Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of DoOrDieMonsters v1.2.2
Crawler.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Crawler")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Crawler")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("88bcfb2e-3bdc-4be5-a8d2-8048c647c77a")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Crawler { [BepInPlugin("Crawler", "Crawler", "0.0.7")] public class Crawler : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Crawler"; private Harmony _harmony; private static GameObject Nasty; private AssetBundle nasty; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Crawler"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Nasty); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { nasty = GetAssetBundleFromResources("nasty"); Debug.Log((object)"Loading Nasty Crawler"); Nasty = nasty.LoadAsset<GameObject>("TheNasty"); AssetBundle obj = nasty; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } } namespace MonsterLoader { [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "enemy_nasty", "Nasty Crawler" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } }
Golem.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Golem")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Golem")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7b15f774-35f8-40bc-a001-50cc85eb46f6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace GolemLoader; [BepInPlugin("Golem", "Golem", "0.0.7")] public class GolemLoader : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Golem"; private Harmony _harmony; private static GameObject Golem; private AssetBundle golem; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Golem"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Golem); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { golem = GetAssetBundleFromResources("golem"); Debug.Log((object)"Loading Golem"); Golem = golem.LoadAsset<GameObject>("Golem2"); AssetBundle obj = golem; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }
MonsterLoader.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("JotunnModStub")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("JotunnModStub")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace MonsterLoader; [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "earth_troll", "Evil Earth Troll" }, { "crazy_troll", "Dark Goblin" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } [BepInPlugin("Monsterzz", "Monsterzz", "0.0.7")] public class MonsterLoader : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Monsterzz"; private Harmony _harmony; private static GameObject CrazyTroll; private static GameObject EarthTroll; private AssetBundle assetBundle; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Monsterzz"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(CrazyTroll); zNetScene.m_prefabs.Add(EarthTroll); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { assetBundle = GetAssetBundleFromResources("earthtroll"); CrazyTroll = assetBundle.LoadAsset<GameObject>("CrazyTroll"); EarthTroll = assetBundle.LoadAsset<GameObject>("EarthTroll"); AssetBundle obj = assetBundle; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } }
Wizard.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Wizard")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Wizard")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("28b4f6e1-5aab-4bc4-b860-b143ffad96c9")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace EvilWizard { [BepInPlugin("Wizard", "Wizard", "0.0.7")] public class EvilWizard : BaseUnityPlugin { [HarmonyPatch(typeof(ZNetScene), "Awake")] public static class ZNetScene_Awake_Patch { public static bool Prefix(ZNetScene __instance) { TryRegisterFabs(__instance); Debug.Log((object)"Loading the eggs"); return true; } } public const string PluginId = "Wizard"; private Harmony _harmony; private static GameObject Wizard; private AssetBundle wizard; private void Awake() { LoadAssets(); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Wizard"); } public static void TryRegisterFabs(ZNetScene zNetScene) { if (!((Object)(object)zNetScene == (Object)null) && zNetScene.m_prefabs != null && zNetScene.m_prefabs.Count > 0) { zNetScene.m_prefabs.Add(Wizard); } } private static AssetBundle GetAssetBundleFromResources(string filename) { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename)); using Stream stream = executingAssembly.GetManifestResourceStream(name); return AssetBundle.LoadFromStream(stream); } private void LoadAssets() { wizard = GetAssetBundleFromResources("wizard"); Debug.Log((object)"Loading Wizard"); Wizard = wizard.LoadAsset<GameObject>("Wizard"); AssetBundle obj = wizard; if (obj != null) { obj.Unload(false); } } private void OnDestroy() { Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } } } } namespace MonsterLoader { [HarmonyPatch] public class Local { [HarmonyPatch(typeof(Localization), "SetupLanguage")] public static class MyLocalizationPatch { public static void Postfix(Localization __instance, string language) { init(language, __instance); UpdateDictinary(); } } private static Localization lcl; public static Dictionary<string, string> t; private static Dictionary<string, string> english = new Dictionary<string, string> { { "enemy_wizard", "Evil Wizard" } }; public static void init(string lang, Localization l) { lcl = l; if (lang == "English") { t = english; } } public static void AddWord(object[] element) { MethodInfo methodInfo = AccessTools.Method(typeof(Localization), "AddWord", (Type[])null, (Type[])null); methodInfo.Invoke(lcl, element); } public static void UpdateDictinary() { string text = "Missing Words:"; foreach (KeyValuePair<string, string> item in english) { if (t.ContainsKey(item.Key)) { AddWord(new object[2] { item.Key, t[item.Key] }); } else { AddWord(new object[2] { item.Key, item.Value }); text += item.Key; } } } } }
Lycanthrope.dll
