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Decompiled source of MrDayNight v1.0.0
MrDayNight.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Jotunn.Extensions; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("0.0.0.0")] namespace MrDayNight; [HarmonyPatch(typeof(EnvMan), "Awake")] public static class EnvMan_Awake_Patch { private static void Postfix(EnvMan __instance) { if (!((Object)(object)__instance == (Object)null)) { float value = MrDayNight.DayLength.Value; float value2 = MrDayNight.NightLength.Value; float num = value + value2; __instance.m_dayLengthSec = (long)num; MrDayNight.Log.LogInfo((object)$"[MrDayNight] Ciclo personalizado aplicado: Dia={value}s, Noite={value2}s, Total={num}s"); } } } [BepInPlugin("genesisproj.mrdaynight", "MrDayNight", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [SynchronizationMode(/*Could not decode attribute arguments.*/)] public class MrDayNight : BaseUnityPlugin { public const string PluginGUID = "genesisproj.mrdaynight"; public const string PluginName = "MrDayNight"; public const string PluginVersion = "1.0.0"; internal static ManualLogSource Log; internal static ConfigEntry<float> DayLength; internal static ConfigEntry<float> NightLength; private Harmony harmony; private void Awake() { //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; AcceptableValueRange<float> val = new AcceptableValueRange<float>(100f, 7200f); AcceptableValueRange<float> val2 = new AcceptableValueRange<float>(100f, 7200f); ConfigFile config = ((BaseUnityPlugin)this).Config; AcceptableValueBase val3 = (AcceptableValueBase)(object)val; DayLength = ConfigFileExtensions.BindConfig<float>(config, "Tempo", "DayLength", 1200f, "Duração do dia em segundos (default = 1200)", true, (int?)null, val3, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); ConfigFile config2 = ((BaseUnityPlugin)this).Config; val3 = (AcceptableValueBase)(object)val2; NightLength = ConfigFileExtensions.BindConfig<float>(config2, "Tempo", "NightLength", 600f, "Duração da noite em segundos (default = 600)", true, (int?)null, val3, (Action<ConfigEntryBase>)null, (ConfigurationManagerAttributes)null); Log.LogInfo((object)"[MrDayNight] Inicializando v1.0.0"); SynchronizationManager.OnConfigurationSynchronized += delegate(object _, ConfigurationSynchronizationEventArgs e) { if (e.InitialSynchronization) { Log.LogInfo((object)"Configurações sincronizadas do servidor."); } else { Log.LogInfo((object)"Configurações atualizadas do servidor."); } }; harmony = new Harmony("genesisproj.mrdaynight"); harmony.PatchAll(); Log.LogInfo((object)"MrDayNight ativo e aguardando inicialização do EnvMan."); } private void OnDestroy() { Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } }