Decompiled source of DoOrDieMonsters v1.2.2
Crawler.dll
Decompiled 4 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Crawler")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Crawler")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("88bcfb2e-3bdc-4be5-a8d2-8048c647c77a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Crawler { [BepInPlugin("Crawler", "Crawler", "0.0.7")] public class Crawler : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Crawler"; private Harmony _harmony; private static GameObject Nasty; private AssetBundle nasty; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Crawler"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Nasty); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { nasty = GetAssetBundleFromResources("nasty"); Debug.Log((object)"Loading Nasty Crawler"); Nasty = nasty.LoadAsset<GameObject>("TheNasty"); AssetBundle obj = nasty; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } } namespace MonsterLoader { [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "enemy_nasty", "Nasty Crawler" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } }
Golem.dll
Decompiled 4 months agousing System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Golem")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Golem")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7b15f774-35f8-40bc-a001-50cc85eb46f6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace GolemLoader; [BepInPlugin("Golem", "Golem", "0.0.7")] public class GolemLoader : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Golem"; private Harmony _harmony; private static GameObject Golem; private AssetBundle golem; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Golem"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Golem); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { golem = GetAssetBundleFromResources("golem"); Debug.Log((object)"Loading Golem"); Golem = golem.LoadAsset<GameObject>("Golem2"); AssetBundle obj = golem; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }
MonsterLoader.dll
Decompiled 4 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("JotunnModStub")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("JotunnModStub")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace MonsterLoader; [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "earth_troll", "Evil Earth Troll" }, { "crazy_troll", "Dark Goblin" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } [BepInPlugin("Monsterzz", "Monsterzz", "0.0.7")] public class MonsterLoader : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Monsterzz"; private Harmony _harmony; private static GameObject CrazyTroll; private static GameObject EarthTroll; private AssetBundle assetBundle; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Monsterzz"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(CrazyTroll); zNetScene.m_prefabs.Add(EarthTroll); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { assetBundle = GetAssetBundleFromResources("earthtroll"); CrazyTroll = assetBundle.LoadAsset<GameObject>("CrazyTroll"); EarthTroll = assetBundle.LoadAsset<GameObject>("EarthTroll"); AssetBundle obj = assetBundle; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }
Wizard.dll
Decompiled 4 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Wizard")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Wizard")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("28b4f6e1-5aab-4bc4-b860-b143ffad96c9")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace EvilWizard { [BepInPlugin("Wizard", "Wizard", "0.0.7")] public class EvilWizard : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Wizard"; private Harmony _harmony; private static GameObject Wizard; private AssetBundle wizard; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Wizard"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Wizard); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { wizard = GetAssetBundleFromResources("wizard"); Debug.Log((object)"Loading Wizard"); Wizard = wizard.LoadAsset<GameObject>("Wizard"); AssetBundle obj = wizard; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } } namespace MonsterLoader { [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "enemy_wizard", "Evil Wizard" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } }
Lycanthrope.dll
Decompiled 4 months ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using SpawnThat.Spawners; using SpawnThat.Spawners.WorldSpawner; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lycanthrope")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lycanthrope")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8d14aa1e-8ae3-415b-8b58-8bf9b9c8ebe6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace Lycanthrope; [BepInPlugin("horemvore.Lycanthrope", "Lycanthrope", "1.0.7")] [BepInIncompatibility("Azumatt.AzuDevMod")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class LycanthropeBundle : BaseUnityPlugin { public const string PluginGUID = "horemvore.Lycanthrope"; public const string PluginName = "Lycanthrope"; public const string PluginVersion = "1.0.7"; public AssetBundle LycanAssets; private CustomLocalization LocalLM; internal static ManualLogSource Log; public ConfigEntry<bool> EnableMod; public ConfigEntry<bool> EnableDebugging; public ConfigEntry<bool> EnableWendigo; public ConfigEntry<bool> EnableWerebear; public ConfigEntry<bool> EnableYeti; public ConfigEntry<bool> EnableWerewolves; public ConfigEntry<bool> EnableLocations; public ConfigEntry<bool> EnableWorldSpawns; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; CreateConfigurations(); if (EnableMod.Value) { AddLocalization(); LoadBundle(); AddUniversalPrefabs(); AddStatusEffects(); if (EnableWendigo.Value) { AddWendigoPrefabs(); AddWendigoMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigos disabled"); } if (EnableWerebear.Value) { AddWerebearPrefabs(); AddWerebearMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigos disabled"); } if (EnableYeti.Value) { AddYetiPrefabs(); AddYetiMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti disabled"); } if (EnableWerewolves.Value) { AddWerewolvesPrefabs(); AddWerewolvesMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolves disabled"); } if (EnableLocations.Value) { ZoneManager.OnVanillaLocationsAvailable += AddLocations; } if (EnableWorldSpawns.Value) { SpawnerConfigurationManager.OnConfigure += ConfigureBiomeSpawners; } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Default spawns disabled"); } PrefabManager.OnVanillaPrefabsAvailable += FixSFX; PrefabManager.OnVanillaPrefabsAvailable += FixMusic; if (!EnableLocations.Value) { UnloadBundle(); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Mod is disabled"); } } public void CreateConfigurations() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected O, but got Unknown //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Expected O, but got Unknown //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Expected O, but got Unknown //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Expected O, but got Unknown //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Expected O, but got Unknown //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Expected O, but got Unknown //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Expected O, but got Unknown //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable", true, new ConfigDescription("Enables or Disables this mod.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Print Prefab Names", false, new ConfigDescription("Set to true to get a list of all prefab names", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWendigo = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Wendigos", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWerebear = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Werebears", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableYeti = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Yeti", true, new ConfigDescription("Set to true to enable this creature", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWerewolves = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Werewolves", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableLocations = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Locations", false, new ConfigDescription("The one current location is a WIP. Enables locations to generate on a New World. For existing worlds running the devcommand, genloc, is required.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWorldSpawns = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable World Spawns", true, new ConfigDescription("Set to false if you want to setup your own world spawners.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received for Lycanthrope"); } else { Logger.LogMessage((object)"Config sync event received for Lycanthrope"); } }; } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } public void AddLocalization() { try { LocalLM = LocalizationManager.Instance.GetLocalization(); CustomLocalization localLM = LocalLM; string text = "English"; localLM.AddTranslation(ref text, new Dictionary<string, string> { { "effect_lycanthrope_lm", "Curse of Lycanthropy" }, { "effect_lycanthrope_tooltip_lm", "You have been infected by a Lycan and are no longer immune to Spirit damage" }, { "effect_lycanthrope_end_lm", "Curse of Lycanthropy has faded" }, { "effect_stench_lm", "Stench" }, { "effect_stench_tooltip_lm", "You feel nauseous" }, { "effect_stench_end_lm", "Stench has faded" }, { "effect_yetichill_lm", "Shivering" }, { "effect_yetichill_tooltip_lm", "You have uncontrollable shivers" }, { "effect_yetichill_end_lm", "Shivering has faded" }, { "prop_spawner_direwerewolf_lm", "Cursed Pedestal" }, { "enemy_werewolf_lm", "Werewolf" }, { "enemy_werewolfgray_lm", "Werewolf" }, { "enemy_werewolfred_lm", "Werewolf" }, { "enemy_werewolfwhite_lm", "Dire Werewolf" }, { "enemy_werewolfarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfgrayarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfredarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfwhitearmoured_lm", "Primal Werewolf" }, { "enemy_yeti_lm", "Yeti" }, { "enemy_wendigo_lm", "Wendigo" }, { "enemy_wendigoswamp_lm", "Legendary Wendigo" }, { "enemy_werebeargray_lm", "Werebear" }, { "enemy_werebearred_lm", "Werebear" }, { "enemy_werebear_lm", "Werebear" } }); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Localication: {arg}"); } } private void LoadBundle() { try { LycanAssets = AssetUtils.LoadAssetBundleFromResources("lycanthrope", Assembly.GetExecutingAssembly()); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Lycanthrope bundle loaded"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundles: {arg}"); } } private void AddUniversalPrefabs() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("VFX_Spawn_Small_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"VFX_Spawn_Small_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Universal VFX prefabs not found"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Music_WereCastle_LM"); if (Object.op_Implicit((Object)(object)val3)) { CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Music_WereCastle_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Universal Music prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while universal prefabs: {arg}"); } } private void AddWendigoPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Expected O, but got Unknown //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Expected O, but got Unknown //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Expected O, but got Unknown //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_034a: Expected O, but got Unknown //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_0397: Expected O, but got Unknown //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Expected O, but got Unknown //IL_042a: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Expected O, but got Unknown //IL_0477: Unknown result type (might be due to invalid IL or missing references) //IL_047e: Expected O, but got Unknown //IL_04c4: Unknown result type (might be due to invalid IL or missing references) //IL_04cb: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Attack_WendigoRight_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoRight_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoLeft_LM"); CustomItem val4 = new CustomItem(val3, true); ItemManager.Instance.AddItem(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoLeft_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoSwampLeft_LM"); CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoSwampLeft_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoSwampRight_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoSwampRight_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoStench_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoStench_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo attack prefabs not found"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("AoE_WendigoStench_LM"); if (Object.op_Implicit((Object)(object)val11)) { CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"AoE_WendigoStench_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Wendigo_LM"); if (Object.op_Implicit((Object)(object)val13)) { CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Wendigo_LM"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WendigoSwamp_LM"); CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WendigoSwamp_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo ragdoll prefabs not found"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAlert_LM"); if (Object.op_Implicit((Object)(object)val17)) { CustomPrefab val18 = new CustomPrefab(val17, false); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAlert_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoIdle_LM"); CustomPrefab val20 = new CustomPrefab(val19, false); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoIdle_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoDeath_LM"); CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoDeath_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoHit_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoHit_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAttack_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAttack_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAttackHit_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAttackHit_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoSwing_LM"); CustomPrefab val30 = new CustomPrefab(val29, false); PrefabManager.Instance.AddPrefab(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Wendigo prefabs: {arg}"); } } private void AddWerebearPrefabs() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Expected O, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Expected O, but got Unknown //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0374: Expected O, but got Unknown //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Expected O, but got Unknown //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Expected O, but got Unknown //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Expected O, but got Unknown //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Expected O, but got Unknown //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Expected O, but got Unknown //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Expected O, but got Unknown //IL_04a1: Unknown result type (might be due to invalid IL or missing references) //IL_04a8: Expected O, but got Unknown //IL_04ee: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Expected O, but got Unknown //IL_053b: Unknown result type (might be due to invalid IL or missing references) //IL_0542: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Attack_WerebearLeftDouble_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLeftDouble_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRight_LM"); CustomItem val4 = new CustomItem(val3, true); ItemManager.Instance.AddItem(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearRight_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearLycanCurse_LM"); CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLycanCurse_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearGrayLeftDouble_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearGrayLeftDouble_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearGrayRight_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearGrayRight_LM"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRedLeftDouble_LM"); CustomItem val12 = new CustomItem(val11, true); ItemManager.Instance.AddItem(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLeftRedDouble_LM"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRedRight_LM"); CustomItem val14 = new CustomItem(val13, true); ItemManager.Instance.AddItem(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearRedRight_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear attack prefabs not found"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Werebear_LM"); if (Object.op_Implicit((Object)(object)val15)) { CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Werebear_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerebearGray_LM"); CustomPrefab val18 = new CustomPrefab(val17, true); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerebearGray_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerebearRed_LM"); CustomPrefab val20 = new CustomPrefab(val19, true); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerebearRed_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear ragdoll prefabs not found"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAlert_LM"); if (Object.op_Implicit((Object)(object)val21)) { CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAlert_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAttack_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAttack_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAttackHit_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAttackHit_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearDeath_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearDeath_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearHit_LM"); CustomPrefab val30 = new CustomPrefab(val29, false); PrefabManager.Instance.AddPrefab(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearHit_LM"); } GameObject val31 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearIdle_LM"); CustomPrefab val32 = new CustomPrefab(val31, false); PrefabManager.Instance.AddPrefab(val32); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearIdle_LM"); } GameObject val33 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearSwing_LM"); CustomPrefab val34 = new CustomPrefab(val33, false); PrefabManager.Instance.AddPrefab(val34); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werebear prefabs: {arg}"); } } private void AddYetiPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Expected O, but got Unknown //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Expected O, but got Unknown //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Expected O, but got Unknown //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Expected O, but got Unknown //IL_0305: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Expected O, but got Unknown //IL_0352: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Expected O, but got Unknown //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Expected O, but got Unknown //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Expected O, but got Unknown //IL_0439: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Expected O, but got Unknown //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_048d: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Spawner_Yeti_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Yeti_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_Yeti_LM"); CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_Yeti_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf spawner prefabs not found"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_YetiRight_LM"); if (Object.op_Implicit((Object)(object)val5)) { CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiRight_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_YetiLeft_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiLeft_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_YetiIcyCloud_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiIcyCloud_LM"); } } GameObject val11 = LycanAssets.LoadAsset<GameObject>("AoE_YetiIceCloud_LM"); if (Object.op_Implicit((Object)(object)val11)) { CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"AoE_YetiIceCloud_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Yeti_LM"); if (Object.op_Implicit((Object)(object)val13)) { CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Yeti_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAlert_LM"); if (Object.op_Implicit((Object)(object)val15)) { CustomPrefab val16 = new CustomPrefab(val15, false); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAlert_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAttack_LM"); CustomPrefab val18 = new CustomPrefab(val17, false); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAttack_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAttackHit_LM"); CustomPrefab val20 = new CustomPrefab(val19, false); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAttackHit_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_YetiDeath_LM"); CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiDeath_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_YetiHit_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiHit_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_YetiIdle_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiIdle_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_YetiSwing_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiSwing_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti prefabs: {arg}"); } } private void AddWerewolvesPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_0432: Unknown result type (might be due to invalid IL or missing references) //IL_0439: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown //IL_07a5: Unknown result type (might be due to invalid IL or missing references) //IL_07ac: Expected O, but got Unknown //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Expected O, but got Unknown //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Expected O, but got Unknown //IL_07f2: Unknown result type (might be due to invalid IL or missing references) //IL_07f9: Expected O, but got Unknown //IL_04cc: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Expected O, but got Unknown //IL_0a2e: Unknown result type (might be due to invalid IL or missing references) //IL_0a35: Expected O, but got Unknown //IL_083f: Unknown result type (might be due to invalid IL or missing references) //IL_0846: Expected O, but got Unknown //IL_0519: Unknown result type (might be due to invalid IL or missing references) //IL_0520: Expected O, but got Unknown //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Expected O, but got Unknown //IL_088c: Unknown result type (might be due to invalid IL or missing references) //IL_0893: Expected O, but got Unknown //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056d: Expected O, but got Unknown //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Expected O, but got Unknown //IL_0aa2: Unknown result type (might be due to invalid IL or missing references) //IL_0aa9: Expected O, but got Unknown //IL_08d9: Unknown result type (might be due to invalid IL or missing references) //IL_08e0: Expected O, but got Unknown //IL_05b3: Unknown result type (might be due to invalid IL or missing references) //IL_05ba: Expected O, but got Unknown //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown //IL_0aef: Unknown result type (might be due to invalid IL or missing references) //IL_0af6: Expected O, but got Unknown //IL_0926: Unknown result type (might be due to invalid IL or missing references) //IL_092d: Expected O, but got Unknown //IL_0600: Unknown result type (might be due to invalid IL or missing references) //IL_0607: Expected O, but got Unknown //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Expected O, but got Unknown //IL_0b3c: Unknown result type (might be due to invalid IL or missing references) //IL_0b43: Expected O, but got Unknown //IL_0973: Unknown result type (might be due to invalid IL or missing references) //IL_097a: Expected O, but got Unknown //IL_064d: Unknown result type (might be due to invalid IL or missing references) //IL_0654: Expected O, but got Unknown //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Expected O, but got Unknown //IL_0b89: Unknown result type (might be due to invalid IL or missing references) //IL_0b90: Expected O, but got Unknown //IL_09c0: Unknown result type (might be due to invalid IL or missing references) //IL_09c7: Expected O, but got Unknown //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_0374: Unknown result type (might be due to invalid IL or missing references) //IL_037b: Expected O, but got Unknown //IL_0bd6: Unknown result type (might be due to invalid IL or missing references) //IL_0bdd: Expected O, but got Unknown //IL_06e7: Unknown result type (might be due to invalid IL or missing references) //IL_06ee: Expected O, but got Unknown //IL_0c23: Unknown result type (might be due to invalid IL or missing references) //IL_0c2a: Expected O, but got Unknown //IL_0734: Unknown result type (might be due to invalid IL or missing references) //IL_073b: Expected O, but got Unknown //IL_0c70: Unknown result type (might be due to invalid IL or missing references) //IL_0c77: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaDireWerewolf_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaDireWerewolf_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaRedWerewolf_LM"); CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaRedWerewolf_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaWerewolf_LM"); CustomPrefab val6 = new CustomPrefab(val5, true); PrefabManager.Instance.AddPrefab(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaWerewolf_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_DireWerewolf_LM"); CustomPrefab val8 = new CustomPrefab(val7, true); PrefabManager.Instance.AddPrefab(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_DireWerewolf_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_GrayWerewolf_LM"); CustomPrefab val10 = new CustomPrefab(val9, true); PrefabManager.Instance.AddPrefab(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_GrayWerewolf_LM"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_RedWerewolf_LM"); CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_RedWerewolf_LM"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_Werewolf_LM"); CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_Werewolf_LM"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Spawner_DireWerewolf_LM"); CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_DireWerewolf_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("Spawner_GrayAlphaWerewolf_LM"); CustomPrefab val18 = new CustomPrefab(val17, true); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_GrayAlphaWerewolf_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("Spawner_GrayWerewolf_LM"); CustomPrefab val20 = new CustomPrefab(val19, true); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_GrayWerewolf_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("Spawner_RedWerewolf_LM"); CustomPrefab val22 = new CustomPrefab(val21, true); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_RedWerewolf_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("Spawner_Werewolf_LM"); CustomPrefab val24 = new CustomPrefab(val23, true); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Werewolf_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf spawner prefabs not found"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGrayRight_LM"); if (Object.op_Implicit((Object)(object)val25)) { CustomItem val26 = new CustomItem(val25, true); ItemManager.Instance.AddItem(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGrayRight_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGrayLeft_LM"); CustomItem val28 = new CustomItem(val27, true); ItemManager.Instance.AddItem(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGrayLeft_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGraySmash_LM"); CustomItem val30 = new CustomItem(val29, true); ItemManager.Instance.AddItem(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGraySmash_LM"); } GameObject val31 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRight_LM"); CustomItem val32 = new CustomItem(val31, true); ItemManager.Instance.AddItem(val32); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRight_LM"); } GameObject val33 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfLeft_LM"); CustomItem val34 = new CustomItem(val33, true); ItemManager.Instance.AddItem(val34); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfLeft_LM"); } GameObject val35 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfSmash_LM"); CustomItem val36 = new CustomItem(val35, true); ItemManager.Instance.AddItem(val36); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfSmash_LM"); } GameObject val37 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedRight_LM"); CustomItem val38 = new CustomItem(val37, true); ItemManager.Instance.AddItem(val38); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedRight_LM"); } GameObject val39 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedLeft_LM"); CustomItem val40 = new CustomItem(val39, true); ItemManager.Instance.AddItem(val40); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedLeft_LM"); } GameObject val41 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedSmash_LM"); CustomItem val42 = new CustomItem(val41, true); ItemManager.Instance.AddItem(val42); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedSmash_LM"); } GameObject val43 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteRight_LM"); CustomItem val44 = new CustomItem(val43, true); ItemManager.Instance.AddItem(val44); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteRight_LM"); } GameObject val45 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteLeft_LM"); CustomItem val46 = new CustomItem(val45, true); ItemManager.Instance.AddItem(val46); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteLeft_LM"); } GameObject val47 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteSmash_LM"); CustomItem val48 = new