
HeimKit
Valheim: Infinite Torches (InfiniteTorches), fuel-free braziers, Shared Map (SharedMap), exploration/map sharing, pins/markers, portals, ore/resources, dungeons, runestones, spawners, rain/weather protection, sleep, AFK raid protection. Server-only.HeimKit

Quality-of-life features for Windows Valheim dedicated servers: infinite torches, shared map exploration and markers, weather protection, majority sleep and AFK raid protection.
Install on the server. Players use unmodified Valheim clients. Choose each feature independently in heimkit.cfg.
Before enabling HeimKit, follow world backups and read safety and limitations.
Features

InfiniteTorches
Automatically refills eligible torches and hanging/standing braziers without spending inventory fuel. Optional campfire, hearth and bonfire refilling defaults off, with separate controls for each fire type.
Usage and settings · Specification
WeatherGuard
Protects existing and newly player-built structures from rain and underwater wear, preserving their creators. Activation is automatic during play. Combat, repair and structural support stay native; world-created claiming is excluded.
Usage and settings · Specification
AFKNightWatch
Combines configurable majority sleep with idle-player exclusion. A grace period gives others time to reach bed; everyone in bed can start immediately.
Usage and settings · Specification
AFKRaidWatch
Excludes idle-only locations from new automatic random raids. Nearby active or uncertain players retain normal eligibility. Sleep and raid controls are independent.
Usage and settings · Specification
SharedMap
Saves community exploration and discoveries across restarts, independently of cartography tables. Players choose Read Map at a vanilla table to receive updates. Shared death pins are filtered.
Five independent marker options default enabled:
- PortalMarkerSync: named player-built portals, with optional nearby grouping.
- ResourceMarkerSync: outdoor metal/Obsidian deposits, Tin node counts and Copper/Silver progress. Silver requires pickaxe discovery.
- DungeonMarkerSync: labeled exterior entrance markers with the vanilla hammer icon and cleanup of nearby duplicate dungeon pins. Supported pickup percentages appear after observed entry or evidence of already-picked items.
- RunestoneMarkerSync: placed lore-runestone landmarks as labeled dots.
- SpawnerMarkerSync: visible, player-destructible recurring spawner objects as labeled dots, removed after confirmed source destruction.
Optional settings discover resources/dungeons in previously explored terrain or reject player map uploads while automatic collection continues. Enabled runestone/spawner markers automatically include eligible points in community-explored terrain. Optional shared X checkmarks default off. Server owners can remove a selected shared pin through server-side administration without clearing other pins or exploration.
Usage, settings and administration · Specification
Setup and compatibility
Windows dedicated servers with BepInExPack Valheim are supported. See supported environment for exact requirements and safety and limitations for gameplay/client constraints.

Follow server setup for Thunderstore Mod Manager or manual installation. Gameplay processing pauses when the server is empty and resumes after a player joins; see feature lifecycle.
Documentation
- Server setup: installation, configuration and diagnostics.
- Safety and limitations: world risks, server observations and client limitations.
- World backups: matching world and SharedMap backups/recovery.
- SharedMap: exploration, marker options, uploads and pin administration.
- Development: build and packaging commands.
- Architecture: shared design and lifecycle contracts.
- Contributing: source/documentation procedures.
- Contributor instructions: task scope and authorization.
License
MIT. Game and dependency assets retain their own licenses.