Valheim
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HeimKit

HeimKit: shield and longhouse emblem beside the HeimKit name

Quality-of-life features for Windows Valheim dedicated servers: infinite torches, shared map exploration and markers, weather protection, majority sleep and AFK raid protection.

Install on the server. Players use unmodified Valheim clients. Choose each feature independently in heimkit.cfg.

Before enabling HeimKit, follow world backups and read safety and limitations.

Features

HeimKit features: torch upkeep, weather protection, majority sleep, AFK raid protection and SharedMap with portal, resource, dungeon, runestone and recurring-spawner markers

InfiniteTorches

Automatically refills eligible torches and hanging/standing braziers without spending inventory fuel. Optional campfire, hearth and bonfire refilling defaults off, with separate controls for each fire type.

Usage and settings · Specification

WeatherGuard

Protects existing and newly player-built structures from rain and underwater wear, preserving their creators. Activation is automatic during play. Combat, repair and structural support stay native; world-created claiming is excluded.

Usage and settings · Specification

AFKNightWatch

Combines configurable majority sleep with idle-player exclusion. A grace period gives others time to reach bed; everyone in bed can start immediately.

Usage and settings · Specification

AFKRaidWatch

Excludes idle-only locations from new automatic random raids. Nearby active or uncertain players retain normal eligibility. Sleep and raid controls are independent.

Usage and settings · Specification

SharedMap

Saves community exploration and discoveries across restarts, independently of cartography tables. Players choose Read Map at a vanilla table to receive updates. Shared death pins are filtered.

Five independent marker options default enabled:

  • PortalMarkerSync: named player-built portals, with optional nearby grouping.
  • ResourceMarkerSync: outdoor metal/Obsidian deposits, Tin node counts and Copper/Silver progress. Silver requires pickaxe discovery.
  • DungeonMarkerSync: labeled exterior entrance markers with the vanilla hammer icon and cleanup of nearby duplicate dungeon pins. Supported pickup percentages appear after observed entry or evidence of already-picked items.
  • RunestoneMarkerSync: placed lore-runestone landmarks as labeled dots.
  • SpawnerMarkerSync: visible, player-destructible recurring spawner objects as labeled dots, removed after confirmed source destruction.

Optional settings discover resources/dungeons in previously explored terrain or reject player map uploads while automatic collection continues. Enabled runestone/spawner markers automatically include eligible points in community-explored terrain. Optional shared X checkmarks default off. Server owners can remove a selected shared pin through server-side administration without clearing other pins or exploration.

Usage, settings and administration · Specification

Setup and compatibility

Windows dedicated servers with BepInExPack Valheim are supported. See supported environment for exact requirements and safety and limitations for gameplay/client constraints.

Server installation: HeimKit and BepInEx belong on the dedicated server; clients remain unmodified

Follow server setup for Thunderstore Mod Manager or manual installation. Gameplay processing pauses when the server is empty and resumes after a player joins; see feature lifecycle.

Documentation

License

MIT. Game and dependency assets retain their own licenses.

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