Valheim
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RPG Equipment

Give your Viking dedicated equipment slots, room for utilities and trinkets, and convenient weapon sets.

Equipment and weapon sets

  • Separate equipment panel, configurable utility and trinket slots, and extra inventory rows. Defaults include five utility slots, two trinket slots and two extra rows.
  • Two saved weapon sets with configurable shortcuts, selected ammunition and native equip handling. Repeat a set shortcut to stow it.
  • Optional automatic shield equip when selecting a one-handed weapon from the hotbar. Disabled by default; remembers your chosen shield.
  • Utility visual preferences let you choose which supported equipped utility is shown.

Extra armour: your choice

Equipment.UseExtraArmourPoints defaults to true. Equipped utilities and trinkets contribute their item armour values. An item with 10 armour contributes 10; seven such items contribute 70.

Disable the option to exclude those raw accessory armour values. Normal worn armour, status-effect modifiers and other accessory effects remain available.

Trinket adrenaline requirements

Equipment.TrinketAdrenalineCostMultiplier scales the combined positive adrenaline requirement from equipped trinkets, including a single trinket.

Setting Result
0 No positive trinket requirement contribution
0.1 10% of the contribution
1 (default) 100%
3.5 (maximum) 350%

The allowed range is 0–3.5 (0–350%). The multiplier applies after the optional DivideTrinketAdrenalineCostByCount or legacy HalveDualTrinketAdrenalineCost reduction. The count-based option wins if both are enabled; the two reductions do not stack. Both reduction options default to false.

This changes the threshold contribution, not adrenaline gain or the native activation effects. Base adrenaline and non-trinket and negative contributions are preserved.

Configuration and compatibility

Exit Valheim before editing BepInEx/config/au.tyvalheim.rpgequipment.cfg, then restart. Settings are not live-reloaded. Preserve your existing configuration when upgrading.

Do not combine with ExtendedPlayerInventory or EquipMultipleUtilityItems. EquipOffhand may conflict with weapon sets. Other inventory or equipment overhauls need individual compatibility testing. Back up your character before changing inventory mods; move items out of added slots before uninstalling or reducing the slot counts.

Version 0.2.9 passed the author's gameplay testing and is approved for release. Automated regression checks cover adrenaline calculations, equipment rules, utility visuals, weapon sets, shield handling and typing guards. Compatibility with every other mod is not guaranteed.

Credits

Concept, direction and playtesting: Gomisan. Coded with the assistance of ChatGPT 6.0. Thanks to BepInEx contributors, Harmony and Andreas Pardeike, and Iron Gate AB for Valheim.

Thunderstore installation

Install with your mod manager, or close Valheim and copy this package's BepInEx folder into the game folder. Keep only one copy of the mod DLL. No configuration file is bundled; your existing preferences are preserved. These are client-side mods; the dedicated server does not need them.

AI disclosure

Coded with the assistance of ChatGPT 6.0. Packaging and documentation were prepared with OpenAI Codex. Store icons and promotional illustrations use OpenAI image generation and are not gameplay screenshots. The assembly includes AI attribution metadata.

Discord and feedback

Nexus comments/bug reports or Discord are equally welcome. Use whichever is easier; no need to cross-post.

New members should join using the invite before opening the direct post.

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