Decompiled source of BossDespawn v1.4.0
BossDespawn.dll
Decompiled a year ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading.Tasks; using System.Timers; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JFUtils; using JFUtils.Valheim; using JFUtils.Valheim.WithPatch; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: Guid("0ff11f8a-b1e3-4ad9-9308-262a6ceaf419")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyProduct("BossDespawn")] [assembly: AssemblyCompany("JustAFrogger")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("BossDespawn")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: <3bea0b2d-cf5d-406a-88d0-efae700a775f>RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<4d307182-11d5-4417-83f8-2be502706757>Embedded] internal sealed class <4d307182-11d5-4417-83f8-2be502706757>EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [<4d307182-11d5-4417-83f8-2be502706757>Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class <3bea0b2d-cf5d-406a-88d0-efae700a775f>RefSafetyRulesAttribute : Attribute { public readonly int Version; public <3bea0b2d-cf5d-406a-88d0-efae700a775f>RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BossDespawn { internal enum BossFilterMode { BlackList, WhiteList } [BepInPlugin("com.Frogger.BossDespawn", "BossDespawn", "1.4.0")] public class Plugin : BaseUnityPlugin { private const string ModName = "BossDespawn"; private const string ModVersion = "1.4.0"; private const string ModGUID = "com.Frogger.BossDespawn"; private const string ModAuthor = "Frogger"; internal static ConfigEntry<float> radiusConfig; internal static ConfigEntry<BossFilterMode> filterModeConfig; internal static ConfigEntry<string> whiteListConfig; internal static ConfigEntry<string> blackListConfig; internal static ConfigEntry<float> despawnDelayConfig; internal static float radius; internal static BossFilterMode filterMode; internal static List<string> whiteList = new List<string>(); internal static List<string> blackList = new List<string>(); internal static float despawnDelay; private void Awake() { //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Expected O, but got Unknown //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Expected O, but got Unknown //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Expected O, but got Unknown //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Expected O, but got Unknown ModBase.CreateMod((BaseUnityPlugin)(object)this, "BossDespawn", "Frogger", "1.4.0", "com.Frogger.BossDespawn"); ModBase.OnConfigurationChanged = (Action)Delegate.Combine(ModBase.OnConfigurationChanged, new Action(UpdateConfiguration)); radiusConfig = ModBase.config("General", "Despawn radius", 110f, new ConfigDescription(string.Empty, (AcceptableValueBase)(object)new AcceptableValueRange<float>(25f, 250f), Array.Empty<object>())); filterModeConfig = ModBase.config("General", "Boss filter mode", filterMode, new ConfigDescription(string.Empty, (AcceptableValueBase)null, Array.Empty<object>())); whiteListConfig = ModBase.config("General", "Bosses white list", whiteList.GetString(), new ConfigDescription("Only the listed bosses will disappear. List with \", \". Don't forget to specify the whitelist mode.", (AcceptableValueBase)null, Array.Empty<object>())); blackListConfig = ModBase.config("General", "Bosses black list", blackList.GetString(), new ConfigDescription("The listed bosses will not disappear. List with \", \". Don't forget to specify the blacklist mode.", (AcceptableValueBase)null, Array.Empty<object>())); despawnDelayConfig = ModBase.config("General", "Despawn delay", despawnDelay, new ConfigDescription("In minutes! At the moment when there is not a single player left around the boss, the timer starts for this time. After it expires, the boss will check if there are players around him, and if not, it will destroy itself.", (AcceptableValueBase)null, Array.Empty<object>())); } private async void UpdateConfiguration() { Task task = Task.Run(delegate { radius = radiusConfig.Value; filterMode = filterModeConfig.Value; blackList = blackListConfig.Value.Split(new string[1] { ", " }, StringSplitOptions.None).ToList(); whiteList = whiteListConfig.Value.Split(new string[1] { ", " }, StringSplitOptions.None).ToList(); despawnDelay = despawnDelayConfig.Value; }); await task; ModBase.Debug("Configuration Received"); } } [HarmonyPatch] internal static class Patch { private static readonly List<Vector3> bossesOkayToDestroyAndWaiting_spawnPositions = new List<Vector3>(); private static readonly List<Vector3> bossesReadyToDestroy_spawnPositions = new List<Vector3>(); [HarmonyPostfix] [HarmonyPatch(typeof(Humanoid), "CustomFixedUpdate")] public static void CheckAndCreateTimerIfNeeded(Humanoid __instance) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "main" || !Object.op_Implicit((Object)(object)ZNetScene.instance) || !Object.op_Implicit((Object)(object)Player.m_localPlayer) || !Object.op_Implicit((Object)(object)__instance)) { return; } BaseAI baseAI = ((Character)__instance).GetBaseAI(); if (!Object.op_Implicit((Object)(object)baseAI)) { return; } Vector3 spawnPoint = baseAI.m_spawnPoint; if (!IsOkayToDestroy(__instance)) { if (bossesOkayToDestroyAndWaiting_spawnPositions.Contains(spawnPoint)) { bossesOkayToDestroyAndWaiting_spawnPositions.Remove(spawnPoint); } } else if (bossesReadyToDestroy_spawnPositions.Contains(spawnPoint)) { string text = ((Character)__instance).m_name.Localize(); ModBase.Debug("Destroing " + text + "..."); ZNetScene.instance.Destroy(((Component)__instance).gameObject); ((Character)Player.m_localPlayer).Message((MessageType)1, "Destroing " + text + "...", 0, (Sprite)null); bossesReadyToDestroy_spawnPositions.Remove(spawnPoint); bossesOkayToDestroyAndWaiting_spawnPositions.Remove(spawnPoint); } else { if (bossesOkayToDestroyAndWaiting_spawnPositions.Contains(spawnPoint)) { return; } bossesOkayToDestroyAndWaiting_spawnPositions.Add(spawnPoint); double totalMilliseconds = TimeSpan.FromMinutes(Plugin.despawnDelay).TotalMilliseconds; ModBase.Debug($"Starting timers for {totalMilliseconds} milliseconds"); if (totalMilliseconds > 0.0) { Timer timer = new Timer(totalMilliseconds); timer.Elapsed += delegate { //IL_000c: Unknown result type (might be due to invalid IL or missing references) OnTimerElapsed(timer, spawnPoint); }; timer.Start(); } else { OnTimerElapsed(null, spawnPoint); } } } private static void OnTimerElapsed(Timer timer, Vector3 spawnPoint) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) ModBase.Debug("Timer elapsed"); bossesReadyToDestroy_spawnPositions.Add(spawnPoint); if (timer != null) { timer.Stop(); timer.Dispose(); } } private static bool IsOkayToDestroy(Humanoid humanoid) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)humanoid)) { return false; } string prefabName = humanoid.GetPrefabName<Humanoid>(); bool flag = Player.IsPlayerInRange(((Component)humanoid).transform.position, Plugin.radius); bool flag2 = ((Plugin.filterMode == BossFilterMode.WhiteList) ? Plugin.whiteList.Contains(prefabName) : (!Plugin.blackList.Contains(prefabName))); return ((Character)humanoid).IsBoss() && !flag && flag2; } } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { try { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; ModBase.Debug("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } } catch (Exception) { } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPrefix] [HarmonyPriority(800)] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZNetPeer peer; if (__instance.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { ModBase.DebugWarning($"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out var value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } ModBase.Debug(string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { ModBase.DebugWarning("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { ModBase.DebugWarning("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } ModBase.DebugWarning("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } ModBase.DebugWarning("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName); } else { ModBase.DebugWarning("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."); } continue; } ModBase.DebugWarning("Got invalid type " + text3 + ", abort reading of received configs"); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { ModBase.Debug($"Disconnecting {peer.m_uid} after 30 seconds config sending timeout"); peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault(); } private static T configAttribute<T>(ConfigEntryBase config) { return config.Description.Tags.OfType<T>().First(); } private static Type configType(ConfigEntryBase config) { return configType(config.SettingType); } private static Type configType(Type type) { return type.IsEnum ? Enum.GetUnderlyingType(type) : type; } private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>(); List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>(); ZPackage val = new ZPackage(); val.Write((byte)(partial ? 1 : 0)); val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0)); foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>()) { AddEntryToPackage(val, item); } foreach (CustomSyncedValueBase item2 in list2) { AddEntryToPackage(val, new PackageEntry { section = "Internal", key = item2.Identifier, type = item2.Type, value = item2.BoxedValue }); } foreach (ConfigEntryBase item3 in list) { AddEntryToPackage(val, new PackageEntry { section = item3.Definition.Section, key = item3.Definition.Key, type = configType(item3), value = item3.BoxedValue }); } return val; } private static void AddEntryToPackage(ZPackage package, PackageEntry entry) { package.Write(entry.section); package.Write(entry.key); package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type)); AddValueToZPackage(package, entry.value); } private static string GetZPackageTypeString(Type type) { return type.AssemblyQualifiedName; } private static void AddValueToZPackage(ZPackage package, object? value) { Type type = value?.GetType(); if (value is Enum) { value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture); } else { if (value is ICollection collection) { package.Write(collection.Count); { foreach (object item in collection) { AddValueToZPackage(package, item); } return; } } if ((object)type != null && type.IsValueType && !type.IsPrimitive) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); package.Write(fields.Length); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { package.Write(GetZPackageTypeString(fieldInfo.FieldType)); AddValueToZPackage(package, fieldInfo.GetValue(value)); } return; } } ZRpc.Serialize(new object[1] { value }, ref package); } private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type) { if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum) { FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); int num = package.ReadInt(); if (num != fields.Length) { throw new InvalidDeserializationTypeException { received = $"(field count: {num})", expected = $"(field count: {fields.Length})" }; } object uninitializedObject = FormatterServices.GetUninitializedObject(type); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { string text = package.ReadString(); if (text != GetZPackageTypeString(fieldInfo.FieldType)) { throw new InvalidDeserializationTypeException { received = text, expected = GetZPackageTypeString(fieldInfo.FieldType), field = fieldInfo.Name }; } fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType)); } return uninitializedObject; } if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >)) { int num2 = package.ReadInt(); IDictionary dictionary = (IDictionary)Activator.CreateInstance(type); Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments); FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic); for (int j = 0; j < num2; j++) { object obj = ReadValueWithTypeFromZPackage(package, type2); dictionary.Add(field.GetValue(obj), field2.GetValue(obj)); } return dictionary; } if (type != typeof(List<string>) && type.IsGenericType) { Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]); if ((object)type3 != null && type3.IsAssignableFrom(type)) { int num3 = package.ReadInt(); object obj2 = Activator.CreateInstance(type); MethodInfo method = type3.GetMethod("Add"); for (int k = 0; k < num3; k++) { method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) }); } return obj2; } } ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo)); AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type); List<object> source = new List<object>(); ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source); return source.First(); } } [PublicAPI] [HarmonyPatch] internal class VersionCheck { private static readonly HashSet<VersionCheck> versionChecks; private static readonly Dictionary<string, string> notProcessedNames; public string Name; private string? displayName; private string? currentVersion; private string? minimumRequiredVersion; public bool ModRequired = true; private string? ReceivedCurrentVersion; private string? ReceivedMinimumRequiredVersion; private readonly List<ZRpc> ValidatedClients = new List<ZRpc>(); private ConfigSync? ConfigSync; public string DisplayName { get { return displayName ?? Name; } set { displayName = value; } } public string CurrentVersion { get { return currentVersion ?? "0.0.0"; } set { currentVersion = value; } } public string MinimumRequiredVersion { get { return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0"); } set { minimumRequiredVersion = value; } } private static void PatchServerSync() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null)); if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0) { return; } Harmony val = new Harmony("org.bepinex.helpers.ServerSync"); foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) }) where t.IsClass select t) { val.PatchAll(item); } } static VersionCheck() { versionChecks = new HashSet<VersionCheck>(); notProcessedNames = new Dictionary<string, string>(); typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1] { new Action(PatchServerSync) }); } public VersionCheck(string name) { Name = name; ModRequired = true; versionChecks.Add(this); } public VersionCheck(ConfigSync configSync) { ConfigSync = configSync; Name = ConfigSync.Name; versionChecks.Add(this); } public void Initialize() { ReceivedCurrentVersion = null; ReceivedMinimumRequiredVersion = null; if (ConfigSync != null) { Name = ConfigSync.Name; DisplayName = ConfigSync.DisplayName; CurrentVersion = ConfigSync.CurrentVersion; MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion; ModRequired = ConfigSync.ModRequired; } } private bool IsVersionOk() { if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null) { return !ModRequired; } bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion); bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion); return flag && flag2; } private string ErrorClient() { if (ReceivedMinimumRequiredVersion == null) { return "Mod " + DisplayName + " must not be installed."; } return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? ("Mod " + DisplayName + " requires maximum " + ReceivedCurrentVersion + ". Installed is version " + CurrentVersion + ".") : ("Mod " + DisplayName + " requires minimum " + ReceivedMinimumRequiredVersion + ". Installed is version " + CurrentVersion + "."); } private string ErrorServer(ZRpc rpc) { return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion; } private string Error(ZRpc? rpc = null) { return (rpc == null) ? ErrorClient() : ErrorServer(rpc); } private static VersionCheck[] GetFailedClient() { return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray(); } private static VersionCheck[] GetFailedServer(ZRpc rpc) { return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc)).ToArray(); } private static void Logout() { Game.instance.Logout(true, true); AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3); } private static void DisconnectClient(ZRpc rpc) { rpc.Invoke("Error", new object[1] { 3 }); } private static void CheckVersion(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, null); } private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original) { string text = pkg.ReadString(); string text2 = pkg.ReadString(); string text3 = pkg.ReadString(); bool flag = false; foreach (VersionCheck versionCheck in versionChecks) { if (!(text != versionCheck.Name)) { ModBase.Debug("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."); versionCheck.ReceivedMinimumRequiredVersion = text2; versionCheck.ReceivedCurrentVersion = text3; if (ZNet.instance.IsServer() && versionCheck.IsVersionOk()) { versionCheck.ValidatedClients.Add(rpc); } flag = true; } } if (flag) { return; } pkg.SetPos(0); if (original != null) { original(rpc, pkg); if (pkg.GetPos() == 0) { notProcessedNames.Add(text, text3); } } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] [HarmonyPrefix] private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance) { VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient()); if (array.Length == 0) { return true; } VersionCheck[] array2 = array; foreach (VersionCheck versionCheck in array2) { ModBase.DebugWarning(versionCheck.Error(rpc)); } if (__instance.IsServer()) { DisconnectClient(rpc); } else { Logout(); } return false; } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] [HarmonyPrefix] private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance) { //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Expected O, but got Unknown