CustomItem(val47, true); ItemManager.Instance.AddItem(val48); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteSmash_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf attacks prefabs not found"); } GameObject val49 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfGray_LM"); if (Object.op_Implicit((Object)(object)val49)) { CustomPrefab val50 = new CustomPrefab(val49, true); PrefabManager.Instance.AddPrefab(val50); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfGray_LM"); } GameObject val51 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfGrayArmoured_LM"); CustomPrefab val52 = new CustomPrefab(val51, true); PrefabManager.Instance.AddPrefab(val52); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfGrayArmoured_LM"); } GameObject val53 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Werewolf_LM"); CustomPrefab val54 = new CustomPrefab(val53, true); PrefabManager.Instance.AddPrefab(val54); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Werewolf_LM"); } GameObject val55 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfArmoured_LM"); CustomPrefab val56 = new CustomPrefab(val55, true); PrefabManager.Instance.AddPrefab(val56); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfArmoured_LM"); } GameObject val57 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfRed_LM"); CustomPrefab val58 = new CustomPrefab(val57, true); PrefabManager.Instance.AddPrefab(val58); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfRed_LM"); } GameObject val59 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfRedArmoured_LM"); CustomPrefab val60 = new CustomPrefab(val59, true); PrefabManager.Instance.AddPrefab(val60); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfRedArmoured_LM"); } GameObject val61 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfWhite_LM"); CustomPrefab val62 = new CustomPrefab(val61, true); PrefabManager.Instance.AddPrefab(val62); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfWhite_LM"); } GameObject val63 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfWhiteArmoured_LM"); CustomPrefab val64 = new CustomPrefab(val63, true); PrefabManager.Instance.AddPrefab(val64); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfWhiteArmoured_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf ragdoll prefabs not found"); } GameObject val65 = LycanAssets.LoadAsset<GameObject>("VFX_WerewolfSmash_LM"); if (Object.op_Implicit((Object)(object)val65)) { CustomPrefab val66 = new CustomPrefab(val65, true); PrefabManager.Instance.AddPrefab(val66); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"VFX_WerewolfSmash_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf Misc prefabs not found"); } GameObject val67 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAlert_LM"); if (Object.op_Implicit((Object)(object)val67)) { CustomPrefab val68 = new CustomPrefab(val67, false); PrefabManager.Instance.AddPrefab(val68); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAlert_LM"); } GameObject val69 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAttack_LM"); CustomPrefab val70 = new CustomPrefab(val69, false); PrefabManager.Instance.AddPrefab(val70); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAttack_LM"); } GameObject val71 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAttackHit_LM"); CustomPrefab val72 = new CustomPrefab(val71, false); PrefabManager.Instance.AddPrefab(val72); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAttackHit_LM"); } GameObject val73 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfDeath_LM"); CustomPrefab val74 = new CustomPrefab(val73, false); PrefabManager.Instance.AddPrefab(val74); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfDeath_LM"); } GameObject val75 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfHit_LM"); CustomPrefab val76 = new CustomPrefab(val75, false); PrefabManager.Instance.AddPrefab(val76); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfHit_LM"); } GameObject val77 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfIdle_LM"); CustomPrefab val78 = new CustomPrefab(val77, false); PrefabManager.Instance.AddPrefab(val78); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfIdle_LM"); } GameObject val79 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfSwing_LM"); CustomPrefab val80 = new CustomPrefab(val79, false); PrefabManager.Instance.AddPrefab(val80); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werewolf prefabs: {arg}"); } } private void AddWendigoMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Wendigo_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[1] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WendigoSwamp_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[1] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WendigoSwamp_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo monster prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Wendigo monsters: {arg}"); } } private void AddWerebearMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Expected O, but got Unknown //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Werebear_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WerebearGray_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerebearGray_LM"); } GameObject val6 = LycanAssets.LoadAsset<GameObject>("WerebearRed_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val7 = new CustomCreature(val6, true, val2); CreatureManager.Instance.AddCreature(val7); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerebearRed_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear monster prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werebear monsters: {arg}"); } } private void AddYetiMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Expected O, but got Unknown //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Yeti_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[3] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "FreezeGland", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti monsters: {arg}"); } } private void AddWerewolvesMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Expected O, but got Unknown //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Expected O, but got Unknown //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Expected O, but got Unknown //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Expected O, but got Unknown //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Expected O, but got Unknown //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_03ab: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Expected O, but got Unknown //IL_03bc: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Expected O, but got Unknown //IL_03fc: Unknown result type (might be due to invalid IL or missing references) //IL_0401: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0419: Unknown result type (might be due to invalid IL or missing references) //IL_0421: Unknown result type (might be due to invalid IL or missing references) //IL_0429: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_043a: Expected O, but got Unknown //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0448: Expected O, but got Unknown //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_0495: Expected O, but got Unknown //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a4: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c4: Unknown result type (might be due to invalid IL or missing references) //IL_04cc: Unknown result type (might be due to invalid IL or missing references) //IL_04d4: Unknown result type (might be due to invalid IL or missing references) //IL_04dd: Expected O, but got Unknown //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Unknown result type (might be due to invalid IL or missing references) //IL_04f0: Unknown result type (might be due to invalid IL or missing references) //IL_04fc: Unknown result type (might be due to invalid IL or missing references) //IL_0504: Unknown result type (might be due to invalid IL or missing references) //IL_050c: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_051d: Expected O, but got Unknown //IL_0524: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Expected O, but got Unknown //IL_0571: Unknown result type (might be due to invalid IL or missing references) //IL_0578: Expected O, but got Unknown //IL_0582: Unknown result type (might be due to invalid IL or missing references) //IL_0587: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059f: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) //IL_05af: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_05c0: Expected O, but got Unknown //IL_05c2: Unknown result type (might be due to invalid IL or missing references) //IL_05c7: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05df: Unknown result type (might be due to invalid IL or missing references) //IL_05e7: Unknown result type (might be due to invalid IL or missing references) //IL_05ef: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0607: Unknown result type (might be due to invalid IL or missing references) //IL_060e: Expected O, but got Unknown //IL_0654: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Expected O, but got Unknown //IL_0665: Unknown result type (might be due to invalid IL or missing references) //IL_066a: Unknown result type (might be due to invalid IL or missing references) //IL_0676: Unknown result type (might be due to invalid IL or missing references) //IL_0682: Unknown result type (might be due to invalid IL or missing references) //IL_068a: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a3: Expected O, but got Unknown //IL_06a5: Unknown result type (might be due to invalid IL or missing references) //IL_06aa: Unknown result type (might be due to invalid IL or missing references) //IL_06b6: Unknown result type (might be due to invalid IL or missing references) //IL_06c2: Unknown result type (might be due to invalid IL or missing references) //IL_06ca: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Unknown result type (might be due to invalid IL or missing references) //IL_06da: Unknown result type (might be due to invalid IL or missing references) //IL_06e3: Expected O, but got Unknown //IL_06ea: Unknown result type (might be due to invalid IL or missing references) //IL_06f1: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("WerewolfGray_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfGray_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WerewolfGrayArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfGrayArmoured_LM"); } GameObject val6 = LycanAssets.LoadAsset<GameObject>("Werewolf_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val7 = new CustomCreature(val6, true, val2); CreatureManager.Instance.AddCreature(val7); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf_LM"); } GameObject val8 = LycanAssets.LoadAsset<GameObject>("WerewolfArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val9 = new CustomCreature(val8, true, val2); CreatureManager.Instance.AddCreature(val9); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfArmoured_LM"); } GameObject val10 = LycanAssets.LoadAsset<GameObject>("WerewolfRed_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val11 = new CustomCreature(val10, true, val2); CreatureManager.Instance.AddCreature(val11); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfRed_LM"); } GameObject val12 = LycanAssets.LoadAsset<GameObject>("WerewolfRedArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val13 = new CustomCreature(val12, true, val2); CreatureManager.Instance.AddCreature(val13); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfRedArmoured_LM"); } GameObject val14 = LycanAssets.LoadAsset<GameObject>("WerewolfWhite_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val15 = new CustomCreature(val14, true, val2); CreatureManager.Instance.AddCreature(val15); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfWhite_LM"); } GameObject val16 = LycanAssets.LoadAsset<GameObject>("WerewolfWhiteArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val17 = new CustomCreature(val16, true, val2); CreatureManager.Instance.AddCreature(val17); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfWhiteArmoured_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti monsters: {arg}"); } } private void AddLocations() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown try { AudioSource prefab = Cache.GetPrefab<AudioSource>("Music_FulingCamp"); GameObject val = ZoneManager.Instance.CreateLocationContainer(LycanAssets.LoadAsset<GameObject>("Loc_WereCastleRuins_LM")); val.GetComponentInChildren<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; ZoneManager.Instance.AddCustomLocation(new CustomLocation(val, true, new LocationConfig { Biome = (Biome)1, Quantity = 8, Priotized = true, ExteriorRadius = 32f, MinAltitude = 18f, MaxAltitude = 20f, ClearArea = true, InForest = false, MinDistance = 128f, MinDistanceFromSimilar = 500f })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Locations: {arg}"); } finally { ZoneManager.OnVanillaLocationsAvailable -= AddLocations; UnloadBundle(); } } private void AddStatusEffects() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown try { SE_Stats val = LycanAssets.LoadAsset<SE_Stats>("SE_Lycanthrope_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Lycanthrope_LM"); } SE_Puke val3 = LycanAssets.LoadAsset<SE_Puke>("SE_Stench_LM"); CustomStatusEffect val4 = new CustomStatusEffect((StatusEffect)(object)val3, true); ItemManager.Instance.AddStatusEffect(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Stench_LM"); } SE_Stats val5 = LycanAssets.LoadAsset<SE_Stats>("SE_Frozen_LM"); CustomStatusEffect val6 = new CustomStatusEffect((StatusEffect)(object)val5, true); ItemManager.Instance.AddStatusEffect(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Frozen_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Status Effects not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Status Effects: {arg}"); } } private void FixSFX() { try { AudioSource prefab = Cache.GetPrefab<AudioSource>("sfx_arrow_hit"); if (EnableWerewolves.Value) { GameObject prefab2 = Cache.GetPrefab<GameObject>("SFX_WerewolfAlert_LM"); GameObject prefab3 = Cache.GetPrefab<GameObject>("SFX_WerewolfIdle_LM"); GameObject prefab4 = Cache.GetPrefab<GameObject>("SFX_WerewolfDeath_LM"); GameObject prefab5 = Cache.GetPrefab<GameObject>("SFX_WerewolfHit_LM"); GameObject prefab6 = Cache.GetPrefab<GameObject>("SFX_WerewolfAttack_LM"); GameObject prefab7 = Cache.GetPrefab<GameObject>("SFX_WerewolfAttackHit_LM"); GameObject prefab8 = Cache.GetPrefab<GameObject>("SFX_WerewolfSwing_LM"); if ((Object)(object)prefab2 != (Object)null) { prefab2.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab3 != (Object)null) { prefab3.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab4 != (Object)null) { prefab4.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab5 != (Object)null) { prefab5.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab6 != (Object)null) { prefab6.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab7 != (Object)null) { prefab7.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab8 != (Object)null) { prefab8.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableYeti.Value) { GameObject prefab9 = Cache.GetPrefab<GameObject>("SFX_YetiAlert_LM"); GameObject prefab10 = Cache.GetPrefab<GameObject>("SFX_YetiIdle_LM"); GameObject prefab11 = Cache.GetPrefab<GameObject>("SFX_YetiDeath_LM"); GameObject prefab12 = Cache.GetPrefab<GameObject>("SFX_YetiHit_LM"); GameObject prefab13 = Cache.GetPrefab<GameObject>("SFX_YetiAttack_LM"); GameObject prefab14 = Cache.GetPrefab<GameObject>("SFX_YetiAttackHit_LM"); GameObject prefab15 = Cache.GetPrefab<GameObject>("SFX_YetiSwing_LM"); if ((Object)(object)prefab9 != (Object)null) { prefab9.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab10 != (Object)null) { prefab10.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab11 != (Object)null) { prefab11.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab12 != (Object)null) { prefab12.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab13 != (Object)null) { prefab13.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab14 != (Object)null) { prefab14.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab15 != (Object)null) { prefab15.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableWerebear.Value) { GameObject prefab16 = Cache.GetPrefab<GameObject>("SFX_WerebearAlert_LM"); GameObject prefab17 = Cache.GetPrefab<GameObject>("SFX_WerebearIdle_LM"); GameObject prefab18 = Cache.GetPrefab<GameObject>("SFX_WerebearDeath_LM"); GameObject prefab19 = Cache.GetPrefab<GameObject>("SFX_WerebearHit_LM"); GameObject prefab20 = Cache.GetPrefab<GameObject>("SFX_WerebearAttack_LM"); GameObject prefab21 = Cache.GetPrefab<GameObject>("SFX_WerebearAttackHit_LM"); GameObject prefab22 = Cache.GetPrefab<GameObject>("SFX_WerebearSwing_LM"); if ((Object)(object)prefab16 != (Object)null) { prefab16.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab17 != (Object)null) { prefab17.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab18 != (Object)null) { prefab18.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab19 != (Object)null) { prefab19.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab20 != (Object)null) { prefab20.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab21 != (Object)null) { prefab21.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab22 != (Object)null) { prefab22.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableWendigo.Value) { GameObject prefab23 = Cache.GetPrefab<GameObject>("SFX_WendigoAlert_LM"); GameObject prefab24 = Cache.GetPrefab<GameObject>("SFX_WendigoIdle_LM"); GameObject prefab25 = Cache.GetPrefab<GameObject>("SFX_WendigoDeath_LM"); GameObject prefab26 = Cache.GetPrefab<GameObject>("SFX_WendigoHit_LM"); GameObject prefab27 = Cache.GetPrefab<GameObject>("SFX_WendigoAttack_LM"); GameObject prefab28 = Cache.GetPrefab<GameObject>("SFX_WendigoAttackHit_LM"); GameObject prefab29 = Cache.GetPrefab<GameObject>("SFX_WendigoSwing_LM"); if ((Object)(object)prefab23 != (Object)null) { prefab23.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab24 != (Object)null) { prefab24.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab25 != (Object)null) { prefab25.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab26 != (Object)null) { prefab26.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab27 != (Object)null) { prefab27.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab28 != (Object)null) { prefab28.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab29 != (Object)null) { prefab29.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while updating Mixer for Lycanthrope SFX: {arg}"); } finally { PrefabManager.OnVanillaPrefabsAvailable -= FixSFX; } } private void FixMusic() { try { AudioSource prefab = Cache.GetPrefab<AudioSource>("Music_FulingCamp"); GameObject prefab2 = Cache.GetPrefab<GameObject>("Music_WereCastle_LM"); if ((Object)(object)prefab2 != (Object)null) { prefab2.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while updating Mixer for Lycanthrope Music: {arg}"); } finally { PrefabManager.OnVanillaPrefabsAvailable -= FixMusic; } } private void UnloadBundle() { try { LycanAssets.Unload(false); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundles: {arg}"); } } public static void ConfigureBiomeSpawners(ISpawnerConfigurationCollection config) { try { ConfigureWorldSpawners(config); } catch (Exception ex) { Console.WriteLine("Cepera made something go horribly wrong: " + ex.Message + "\nStackTrace:\n" + ex.StackTrace); } } private static void ConfigureWorldSpawners(ISpawnerConfigurationCollection config) { try { IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21113u).SetPrefabName("WerewolfWhiteArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)64 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21112u).SetPrefabName("WerewolfWhite_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)64 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21111u).SetPrefabName("WerewolfRedArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)1 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21110u).SetPrefabName("WerewolfRed_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)1 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21109u).SetPrefabName("WerewolfArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21108u).SetPrefabName("Werewolf_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21107u).SetPrefabName("WerewolfGrayArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)8 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOthe
DoDMonsters.dll
Decompiled 4 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HoremvoreAssembly; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using SpawnThat.Spawners; using SpawnThat.Spawners.WorldSpawner; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DoDMonsters")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DoDMonsters")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6565aaa9-47d5-47c9-8a6a-aa7c566cfb61")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace DoDMonsters; public class SE_DoT : StatusEffect { [Header("__Damage Over Time__")] public int m_hitChance; public DamageTypes m_damagePerTick; public float m_tickInterval = 1f; public SkillType m_attackersSkill; public float m_attackersSkillLevel = 1f; public bool m_canBeBlocked; [Header("DoT Level Values")] public DamageTypes m_tickDamagePerLevel; public float m_levelDamageModifier = 0.05f; public bool m_useAttackerLevel; public int m_itemLevel = 1; public bool m_useSEManLevelValues; [Header("Life Drain")] public bool m_enableLifeDrain; public float m_healthPerTick = 0f; public float m_lifeGainPerSkillLevelModifier = 0f; public bool m_usePercentOfDamage; public float m_healPercent = 1f; public bool m_addAditionalLevelsForBoss; public int m_additionalBossLevels; [Header("Immunity")] public string m_immunityStatusEffect; public string m_immunitymessage; [Header("Logging")] public bool m_enableLogging = true; private Character m_attacker; private float m_timer; private float m_damageModifier; private float m_leechLevelAmount; private float m_leechAmount; private float m_totalDamage; private float fBossHealPercent; private float m_hitRoll; private int m_checkStatusEffectHash; private int m_immunityStatusEffectHash; private string m_prefabNameOfThisScriptableObject; public void OnEnable() { m_prefabNameOfThisScriptableObject = ((Object)this).name.ToString() ?? ""; } private DamageTypes GetDamage() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return GetDamage(m_itemLevel); } private DamageTypes GetDamage(int itemQuality) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (itemQuality <= 1) { itemQuality = 1; } DamageTypes damagePerTick = m_damagePerTick; ((DamageTypes)(ref damagePerTick)).Add(m_tickDamagePerLevel, itemQuality); ((DamageTypes)(ref damagePerTick)).Modify(m_damageModifier); return damagePerTick; } public override bool CanAdd(Character character) { m_checkStatusEffectHash = StringExtensionMethods.GetStableHashCode(m_prefabNameOfThisScriptableObject); if (character.GetSEMan().HaveStatusEffect(m_checkStatusEffectHash)) { if (m_enableLogging) { Debug.Log((object)("Effect already active: " + m_prefabNameOfThisScriptableObject)); } return false; } if (m_canBeBlocked && character.IsBlocking()) { if (m_enableLogging) { Debug.Log((object)"Effect blocked"); } return false; } m_immunityStatusEffectHash = StringExtensionMethods.GetStableHashCode(m_immunityStatusEffect); if (character.GetSEMan().HaveStatusEffect(m_immunityStatusEffectHash)) { Player val = (Player)(object)((character is Player) ? character : null); if (Object.op_Implicit((Object)(object)val) && !string.IsNullOrEmpty(m_immunitymessage)) { character.Message((MessageType)2, m_immunitymessage, 0, (Sprite)null); } if (m_enableLogging) { Debug.Log((object)("Character is immune due to having effect: " + m_immunityStatusEffect)); } return false; } if (m_hitRoll != 0f && m_hitRoll > (float)m_hitChance) { if (m_enableLogging) { Debug.Log((object)("Hit Roll failed with a roll of: " + m_hitRoll)); } return false; } return ((StatusEffect)this).CanAdd(character); } public override void Setup(Character character) { ((StatusEffect)this).Setup(character); } public override void SetAttacker(Character attacker) { //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Invalid comparison between Unknown and I4 //IL_0133: Unknown result type (might be due to invalid IL or missing references) m_attacker = attacker; if (m_enableLogging) { Debug.Log((object)("Setting up attacker " + attacker.m_name)); } if (!m_useSEManLevelValues) { if (m_useAttackerLevel) { m_itemLevel = attacker.GetLevel(); if (m_enableLogging) { Debug.Log((object)("Attacker Level = " + m_itemLevel)); } m_attackersSkillLevel = m_itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_attackersSkillLevel)); } } m_damageModifier = (float)m_itemLevel * m_levelDamageModifier; if (m_enableLogging) { Debug.Log((object)("Damage Modifier = " + m_damageModifier)); } } if (m_enableLifeDrain && m_attackersSkillLevel <= 0f && Object.op_Implicit((Object)(object)((attacker is Player) ? attacker : null)) && (int)m_attackersSkill > 0) { m_attackersSkillLevel = attacker.GetSkillLevel(m_attackersSkill); if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_attackersSkillLevel)); } } m_leechLevelAmount = m_lifeGainPerSkillLevelModifier * m_attackersSkillLevel; if (m_enableLogging) { Debug.Log((object)("Leech Level Amount = " + m_leechLevelAmount)); } m_leechAmount = m_healthPerTick + m_leechLevelAmount; if (m_enableLogging) { Debug.Log((object)("Leech Amount = " + m_leechAmount)); } } public override void UpdateStatusEffect(float dt) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) ((StatusEffect)this).UpdateStatusEffect(dt); m_hitRoll = Random.Range(1, 100); if (m_enableLogging) { Debug.Log((object)("Hit Roll = " + m_hitRoll)); } m_timer += dt; if (!(m_timer > m_tickInterval)) { return; } m_timer = 0f; HitData val = new HitData(); val.m_point = base.m_character.GetCenterPoint(); val.m_damage = GetDamage(); val.SetAttacker(m_attacker); base.m_character.ApplyDamage(val, true, true, (DamageModifier)0); m_totalDamage = val.GetTotalDamage(); if (m_enableLogging) { Debug.Log((object)("Total Tick Damage = " + m_totalDamage)); } if (!m_enableLifeDrain || Object.op_Implicit((Object)(object)m_attacker)) { return; } if (m_enableLogging) { Debug.Log((object)"Life Drain Enabled"); } if (m_usePercentOfDamage) { if (m_enableLogging) { Debug.Log((object)"Life Drain use Percent Of Damage Enabled"); } if (m_addAditionalLevelsForBoss && m_attacker.IsBoss()) { fBossHealPercent = m_healPercent * (float)m_additionalBossLevels; m_leechAmount = m_totalDamage / 100f * fBossHealPercent; if (m_enableLogging) { Debug.Log((object)("Leech amount overidden by: Boss Leech Percent Amount = " + m_leechAmount)); } } else { m_leechAmount = m_totalDamage / 100f * m_healPercent; if (m_enableLogging) { Debug.Log((object)("Leech amount overidden by: Leech Percent Amount = " + m_leechAmount)); } } } m_attacker.Heal(m_leechAmount, true); if (m_enableLogging) { Debug.Log((object)("Life Drain given to attacker, heal amount: " + m_leechAmount)); } } public override void SetLevel(int itemLevel, float skillLevel) { if (m_useSEManLevelValues) { if (m_enableLogging) { Debug.Log((object)"Using SEMan Values:"); } m_damageModifier = (float)itemLevel * skillLevel; if (m_enableLogging) { Debug.Log((object)("Damage Modifier = " + m_damageModifier)); } m_itemLevel = itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Level = " + m_itemLevel)); } m_attackersSkillLevel = itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_itemLevel)); } } } public override bool IsDone() { if (((StatusEffect)this).IsDone()) { return true; } return false; } } [BepInPlugin("horemvore.DoDMonsters", "DoOrDieMonsters", "1.2.2")] [BepInIncompatibility("Azumatt.AzuDevMod")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class DodMonsters : BaseUnityPlugin { public const string PluginGUID = "horemvore.DoDMonsters"; public const string PluginName = "DoOrDieMonsters"; public const string PluginVersion = "1.2.2"; public static bool isModded = true; public static readonly ManualLogSource DoDLogger = Logger.CreateLogSource("DoOrDieMonsters"); public static GameObject SkirSandburst; public static GameObject Farkas; public static GameObject FarkasAlt; public static GameObject FarkasClone; public static GameObject Bhygshan; public static GameObject Bitterstump; public static GameObject Rambore; public static GameObject GreaterSurtling; public static GameObject CharredRemains; public static GameObject SkeletonG; public static GameObject SkeletonR; public static GameObject FrozenBones; public static GameObject BlackDeer; public static GameObject BlackStag; public static GameObject IceGolem; public static GameObject LavaGolem; public static GameObject ObsidianGolem; public static GameObject GhostWhite; public static GameObject GhostIce; public static GameObject Frostling; public static GameObject Stormling; public static GameObject Voidling; public static GameObject ForestWolf; public static GameObject ForestWolfCub; public static GameObject DireWolf; public static GameObject DireWolfCub; public static GameObject Vilefang; public static GameObject VilefangCub; public static GameObject LivingLava; public static GameObject LivingWater; public static GameObject IceDrake; public static GameObject FlameDrake; public static GameObject ArcaneDrake; public static GameObject DarkDrake; public static GameObject GoldDrake; public static GameObject PoisonDrake; public static GameObject BlackDrake; public static GameObject BhygshanAlt; public static GameObject RugDeer; public static GameObject RugDire; public static GameObject RugForest; public static Sprite RugBDeer; public static Sprite RugDWolf; public static Sprite RugFWolf; public static ScriptableObject LesserBleeding; public static ScriptableObject Frostbite; public static ScriptableObject GreaterHoT; public static ScriptableObject HoT; public static ScriptableObject Shield; public static ScriptableObject Slow; public ConfigEntry<bool> BossesEnable; public ConfigEntry<bool> MonstersEnable; public ConfigEntry<bool> BuildablesEnable; public ConfigEntry<bool> SpawnsEnable; public ConfigEntry<bool> DisableHuntPlayer; public ConfigEntry<bool> LoggingEnable; public string[] fxList = new string[6] { "FX_Backstab_DoD", "FX_Bhygshan_Fireball_Expl_DoD", "FX_Bitter_RootSpawn_DoD", "FX_Crit_DoD", "FX_Skir_Nova_DoD", "FX_Skir_Protect_DoD" }; public string[] vfxList = new string[32] { "LavaLiquid18_DoD", "LavaLiquid24_DoD", "VFX_ArcaneImpDeath_DoD", "VFX_Berserker_DoD", "VFX_Bhygshan_Attack_DoD", "VFX_Bhygshan_Breath_DoD", "VFX_Bhygshan_Spray_DoD", "VFX_BiiterSpawn_DoD", "VFX_BitterSpawnIn_DoD", "VFX_Blocked_DoD", "VFX_Blood_Hit_DoD", "VFX_Enraged_DoD", "VFX_FireBolt_SurtlingHit_DoD", "VFX_Hit_DoD", "VFX_IceImpDeath_DoD", "VFX_IceImpHit_DoD", "VFX_LivingLava_Attack_DoD", "VFX_LivingLava_Death_DoD", "VFX_LivingLava_Hit_DoD", "VFX_LivingWater_Attack_DoD", "VFX_LivingWater_Death_DoD", "VFX_LivingWater_Hit_DoD", "VFX_OfferingBowl_DoD", "VFX_Poisonspit_Hit_DoD", "VFX_Skeleton_Hit_DoD", "VFX_Skir_Throw_DoD", "VFX_StormImpDeath_DoD", "VFX_StormImpHit_DoD", "VFX_Summon_DoD", "VFX_VoidImpHit_DoD", "VFX_Wolf_Death_DoD", "VFX_Wolf_Hit_DoD" }; public string[] sfxList = new string[24] { "SFX_AxeSwing_DoD", "SFX_Build_Hammer_Wood_DoD", "SFX_DaggerHit_DoD", "SFX_Frostling_Attack_DoD", "SFX_Frostling_Death_DoD", "SFX_Frostling_Hit_DoD", "SFX_GenericHit_DoD", "SFX_HSwordSwing_DoD", "SFX_ImpactSpecialK_DoD", "SFX_LivingLava_Death_DoD", "SFX_LivingLava_Hit_DoD", "SFX_LivingLava_Jump_DoD", "SFX_LivingLava_Land_DoD", "SFX_MaceHit_DoD", "SFX_MaceSwing_DoD", "SFX_Stormling_Attack_DoD", "SFX_Stormling_Death_DoD", "SFX_Stormling_Hit_DoD", "SFX_Voidling_Attack_DoD", "SFX_Voidling_Death_DoD", "SFX_Voidling_Hit_DoD", "SFX_WandSwing_DoD", "SFX_Wolf_GetHit_DoD", "SFX_Wolf_Idle_DoD" }; public string[] ragdollList = new string[18] { "ArcaneDrake_Ragdoll_DoD", "BitterstumpRD_DoD", "BlackDeer_Ragdoll_DoD", "DarknessDrake_Ragdoll_DoD", "DireWolf_Ragdoll_DoD", "Farkas_Alt_RD_DoD", "Farkas_RD_DoD", "FlameDrake_Ragdoll_DoD", "ForestWolf_Ragdoll_DoD", "GoldDrake_Ragdoll_DoD", "IceDrake_Ragdoll_DoD", "IceGolem_Ragdoll_DoD", "LavaGolem_Ragdoll_DoD", "ObsidianGolem_Ragdoll_DoD", "PoisonDrake_Ragdoll_DoD", "RamboreRD_DoD", "SkirSandburstRD_DoD", "Vilefang_Ragdoll_DoD" }; public string[] aoeList = new string[10] { "AoE_AuraHealing_DoD", "AoE_BhygshanMace_DoD", "AoE_Bitterstump_Heal_DoD", "AoE_HoT200_DoD", "AoE_Protection500_DoD", "AoE_Skir_Nova_DoD", "AoE_Spray_DoD", "AoE_Farkas_DoD", "Farkas_Spawn_DoD", "Bitter_RootSpawn_DoD" }; public string[] projectileList = new string[17] { "Bhygshan_FB_Projectile_DoD", "Bhygshan_Fireball_Projectile_DoD", "Bhygshan_Throw_Projectile_DoD", "drake_poisonspit_projectile_dod", "Imp_Firebolt_Projectile_DoD", "Imp_Icebolt_projectile_dod", "Imp_stormbolt_projectile_dod", "Imp_Voidbolt_projectile_dod", "Skir_Voidbolt_Projectile_DoD", "SkirSandburst_FWThrow_Projectile_DoD", "SkirSandburst_VoidThrow_Projectile_DoD", "Wand_Fire_ProjectileL_DoD", "Wand_Fire_ProjectileS_DoD", "Wand_Shadow_ProjectileL_DoD", "Wand_Shadow_ProjectileS_DoD", "Wand_Storm_ProjectileL_DoD", "Wand_Storm_ProjectileS_DoD" }; public string[] attackList = new string[60] { "obsidiangolem_attack1_spike", "obsidiangolem_attack2_left_groundslam", "obsidiangolem_attack3_spikesweep", "obsidiangolem_attack_doublesmash", "icegolem_attack1_spike", "icegolem_attack2_left_groundslam", "icegolem_attack3_spikesweep", "icegolem_attack_doublesmash", "lavagolem_attack1_spike", "lavagolem_attack2_left_groundslam", "lavagolem_attack3_spikesweep", "lavagolem_attack_doublesmash", "drakegold_firespit_attack_dod", "drake_firespit_attack_dod", "drake_arcanespit_attack_dod", "drake_frostspit_attack_dod", "drake_poison_attack_dod", "drake_poisonspit_attack_dod", "drake_voidspit_attack_dod", "ForestWolf_Attack1_DoD", "ForestWolf_Attack2_DoD", "ForestWolf_Attack3_DoD", "DireWolf_Attack1_DoD", "DireWolf_Attack2_DoD", "DireWolf_Attack3_DoD", "Vilefang_Attack1_DoD", "Vilefang_Attack2_DoD", "Vilefang_Attack3_DoD", "livinglava_nova_attack_dod", "livingwater_nova_attack_dod", "imp_icebolt_attack_dod", "imp_stormbolt_attack_dod", "imp_voidbolt_attack_dod", "Farkas_FrostBite_DoD", "Farkas_Hamper_Attack_DoD", "Farkas_Summon_DoD", "Farkas_Attack1_DoD", "Farkas_Attack2_DoD", "Farkas_Attack3_DoD", "Rambore_Attack_DoD", "Rambore_Gore_DoD", "SkirSandBurst_VoidAttack_DoD", "SkirSandburst_VoidSum_DoD", "SkirSandburst_FWSum_DoD", "SkirSandburst_Shield_DoD", "SkirSandburst_Heal_DoD", "SkirSandburst_Nova_DoD", "SkirSandburst_FB_Attack_DoD", "imp_firebolt_attack_dod", "Bhygshan_AoE_DoD", "Bhygshan_Fireball_DoD", "Bhygshan_FireBolt_DoD", "Bhygshan_SprayFrost_DoD", "Bhygshan_Throw_DoD", "BhygshanMace_DoD", "Bitterstump_Heal_DoD", "Bitterstump_Melee_DoD", "Bitterstump_Roots_DoD", "Bitterstump_SprayFrost_DoD", "Bitterstump_SprayPoison_DoD" }; public string[] itemList = new string[64] { "ObsidianGolem_Clubs_DoD", "HelmetBhygshan_DoD", "ObsidianGolem_Spikes_DoD", "ObsidianGolem_Head_DoD", "LavaGolem_Clubs_DoD", "LavaGolem_Spikes_DoD", "LavaGolem_Head_DoD", "IceGolem_Clubs_DoD", "IceGolem_Spikes_DoD", "IceGolem_Head_DoD", "SkirSandburst_Staff_DoD", "SkirSandburst_Headdress_DoD", "Sword_FrozenBones_DoD", "Sword_SkelR_DoD", "Bow_SkelR_DoD", "Sword_SkelG_DoD", "Bow_SkelG_DoD", "Shield_Charred_DoD", "Sword_Charred_DoD", "Bow_Charred_DoD", "TrophyCharredRemains_DoD", "TrophyFrozenBones_DoD", "TrophyGreatSurtling_DoD", "TrophySkeletonG_DoD", "TrophySkeletonR_DoD", "TrophyFrostling_DoD", "TrophyStormling_DoD", "TrophyVoidling_DoD", "TrophyOGolem_DoD", "TrophyLGolem_DoD", "TrophyIceGolem_DoD", "TrophyVilefang_DoD", "TrophyDireWolf_DoD", "TrophyForestWolf_DoD", "TrophyLivingLava_DoD", "TrophyLivingWater_DoD", "TrophyBlackDeer_DoD", "TrophyIceDrake_DoD", "TrophyFlameDrake_DoD", "TrophyArcaneDrake_DoD", "TrophyDarknessDrake_DoD", "TrophyGoldDrake_DoD", "TrophyPoisonDrake_DoD", "TrophyDarkDrake_DoD", "InfusedGemstone_DoD", "BoarTusk_DoD", "LargeFang_DoD", "ShamansVessel_DoD", "GreydwarfHeart_DoD", "SkeletonBones_DoD", "GreyPearl_DoD", "FrozenBone_DoD", "CharredBone_DoD", "FrostlingCore_DoD", "StormlingCore_DoD", "VoidlingCore_DoD", "ForestWolfPelt_DoD", "DireWolfPelt_DoD", "WaterGlobe_DoD", "SpiderChitin_DoD", "BlackDeerHide_DoD", "GhostIce_Attack_DoD", "Ghost_Attack_DoD", "SkullToken_DoD" }; public string[] worldObjectList = new string[15] { "AltarBhygshan_DoD", "AltarBitterstump_DoD", "AltarFarkas_DoD", "AltarRambone_DoD", "AltarSkirSandburst_DoD", "Spawner_BhygshanAltar_DoD", "Spawner_BitterstumpAltar_DoD", "Spawner_FarkasAltar_DoD", "Spawner_RamboneAltar_DoD", "Spawner_SkirAltar_DoD", "VegvisirBhygshan_DoD", "VegvisirBitterstump_DoD", "VegvisirFarkas_DoD", "VegvisirRambone_DoD", "VegvisirSkirSandburst_DoD" }; public string[] dotEffectList = new string[4] { "SE_Bleeding_DoD", "SE_Frostbite_DoD", "SE_Frostnip_DoD", "SE_LesserBleeding_DoD" }; public AssetBundle DoDAssets; private CustomLocalization Localization; internal static ManualLogSource Log; public void CreateConfigurationValues() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Expected O, but got Unknown //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; BossesEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Bosses", "Enable", true, new ConfigDescription("Enables Boss Reskins", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); MonstersEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Monster Reskins", "Enable", true, new ConfigDescription("Enables Monster Reskins", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); BuildablesEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Buildables", "Enable", false, new ConfigDescription("Enables Golden Defender", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SpawnsEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Monster Reskin Spawns", "Enable", true, new ConfigDescription("Enables default spawning of the Monster Reskins. Set to false if you want to setup your own spawns via a 3rd party mod.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); DisableHuntPlayer = ((BaseUnityPlugin)this).Config.Bind<bool>("Disable Hunt Player", "Enable", true, new ConfigDescription("Disables hunting of players by Monster Mash monsters like, Wendigo, Werewolves and Werebears. Set to false to allow Hunting.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received for DoD Monsters"); } else { Logger.LogMessage((object)"Config sync event received for DoD Monsters"); } }; } private void Awake() { Log = ((BaseUnityPlugin)this).Logger; CreateConfigurationValues(); AddLocalizations(); LoadBundle(); LoadDoDAssets(); AddRagdolls(); AddFX(); AddVFX(); AddSFX(); SetupStatusEffects(); AddAoE(); AddProjectile(); AddItems(); AddAttacks(); CreateDropables(); AddWorldObjects(); if (MonstersEnable.Value) { if (BuildablesEnable.Value) { AddSpawnerPieces(); } AddNewMonsters(); CreateRugs(); PrefabManager.OnPrefabsRegistered += ModMonsterAttackSE; } if (BossesEnable.Value) { AddNewBosses(); ZoneManager.OnVanillaLocationsAvailable += AddLocations; CreatureManager.OnVanillaCreaturesAvailable += AddBossItemDrops; } if (SpawnsEnable.Value) { SpawnerConfigurationManager.OnConfigure += ConfigureBiomeSpawners; } if (DisableHuntPlayer.Value) { CreatureManager.OnCreaturesRegistered += EditMonsterMash; } } public void LoadBundle() { DoDAssets = AssetUtils.LoadAssetBundleFromResources("dodmonsters", Assembly.GetExecutingAssembly()); } private void LoadDoDAssets() { try { LesserBleeding = DoDAssets.LoadAsset<ScriptableObject>("SE_LesserBleeding_DoD"); Frostbite = DoDAssets.LoadAsset<ScriptableObject>("SE_Frostbite_DoD"); GreaterHoT = DoDAssets.LoadAsset<ScriptableObject>("SE_GreaterHoT_DoD"); HoT = DoDAssets.LoadAsset<ScriptableObject>("SE_HoT_DoD"); Shield = DoDAssets.LoadAsset<ScriptableObject>("SE_Shield_DoD"); Slow = DoDAssets.LoadAsset<ScriptableObject>("SE_Slow_DoD"); RugBDeer = DoDAssets.LoadAsset<Sprite>("BlackDeerRug_Icon_DoD"); RugDWolf = DoDAssets.LoadAsset<Sprite>("DireWolfRug_Icon_DoD"); RugFWolf = DoDAssets.LoadAsset<Sprite>("ForestWolfRug_Icon_DoD"); RugDeer = DoDAssets.LoadAsset<GameObject>("Rug_BlackDeer_DoD"); RugDire = DoDAssets.LoadAsset<GameObject>("Rug_DireWolf_DoD"); RugForest = DoDAssets.LoadAsset<GameObject>("Rug_ForestWolf_DoD"); BhygshanAlt = DoDAssets.LoadAsset<GameObject>("BhygshanAlt_DoD"); SkirSandburst = DoDAssets.LoadAsset<GameObject>("SkirSandburst_DoD"); Farkas = DoDAssets.LoadAsset<GameObject>("Farkas_DoD"); FarkasAlt = DoDAssets.LoadAsset<GameObject>("Farkas_Alt_DoD"); Bhygshan = DoDAssets.LoadAsset<GameObject>("Bhygshan_DoD"); Bitterstump = DoDAssets.LoadAsset<GameObject>("Bitterstump_DoD"); Rambore = DoDAssets.LoadAsset<GameObject>("Rambore_DoD"); FarkasClone = DoDAssets.LoadAsset<GameObject>("Farkas_Clone_DoD"); GoldDrake = DoDAssets.LoadAsset<GameObject>("GoldDrake_DoD"); GreaterSurtling = DoDAssets.LoadAsset<GameObject>("GreaterSurtling_DoD"); CharredRemains = DoDAssets.LoadAsset<GameObject>("CharredRemains_DoD"); SkeletonG = DoDAssets.LoadAsset<GameObject>("SkeletonG_DoD"); SkeletonR = DoDAssets.LoadAsset<GameObject>("SkeletonR_DoD"); FrozenBones = DoDAssets.LoadAsset<GameObject>("FrozenBones_DoD"); BlackDeer = DoDAssets.LoadAsset<GameObject>("BlackDeer_DoD"); BlackStag = DoDAssets.LoadAsset<GameObject>("BlackStag_DoD"); IceGolem = DoDAssets.LoadAsset<GameObject>("IceGolem_DoD"); LavaGolem = DoDAssets.LoadAsset<GameObject>("LavaGolem_DoD"); ObsidianGolem = DoDAssets.LoadAsset<GameObject>("ObsidianGolem_DoD"); GhostWhite = DoDAssets.LoadAsset<GameObject>("Ghost_White_DoD"); GhostIce = DoDAssets.LoadAsset<GameObject>("Ghost_Ice_DoD"); Frostling = DoDAssets.LoadAsset<GameObject>("Frostling_DoD"); Stormling = DoDAssets.LoadAsset<GameObject>("Stormling_DoD"); Voidling = DoDAssets.LoadAsset<GameObject>("Voidling_DoD"); ForestWolf = DoDAssets.LoadAsset<GameObject>("ForestWolf_DoD"); ForestWolfCub = DoDAssets.LoadAsset<GameObject>("ForestWolf_Cub_DoD"); DireWolf = DoDAssets.LoadAsset<GameObject>("DireWolf_DoD"); DireWolfCub = DoDAssets.LoadAsset<GameObject>("DireWolf_Cub_DoD"); Vilefang = DoDAssets.LoadAsset<GameObject>("Vilefang_DoD"); VilefangCub = DoDAssets.LoadAsset<GameObject>("Vilefang_Cub_DoD"); LivingLava = DoDAssets.LoadAsset<GameObject>("LivingLava_DoD"); LivingWater = DoDAssets.LoadAsset<GameObject>("LivingWater_DoD"); IceDrake = DoDAssets.LoadAsset<GameObject>("IceDrake_DoD"); FlameDrake = DoDAssets.LoadAsset<GameObject>("FlameDrake_DoD"); ArcaneDrake = DoDAssets.LoadAsset<GameObject>("ArcaneDrake_DoD"); DarkDrake = DoDAssets.LoadAsset<GameObject>("DarknessDrake_DoD"); PoisonDrake = DoDAssets.LoadAsset<GameObject>("PoisonDrake_DoD"); BlackDrake = DoDAssets.LoadAsset<GameObject>("DarkDrake_DoD"); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading assets: {arg}"); } } private void AddLocalizations() { try { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "item_bhygshancrown_dod", "Bhygshan's Crown" }, { "item_bhygshancrown_desc_dod", "Bhygshan's magical crown" }, { "enemy_wizard_dod", "Evil Wizard" }, { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "effect_immunity_bleed_dod", "Immunity to Bleeding" }, { "effect_immunity_bleed_tooltip_dod", " " }, { "item_circletofwounding_dod", "Protector" }, { "item_circletofwounding_desc_dod", "Gives the wearer immunity to <color=aqua>Bleed</color> effects" }, { "effect_frostnip_dod", "Frostnip" }, { "effect_frostnip_tooltip_dod", "Your limbs are freezing" }, { "item_cbait_dod", "Carnivore Bait" }, { "item_cbait_description_dod", "Can be used to tame some animals" }, { "effect_swift_dod", "Swift" }, { "effect_swift_tooltip_dod", " " }, { "effect_enraged_dod", "Enraged" }, { "effect_enraged_tooltip_dod", "Damage increased by 10%" }, { "effect_beserker_dod", "Berserk" }, { "effect_beserker_tooltip_dod", "Damage increased by 20%" }, { "effect_poisoned_dod", "Poisoned" }, { "effect_poisoned_tooltip_dod", "You dont feel quite right" }, { "effect_poisoned_end_dod", "You are feeling better" }, { "effect_odinswaters_dod", "Waters of Odin" }, { "effect_odinswaters_tooltip_dod", "Will remove one negative effect." }, { "effect_waterglobe_remove_dod", "Effect Removed" }, { "effect_nocure_dod", "Nothing to Cure" }, { "effect_blistered_dod", "Blistered" }, { "effect_blistered_tooltip_dod", "Your skin has blistered from the heat" }, { "effect_lesserbleeding_dod", "Lesser Bleeding" }, { "effect_lesserbleeding_tooltip_dod", "You have a minor injury" }, { "effect_bleeding_dod", "Bleeding" }, { "effect_bleeding_tooltip_dod", "You have an injury" }, { "effect_frostbite_dod", "Frostbite" }, { "effect_frostbite_tooltip_dod", "Your limbs are freezing" }, { "effect_slowed_dod", "Slowed" }, { "effect_slowed_tooltip_dod", "Your limbs feel heavy" }, { "effect_hot_dod", "Regeneration" }, { "effect_hot_tooltip_dod", "You are gaining health" }, { "effect_greaterhot_dod", "Improved Regeneration" }, { "effect_greaterhot_tooltip_dod", "You are gaining health" }, { "effect_shielded_dod", "Shielded" }, { "effect_shielded_tooltip_dod", "You have a shield absorbing damage" }, { "effect_weak_dod", "Weak" }, { "effect_weak_tooltip_dod", "You feel like the world is crushing you" }, { "effect_infected_dod", "Infected" }, { "effect_infected_tooltip_dod", "You dont feel so good" }, { "effect_diseased_dod", "Diseased" }, { "effect_diseased_tooltip_dod", "You dont feel quite right" }, { "enemy_ghost_white_dod", "Ghost" }, { "enemy_ghost_ice_dod", "Glowing Ghost" }, { "item_infusedgemstone_dod", "Infused Gemstone" }, { "item_infusedgemstone_desc_dod", "Gemstone infused with some sort of energy" }, { "piece_drakespawner_gold_dod", "Golden Defender" }, { "piece_drakespawner_gold_desc_dod", "Spawns upto 5 Gold Drakes to defend your base." }, { "enemy_pin_skirsandburst_dod", "Skir Sandburst" }, { "enemy_pin_bhygshan_dod", "Bhygshan" }, { "piece_skirsandburstaltar_dod", "Skir Sandburst Altar" }, { "piece_skirsandburstaltar_text_dod", "Requires 5 Ruby Foci" }, { "piece_bitterstumpaltar_dod", "Bitterstump Altar" }, { "piece_vegvisir_dod", "Location