Valheim
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Details

Latest version
1.0.4
Last Updated
First Uploaded
Downloads
2K
Likes
4
Size
1.4MB
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Changelog

1.0.4

  • Bug reports and feedback: GitHub.

1.0.3

Smoother climbing animation:

  • Arms and legs no longer snap straight at full stretch, and elbows and knees no longer flip from one side to the other.
  • Hands lay onto the surface and come off it smoothly instead of turning at the wrist in one frame.
  • The body no longer lurches towards and away from bumpy rock or gaps between logs and stones.
  • Small corrections of a hand or foot are short and low instead of a full reach.
  • No jolt at the start of a mantle or crawl over the top, nor when taking hold of a wall or letting go.
  • The climbing pose behaves the same at any frame rate.

1.0.2

  • New icon.

1.0.1

  • Capes, and a first-person camera on the head (as with Azumatt's FirstPersonMode), hold still while climbing instead of shaking.
  • Next to no work on the physics step while not climbing.

1.0.0

First release of Smooth Climbing, forked from Rotceh999's ClimbingMod 1.1.5.

  • Hands and feet are placed on the surface being climbed, within the joints' natural range.
  • The body follows a gait taken from the climbing animation and shifts its weight to the limb that is moving.
  • Sideways climbing, inside corners, overhangs, trees and rocks.
  • Mantling over the top edge instead of rising upright past it; pausing at the edge keeps the hands on the ledge.
  • Steadier hips and limbs while hanging still.
  • Grabbing a wall ends a slide.
  • Changing equipment while climbing no longer breaks the pose.
  • Climbing is now a real skill: it shows on the skills screen, is saved with the character instead of resetting at every login and death, and works with raiseskill and resetskill. It levels like the game's own skills; ClimbSkillGainRate replaces the old XP settings.
  • Uses its own plugin ID and config file (hansenbansen.smoothclimbing.cfg), and will not load next to the original ClimbingMod.
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