


This mod syncs all your weapon skills so that you can freely switch to different weapon types throughout the playthrough without worrying about having to farm levels again.
When one of your weapon skills increases, all other weapon skills will level with it.
Works with characters that haven't had the mod before, and doesn't conflict with other skill related mods.
Includes a config to exclude weapon types from the sync, and (optionally, disabled by default) sync other skill types. (read config for more info)
How it works:
When one of your skills increases, the game checks which weapon skill has the highest level, and sets all other weapons to that skill.
Changelog:
[v1.2.1]
- Fixed a major bug. Everything should be working now.
- Fixed the version displaying as 1.1.0 in some areas.
[v1.2.0]
- Progress to the next skill level is now synced for more consistent leveling. This can be disabled via the config.
- Added a config option to reduce the syncing effect for balancing purposes.
- Slight optimizations.
- Removed some debug things that were accidentally left in the code. (Whoops..)
- Fixed a typo in the config.
[v1.1.0]
- Expanded the config, adding an option to sync other kinds of skills. Example: Syncing cooking \& crafting skills, separate from weapons and other groups, of course.
- Improved README file.
- Renamed the GitHub repository from Weapon-Skills-Sync-Valheim-Mod- to Valheim-Weapon-Skills-Sync (technically nothing to do with the mod itself but im including it here anyways)
[v1.0.2]
- Fixed the manifest.json file showing a different GitHub page instead of https://github.com/gratalat/Weapon-Skills-Sync-Valheim-Mod-
[v1.0.1]
- Attempted (unsuccessfully) to fix the manifest.json file showing a different GitHub page instead of https://github.com/gratalat/Weapon-Skills-Sync-Valheim-Mod-
[v1.0.0]
- Release