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CHANGELOG
Changelog
v2.0.0
- removed several mods and added godmins valheim extended which adds a few more mods ;)
- odinship gets removed on startup, as we use odinshipplus
- re-added extra inventory row
- re-raised Crafting Containers Range
- removed extra ores and ore spawns (but added mines). Left brains untouched
- removed extra portalstone but limit number of portals in the world to 50
- add PetPantry from Azumatt to feed tames
- removed Odinmounts
- Updates...
v1.0.19
- removed FireSpreads (fps)
- updated dependencies
- upped max dungeon rooms
- added "combat owner" to hopefully help with multiplayer fights
- disabled tin for automappins
1.0.18
- forgot configs - as always...
1.0.17
- faster taming time
- teleport following tames in reach
- removed "need for speed", restock and ward is love mods
- small updates
- switched season mods...
1.0.16
- re-enabled "shutup"
- added altars of creation to locations
- changed portals in automap generation and targetportal settings. I recommend "amp clear_pins" to clear all your pins. Relog to add start temple & co
1.0.15
- more stars does not need to be more size
- added special taming food to list
- complete new automap pin config
- added altars of creation
- fixed ashland creatures tamelist
- shorter taming time
1.0.14
- all bosses can now get pregnant, even if bigger size (needs to be tested)
1.0.13
- update dependencies, try to fix troll saddle, fix dev command settings, raise crafting containers area, fix foraging
1.0.12
- adding plains locations and fire spreads like hell :)
1.0.11
- several dependency updates
1.0.10
- mount up config changes
- updated therzie mods
- dependency updates
- repair station config
- switch lightning / smoke addons
1.0.9
- update dependencies
- set itemdrawer range
- removed swim speed bonus
1.0.8
- added mistland locations
- update torches config
- dependencies,
1.0.7
- add dogs & itemdrawers
1.0.6
- Wizardry update
- Seasonality Tweaks Update
- Tin not permanent automap pin anymore
- mark small ore deposits as small
- longer portal names
1.0.5
- add missing autorepair mod
- update dependencies
- more fishes
- fixed mercenaries
1.0.4
- items float
- automap pins for gold etc
- fix eiktyr saddle, remove world edit, autorepair + add repair station, update aaa_crafting, remove world edit, fix seasonality tweaks
1.0.3
- Update of all Mods from Marlthon and Update of the taming Mod, Tombstone can be looted by Groupmembers, added Copper / Tin Spawns
1.0.2
- growtime 20 minutes, not 30 seconds
1.0.1
- update Autopins for Meadows and Forrest
- fix quickslot keys
- update autostore config
- dependency updates
1.0.0
- First Release