
				}
				if (property.PropertyType == typeof(bool))
				{
					obj = bool.Parse(obj.ToString());
				}
				if (property.PropertyType == typeof(List<string>))
				{
					obj = ((string[])obj).ToList();
				}
				if (property.PropertyType == typeof(List<int>))
				{
					obj = ((string[])obj).Select((string v) => int.Parse(v)).ToList();
				}
				property.SetValue(val, obj);
			}
			return val;
		}
	}
	public class DropConfig
	{
		public List<string> biomes { get; set; } = new List<string>();


		public int min_pickaxe_tier { get; set; }

		public string prefab { get; set; } = string.Empty;


		public int chance { get; set; }

		public int min { get; set; }

		public int max { get; set; }

		public DropTable ToDropTable()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			return new DropTable
			{
				m_dropChance = (float)chance / 100f,
				m_dropMin = 1,
				m_dropMax = 1,
				m_oneOfEach = false,
				m_drops = new List<DropData>
				{
					new DropData
					{
						m_item = ZNetScene.instance.GetPrefab(prefab),
						m_stackMin = min,
						m_stackMax = max,
						m_weight = 100f
					}
				}
			};
		}
	}
	public class GeneralConfig
	{
		public int stone_health { get; set; } = 100;


		public int min_pickaxe_tier { get; set; }
	}
	public class LocalizationConfig
	{
		public string entrance_name { get; set; } = "Mineshaft entrance";


		public void InsertLocalization()
		{
			if (Main.localizationInstance != null)
			{
				Main.localizationInstance.m_translations.Remove("MS_entrance");
				Main.localizationInstance.m_translations.Add("MS_entrance", entrance_name);
			}
		}
	}
	public static class ModConfig
	{
		public static ConfigSync sync = new ConfigSync("GoldenJude_Mineshafts")
		{
			DisplayName = "Mineshafts",
			CurrentVersion = "1.0.7",
			MinimumRequiredVersion = "1.0.7",
			IsLocked = true
		};

		public static CustomSyncedValue<string> configString = new CustomSyncedValue<string>(sync, "Mineshafts");

		public static FileSystemWatcher fsw = new FileSystemWatcher
		{
			Path = Paths.ConfigPath,
			IncludeSubdirectories = true,
			EnableRaisingEvents = true
		};

		public static GeneralConfig General { get; set; } = new GeneralConfig();


		public static AbandonedMineshaftConfig AbandonedMineshaft { get; set; } = new AbandonedMineshaftConfig();


		public static List<PieceRecipeConfig> PieceRecipes { get; set; } = new List<PieceRecipeConfig>();


		public static LocalizationConfig Localization { get; set; } = new LocalizationConfig();


		public static List<DropConfig> drops { get; set; } = new List<DropConfig>();


		public static void Setup()
		{
			configString.ValueChanged += delegate
			{
				LoadConfigs();
				Localization.InsertLocalization();
				TileManager.RequestUpdateAll();
				PieceRecipes.ForEach(delegate(PieceRecipeConfig r)
				{
					r.Apply();
				});
				AbandonedMineshaft.Apply();
			};
			fsw.Changed += delegate(object sender, FileSystemEventArgs e)
			{
				if (sync.IsSourceOfTruth && Path.GetFileName(e.FullPath) == Main.configName)
				{
					CustomSyncedValue<string> customSyncedValue = configString;
					string value = (configString.Value = File.ReadAllText(e.FullPath));
					customSyncedValue.Value = value;
				}
			};
		}

		public static void LoadConfigs()
		{
			LoadGeneralConfig();
			LoadAbandonedMineshaft();
			LoadRecipes();
			LoadLocalization();
			LoadDropConfigs();
		}

		private static void LoadGeneralConfig()
		{
			General = ConfigParser.ToObject<GeneralConfig>(ConfigParser.Parse(configString.Value)["general"]);
		}

		private static void LoadLocalization()
		{
			Localization = ConfigParser.ToObject<LocalizationConfig>(ConfigParser.Parse(configString.Value)["localization"]);
		}

		private static void LoadDropConfigs()
		{
			drops = (from pair in ConfigParser.Parse(configString.Value)
				where pair.Key.StartsWith("drop", StringComparison.OrdinalIgnoreCase)
				select pair into drop
				select ConfigParser.ToObject<DropConfig>(drop.Value)).ToList();
		}

		private static void LoadRecipes()
		{
			PieceRecipes = (from pair in ConfigParser.Parse(configString.Value)
				where pair.Key.StartsWith("recipe_piece", StringComparison.OrdinalIgnoreCase)
				select pair into pieceRec
				select ConfigParser.ToObject<PieceRecipeConfig>(pieceRec.Value)).ToList();
		}

		private static void LoadAbandonedMineshaft()
		{
			AbandonedMineshaft = ConfigParser.ToObject<AbandonedMineshaftConfig>(ConfigParser.Parse(configString.Value)["abandoned_mineshaft"]);
		}