notProcessedNames.Clear(); IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc); if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck"))) { object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")]; Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj); peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg) { CheckVersion(rpc, pkg, action); }); } else { peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion); } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.Initialize(); if (versionCheck.ModRequired || __instance.IsServer()) { ModBase.Debug("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."); ZPackage val = new ZPackage(); val.Write(versionCheck.Name); val.Write(versionCheck.MinimumRequiredVersion); val.Write(versionCheck.CurrentVersion); peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val }); } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] [HarmonyPrefix] private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance) { if (!__instance.IsServer()) { return; } foreach (VersionCheck versionCheck in versionChecks) { versionCheck.ValidatedClients.Remove(peer.m_rpc); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] [HarmonyPostfix] private static void ShowConnectionError(FejdStartup __instance) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Invalid comparison between Unknown and I4 if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3) { return; } VersionCheck[] failedClient = GetFailedClient(); if (failedClient.Length != 0) { string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error())); TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + text; } foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy((KeyValuePair<string, string> kv) => kv.Key)) { if (!__instance.m_connectionFailedError.text.Contains(item.Key)) { TMP_Text connectionFailedError2 = __instance.m_connectionFailedError; connectionFailedError2.text = connectionFailedError2.text + "\n" + item.Key + " (Version: " + item.Value + ")"; } } } } } namespace JFUtils { internal static class BiomeExtension { public static string GetLocalizationKey(this Biome biome) { return "$biome_" + ((object)(Biome)(ref biome)).ToString().ToLower(); } } internal sealed class ConfigurationManagerAttributes { public bool? Browsable; public string Category; public Action<ConfigEntryBase> CustomDrawer; public object DefaultValue; public string Description; public string DispName; public bool? HideDefaultButton; public bool? HideSettingName; public bool? IsAdvanced; public Func<object, string> ObjToStr; public int? Order; public bool? ReadOnly; public bool? ShowRangeAsPercent; public Func<string, object> StrToObj; } internal static class InventoryExtension { [Obsolete] private static bool RemoveOneItemByLocKey(this Inventory inventory, string itemLocKey) { ItemData val = inventory.m_inventory.Find((ItemData x) => x.m_shared.m_name == itemLocKey); if (val == null) { return false; } if (val.m_stack > 1) { val.m_stack--; inventory.Changed(); } else { inventory.m_inventory.Remove(val); inventory.Changed(); } return true; } [Obsolete] private static bool GiveItemIfNotHave(this Inventory inventory, string prefabName, int count = 1) { ItemDrop item = ObjectDB.instance.GetItem(prefabName); if (!Object.op_Implicit((Object)(object)item)) { return false; } if (inventory.ContainsItemByName(item.m_itemData.m_shared.m_name)) { return false; } inventory.AddItem(((Component)item).gameObject, count); return true; } } internal static class ItemDropExtension { public static string LocalizeName(this ItemDrop drop) { return drop.m_itemData.LocalizeName(); } public static string LocalizeName(this ItemData drop) { return drop.m_shared.LocalizeName(); } public static string LocalizeName(this SharedData drop) { return drop.m_name.Localize(); } } internal static class MinimapExtension { public static void ForceUpdateLocationPins(this Minimap minimap) { minimap.m_updateLocationsTimer = -1f; minimap.UpdateLocationPins(0f); } } internal static class ModBase { public enum Toggle { On = 1, Off = 0 } public static Action OnConfigurationChanged; public static AssetBundle bundle; private static BaseUnityPlugin plugin; private static bool sendDebugMessagesToHud; private static ConfigEntry<bool> sendDebugMessagesToHudConfig; private static string ConfigFileName = "-1"; private static DateTime LastConfigChange; public static ConfigSync configSync; private static ConfigEntry<bool> serverConfigLocked = null; public static string ModName { get; private set; } public static string ModAuthor { get; private set; } public static string ModVersion { get; private set; } public static string ModGUID { get; private set; } public static Harmony harmony { get; private set; } public static bool IsAdmin => configSync.IsAdmin || (Object.op_Implicit((Object)(object)ZNet.instance) && ZNet.instance.IsServer()); public static string CreateModGUID(string ModName, string ModAuthor) { return "com." + ModAuthor + "." + ModName; } public static void EnableObjectsInstances() { ObjectsInstances.enabled = true; } public static void EnableImportantZDOs() { ZDOManExtension.enabled = true; } public static AssetBundle LoadAssetBundle(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using (Stream stream = executingAssembly.GetManifestResourceStream(name)) { bundle = AssetBundle.LoadFromStream(stream); } return bundle; } public static void CreateMod(BaseUnityPlugin _plugin, string modName, string modAuthor, string modVersion, string modGUID, bool pathAll = true) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Expected O, but got Unknown plugin = _plugin; ModName = modName; ModAuthor = modAuthor; ModVersion = modVersion; ModGUID = CreateModGUID(ModName, ModAuthor); if (modGUID != ModGUID) { DebugError("Mod GUID doesn't match required format: com.ModAuthor.ModName - Got: " + modGUID + ", ecpected: " + ModGUID); ModGUID = modGUID; } harmony = new Harmony(ModGUID); ConfigFileName = ModGUID + ".cfg"; bundle = null; configSync = new ConfigSync(ModName) { DisplayName = ModName, CurrentVersion = ModVersion, MinimumRequiredVersion = ModVersion }; plugin.Config.SaveOnConfigSet = false; SetupWatcher(); plugin.Config.ConfigReloaded += delegate { UpdateConfiguration(); }; serverConfigLocked = config("General", "ServerConfigLock", value: true, "Locks client config file so it can't be modified"); configSync.AddLockingConfigEntry<bool>(serverConfigLocked); sendDebugMessagesToHudConfig = config("Debug", "Send debug messages to hud", value: true, ""); plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); if (pathAll) { harmony.PatchAll(); } } public static T GetPlugin<T>() where T : BaseUnityPlugin { return (T)(object)plugin; } public static BaseUnityPlugin GetPlugin() { return plugin; } public static void RegisterImportantZDO(int prefabHash) { ZDOManExtension.RegisterImportantZDO(prefabHash); } public static void Debug(object msg, bool showInHud = false, bool showInConsole = false) { plugin.Logger.LogInfo(msg); msg = $"[{ModName}] {msg}"; if (showInConsole && Console.IsVisible()) { ((Terminal)Console.instance).AddString(msg.ToString()); } if (showInHud && Object.op_Implicit((Object)(object)Player.m_localPlayer) && Player.m_debugMode && sendDebugMessagesToHud) { ((Character)Player.m_localPlayer).Message((MessageType)1, msg.ToString(), 0, (Sprite)null); } } public static void DebugError(object msg, bool showWriteToDev = true, bool showInConsole = false) { if (showInConsole && Console.IsVisible()) { ((Terminal)Console.instance).AddString($"<color=red>[{ModName}] {msg}</color>"); } if (showWriteToDev) { msg = msg?.ToString() + " Write to the developer and moderator if this happens often."; } plugin.Logger.LogError(msg); } public static void DebugWarning(object msg, bool showWriteToDev = true, bool showInConsole = false) { if (showInConsole && Console.IsVisible()) { ((Terminal)Console.instance).AddString($"<color=yellow>[{ModName}] {msg}</color>"); } if (showWriteToDev) { msg = msg?.ToString() + "Write to the developer and moderator if this happens often."; } plugin.Logger.LogWarning(msg); } public static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } public static ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } private static void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ConfigChanged; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private static void ConfigChanged(object sender, FileSystemEventArgs e) { if ((DateTime.Now - LastConfigChange).TotalSeconds <= 2.0) { return; } LastConfigChange = DateTime.Now; try { plugin.Config.Reload(); } catch { DebugError("Unable reload config"); } } private static void UpdateConfiguration() { try { sendDebugMessagesToHud = sendDebugMessagesToHudConfig.Value; OnConfigurationChanged?.Invoke(); if (OnConfigurationChanged == null) { Debug("Configuration Received"); } } catch (Exception ex) { DebugError("Configuration error: " + ex.Message, showWriteToDev: false); } } public static void RunCommand(ConsoleEvent action, ConsoleEventArgs args) { try { action.Invoke(args); } catch (ConsoleCommandException ex) { args.Context.AddString("<color=red>Error: " + ex.Message + "</color>"); } catch (Exception msg) { DebugError(msg); } } } internal class ConsoleCommandException : Exception { public ConsoleCommandException(string message) : base(message) { } } internal static class EnumerableExtension { [CanBeNull] public static List<T> _Distinct<T>(this List<T> list) { List<T> list2 = list?.Distinct().ToList(); if (list2 != null) { list = list2; } return list2; } public static Dictionary<TKey, TValue> MakeDictionary<TKey, TValue>(this IEnumerable<KeyValuePair<TKey, TValue>> list) { return list.Select((KeyValuePair<TKey, TValue> x) => x).ToDictionary((KeyValuePair<TKey, TValue> x) => x.Key, (KeyValuePair<TKey, TValue> y) => y.Value); } public static T Random<T>(this IList<T> list) { if (list == null || list.Count == 0) { return default(T); } return list[Random.Range(0, list.Count)]; } public static T Random<T>(this T[] array) { if (array == null || array.Length == 0) { return default(T); } return array[Random.Range(0, array.Length)]; } public static List<Vector3> RoundCords(this List<Vector3> list) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) List<Vector3> list2 = new List<Vector3>(); for (int i = 0; i < list.Count; i++) { list2.Add(new Vector3((float)(int)list[i].x, (float)(int)list[i].y, (float)(int)list[i].z)); } return list2; } public static List<Vector2> RoundCords(this List<Vector2> list) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) List<Vector2> list2 = new List<Vector2>(); for (int i = 0; i < list.Count; i++) { list2.Add(list[i].RoundCords()); } return list2; } public static string GetString<T>(this IEnumerable<T> list, string separator = ", ") { return string.Join(separator, list); } [Obsolete] public static void TryAdd<T>(this List<T> sequence, T item) { if (!sequence.Contains(item)) { sequence.Add(item); } } public static T Next<T>(this List<T> list, T current) { if (list == null || list.Count == 0) { return default(T); } T val = list[list.Count - 1]; if (current.Equals(val)) { return list[0]; } if (!list.Contains(current)) { Debug.LogWarning((object)$"[{list}.Next] list not contains this element {current}"); return list[0]; } return list[list.IndexOf(current) + 1]; } public static T Nearest<T>(this IEnumerable<T> list, Vector3 nearestTo) where T : Component { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) T result = default(T); float num = 2.1474836E+09f; if (list == null || list.Count() == 0) { return result; } foreach (T item in list) { Vector3 position = ((Component)item).transform.position; float num2 = Utils.DistanceXZ(nearestTo, position); if (num2 < num) { result = item; num = num2; } } return result; } public static Vector3 Nearest(this IEnumerable<Vector3> list, Vector3 nearestTo) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) Vector3 result = default(Vector3); float num = 2.1474836E+09f; if (list == null || list.Count() == 0) { return result; } foreach (Vector3 item in list) { Vector3 val = item; float num2 = Utils.DistanceXZ(nearestTo, val); if (num2 < num) { result = item; num = num2; } } return result; } } internal static class GameObjectExtension { public static string GetPrefabName(this GameObject gameObject) { string text = Utils.GetPrefabName(gameObject); for (int i = 0; i < 80; i++) { text = text.Replace($" ({i})", ""); } return text; } public static string GetPrefabName<T>(this T gameObject) where T : Component { string text = Utils.GetPrefabName(((Component)gameObject).gameObject); for (int i = 0; i < 80; i++) { text = text.Replace($" ({i})", ""); } return text; } public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } public static T AddComponentCopy<T>(this GameObject gameObject, T duplicate) where T : Component { Component obj = gameObject.AddComponent(((object)duplicate).GetType()); T val = (T)(object)((obj is T) ? obj : null); PropertyInfo[] properties = ((object)duplicate).GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (PropertyInfo propertyInfo in properties) { if (!(propertyInfo.Name == "rayTracingMode") && propertyInfo.CanWrite && propertyInfo.GetMethod != null) { propertyInfo.SetValue(val, propertyInfo.GetValue(duplicate)); } } FieldInfo[] fields = ((object)duplicate).GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); foreach (FieldInfo fieldInfo in fields) { if (!(fieldInfo.Name == "rayTracingMode")) { fieldInfo.SetValue(val, fieldInfo.GetValue(duplicate)); } } return val; } } internal static class MonoBehaviourExtension { public static T SetActiveGO<T>(this T behaviour, bool flag) where T : Component { ((Component)behaviour).gameObject.SetActive(flag); return behaviour; } public static T ToggleActiveGO<T>(this T behaviour) where T : Component { ((Component)behaviour).gameObject.SetActive(!((Component)behaviour).gameObject.activeSelf); return behaviour; } } internal static class ObjectDBExtension { public static ItemDrop GetItem(this ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); return (itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null; } public static ItemDrop GetItem(this ObjectDB objectDB, int hash) { GameObject itemPrefab = objectDB.GetItemPrefab(hash); return (itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null; } } internal static class ObjectExtension { public static string GetObjectString(this object obj, bool includePrivate = false) { if (obj == null) { return "null"; } string text = $"{obj}"; Type type = obj.GetType(); IEnumerable<FieldInfo> enumerable = from f in type.GetFields() where f.IsPublic select f; foreach (FieldInfo item in enumerable) { object value = item.GetValue(obj); string text2 = ((value == null) ? "null" : value.ToString()); text = text + "\n " + item.Name + ": " + text2; } FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.NonPublic); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { object value2 = fieldInfo.GetValue(obj); string text3 = ((value2 == null) ? "null" : value2.ToString()); text = text + "\n[private] " + fieldInfo.Name + ": " + text3; } PropertyInfo[] properties = type.GetProperties(); PropertyInfo[] array2 = properties; foreach (PropertyInfo propertyInfo in array2) { object value3 = propertyInfo.GetValue(obj, null); string text4 = ((value3 == null) ? "null" : value3.ToString()); text = text + "\n " + propertyInfo.Name + ": " + text4; } return text; } public static ZNetView? GeZNetView(this MonoBehaviour monoB) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) object obj = ((object)monoB)?.GetType()?.GetField("m_nview", BindingFlags.Instance | BindingFlags.NonPublic)?.GetValue(monoB); return (obj == null) ? ((ZNetView)null) : ((ZNetView)obj); } } internal static class PrivateAreaExtension { public static bool InsideActiveFactionArea(this PrivateArea area, Vector3 point, Faction faction) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return area.m_ownerFaction == faction && area.IsEnabled() && area.IsInside(point, 0f); } public static bool InsideAnyActiveFactionArea(this Vector3 point, Faction faction) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) foreach (PrivateArea allArea in PrivateArea.m_allAreas) { if (allArea.InsideActiveFactionArea(point, faction)) { return true; } } return false; } } internal static class RecipeExtension { public static List<(SharedData, int)> ToList(this Recipe recipe) { if (!Object.op_Implicit((Object)(object)recipe) || recipe.m_resources == null) { return null; } List<(SharedData, int)> list = new(SharedData, int)[recipe.m_resources.Length].ToList(); for (int i = 0; i < recipe.m_resources.Length; i++) { Requirement val = recipe.m_resources[i]; list[i] = (val.m_resItem?.m_itemData.m_shared, val.m_amount); } return list; } } internal static class RectExtension { public static bool IsOverlapsingOther(this RectTransform a, RectTransform b) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) Rect val = a.WorldRect(); return ((Rect)(ref val)).Overlaps(b.WorldRect()); } public static bool IsOverlapsingOther(this RectTransform a, RectTransform b, bool allowInverse) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) Rect val = a.WorldRect(); return ((Rect)(ref val)).Overlaps(b.WorldRect(), allowInverse); } public static Rect WorldRect(this RectTransform rectTransform) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) Vector2 sizeDelta = rectTransform.sizeDelta; float num = sizeDelta.x * ((Transform)rectTransform).lossyScale.x; float num2 = sizeDelta.y * ((Transform)rectTransform).lossyScale.y; Vector3 position = ((Transform)rectTransform).position; return new Rect(position.x - num / 2f, position.y - num2 / 2f, num, num2); } public static GameObject SetToTextHeight(this GameObject go) { TextMeshProUGUI componentInChildren = go.GetComponentInChildren<TextMeshProUGUI>(); float num; if (componentInChildren == null) { Text component = go.GetComponent<Text>(); num = ((component != null) ? component.preferredHeight : 0f); } else { num = ((TMP_Text)componentInChildren).preferredHeight; } float num2 = num; go.GetComponent<RectTransform>().SetSizeWithCurrentAnchors((Axis)1, num2 + 3f); return go; } public static GameObject SetUpperLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 1f); component.anchorMin = new Vector2(0f, 1f); component.pivot = new Vector2(0f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetMiddleLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 0.5f); component.anchorMin = new Vector2(0f, 0.5f); component.pivot = new Vector2(0f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetBottomLeft(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0f, 0f); component.anchorMin = new Vector2(0f, 0f); component.pivot = new Vector2(0f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetUpperRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 1f); component.anchorMin = new Vector2(1f, 1f); component.pivot = new Vector2(1f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetMiddleRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 0.5f); component.anchorMin = new Vector2(1f, 0.5f); component.pivot = new Vector2(1f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetBottomRight(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(1f, 0f); component.anchorMin = new Vector2(1f, 0f); component.pivot = new Vector2(1f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetUpperCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 1f); component.anchorMin = new Vector2(0.5f, 1f); component.pivot = new Vector2(0.5f, 1f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetMiddleCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 0.5f); component.anchorMin = new Vector2(0.5f, 0.5f); component.pivot = new Vector2(0.5f, 0.5f); component.anchoredPosition = new Vector2(0f, 0f); return go; } public static GameObject SetBottomCenter(this GameObject go) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) RectTransform component = go.GetComponent<RectTransform>(); component.anchorMax = new Vector2(0.5f, 0f); component.anchorMin = new Vector2(0.5f, 0f); component.pivot = new Vector2(0.5f, 0f); component.anchoredPosition = new Vector2(0f, 0f); return go; } } internal static class RendererExtension { private class CoroutineHandler : MonoBehaviour { } private static readonly CoroutineHandler coroutineHandler; private static readonly List<Renderer> flashingRenderers; static RendererExtension() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) flashingRenderers = new List<Renderer>(); coroutineHandler = new GameObject("CoroutineHandler").AddComponent<CoroutineHandler>(); Object.DontDestroyOnLoad((Object)(object)coroutineHandler); } public static async void Flash(this Renderer renderer, Color color, Color returnColor, float time = 0.3f, Action callback = null) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) if (!flashingRenderers.Contains(renderer)) { await HighlightObject(renderer, color, returnColor, time); callback?.Invoke(); } } private static async Task HighlightObject(Renderer obj, Color color, Color returnColor, float time) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) flashingRenderers.Add(obj); Renderer[] renderersInChildren = ((Component)obj).GetComponentsInChildren<Renderer>(); Material heightmapMaterial = null; if (((Object)obj).name == "Terrain") { Heightmap heightmap = ((Component)obj).GetComponent<Heightmap>(); heightmapMaterial = Object.Instantiate<Material>(new Material(((Renderer)heightmap.m_meshRenderer).material)); ((Renderer)heightmap.m_meshRenderer).material.shader = Shader.Find("Standard"); } Renderer[] array = renderersInChildren; foreach (Renderer renderer in array) { Material[] materials = renderer.materials; foreach (Material material in materials) { if (material.HasProperty("_EmissionColor")) { material.SetColor("_EmissionColor", color * 0.7f); } material.color = color; } } await Task.Delay((int)TimeSpan.FromSeconds(time).TotalMilliseconds); if (((Object)obj).name == "Terrain" && Object.op_Implicit((Object)(object)heightmapMaterial)) { obj.material = heightmapMaterial; } Renderer[] array2 = renderersInChildren; foreach (Renderer renderer2 in array2) { Material[] materials2 = renderer2.materials; foreach (Material material2 in materials2) { if (material2.HasProperty("_EmissionColor")) { material2.SetColor("_EmissionColor", returnColor * 0f); } material2.color = returnColor; } } flashingRenderers.Remove(obj); } } internal struct SimpleVector2 : IEquatable<SimpleVector2> { public float x; public float y; public SimpleVector2(float x, float y) { this.x = x; this.y = y; } public SimpleVector2() { x = 0f; y = 0f; } public bool Equals(SimpleVector2 other) { return x == other.x && y == other.y; } public override string ToString() { return $"X: {x}, Y: {y}"; } public Vector2 ToVector2() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) return new Vector2(x, y); } } internal static class SimpleVector2Ext { public static SimpleVector2 ToSimpleVector2(this Vector2 vector2) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) return new SimpleVector2(vector2.x, vector2.y); } } internal struct SimpleVector3 : IEquatable<SimpleVector3> { public float x; public float y; public float z; public SimpleVector3(float x, float y, float z) { this.x = x; this.y = y; this.z = z; } public SimpleVector3() { x = 0f; y = 0f; z = 0f; } public