
You are viewing a potentially older version of this package. View Latest Version
LeaveMyBaseAlone
Sets structure HP, and npc base aggro to avoid griefing!LeaveMyBaseAlone Info
Put the mod into your client to effect structures v1.0.7 Fixed issues with update, and some functionailty- This mod is a fix to Griefing on public servers. It sets structure HP to a specified value from config. Saving the server will then persistantly save the structures hp's for anyone one else who joins, even on server stop/start.
code
//get actual structure object from server and set health
hview.GetZDO().Set("health", m_Structure.Value);
//hardcode monsters targetting to remove player bases.
m_monsterTargetRayMask = LayerMask.GetMask(new string[]
{
"Default",
"static_solid",
"Default_small",
"vehicle"
});