		public static List<DropConfig> GetDropsForBiome(string biome, bool includeGlobal = true)
		{
			string biome2 = biome;
			List<DropConfig> list = drops.FindAll((DropConfig drops) => drops.biomes.Contains(biome2));
			if (includeGlobal)
			{
				list.AddRange(drops.FindAll((DropConfig vein) => vein.biomes.Contains("Global")));
			}
			return list;
		}
	}
	public class PieceRecipeConfig
	{
		public string piece { get; set; } = string.Empty;


		public List<string> items { get; set; } = new List<string>();


		public bool recover { get; set; }

		public Requirement[] CreateRequirements()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			ZNetScene instance = ZNetScene.instance;
			if ((Object)(object)instance == (Object)null)
			{
				return list.ToArray();
			}
			try
			{
				for (int i = 0; i < items.Count; i += 2)
				{
					GameObject prefab = instance.GetPrefab(items[i]);
					ItemDrop val = ((prefab != null) ? prefab.GetComponent<ItemDrop>() : null);
					if (!((Object)(object)val == (Object)null))
					{
						int amount = int.Parse(items[i + 1]);
						Requirement item = new Requirement
						{
							m_resItem = val,
							m_amount = amount,
							m_recover = recover
						};
						list.Add(item);
					}
				}
				return list.ToArray();
			}
			catch (Exception ex)
			{
				Main.log.LogError((object)("error caught while attemptint to create recipe for piece " + piece + ", the recipe will be empty"));
				Main.log.LogError((object)ex.Message);
				list.Clear();
			}
			return list.ToArray();
		}

		public void Apply()
		{
			ZNetScene instance = ZNetScene.instance;
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			GameObject prefab = instance.GetPrefab(piece);
			Piece val = ((prefab != null) ? prefab.GetComponent<Piece>() : null);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			Requirement[] resources = (val.m_resources = CreateRequirements());
			GameObject prefab2 = instance.GetPrefab("Hammer");
			ItemDrop val2 = ((prefab2 != null) ? prefab2.GetComponent<ItemDrop>() : null);
			if (!((Object)(object)val2 != (Object)null))
			{
				return;
			}
			PieceTable buildPieces = val2.m_itemData.m_shared.m_buildPieces;
			object obj;
			if (buildPieces == null)
			{
				obj = null;
			}
			else
			{
				List<GameObject> pieces = buildPieces.m_pieces;
				if (pieces == null)
				{
					obj = null;
				}
				else
				{
					GameObject? obj2 = pieces.Find((GameObject p) => string.Equals(((Object)p).name, piece, StringComparison.Ordinal));
					obj = ((obj2 != null) ? obj2.GetComponent<Piece>() : null);
				}
			}
			Piece val3 = (Piece)obj;
			if ((Object)(object)val3 != (Object)null)
			{
				val3.m_resources = resources;
			}
		}
	}
	public class VeinConfig
	{
		public List<string> biomes { get; set; } = new List<string>();


		public int weight { get; set; }

		public int min_pickaxe_tier { get; set; }

		public string color { get; set; } = "#ffffff";


		public string emission_color { get; set; } = "#000000";


		public bool metallic { get; set; }

		public int shine { get; set; }

		public string drop { get; set; } = string.Empty;


		public int drop_min { get; set; }

		public int drop_max { get; set; }
	}
}
namespace Mineshafts.Components
{
	public class MineEntrance : MonoBehaviour
	{
		public bool alwaysAlign;

		private void OnEnable()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).transform.position.y >= (float)Main.gridMinHeight || alwaysAlign)
			{
				Align();
			}
		}

		public void Align()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)this).transform;
			float groundHeight = ZoneSystem.instance.GetGroundHeight(((Component)this).transform.position);
			Vector3 position = transform.position;
			position.y = groundHeight;
			transform.position = position;
		}
	}
	public class MineExit : MonoBehaviour
	{
		public bool alwaysAlign;

		public bool spawnEntryTile;

		public ZNetView znv;

		private void Start()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).transform.position.y < (float)Main.gridMinHeight || alwaysAlign)
			{
				Align();
				if (spawnEntryTile && (Object)(object)znv != (Object)null && znv.IsValid() && znv.IsOwner())
				{
					TryPlaceEntryTile();
				}
			}
		}

		public void Align()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)this).transform;
			Vector3 position = transform.position;
			position.y = Util.GetInitialHeight();
			transform.position = position;
			Util.AlignTransformToGrid(transform);
		}

		public void TryPlaceEntryTile()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Transform transform = ((Component)this).transform;
			int initialHeight = Util.GetInitialHeight();
			TileManager.RequestPlacement(new Vector3(transform.position.x, (float)initialHeight, transform.position.z));
		}
	}
	public class MineTile : MonoBehaviour
	{
		public ZNetView znview;

		public bool northAdjacent;

		public bool westAdjacent;

		public bool southAdjacent;

		public bool eastAdjacent;

		public bool upAdjacent;

		public bool downAdjacent;

		public bool m_firstFrame = true;

		[Header("mining hitboxes")]
		public MineTileDestructible northMiningHitbox;

		public MineTileDestructible eastMiningHitbox;

		public MineTileDestructible southMiningHitbox;

		public MineTileDestructible westMiningHitbox;

		public MineTileDestructible upMiningHitbox;

		public MineTileDestructible downMiningHitbox;