bool Equals(SimpleVector3 other) { return x == other.x && y == other.y && z == other.z; } public override string ToString() { return $"X: {x}, Y: {y}, Z: {z}"; } public Vector3 ToVector3() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) return new Vector3(x, y, z); } } internal static class SimpleVector3Ext { public static SimpleVector3 ToSimpleVector3(this Vector3 vector3) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) return new SimpleVector3(vector3.x, vector3.y, vector3.z); } } internal static class SkillsExtension { public static Skill GetCustomSkill(this Skills skills, string skillName) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return skills.GetSkill(skills.GetCustomSkillType(skillName)); } public static SkillDef GetCustomSkillDef(this Skills skills, string skillName) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return skills.GetSkillDef(skills.GetCustomSkillType(skillName)); } public static SkillType GetCustomSkillType(this Skills skills, string skillName) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) if (!Enum.TryParse<SkillType>(skillName, out SkillType result)) { SkillDef skillDef = skills.GetSkillDef((SkillType)Mathf.Abs(StringExtensionMethods.GetStableHashCode(skillName))); if (skillDef == null) { return (SkillType)0; } result = skillDef.m_skill; } return result; } public static string LocalizeSkill(this Skill skill) { if (skill == null || skill.m_info == null) { return "NULL"; } string text = ((object)(SkillType)(ref skill.m_info.m_skill)).ToString(); SkillType result; return Enum.TryParse<SkillType>(text, out result) ? Localization.instance.Localize("$skill_" + text.ToLower()) : Localization.instance.Localize("$skill_" + Mathf.Abs(StringExtensionMethods.GetStableHashCode(text))); } } internal static class StringExtension { public static bool IsGood(this string str) { return !string.IsNullOrEmpty(str) && !string.IsNullOrWhiteSpace(str); } public static List<string> Split_(this string str) { return str.Split(new string[1] { ", " }, StringSplitOptions.RemoveEmptyEntries).ToList(); } public static string Localize(this string str) { return Localization.instance.Localize(str); } } [Description("Thanks to Azu ;)")] internal static class TimeUtils { private static string GetCurrentTimeString() { return string.Format("<b>{0}</b>", GetCurrentTime().ToString("HH:mm")); } [Description("HH.mm")] public static (int, int) GetCurrentTimeValue() { DateTime currentTime = GetCurrentTime(); if (currentTime == DateTime.Now) { return (-1, -1); } return (currentTime.Hour, currentTime.Minute); } private static DateTime GetCurrentTime() { DateTime now = DateTime.Now; if (!Object.op_Implicit((Object)(object)EnvMan.instance)) { return now; } float smoothDayFraction = EnvMan.instance.m_smoothDayFraction; int num = (int)(smoothDayFraction * 24f); int num2 = (int)((smoothDayFraction * 24f - (float)num) * 60f); int second = (int)(((smoothDayFraction * 24f - (float)num) * 60f - (float)num2) * 60f); return new DateTime(now.Year, now.Month, now.Day, num, num2, second); } } internal static class TransformExtension { public static Transform FindChildByName(this Transform transform, string name) { return Utils.FindChild(transform, name, (IterativeSearchType)0); } public static float DistanceXZ(this Transform transform, Transform other) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, other.position); } public static float DistanceXZ(this Transform transform, Component otherGameObject) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherGameObject.transform.position); } public static float DistanceXZ(this Transform transform, GameObject otherGameObject) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherGameObject.transform.position); } public static float DistanceXZ(this Transform transform, Vector3 otherPos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(transform.position, otherPos); } } internal static class VectorExtension { public static Vector2 ToV2(this Vector3 vector3) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return new Vector2(vector3.x, vector3.z); } public static Vector3 ToV3(this Vector2 vector2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) return new Vector3(vector2.x, 0f, vector2.y); } public static Vector3 RoundCords(this Vector3 vector3) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) return new Vector3((float)(int)vector3.x, (float)(int)vector3.y, (float)(int)vector3.z); } public static Vector2 RoundCords(this Vector2 vector3) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return new Vector2((float)(int)vector3.x, (float)(int)vector3.y); } public static Vector3 SetX(this ref Vector3 vector, float x) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) vector.x = x; return vector; } public static Vector2 SetX(this ref Vector2 vector, float x) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) vector.x = x; return vector; } public static Vector3 SetY(this ref Vector3 vector, float y) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) vector.y = y; return vector; } public static Vector2 SetY(this ref Vector2 vector, float y) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) vector.y = y; return vector; } public static Vector3 SetZ(this ref Vector3 vector, float z) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) vector.z = z; return vector; } public static float DistanceXZ(this Vector3 pos, Vector3 otherPos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos); } public static float DistanceXZ(this Vector3 pos, Transform otherPos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos.position); } public static float DistanceXZ(this Vector3 pos, Component otherPos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) return Utils.DistanceXZ(pos, otherPos.transform.position); } public static float DistanceXZ(this Vector3 pos, Gam