Valheim
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Date Uploaded
5 months ago
Downloads
436
Size
144KB
Dependency string
HMDO-Hurt_Me_Daddy_Odin_Admin_Modpack-1.0.3
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Required mods (80)

This package requires the following packages to work.
Adds the cartography skill, allowing you to increase your map explore radius as you uncover more of your map.
Version:3.1.1
Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Harvest in bulk and optionally auto replant crops. Configurable and supports gamepad.
Version:2.0.3
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Version:1.20.0
Enable transmogrification of your armor and weapons, so that your equipped items can look like whatever other items you want whilst retaining its properties.
Version:3.0.0
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Version:2.1.6
A minor anti-dickhead mod. Server files & folders dictate what mods are allowed. Admins/Moderators bypass the check for plugins.
Version:4.3.11
Repair pieces in a specified area around the player when using the hammer to repair. Code pulled from OdinsQOL
Version:1.1.6
AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml
Version:1.8.13
Adds a build camera to your vanilla and custom hammers. Taken over from the original mod by Azumatt.
Version:1.2.10
Simple mod that allows First Person. It moves the camera into the player's head. It hides what is needed either through culling the character model or hiding the head by shrinking it (configuration value)
Version:1.3.12
Client mod that will save the state of the crossbow when you switch weapons (or otherwise unequip the crossbow). Meaning, if it was loaded, it will be loaded when you switch back to it.
Version:1.0.2
Server and Client mod that allows players to skip the night when a percentage of players agree to skip.
Version:1.3.0
Instantly drops the loot where the character dies, not where the ragdoll ends up. Ultimately, the same effect as InstantMonsterLootDrop with less overhead.
Version:1.0.3
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Version:3.7.2
A server and client side mod to force show position on the map.
Version:1.0.11
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Version:1.29.0
A fix for what impedes your building fix.
Version:2.2.2
A simple requested mod, makes axes attack chain uninterruptible when chopping down trees.
Version:1.0.3
A mod inspired by Enshroudeds crafting stations. Overhauls how crating/processing stations work.
Version:1.0.7
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Version:1.8.6
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