Rune" }, { "piece_vegvisir_desc_dod", "Shows the location of a Do or Die boss" }, { "prop_altar_bitterstump_dod", "Bitterstump Altar" }, { "item_token_skull_dod", "Skull Token" }, { "item_token_skull_description_dod", "Knarr the Trader likes these." }, { "location_bitterstumpcave_dod", "Bitterstump Altar" }, { "location_bitterstumpcave_text_dod", "Requires 5 Greydwarf Hearts" }, { "enemy_pin_bitterstump_dod", "Bitterstump" }, { "location_bitterstump_dod", "Bitterstump's Cave" }, { "lore_bitterstump_dod", "Bitterstump - Unknown" }, { "piece_ramborecave_dod", "Ram'Bore Altar" }, { "piece_ramborecave_text_dod", "Requires 5 Boar Tusks" }, { "enemy_pin_rambore_dod", "Ram'Bore" }, { "location_rambore_dod", "Ram'Bore's Cave" }, { "lore_rambore_dod", "Ram'Bore - Unknown" }, { "piece_lorestone_dod", "Lorestone" }, { "piece_bhygshanaltar_dod", "Bhygshan Altar" }, { "piece_bhygshanaltar_text_dod", "Requires 5 Skeleton Bones" }, { "piece_farkascave_dod", "Farkas Altar" }, { "piece_farkascave_text_dod", "Requires 5 Large Fangs" }, { "Bhygshan", "Bhygshan" }, { "Bitterstump", "Bitterstump" }, { "Farkas", "Farkas" }, { "RamBore", "Ram'bore" }, { "SkirSandburst", "Skir Sandburst" }, { "FarkasClone", "Farkas's Shadow" }, { "PurpleDrake", "Purple Drake" }, { "BlackDeer", "Black Deer" }, { "BlackStag", "Black Stag" }, { "CharredRemains", "Charred Remains" }, { "BlackDrake", "Black Drake" }, { "DarkDrake", "Dark Drake" }, { "DireWolfCub", "Dire Wolf Cub" }, { "DireWolf", "Dire Wolf" }, { "FlameDrake", "Flame Drake" }, { "ForestWolfCub", "Forest Wolf Cub" }, { "ForestWolf", "Forest Wolf" }, { "Frostling", "Frostling" }, { "FrozenBones", "Frozen Bones" }, { "GoldDrake", "Gold Drake" }, { "GreaterSurtling", "Greater Surtling" }, { "IceDrake", "Ice Drake" }, { "IceGolem", "Ice Golem" }, { "LavaGolem", "Lava Golem" }, { "LivingLava", "Living Lava" }, { "LivingWater", "Living Water" }, { "ObsidianGolem", "Obsidian Golem" }, { "GreenDrake", "Green Drake" }, { "Stormling", "Stormling" }, { "VilefangCub", "Vilefang Cub" }, { "Vilefang", "Vilefang" }, { "Voidling", "Voidling" }, { "BhygshanAltar", "Bhygshan Altar" }, { "BitterstumpAltar", "Bitterstump Altar" }, { "FarkasAltar", "Farkas Altar" }, { "RamboneAltar", "Ram'Bone Altar" }, { "SkirSandburstAltar", "Skir Sandburst Altar" }, { "BlackDeerHide", "Black Deer Hide" }, { "BlackDeerHide_desc", "Hide from a Black Deer" }, { "BoarTusk", "Boar Tusk" }, { "BoarTusk_desc", "Boar Tusk's are required to summon Ram'Bore" }, { "CharredBoneFragments", "Charred Bone Fragments" }, { "CharredBoneFragments_desc", "Fragments of charred bone" }, { "DireWolfHide", "Dire Wolf Hide" }, { "DireWolfHide_desc", "Hide of a Dire Wolf" }, { "ForestWolfHide", "Forest Wolf Hide" }, { "ForestWolfHide_desc", "Hide of a Forest Wolf" }, { "FrostlingCore", "Frostling Core" }, { "FrostlingCore_desc", "Core from a Frostling Demon" }, { "FrozenBoneFragment", "Frozen Bone Fragment" }, { "FrozenBoneFragment_desc", "Fragments of frozen bone" }, { "GreydwarfHeart", "Greydwarf Heart" }, { "GreydwarfHeart_desc", "Greydwarf Heart's are required to summon Bitterstump" }, { "GreyPearl", "Grey Pearl" }, { "GreyPearl_desc", "Not so shinny pearl" }, { "InfusedGemstone", "Infused Gemstone" }, { "InfusedGemstone_desc", "You feel an energy within" }, { "LargeFang", "Large Fang" }, { "LargeFang_desc", "Large Fang's are required to summon Farkas" }, { "RubyFoci", "Ruby Foci" }, { "RubyFoci_desc", "Ruby Foci are required to summon Skir Sandburst" }, { "SkeletonBones", "Skeleton Bones" }, { "SkeletonBones_desc", "Skeleton Bones are required for summoning Bhygshan" }, { "BlackChitin", "Black Chitin" }, { "BlackChitin_desc", "Chitin obtained from a spider" }, { "StormlingCore", "Stormling Core" }, { "StormlingCore_desc", "Core from a Stormling Demon" }, { "VoidlingCore", "Voidling Core" }, { "VoidlingCore_desc", "Core from a Voidling Demon" }, { "GlobeofWater", "Odin's Water" }, { "GlobeofWater_desc", "A magical, swirling, globe of Water" }, { "item_trophy_icedrake", "Ice Drake Head" }, { "item_trophy_icedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_flamedrake", "Flame Drake Head" }, { "item_trophy_flamedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_arcanedrake", "Arcane Drake Head" }, { "item_trophy_arcanedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_poisondrake", "Poison Drake Head" }, { "item_trophy_poisondrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_darkdrake", "Dark Drake Head" }, { "item_trophy_darkdrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_darknessdrake", "Darkness Drake Head" }, { "item_trophy_darknessdrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_golddrake", "Gold Drake Head" }, { "item_trophy_golddrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletonchar_dod", "Charred Skull" }, { "item_trophy_skeletonchar_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletonr_dod", "Brittle Skull" }, { "item_trophy_skeletonr_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletong_dod", "Pale Skull" }, { "item_trophy_skeletong_description", "A Trophy, hang it up on your wall" }, { "item_trophy_frozenbones_dod", "Frozen Skull" }, { "item_trophy_frozenbones_description", "A Trophy, hang it up on your wall" }, { "item_trophy_forestwolf_dod", "Forest Wolf Head" }, { "item_trophy_forestwolf_description", "A Trophy, hang it up on your wall" }, { "item_trophy_direwolf_dod", "Dire Wolf Head" }, { "item_trophy_direwolf_description", "A Trophy, hang it up on your wall" }, { "item_trophy_vilefang_dod", "Vilefang Head" }, { "item_trophy_vilefang_description", "A Trophy, hang it up on your wall" }, { "item_trophy_frostling_dod", "Frostling Head" }, { "item_trophy_frostlingdescription", "A Trophy, hang it up on your wall" }, { "item_trophy_voidling_dod", "Voidling Head" }, { "item_trophy_voidling_description", "A Trophy, hang it up on your wall" }, { "item_trophy_stormling_dod", "Stormling Head" }, { "item_trophy_stormling_description", "A Trophy, hang it up on your wall" }, { "item_trophy_livinglava_dod", "Living Lava" }, { "item_trophy_livinglava_description", "A Trophy, hang it up on your wall" }, { "item_trophy_blackdeer_dod", "Black Deer Head" }, { "item_trophy_blackdeer_description", "A Trophy, hang it up on your wall" }, { "item_trophy_obgolem_dod", "Obsidian Golem Head" }, { "item_trophy_obgolem__description", "A Trophy, hang it up on your wall" }, { "item_trophy_lavagolem_dod", "Lava Golem Head" }, { "item_trophy_lavagolem_description", "A Trophy, hang it up on your wall" }, { "item_trophy_icegolem_dod", "Ice Golem Head" }, { "item_trophy_icegolem_description", "A Trophy, hang it up on your wall" }, { "item_trophy_livingwater_dod", "Living Water" }, { "item_trophy_livingwater_description", "A Trophy, hang it up on your wall" }, { "item_trophy_gsurtling_dod", "Greater Surtling Head" }, { "item_trophy_gsurtling_description", "A Trophy, hang it up on your wall" } }); CustomLocalization localization2 = Localization; text = "Chinese"; localization2.AddTranslation(ref text, new Dictionary<string, string> { { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "effect_bleeding_dod", "流血" }, { "effect_bleedingstart_dod", "你在流血。" }, { "effect_bleedingstop_dod", "你已经不再流血了。" }, { "effect_bleedingtooltip_dod", "你因受伤流血。" }, { "enemy_pin_skirsandburst_dod", "萨满祭司" }, { "enemy_pin_bhygshan_dod", "幽冥之灵" }, { "piece_skirsandburstaltar_dod", "萨满祭司的祭坛" }, { "piece_skirsandburstaltar_text_dod", "需要5个红宝石作为祭品" }, { "piece_bitterstumpaltar_dod", "森林萨满的祭坛" }, { "piece_vegvisir_dod", "定位符石" }, { "piece_vegvisir_desc_dod", "显示Do or Die boss 的位置" }, { "prop_altar_bitterstump_dod", "森林萨满的祭坛" }, { "item_token_skull_dod", "骷髅头令牌" }, { "item_token_skull_description_dod", "商人Knarr喜欢这些." }, { "location_bitterstumpcave_dod", "森林萨满的祭坛" }, { "location_bitterstumpcave_text_dod", "需要5颗灰矮人之心" }, { "enemy_pin_bitterstump_dod", "森林萨满" }, { "location_bitterstump_dod", "森林萨满的洞穴" }, { "lore_bitterstump_dod", "森林萨满--未知" }, { "piece_ramborecave_dod", "野猪之王的祭坛" }, { "piece_ramborecave_text_dod", "需要5个野野猪獠牙" }, { "enemy_pin_rambore_dod", "野猪之王" }, { "location_rambore_dod", "野猪之王的洞穴" }, { "lore_rambore_dod", "野猪之王--未知" }, { "piece_lorestone_dod", "传说之石" }, { "piece_bhygshanaltar_dod", "幽冥之灵的祭坛" }, { "piece_bhygshanaltar_text_dod", "需要5个骷髅骨" }, { "piece_farkascave_dod", "霜狼之王的祭坛" }, { "piece_farkascave_text_dod", "需要5颗大獠牙。" }, { "Bhygshan", "幽冥之灵" }, { "Bitterstump", "森林萨满" }, { "Farkas", "霜狼之王" }, { "RamBore", "野猪之王" }, { "SkirSandburst", "萨满祭司" }, { "FarkasClone", "霜狼之王-孪生" }, { "PurpleDrake", "紫龙" }, { "BlackDeer", "黑鹿" }, { "BlackStag", "黑雄鹿" }, { "CharredRemains", "烧焦的遗骸" }, { "BlackDrake", "黑亚龙" }, { "DarkDrake", "恶龙" }, { "DireWolfCub", "幽冥狼幼崽" }, { "DireWolf", "幽冥狼" }, { "FlameDrake", "火亚龙" }, { "ForestWolfCub", "森林狼幼崽" }, { "ForestWolf", "森林之狼" }, { "Frostling", "冰霜恶魔" }, { "FrozenBones", "冰冻的骨头" }, { "GoldDrake", "黄金龙" }, { "GreaterSurtling", "巨大焰灵" }, { "IceDrake", "冰霜亚龙" }, { "IceGolem", "寒冰傀儡" }, { "LavaGolem", "熔岩傀儡" }, { "LivingLava", "活体傀儡" }, { "LivingWater", "生命之灵" }, { "ObsidianGolem", "黑曜石魔像" }, { "GreenDrake", "绿龙" }, { "Stormling", "风暴恶魔" }, { "VilefangCub", "野兽宠幼崽" }, { "Vilefang", "野兽宠" }, { "Voidling", "虚空恶魔" }, { "BhygshanAltar", "幽冥之灵的祭坛" }, { "BitterstumpAltar", "森林萨满的祭坛" }, { "FarkasAltar", "霜狼之王的祭坛" }, { "RamboneAltar", "野猪只玩的祭坛" }, { "SkirSandburstAltar", "萨满祭司的祭坛" }, { "BlackDeerHide", "黑鹿皮" }, { "BlackDeerHide_desc", "黑鹿的藏身之处" }, { "BoarTusk", "野猪獠牙" }, { "BoarTusk_desc", "召唤野猪之王需要野猪獠牙。" }, { "CharredBoneFragments", "烧焦的骨头碎片" }, { "CharredBoneFragments_desc", "烧焦的骨头碎片" }, { "DireWolfHide", "幽狼皮" }, { "DireWolfHide_desc", "从幽狼身上剥下的皮" }, { "ForestWolfHide", "森林狼皮" }, { "ForestWolfHide_desc", "从森林狼身上剥下的皮" }, { "FrostlingCore", "冰霜核心" }, { "FrostlingCore_desc", "冰霜恶魔的核心" }, { "FrozenBoneFragment", "冷冻骨碎片" }, { "FrozenBoneFragment_desc", "冻骨碎片" }, { "GreydwarfHeart", "灰矮人之心" }, { "GreydwarfHeart_desc", "召唤森林萨满需要灰矮人之心" }, { "GreyPearl", "灰色珍珠" }, { "GreyPearl_desc", "不那么闪亮的珍珠" }, { "InfusedGemstone", "注入宝石" }, { "InfusedGemstone_desc", "你感觉到内在的能量" }, { "LargeFang", "大獠牙" }, { "LargeFang_desc", "召唤霜狼之王需要大獠牙" }, { "RubyFoci", "红宝石精华" }, { "RubyFoci_desc", "召唤萨满祭司需要红宝石精华" }, { "SkeletonBones", "骷髅骨" }, { "SkeletonBones_desc", "召唤幽冥之灵需要骷髅骨" }, { "BlackChitin", "黑色甲壳素" }, { "BlackChitin_desc", "从蜘蛛中提取的甲壳素" }, { "StormlingCore", "风暴核心" }, { "StormlingCore_desc", "风暴恶魔的核心" }, { "VoidlingCore", "虚空核心" }, { "VoidlingCore_desc", "虚空恶魔的核心" }, { "GlobeofWater", "水之球" }, { "GlobeofWater_desc", "神奇的水球" }, { "item_trophy_icedrake", "冰霜亚龙头战利品" }, { "item_trophy_icedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_flamedrake", "火亚龙头战利品" }, { "item_trophy_flamedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_arcanedrake", "奥术龙头战利品" }, { "item_trophy_arcanedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_poisondrake", "毒龙头战利品" }, { "item_trophy_poisondrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_darkdrake", "黑龙头战利品" }, { "item_trophy_darkdrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_darknessdrake", "恶龙头战利品" }, { "item_trophy_darknessdrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_golddrake", "黄金龙头战利品" }, { "item_trophy_golddrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletonchar_dod", "烧焦的头骨" }, { "item_trophy_skeletonchar_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletonr_dod", "脆弱的头骨" }, { "item_trophy_skeletonr_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletong_dod", "苍白的头骨" }, { "item_trophy_skeletong_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_frozenbones_dod", "冰冻的头骨" }, { "item_trophy_frozenbones_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_forestwolf_dod", "森林狼头战利品" }, { "item_trophy_forestwolf_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_direwolf_dod", "幽狼头战利品" }, { "item_trophy_direwolf_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_vilefang_dod", "野兽宠头战利品" }, { "item_trophy_vilefang_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_frostling_dod", "冰霜恶魔头战利品" }, { "item_trophy_frostlingdescription", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_voidling_dod", "虚空恶魔头这里战利品" }, { "item_trophy_voidling_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_stormling_dod", "风暴恶魔头战利品" }, { "item_trophy_stormling_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_livinglava_dod", "活体傀儡头战利品" }, { "item_trophy_livinglava_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_blackdeer_dod", "黑鹿头战利品" }, { "item_trophy_blackdeer_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_obgolem_dod", "黑曜石魔像头战利品" }, { "item_trophy_obgolem__description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_lavagolem_dod", "熔岩傀儡头战利品" }, { "item_trophy_lavagolem_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_icegolem_dod", "冰霜傀儡头战利品" }, { "item_trophy_icegolem_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_livingwater_dod", "生命之灵战利品" }, { "item_trophy_livingwater_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_gsurtling_dod", "巨型焰灵头战利品" }, { "item_trophy_gsurtling_description", "一个战利品,你可以把它挂在墙上。" } }); CustomLocalization localization3 = Localization; text = "Turkish"; localization3.AddTranslation(ref text, new Dictionary<string, string> { { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "Bhygshan", "Bhygshan" }, { "Bitterstump", "Bitterstump" }, { "Farkas", "Farkas" }, { "RamBore", "Ram'bore" }, { "SkirSandburst", "Skir Sandburst" }, { "PurpleDrake", "Mor Ejder" }, { "BlackDeer", "Kara Karaca" }, { "BlackStag", "Kara Geyik" }, { "CharredRemains", "Alev İskelet" }, { "BlackDrake", "Kara Ejder" }, { "DarkDrake", "Karanlık Ejder" }, { "DireWolfCub", "Korkunç Kurt Yavrusu" }, { "DireWolf", "Korkunç Kurt" }, { "FlameDrake", "Alev Ejderi" }, { "ForestWolfCub", "Orman Kurdu Yavrusu" }, { "ForestWolf", "Orman Kurdu" }, { "Frostling", "Ayaz İfriti" }, { "FrozenBones", "Ayaz İskelet" }, { "GoldDrake", "Altın Ejder" }, { "GreaterSurtling", "Kadim Alaz" }, { "IceDrake", "Ayaz Ejder" }, { "IceGolem", "Ayaz Golem" }, { "LavaGolem", "Lav Golem" }, { "LivingLava", "Yaşayan Lav" }, { "LivingWater", "Yaşayan Su" }, { "ObsidianGolem", "Obsidyen Golem" }, { "GreenDrake", "Yeşil Ejder" }, { "Stormling", "Fırtına İfriti" }, { "VilefangCub", "Aşağılık Diş Yavrusu" }, { "Vilefang", "Aşağılık Diş" }, { "Voidling", "Boşluk İfriti" }, { "BhygshanAltar", "Bhygshan Sunağı" }, { "BitterstumpAltar", "Bitterstump Sunağı" }, { "FarkasAltar", "Farkas Sunağı" }, { "RamboneAltar", "Ram'Bone Sunağı" }, { "SkirSandburstAltar", "Skir Sandburst Sunağı" }, { "BlackDeerHide", "Siyah Karaca Derisi" }, { "BlackDeerHide_desc", "Siyah karacaya ait deri." }, { "BoarTusk", "Yaban Domuzu Dişi" }, { "BoarTusk_desc", "Yaban Domuzu Dişi, Ram'Bore çağırmak için kullanılır." }, { "CharredBoneFragments", "Kömürleşmiş Kemik Parçaları" }, { "CharredBoneFragments_desc", "Kül Diyarı'nda bulunan, kömürleşmiş kemik parçası." }, { "DireWolfHide", "Korkunç Kurt Derisi" }, { "DireWolfHide_desc", "Derin Kuzey bölgesinde bulunan korkunç kurda ait deri." }, { "ForestWolfHide", "Orman Kurdu Derisi" }, { "ForestWolfHide_desc", "Sisli Topraklar bölgesinde bulunan orman kurduna ait deri." }, { "FrostlingCore", "Ayaz İfriti Çekirdeği" }, { "FrostlingCore_desc", "Ayaz İfriti'nden elde edilen çekirdek." }, { "FrozenBoneFragment", "Donmuş Kemik Parçası" }, { "FrozenBoneFragment_desc", "Derin Kuzey bölgesinden elde edilen donmuş kemik parçası." }, { "GreydwarfHeart", "Bozcüce Kalbi" }, { "GreydwarfHeart_desc", "Bozcüce