
DoubleDragonBed
The dragon bed for two: each half is a bed of its own, with its own owner and spawn point, and two players sleep in it side by side, each under the bed's own fur, unrolled over them.Double Dragon Bed
The dragon bed is wide enough for two. Now it is a bed for two: each half is a bed of its own, with its own owner and its own spawn point, and two players sleep in it side by side.
- Look at a half of the dragon bed: that half's text shows - unclaimed, or whose it is.
- E on a free half claims it and makes it your spawn point. E on your half sleeps there, with the game's usual checks (night, a roof, a fire, no enemies, not wet).
- Two players lie side by side, each on their half, and the night passes when everyone is in bed. Dying, each wakes on their own half.
- Shift+E on your own half gives it up (and your spawn point, if it was there), so someone else can have it. One player may also have both halves: then they sleep in the middle and have one spawn point there, as in the plain dragon bed (Shift+E on one half moves it to the half they keep).
- Nothing new to build. The dragon bed is the game's own; ones already standing in your world become two-sided too. A dragon bed someone already owned keeps its owner, on one half.
- Blankets: the fur draped over a half's edge rolls up at the sleeper's feet and unrolls over them up to the chest, taking the shape of what they wear, armor, cape and all. It rolls back when they get up.
- The game's own bed code does the claiming, the spawn points, sleeping and respawning; the mod only makes it work per half.
Install
Use a mod manager and BepInEx comes with it. By hand: drop DoubleBed.dll into BepInEx/plugins.
Multiplayer
Everyone - the server and every client - needs the mod at the same version. A server with the mod turns away clients without it (they would see one bed where there are two, and could lose the other player's claim).
Without the mod again
The dragon bed is the game's again: the owner of the first half keeps it as their bed. The owner of the second half loses that spawn point at their next death, as with a bed that is gone.
Settings
One, in BepInEx/config/hansenbansen.doublebed.cfg (or the BepInEx configuration manager), each
player's own (it only changes how the bed looks):
[Blankets] Enabled(on): the blankets. Off, the dragon bed looks as in the game.