		[Header("walls")]
		public GameObject northWall;

		public GameObject eastWall;

		public GameObject southWall;

		public GameObject westWall;

		public GameObject ceilingWall;

		public GameObject floorWall;

		[Header("effects")]
		public List<GameObject> onDestroyEffects = new List<GameObject>();

		public List<GameObject> onHitEffects = new List<GameObject>();

		private bool updatedThisFrame;

		public List<GameObject> AllWalls => new List<GameObject> { northWall, eastWall, southWall, westWall, ceilingWall, floorWall };

		public void LateUpdate()
		{
			updatedThisFrame = false;
		}

		public void Awake()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			znview = ((Component)this).GetComponent<ZNetView>();
			m_firstFrame = false;
			Util.AlignTransformToGrid(((Component)this).transform);
			((Component)this).transform.eulerAngles = Vector3.zero;
		}

		public void Start()
		{
			TileManager.RegisterTile(this);
			TileManager.RequestNearUpdate(this);
		}

		public void OnDestroy()
		{
			TileManager.UnegisterTile(this);
		}

		public Biome GetBiome()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			return WorldGenerator.instance.GetBiome(((Component)this).transform.position);
		}

		public void UpdateNear()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			Util.GetTilesInArea(((Component)this).transform.position, 3).ForEach(delegate(MineTile tile)
			{
				tile.UpdateAdjacency();
			});
		}

		public void UpdateAdjacency()
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (updatedThisFrame)
			{
				return;
			}
			updatedThisFrame = true;
			Transform thisTile = ((Component)this).transform;
			_ = ((Component)this).gameObject;
			Util.AlignTransformToGrid(((Component)this).transform);
			List<MineTile> tilesInArea = Util.GetTilesInArea(((Component)this).transform.position);
			if (Object.op_Implicit((Object)(object)tilesInArea.Find((MineTile s) => ((Component)s).transform.position.x == thisTile.position.x && ((Component)s).transform.position.y == thisTile.position.y && ((Component)s).transform.position.z == thisTile.position.y && (Object)(object)s != (Object)(object)this)))
			{
				Object.Destroy((Object)(object)thisTile);
				return;
			}
			northAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z > thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null;
			eastAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x > thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null;
			southAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z < thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null;
			westAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x < thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y == thisTile.position.y) != (Object)null;
			upAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y > thisTile.position.y) != (Object)null;
			downAdjacent = (Object)(object)tilesInArea.Find((MineTile surroundingTile) => ((Component)surroundingTile).transform.position.x == thisTile.position.x && ((Component)surroundingTile).transform.position.z == thisTile.position.z && ((Component)surroundingTile).transform.position.y < thisTile.position.y) != (Object)null;
			if (northAdjacent)
			{
				((Component)northMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)northMiningHitbox).gameObject.SetActive(true);
			}
			if (eastAdjacent)
			{
				((Component)eastMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)eastMiningHitbox).gameObject.SetActive(true);
			}
			if (southAdjacent)
			{
				((Component)southMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)southMiningHitbox).gameObject.SetActive(true);
			}
			if (westAdjacent)
			{
				((Component)westMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)westMiningHitbox).gameObject.SetActive(true);
			}
			if (upAdjacent)
			{
				((Component)upMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)upMiningHitbox).gameObject.SetActive(true);
			}
			if (downAdjacent)
			{
				((Component)downMiningHitbox).gameObject.SetActive(false);
			}
			else
			{
				((Component)downMiningHitbox).gameObject.SetActive(true);
			}
			UpdateVisuals();
		}

		public void UpdateVisuals()
		{
			AllWalls.ForEach(delegate(GameObject wall)
			{
				if (wall != null)
				{
					wall.SetActive(true);
				}
			});
			if (northAdjacent)
			{
				northWall.SetActive(false);
			}
			if (eastAdjacent)
			{
				eastWall.SetActive(false);
			}
			if (southAdjacent)
			{
				southWall.SetActive(false);
			}
			if (westAdjacent)
			{
				westWall.SetActive(false);
			}
			if (upAdjacent)
			{
				ceilingWall.SetActive(false);
			}
			if (downAdjacent)
			{
				floorWall.SetActive(false);
			}
			_ = ((Component)this).transform;
		}
	}
	public class MineTileDestructible : MonoBehaviour, IDestructible
	{
		public string zdoName = string.Empty;

		public MineTile parentTile;

		private string DamageRpcString => "damage_" + zdoName;

		private string HealthZdoString => "health_" + zdoName;

		public void Awake()
		{
			if (Object.op_Implicit((Object)(object)parentTile.znview) && parentTile.znview.GetZDO() != null)
			{
				parentTile.znview.Register<HitData>(DamageRpcString, (Action<long, HitData>)RPC_Damage);
			}
		}

		public void Damage(HitData hit)
		{
			if (!parentTile.m_firstFrame && parentTile.znview.IsValid())
			{
				parentTile.znview.InvokeRPC(DamageRpcString, new object[1] { hit });
			}
		}

		private void RPC_Damage(long sender, HitData hit)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Unknown result type (might be due to invalid IL or missing referen