Kalbi, Bitterstump çağırmak için kullanılır." }, { "GreyPearl", "Gri İnci" }, { "GreyPearl_desc", "Okyanus bölgesinden elde edilebilen, üretimde kullanılan, çok parlak olmayan bir inci." }, { "InfusedGemstone", "Doldurulmuş Değerli Taş" }, { "InfusedGemstone_desc", "Bu değerli taşın içerisinde bir enerji hissediyorsun." }, { "LargeFang", "Büyük Diş" }, { "LargeFang_desc", "Büyük Diş, Farkas çağırmak için kullanılır" }, { "RubyFoci", "Yakut Odağı" }, { "RubyFoci_desc", "Yakut Odağı, Skir Sandburst çağırmak için kullanılır." }, { "SkeletonBones", "İskelet Kemiği" }, { "SkeletonBones_desc", "İskelet Kemiği, Bhygshan çağırmak için kullanılır" }, { "item_token_skull_dod", "Kurukafa Jetonu" }, { "item_token_skull_description_dod", "Kafatasına benzeyen bir nesne." }, { "BlackChitin", "Kara Kitin" }, { "BlackChitin_desc", "Chitin obtained from a spider" }, { "StormlingCore", "Fırtına İfriti Çekirdeği" }, { "StormlingCore_desc", "Fırtına İfriti'nden elde edilen çekirdek" }, { "VoidlingCore", "Boşluk İfriti Çekirdeği" }, { "VoidlingCore_desc", "Boşluk İfriti'nden elde edilen çekirdek" }, { "GlobeofWater", "Su Küresi" }, { "GlobeofWater_desc", "Büyülü bir nesneye benziyor." }, { "item_trophy_icedrake", "Buz Ejderhası Kafası" }, { "item_trophy_icedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_flamedrake", "Alev Ejderha Kafası" }, { "item_trophy_flamedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_arcanedrake", "Gizemli Ejderha Kafası" }, { "item_trophy_arcanedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_poisondrake", "Zehirli Ejderhası Kafası" }, { "item_trophy_poisondrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_darkdrake", "Kara Ejderha Kafası" }, { "item_trophy_darkdrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_darknessdrake", "Karanlık Ejderha Kafası" }, { "item_trophy_darknessdrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_golddrake", "Altın Ejderha Kafası" }, { "item_trophy_golddrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletonchar_dod", "Alevli Kafatası" }, { "item_trophy_skeletonchar_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletonr_dod", "Kırılgan Kafatası" }, { "item_trophy_skeletonr_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletong_dod", "Soluk Kafatası" }, { "item_trophy_skeletong_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_frozenbones_dod", "Donmuş Kafatası" }, { "item_trophy_frozenbones_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_forestwolf_dod", "Orman Kurdu Kafası" }, { "item_trophy_forestwolf_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_direwolf_dod", "Korkunç Kurt Kafası" }, { "item_trophy_direwolf_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_vilefang_dod", "Aşağalıkdiş Kafası" }, { "item_trophy_vilefang_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_frostling_dod", "Buz Şeytanı Kfası" }, { "item_trophy_frostlingdescription", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_voidling_dod", "Boşluk Şeytanı Kafası" }, { "item_trophy_voidling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_stormling_dod", "Fırtına Şeytanı Kafası" }, { "item_trophy_stormling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_livinglava_dod", "Yaşayan Lav Ganimeti" }, { "item_trophy_livinglava_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_blackdeer_dod", "Kara Geyik Kafası" }, { "item_trophy_blackdeer_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_obgolem_dod", "Obsidyen Golem Kafası" }, { "item_trophy_obgolem__description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_lavagolem_dod", "Lav Golem Kafası" }, { "item_trophy_lavagolem_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_icegolem_dod", "Buz Golem Kafası" }, { "item_trophy_icegolem_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_livingwater_dod", "Yaşayan Su Ganimeti" }, { "item_trophy_livingwater_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_gsurtling_dod", "Kadim Alaz Kafası" }, { "item_trophy_gsurtling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." } }); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Localication: {arg}"); } } public void AddDoTEffects() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = dotEffectList; foreach (string text in array) { SE_DoT_HS val = DoDAssets.LoadAsset<SE_DoT_HS>(text); CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Status Effect database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding DoT Effects: {arg}"); } } private void AddRagdolls() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = ragdollList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Ragdolls: {arg}"); } } private void AddVFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = vfxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding vfx prefabs: {arg}"); } } private void AddFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = fxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding fx prefabs: {arg}"); } } private void AddSFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = sfxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding sfx prefabs: {arg}"); } } private void AddAoE() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = aoeList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding aoe prefabs: {arg}"); } } private void AddProjectile() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = projectileList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding projectile prefabs: {arg}"); } } private void AddItems() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = itemList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding item prefabs: {arg}"); } } private void AddAttacks() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = attackList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding attack prefabs: {arg}"); } } private void AddWorldObjects() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = worldObjectList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding world object prefabs: {arg}"); } } private void CreateDropables() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown GameObject val = DoDAssets.LoadAsset<GameObject>("CarnivorBait_DoD"); ItemConfig val2 = new ItemConfig(); val2.Amount = 5; val2.CraftingStation = "piece_artisanstation"; val2.MinStationLevel = 1; val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "LoxMeat", Amount = 20 } }; CustomItem val3 = new CustomItem(val, true, val2); ItemManager.Instance.AddItem(val3); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"DoDMonsters: CreateDropables"); } } private void AddNewMonsters() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected O, but got Unknown //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Expected O, but got Unknown //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Expected O, but got Unknown //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Expected O, but got Unknown //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Expected O, but got Unknown //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Expected O, but got Unknown //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Expected O, but got Unknown //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_035d: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Expected O, but got Unknown //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Expected O, but got Unknown //IL_03b8: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ed: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Expected O, but got Unknown //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_03fd: Unknown result type (might be due to invalid IL or missing references) //IL_0409: Unknown result type (might be due to invalid IL or missing references) //IL_0415: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042d: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Expected O, but got Unknown //IL_0438: Unknown result type (might be due to invalid IL or missing references) //IL_043d: Unknown result type (might be due to invalid IL or missing references) //IL_0449: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_045d: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_046d: Unknown result type (might be due to invalid IL or missing references) //IL_0476: Expected O, but got Unknown //IL_047d: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Expected O, but got Unknown //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04ab: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04cb: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Expected O, but got Unknown //IL_04e6: Unknown result type (might be due to invalid IL or missing references) //IL_04eb: Unknown result type (might be due to invalid IL or missing references) //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_0503: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_051b: Unknown result type (might be due to invalid IL or missing references) //IL_0524: Expected O, but got Unknown //IL_0526: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0537: Unknown result type (might be due to invalid IL or missing references) //IL_0543: Unknown result type (might be due to invalid IL or missing references) //IL_054b: Unknown result type (might be due to invalid IL or missing references) //IL_0553: Unknown result type (might be due to invalid IL or missing references) //IL_055b: Unknown result type (might be due to invalid IL or missing references) //IL_0564: Expected O, but got Unknown //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056b: Unknown result type (might be due to invalid IL or missing references) //IL_0577: Unknown result type (might be due to invalid IL or missing references) //IL_0583: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059b: Unknown result type (might be due to invalid IL or missing references) //IL_05a4: Expected O, but got Unknown //IL_05a6: Unknown result type (might be due to invalid IL or missing references) //IL_05ab: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_05c3: Unknown result type (might be due to invalid IL or missing references) //IL_05cb: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05db: Unknown result type (might be due to invalid IL or missing references) //IL_05e4: Expected O, but got Unknown //IL_05eb: Unknown result type (might be due to invalid IL or missing references) //IL_05f1: Expected O, but got Unknown //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_060a: Expected O, but got Unknown //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_0619: Unknown result type (might be due to invalid IL or missing references) //IL_0625: Unknown result type (might be due to invalid IL or missing references) //IL_0631: Unknown result type (might be due to invalid IL or missing references) //IL_0639: Unknown result type (might be due to invalid IL or missing references) //IL_0641: Unknown result type (might be due to invalid IL or missing references) //IL_0649: Unknown result type (might be due to invalid IL or missing references) //IL_0652: Expected O, but got Unknown //IL_0654: Unknown result type (might be due to invalid IL or missing references) //IL_0659: Unknown result type (might be due to invalid IL or missing references) //IL_0665: Unknown result type (might be due to invalid IL or missing references) //IL_0671: Unknown result type (might be due to invalid IL or missing references) //IL_0679: Unknown result type (might be due to invalid IL or missing references) //IL_0681: Unknown result type (might be due to invalid IL or missing references) //IL_0689: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Expected O, but got Unknown //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_0699: Unknown result type (might be due to invalid IL or missing references) //IL_06a5: Unknown result type (might be due to invalid IL or missing references) //IL_06b1: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06c1: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Expected O, but got Unknown //IL_06d9: Unknown result type (might be due to invalid IL or missing references) //IL_06e0: Expected O, but got Unknown //IL_06f3: Unknown result type (might be due to invalid IL or missing references) //IL_06fa: Expected O, but got Unknown //IL_0704: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Unknown result type (might be due to invalid IL or missing references) //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_0729: Unknown result type (might be due to invalid IL or missing references) //IL_0731: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Expected O, but got Unknown //IL_0744: Unknown result type (might be due to invalid IL or missing references) //IL_0749: Unknown result type (might be due to invalid IL or missing references) //IL_0755: Unknown result type (might be due to invalid IL or missing references) //IL_0761: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_0771: Unknown result type (might be due to invalid IL or missing references) //IL_0779: Unknown result type (might be due to invalid IL or missing references) //IL_0782: Expected O, but got Unknown //IL_0784: Unknown result type (might be due to invalid IL or missing references) //IL_0789: Unknown result type (might be due to invalid IL or missing references) //IL_0795: Unknown result type (might be due to invalid IL or missing references) //IL_07a1: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07b1: Unknown result type (might be due to invalid IL or missing references) //IL_07b9: Unknown result type (might be due to invalid IL or missing references) //IL_07c2: Expected O, but got Unknown //IL_07c9: Unknown result type (might be due to invalid IL or missing references) //IL_07d0: Expected O, but got Unknown //IL_07e3: Unknown result type (might be due to invalid IL or missing references) //IL_07ea: Expected O, but got Unknown //IL_07f4: Unknown result type (might be due to invalid IL or missing references) //IL_07f9: Unknown result type (might be due to invalid IL or missing references) //IL_0805: Unknown result type (might be due to invalid IL or missing references) //IL_0811: Unknown result type (might be due to invalid IL or missing references) //IL_0819: Unknown result type (might be due to invalid IL or missing references) //IL_0821: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Unknown result type (might be due to invalid IL or missing references) //IL_0832: Expected O, but got Unknown //IL_0834: Unknown result type (might be due to invalid IL or missing references) //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_0845: Unknown result type (might be due to invalid IL or missing references) //IL_0851: Unknown result type (might be due to invalid IL or missing references) //IL_0859: Unknown result type (might be due to invalid IL or missing references) //IL_0861: Unknown result type (might be due to invalid IL or missing references) //IL_0869: Unknown result type (might be due to invalid IL or missing references) //IL_0872: Expected O, but got Unknown //IL_0874: Unknown result type (might be due to invalid IL or missing references) //IL_0879: Unknown result type (might be due to invalid IL or missing references) //IL_0885: Unknown result type (might be due to invalid IL or missing references) //IL_0891: Unknown result type (might be due to invalid IL or missing references) //IL_0899: Unknown result type (might