Valheim
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Latest version
1.0.0
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GAP Perfect Gear

Prepared and tested for Valheim 1.0.16 with Epic Loot 0.14.13 and the GAP modpack configuration. Presets require the named game prefabs and loaded Epic Loot effect/shard definitions. The command rejects unavailable or conflicting effects instead of silently creating a partial preset.

Local world host only. Does not automatically modify existing equipment, inventory, materials, saves or world state.

Console commands

  • perfectgear sword: Frostfire sword (SwordGold_FrostFire).
  • perfectgear bow: Frostfire bow (BowGold_FrostFire) with QuickDraw and ExplosiveArrows.
  • perfectgear trinket: Neckstabber (TrinketBloodGoldHealth).
  • perfectgear all: all three; requires three empty inventory slots.
  • perfectgear both: sword and bow.
  • Append empty to create four empty sockets instead of filling them.

All presets use Ancient rarity, eight maximum-roll compatible effects, the maximum reachable tempering under loaded rules, ordinary native maximum item quality, and restored durability. There is no arbitrary quality-1000 boost. The filled variant uses four Ancient shards following Epic Loot socket rules and duplicate penalties.

The sword/trinket combination includes Eitr for SpellSword. CoinHoarder needs carried coins; DodgeBuff needs a successful combat dodge. Damage is not unconditionally maximized for every enemy or combat situation.

Suggested separate ammunition: spawn ArrowBloodGold 200. This command does not automatically create ammunition or coins.

Validation

Isolated runtime tests passed for all empty/filled variants: effect legality in both directions, maximum tempering, compatible socket contents, and inventory serialization round-trip preserving exact Epic Loot metadata and item quality. No production character or world was loaded. Real multiplayer combat effect activation has not been tested.

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