Changelog
1.0.0
- Valheim 1.0 / Unity 6 release (network version 39, BepInExPack 5.4.2350).
- Recompiled against current game assemblies so Jump skill and player-stat calls match the 1.0 signatures.
- Jump while swimming still pulls you onto a standable lip (docks, ruins, rocks, boats). Vanilla grounded jumps and 1.0 water-edge hops are left alone; Jump is swallowed only during an active pull-up so those hops cannot stack.
0.1.0
- Initial release: press Jump while swimming to pull onto a nearby standable ledge.
- Jump skill scales pull-up height: 1.0 m at 0, 2.0 m at 100, measured against the waterline at the moment you press Jump (waves can help or deny). A successful pull-up raises Jump like a land jump.
- Works on player pieces, vanilla/world structures (including Ashlands ruins), terrain, rocks, and boats.
- A red/green line on the lip shows whether Jump would succeed at the current waterline. Green: tap Jump. Red: too high or wait for a wave. Holding Jump does not retry.
- Open water and walls taller than the climb limit are unchanged.