be due to invalid IL or missing references) //IL_08a1: Unknown result type (might be due to invalid IL or missing references) //IL_08a9: Unknown result type (might be due to invalid IL or missing references) //IL_08b2: Expected O, but got Unknown //IL_08b4: Unknown result type (might be due to invalid IL or missing references) //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c5: Unknown result type (might be due to invalid IL or missing references) //IL_08d1: Unknown result type (might be due to invalid IL or missing references) //IL_08d9: Unknown result type (might be due to invalid IL or missing references) //IL_08e1: Unknown result type (might be due to invalid IL or missing references) //IL_08e9: Unknown result type (might be due to invalid IL or missing references) //IL_08f2: Expected O, but got Unknown //IL_08f9: Unknown result type (might be due to invalid IL or missing references) //IL_0900: Expected O, but got Unknown //IL_0913: Unknown result type (might be due to invalid IL or missing references) //IL_091a: Expected O, but got Unknown //IL_0924: Unknown result type (might be due to invalid IL or missing references) //IL_0929: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Unknown result type (might be due to invalid IL or missing references) //IL_0941: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_0951: Unknown result type (might be due to invalid IL or missing references) //IL_0959: Unknown result type (might be due to invalid IL or missing references) //IL_0962: Expected O, but got Unknown //IL_0964: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Unknown result type (might be due to invalid IL or missing references) //IL_0975: Unknown result type (might be due to invalid IL or missing references) //IL_0981: Unknown result type (might be due to invalid IL or missing references) //IL_0989: Unknown result type (might be due to invalid IL or missing references) //IL_0991: Unknown result type (might be due to invalid IL or missing references) //IL_0999: Unknown result type (might be due to invalid IL or missing references) //IL_09a2: Expected O, but got Unknown //IL_09a4: Unknown result type (might be due to invalid IL or missing references) //IL_09a9: Unknown result type (might be due to invalid IL or missing references) //IL_09b5: Unknown result type (might be due to invalid IL or missing references) //IL_09c1: Unknown result type (might be due to invalid IL or missing references) //IL_09c9: Unknown result type (might be due to invalid IL or missing references) //IL_09d1: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_09e2: Expected O, but got Unknown //IL_09e4: Unknown result type (might be due to invalid IL or missing references) //IL_09e9: Unknown result type (might be due to invalid IL or missing references) //IL_09f5: Unknown result type (might be due to invalid IL or missing references) //IL_0a01: Unknown result type (might be due to invalid IL or missing references) //IL_0a09: Unknown result type (might be due to invalid IL or missing references) //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a19: Unknown result type (might be due to invalid IL or missing references) //IL_0a22: Expected O, but got Unknown //IL_0a29: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Expected O, but got Unknown //IL_0a43: Unknown result type (might be due to invalid IL or missing references) //IL_0a4a: Expected O, but got Unknown //IL_0a54: Unknown result type (might be due to invalid IL or missing references) //IL_0a59: Unknown result type (might be due to invalid IL or missing references) //IL_0a65: Unknown result type (might be due to invalid IL or missing references) //IL_0a71: Unknown result type (might be due to invalid IL or missing references) //IL_0a79: Unknown result type (might be due to invalid IL or missing references) //IL_0a81: Unknown result type (might be due to invalid IL or missing references) //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a92: Expected O, but got Unknown //IL_0a94: Unknown result type (might be due to invalid IL or missing references) //IL_0a99: Unknown result type (might be due to invalid IL or missing references) //IL_0aa5: Unknown result type (might be due to invalid IL or missing references) //IL_0ab1: Unknown result type (might be due to invalid IL or missing references) //IL_0ab9: Unknown result type (might be due to invalid IL or missing references) //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0ac9: Unknown result type (might be due to invalid IL or missing references) //IL_0ad2: Expected O, but got Unknown //IL_0ad4: Unknown result type (might be due to invalid IL or missing references) //IL_0ad9: Unknown result type (might be due to invalid IL or missing references) //IL_0ae5: Unknown result type (might be due to invalid IL or missing references) //IL_0af1: Unknown result type (might be due to invalid IL or missing references) //IL_0af9: Unknown result type (might be due to invalid IL or missing references) //IL_0b01: Unknown result type (might be due to invalid IL or missing references) //IL_0b09: Unknown result type (might be due to invalid IL or missing references) //IL_0b12: Expected O, but got Unknown //IL_0b14: Unknown result type (might be due to invalid IL or missing references) //IL_0b19: Unknown result type (might be due to invalid IL or missing references) //IL_0b25: Unknown result type (might be due to invalid IL or missing references) //IL_0b31: Unknown result type (might be due to invalid IL or missing references) //IL_0b39: Unknown result type (might be due to invalid IL or missing references) //IL_0b41: Unknown result type (might be due to invalid IL or missing references) //IL_0b49: Unknown result type (might be due to invalid IL or missing references) //IL_0b52: Expected O, but got Unknown //IL_0b59: Unknown result type (might be due to invalid IL or missing references) //IL_0b60: Expected O, but got Unknown //IL_0b73: Unknown result type (might be due to invalid IL or missing references) //IL_0b7a: Expected O, but got Unknown //IL_0b84: Unknown result type (might be due to invalid IL or missing references) //IL_0b89: Unknown result type (might be due to invalid IL or missing references) //IL_0b95: Unknown result type (might be due to invalid IL or missing references) //IL_0ba1: Unknown result type (might be due to invalid IL or missing references) //IL_0ba9: Unknown result type (might be due to invalid IL or missing references) //IL_0bb1: Unknown result type (might be due to invalid IL or missing references) //IL_0bb9: Unknown result type (might be due to invalid IL or missing references) //IL_0bc2: Expected O, but got Unknown //IL_0bc4: Unknown result type (might be due to invalid IL or missing references) //IL_0bc9: Unknown result type (might be due to invalid IL or missing references) //IL_0bd5: Unknown result type (might be due to invalid IL or missing references) //IL_0be1: Unknown result type (might be due to invalid IL or missing references) //IL_0be9: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Unknown result type (might be due to invalid IL or missing references) //IL_0bf9: Unknown result type (might be due to invalid IL or missing references) //IL_0c02: Expected O, but got Unknown //IL_0c04: Unknown result type (might be due to invalid IL or missing references) //IL_0c09: Unknown result type (might be due to invalid IL or missing references) //IL_0c15: Unknown result type (might be due to invalid IL or missing references) //IL_0c21: Unknown result type (might be due to invalid IL or missing references) //IL_0c29: Unknown result type (might be due to invalid IL or missing references) //IL_0c31: Unknown result type (might be due to invalid IL or missing references) //IL_0c39: Unknown result type (might be due to invalid IL or missing references) //IL_0c42: Expected O, but got Unknown //IL_0c49: Unknown result type (might be due to invalid IL or missing references) //IL_0c50: Expected O, but got Unknown //IL_0c63: Unknown result type (might be due to invalid IL or missing references) //IL_0c6a: Expected O, but got Unknown //IL_0c74: Unknown result type (might be due to invalid IL or missing references) //IL_0c79: Unknown result type (might be due to invalid IL or missing references) //IL_0c85: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Unknown result type (might be due to invalid IL or missing references) //IL_0c99: Unknown result type (might be due to invalid IL or missing references) //IL_0ca1: Unknown result type (might be due to invalid IL or missing references) //IL_0ca9: Unknown result type (might be due to invalid IL or missing references) //IL_0cb2: Expected O, but got Unknown //IL_0cb4: Unknown result type (might be due to invalid IL or missing references) //IL_0cb9: Unknown result type (might be due to invalid IL or missing references) //IL_0cc5: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0cd9: Unknown result type (might be due to invalid IL or missing references) //IL_0ce1: Unknown result type (might be due to invalid IL or missing references) //IL_0ce9: Unknown result type (might be due to invalid IL or missing references) //IL_0cf2: Expected O, but got Unknown //IL_0cf9: Unknown result type (might be due to invalid IL or missing references) //IL_0d00: Expected O, but got Unknown //IL_0d13: Unknown result type (might be due to invalid IL or missing references) //IL_0d1a: Expected O, but got Unknown //IL_0d24: Unknown result type (might be due to invalid IL or missing references) //IL_0d29: Unknown result type (might be due to invalid IL or missing references) //IL_0d35: Unknown result type (might be due to invalid IL or missing references) //IL_0d41: Unknown result type (might be due to invalid IL or missing references) //IL_0d49: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Unknown result type (might be due to invalid IL or missing references) //IL_0d59: Unknown result type (might be due to invalid IL or missing references) //IL_0d62: Expected O, but got Unknown //IL_0d69: Unknown result type (might be due to invalid IL or missing references) //IL_0d70: Expected O, but got Unknown //IL_0d83: Unknown result type (might be due to invalid IL or missing references) //IL_0d8a: Expected O, but got Unknown //IL_0d94: Unknown result type (might be due to invalid IL or missing references) //IL_0d99: Unknown result type (might be due to invalid IL or missing references) //IL_0da5: Unknown result type (might be due to invalid IL or missing references) //IL_0db1: Unknown result type (might be due to invalid IL or missing references) //IL_0db9: Unknown result type (might be due to invalid IL or missing references) //IL_0dc1: Unknown result type (might be due to invalid IL or missing references) //IL_0dc9: Unknown result type (might be due to invalid IL or missing references) //IL_0dd2: Expected O, but got Unknown //IL_0dd4: Unknown result type (might be due to invalid IL or missing references) //IL_0dd9: Unknown result type (might be due to invalid IL or missing references) //IL_0de5: Unknown result type (might be due to invalid IL or missing references) //IL_0df1: Unknown result type (might be due to invalid IL or missing references) //IL_0df9: Unknown result type (might be due to invalid IL or missing references) //IL_0e01: Unknown result type (might be due to invalid IL or missing references) //IL_0e09: Unknown result type (might be due to invalid IL or missing references) //IL_0e12: Expected O, but got Unknown //IL_0e19: Unknown result type (might be due to invalid IL or missing references) //IL_0e20: Expected O, but got Unknown //IL_0e33: Unknown result type (might be due to invalid IL or missing references) //IL_0e3a: Expected O, but got Unknown //IL_0e44: Unknown result type (might be due to invalid IL or missing references) //IL_0e49: Unknown result type (might be due to invalid IL or missing references) //IL_0e55: Unknown result type (might be due to invalid IL or missing references) //IL_0e61: Unknown result type (might be due to invalid IL or missing references) //IL_0e69: Unknown result type (might be due to invalid IL or missing references) //IL_0e71: Unknown result type (might be due to invalid IL or missing references) //IL_0e79: Unknown result type (might be due to invalid IL or missing references) //IL_0e82: Expected O, but got Unknown //IL_0e89: Unknown result type (might be due to invalid IL or missing references) //IL_0e90: Expected O, but got Unknown //IL_0ea3: Unknown result type (might be due to invalid IL or missing references) //IL_0eaa: Expected O, but got Unknown //IL_0eb4: Unknown result type (might be due to invalid IL or missing references) //IL_0eb9: Unknown result type (might be due to invalid IL or missing references) //IL_0ec5: Unknown result type (might be due to invalid IL or missing references) //IL_0ed1: Unknown result type (might be due to invalid IL or missing references) //IL_0ed9: Unknown result type (might be due to invalid IL or missing references) //IL_0ee1: Unknown result type (might be due to invalid IL or missing references) //IL_0ee9: Unknown result type (might be due to invalid IL or missing references) //IL_0ef2: Expected O, but got Unknown //IL_0ef4: Unknown result type (might be due to invalid IL or missing references) //IL_0ef9: Unknown result type (might be due to invalid IL or missing references) //IL_0f05: Unknown result type (might be due to invalid IL or missing references) //IL_0f11: Unknown result type (might be due to invalid IL or missing references) //IL_0f19: Unknown result type (might be due to invalid IL or missing references) //IL_0f21: Unknown result type (might be due to invalid IL or missing references) //IL_0f29: Unknown result type (might be due to invalid IL or missing references) //IL_0f32: Expected O, but got Unknown //IL_0f34: Unknown result type (might be due to invalid IL or missing references) //IL_0f39: Unknown result type (might be due to invalid IL or missing references) //IL_0f45: Unknown result type (might be due to invalid IL or missing references) //IL_0f51: Unknown result type (might be due to invalid IL or missing references) //IL_0f59: Unknown result type (might be due to invalid IL or missing references) //IL_0f61: Unknown result type (might be due to invalid IL or missing references) //IL_0f69: Unknown result type (might be due to invalid IL or missing references) //IL_0f72: Expected O, but got Unknown //IL_0f74: Unknown result type (might be due to invalid IL or missing references) //IL_0f79: Unknown result type (might be due to invalid IL or missing references) //IL_0f85: Unknown result type (might be due to invalid IL or missing references) //IL_0f91: Unknown result type (might be due to invalid IL or missing references) //IL_0f99: Unknown result type (might be due to invalid IL or missing references) //IL_0fa1: Unknown result type (might be due to invalid IL or missing references) //IL_0fa9: Unknown result type (might be due to invalid IL or missing references) //IL_0fb2: Expected O, but got Unknown //IL_0fb9: Unknown result type (might be due to invalid IL or missing references) //IL_0fc0: Expected O, but got Unknown //IL_0fd3: Unknown result type (might be due to invalid IL or missing references) //IL_0fda: Expected O, but got Unknown //IL_0fe4: Unknown result type (might be due to invalid IL or missing references) //IL_0fe9: Unknown result type (might be due to invalid IL or missing refere