


Added EpicLoot+Patches for extra game progression.
Removed Balrond Pack conflicted with "vanilla" biome progression & and biome generation.
Hello~! Do enjoy the modpack.
Shield Bash is X on Controller OG input is "E".
blacks7ar.VikingsDoSwim.cfg
For Controller input 'Space" on A "LeftShift" for Left Analog Press, and "LeftAlt" for Right Analog Press.
Change -dive hotkey- to "LeftAlt" as to not mixing it for OG crouch input.
+All configs I changed below. Make sure to run the game first so all the configs could load in your mod manager.
Azumatt.AlltheBases.cfg
~Bases~ HP-50, Stam-75, Eitr-35, CarryWeight-400, MegingjordBoost-250, Unarmed-120
~Eitr Alt~ Enabled/on, Regen-5.5, RegenDelay-1.2
~Stamina Alt~ Enabled/on, Dogde-7, Emcumbered-15, Sneak-2.5, Delay-0.9, Regen-5.5, Jump-12
AzumattAzuExtendedPlayerInventory.cfg
~Inventory~ ExtraRows-2
~Quick Slots~ NumberSlots-4
Azumatt.DeezMistyBalls.cfg
~General~ Range-35
Azumatt.PetPantry.cfg
~General~ Range-25
blacks7ar.Endurance.cfg
~General~ StamTreshold-150
~General~ ExpGain-2.5, ExpLoss-0.5
bigger_item_Stack.cfg
~Multiplier~ Stack-2, Weight-0.5
foraging.cfg
~Foraging~ Scope-NoCrops
~Other~ ExpGain-2.5, ExpLoss-0.5
farming.cfg
~Crops~ Speed-5, Yield-5, Rotation-On
~Other~ ExpGain-2.5, ExpLoss-0.5
dualwield.cfg
~General~ ExpGain-1.5, ExpLoss-2.5, OffhandSkill-On
~Axes~ SpecSpd-130_Stam-28, Atk~1Spd-110_Stam-13, Atk~2Spd-125_Stam-15, Atk~3Spd-140_Stam-20
~Clubs~ SpecSpd-90_Stam-30, Atk~1Spd-70_Stam-15, Atk~2Spd-85-Stam-18, Atk~3Spd-90_Stam-22
~Knives~ SpecSpd-170_Stam-20, Atk~1Spd-150_Stam-9, Atk~2Spd-165_Stam-11, Atk~3Spd-170_Stam-14
~Swords~ SpecSpd-155_Stam-25, Atk~1Spd-125_Stam-11, Atk~2Spd-140_Stam-13, Atk~3Spd-155_Stam-18
ZenDragon.ZenCombat.cfg
Add config.txt after the last default shield_ShieldFlametalTower:5 dont forget to add the coma "," after it
~Blockin~ BlockCharges_Items-ShieldBronzeTower:5, ShieldChitinTower:5, ShieldDarksteelTower:5, ShieldCarapaceTower:5, ShieldNjordTower:5, ShieldSurtrTower:5
~Knockback~ Animation-atgeir_secondary:1.5, mace_secondary:1.0, sledge_secondary:0.8
~Melee~ PreventUnarmedAttackFurniture-False
If set to "True" you must/need to be as close to the enemy to activate attack action. (Can be annoying for Controller Users)
~UI~ DmgText_Visibility-All, DmgText_Range-50
ZenPlayer.cfg
~Death~ SkillReduction_Rate-0.5
~Epuipment~ DefaultEquip-Torch, ArmorRagsChest, ArmorRagsLegs
~Riding~ Encumbered~Sprint-True, Stam-False, SpdReduction-True, Drain-2.7, Regen-1.8, RegenEncumbered-1.2
ZenWorldSettings.cfg
~Door Keys~ UpgradeCost-Iron::1, BoneFragments::10, Resin::5, GreydwarfEye::2, SurtlingCore::1 _MaxQuality-5, StationLevel-4, Repairable-False, RemoveBrokenKeys-CryptKeys
~Environment~ ShowDayNumbers-True
Zzyzxrd.AncientsOfMiddleEarth.cfg ~Balrog~ Biomes-Ashlands, Mountain, DeepNorth _Stars-On
~Cave Troll~ Biomes-BlackForext, Plains _Weather-BlackForestFog, Fog
~Forest Ent~ Biomes-Meadows, BlackForest, Plains _Stars-On
~Treebeard~ Biomes-Blackforest, Plains _Star-On, Weather-Rain, Fog, LightRain, BlackForestFog