Valheim
Install with App

Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
939
Likes
0
Size
36KB
Dependants
ADDatHost Valheim hosting
€1

GrillspettAzuAutoStoreCompat

A personal continuation of KRINJUN's AzuAutoStoreCompat — a narrow, lightweight runtime compatibility bridge and patch that lets Azumatt-AzuAutoStore (v3.0.14) run on Valheim 1.0+ (Ashlands / Unity 6).

This is not an official release. It's maintained for a small friend group's private Thunderstore profile to fix a handful of remaining 1.0 issues the upstream compat mod didn't cover. If AzuAutoStore itself gets updated with native 1.0 support, or KRINJUN's original compat mod picks up these fixes, switch back to depending on that directly instead of this fork — this exists to fill the gap in the meantime, not to replace it long-term.

What this does

Everything the original AzuAutoStoreCompat does, plus:

  • ExtraSlots exclusion bridge — AzuAutoStore already knows how to skip "quick slot" items when auto-storing, but only through a contract that shudnal-ExtraSlots is supposed to hook itself into. That hook can silently fail depending on plugin load order, letting AutoStore sweep items out of ExtraSlots' food/ammo/quick/misc slots. This re-applies the same bridge independently of load order, so it works reliably.
  • Store Shortcut works with your inventory or a container open — previously the shortcut only fired out in the open world, because the game blocks it whenever any UI (inventory included) is showing. Now it also fires while browsing a chest, without breaking chat/console/other menu handling.
  • Favorite (right-click) and Search (Y + left-click) hotkeys fixed — InventoryGrid.OnRightClick was renamed to OnRightDown in 1.0, and OnLeftClick was silently repurposed as a touch-screen-only handler (real mouse clicks now go through OnLeftDown) — both were fixed with the same reflection-based redirect technique the original mod already uses for other renamed methods.
  • Tooltip hint for favorited items fixed — the patch was attached to a compatibility bridge method that the game's actual tooltip UI never calls; redirected to the real method so the "favorited" hint text actually shows up on hover.
  • Persistent favorite indicator — a small colored marker now shows on favorited items/slots at all times (not just on hover), using AzuAutoStore's own border sprite and configured colors. Implemented as an independent, from-scratch patch rather than by fixing AzuAutoStore's own broken BorderRenderer (which reaches into a type Valheim 1.0 renamed and can't be safely patched without rewriting AzuAutoStore's own compiled code).

What's still not fixed

  • Favorite border rendering inside AzuAutoStore itself stays disabled (BorderRenderer, InventoryGridGetHoveredElementPatch) — patching them was tried and broke inventory rendering entirely. The persistent favorite indicator above replaces the visible part of what they did, independently.
  • Hover-single-item store hotkey stays disabled for the same reason (InventoryGridGetHoveredElementPatch).

Installation

  • Install using r2modman or Thunderstore Mod Manager.
  • Depends on BepInExPack_Valheim and Azumatt-AzuAutoStore.
  • Do not install alongside the original KRINJUN-AzuAutoStoreCompat — this is a drop-in replacement for it, not an addition.
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro