Changelog
0.0.3
- Added a Buy Me a Coffee support link at the top of the README.
- Updated release metadata to 0.0.3; gameplay behavior is unchanged from 0.0.2.
0.0.2
- Made
ShowLootNotification a client-side preference, editable while connected without admin permissions.
- Excluded notification preferences from server synchronization, config locking, and server-value restoration.
0.0.1
- Initial release.
- Configurable monster and boss loot with star-level chance and quantity scaling.
- LastHit, MostDamage, and EveryPlayer reward distribution.
- Direct inventory rewards, optional ground overflow, and per-monster vanilla drop control.
- Dynamic reward pouches with configurable properties, loot tables, and opening messages.
- Default reward pouch appearance cloned from
chest_hildir1 (Hildir's Brass Chest).
- Server-controlled settings and synchronized loot tables.
- Optional top-left inventory reward notifications and numeric configuration inputs.
- Default configuration samples and setup instructions.
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