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Decompiled source of HexRowFaster v1.1.0
Plugins/HexRowFaster.dll
Decompiled a day agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("HexRowFaster")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("HexRowFaster")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a7a3b18f-1ccb-45d1-8f8c-344070327601")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace HexRowFaster { [BepInPlugin("com.hex.rowfaster", "HexRowFaster", "1.1.0")] public class Plugin : BaseUnityPlugin { private const string PluginGuid = "com.hex.rowfaster"; private const string PluginName = "HexRowFaster"; private const string PluginVersion = "1.1.0"; private ConfigEntry<bool> _isModEnabled; private ConfigEntry<ForceMultiplier> _forceMultiplier; internal static ManualLogSource Log; internal static Plugin Instance; internal static Harmony HarmonyInstance; internal static bool IsModEnabled => Instance?._isModEnabled.Value ?? false; internal static ForceMultiplier ForceMultiplier => Instance?._forceMultiplier.Value ?? ForceMultiplier.Cruising; private void Awake() { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Expected O, but got Unknown Instance = this; Log = ((BaseUnityPlugin)this).Logger; _isModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable", true, "Enables or disables HexRowFaster for newly spawned ships."); _forceMultiplier = ((BaseUnityPlugin)this).Config.Bind<ForceMultiplier>("General", "Force Multiplier", ForceMultiplier.Cruising, "How fast do you want to go?"); HarmonyInstance = new Harmony("com.hex.rowfaster"); HarmonyInstance.PatchAll(); Log.LogInfo((object)"Plugin HexRowFaster v1.1.0 loaded."); } private void OnDestroy() { Log.LogInfo((object)"Plugin HexRowFaster v1.1.0 unloaded."); Harmony harmonyInstance = HarmonyInstance; if (harmonyInstance != null) { harmonyInstance.UnpatchSelf(); } HarmonyInstance = null; Instance = null; } } public enum ForceMultiplier { Vanilla = 1, LittleFaster = 5, Cruising = 10, Speeding = 20, Insane = 40 } } namespace HexRowFaster.Patches { [HarmonyPatch(typeof(Ship), "CustomFixedUpdate")] internal static class PatchShip { [HarmonyPrefix] private static void ModifyBackwardForceValue(Ship __instance, ref float? __state) { __state = null; if (!((Object)(object)Plugin.Instance == (Object)null) && !((Object)(object)__instance == (Object)null) && Plugin.IsModEnabled && Plugin.ForceMultiplier != ForceMultiplier.Vanilla && !((Object)(object)Player.m_localPlayer == (Object)null) && !((Object)(object)Player.m_localPlayer.GetControlledShip() != (Object)(object)__instance)) { __state = __instance.m_backwardForce; __instance.m_backwardForce *= (float)Plugin.ForceMultiplier; } } [HarmonyPostfix] private static void RestoreBackwardForceValue(Ship __instance, float? __state) { if (!((Object)(object)Plugin.Instance == (Object)null) && !((Object)(object)__instance == (Object)null) && __state.HasValue) { __instance.m_backwardForce = __state.Value; } } } }