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Build From Chest
Hammer placement pulls missing building materials from nearby chests you can open.Build From Chest
| GitHub |
|---|
| github.com/frizzlebeard/FrizzQOL.BuildFromChest |
The hammer spends the materials in your inventory first, then pulls the rest from chests you can open. 📦
What it does
Place a piece with the vanilla hammer. Materials in your inventory are used first. Anything still missing comes from nearby chests.
- A closer chest you cannot open is skipped.
- Every material on the piece can be pulled, including fine wood, metal, and trophies.
- Chests in range are used nearest first. If they still cannot cover the cost, nothing is taken.
- The pull happens on the hammer click. If that click does not place the piece, the items go back to the same chests.
- Chests are left alone while the build menu is open.
Config
BepInEx/config/com.frizzqol.buildfromchest.cfg
| Setting | Default | What it does |
|---|---|---|
| ChestRadius | 10 | Meters from you to the chest. 0 or less turns the pull off. |
Multiplayer
Install this on every player. If you use a dedicated server, install it there too.
Install
Install with r2modman or the Thunderstore Mod Manager.
To install by hand, copy FrizzQOL.BuildFromChest.dll into BepInEx/plugins.
Requirements
- Valheim
- BepInExPack for Valheim
Support
☕ If you enjoy my work, please buy me a coffee.
Cash App: $FrizzleFry4
License
MIT License. You can use, copy, change, and share this mod. The LICENSE file shipped with the package has the full text.