Decompiled 2 years ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using SpawnThat.Spawners; using SpawnThat.Spawners.WorldSpawner; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Lycanthrope")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lycanthrope")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8d14aa1e-8ae3-415b-8b58-8bf9b9c8ebe6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace Lycanthrope; [BepInPlugin("horemvore.Lycanthrope", "Lycanthrope", "1.0.7")] [BepInIncompatibility("Azumatt.AzuDevMod")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class LycanthropeBundle : BaseUnityPlugin { public const string PluginGUID = "horemvore.Lycanthrope"; public const string PluginName = "Lycanthrope"; public const string PluginVersion = "1.0.7"; public AssetBundle LycanAssets; private CustomLocalization LocalLM; internal static ManualLogSource Log; public ConfigEntry<bool> EnableMod; public ConfigEntry<bool> EnableDebugging; public ConfigEntry<bool> EnableWendigo; public ConfigEntry<bool> EnableWerebear; public ConfigEntry<bool> EnableYeti; public ConfigEntry<bool> EnableWerewolves; public ConfigEntry<bool> EnableLocations; public ConfigEntry<bool> EnableWorldSpawns; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; CreateConfigurations(); if (EnableMod.Value) { AddLocalization(); LoadBundle(); AddUniversalPrefabs(); AddStatusEffects(); if (EnableWendigo.Value) { AddWendigoPrefabs(); AddWendigoMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigos disabled"); } if (EnableWerebear.Value) { AddWerebearPrefabs(); AddWerebearMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigos disabled"); } if (EnableYeti.Value) { AddYetiPrefabs(); AddYetiMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti disabled"); } if (EnableWerewolves.Value) { AddWerewolvesPrefabs(); AddWerewolvesMonsters(); } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolves disabled"); } if (EnableLocations.Value) { ZoneManager.OnVanillaLocationsAvailable += AddLocations; } if (EnableWorldSpawns.Value) { SpawnerConfigurationManager.OnConfigure += ConfigureBiomeSpawners; } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Default spawns disabled"); } PrefabManager.OnVanillaPrefabsAvailable += FixSFX; PrefabManager.OnVanillaPrefabsAvailable += FixMusic; if (!EnableLocations.Value) { UnloadBundle(); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Mod is disabled"); } } public void CreateConfigurations() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected O, but got Unknown //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Expected O, but got Unknown //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Expected O, but got Unknown //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Expected O, but got Unknown //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Expected O, but got Unknown //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Expected O, but got Unknown //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Expected O, but got Unknown //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a2: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Expected O, but got Unknown //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Expected O, but got Unknown try { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable", true, new ConfigDescription("Enables or Disables this mod.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Print Prefab Names", false, new ConfigDescription("Set to true to get a list of all prefab names", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWendigo = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Wendigos", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWerebear = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Werebears", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableYeti = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Yeti", true, new ConfigDescription("Set to true to enable this creature", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWerewolves = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Werewolves", true, new ConfigDescription("Set to true to enable these creatures", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableLocations = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable Locations", false, new ConfigDescription("The one current location is a WIP. Enables locations to generate on a New World. For existing worlds running the devcommand, genloc, is required.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); EnableWorldSpawns = ((BaseUnityPlugin)this).Config.Bind<bool>("Lycanthrope", "Enable World Spawns", true, new ConfigDescription("Set to false if you want to setup your own world spawners.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received for Lycanthrope"); } else { Logger.LogMessage((object)"Config sync event received for Lycanthrope"); } }; } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding configuration values: {arg}"); } } public void AddLocalization() { try { LocalLM = LocalizationManager.Instance.GetLocalization(); CustomLocalization localLM = LocalLM; string text = "English"; localLM.AddTranslation(ref text, new Dictionary<string, string> { { "effect_lycanthrope_lm", "Curse of Lycanthropy" }, { "effect_lycanthrope_tooltip_lm", "You have been infected by a Lycan and are no longer immune to Spirit damage" }, { "effect_lycanthrope_end_lm", "Curse of Lycanthropy has faded" }, { "effect_stench_lm", "Stench" }, { "effect_stench_tooltip_lm", "You feel nauseous" }, { "effect_stench_end_lm", "Stench has faded" }, { "effect_yetichill_lm", "Shivering" }, { "effect_yetichill_tooltip_lm", "You have uncontrollable shivers" }, { "effect_yetichill_end_lm", "Shivering has faded" }, { "prop_spawner_direwerewolf_lm", "Cursed Pedestal" }, { "enemy_werewolf_lm", "Werewolf" }, { "enemy_werewolfgray_lm", "Werewolf" }, { "enemy_werewolfred_lm", "Werewolf" }, { "enemy_werewolfwhite_lm", "Dire Werewolf" }, { "enemy_werewolfarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfgrayarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfredarmoured_lm", "Alpha Werewolf" }, { "enemy_werewolfwhitearmoured_lm", "Primal Werewolf" }, { "enemy_yeti_lm", "Yeti" }, { "enemy_wendigo_lm", "Wendigo" }, { "enemy_wendigoswamp_lm", "Legendary Wendigo" }, { "enemy_werebeargray_lm", "Werebear" }, { "enemy_werebearred_lm", "Werebear" }, { "enemy_werebear_lm", "Werebear" } }); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Localication: {arg}"); } } private void LoadBundle() { try { LycanAssets = AssetUtils.LoadAssetBundleFromResources("lycanthrope", Assembly.GetExecutingAssembly()); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Lycanthrope bundle loaded"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundles: {arg}"); } } private void AddUniversalPrefabs() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("VFX_Spawn_Small_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"VFX_Spawn_Small_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Universal VFX prefabs not found"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Music_WereCastle_LM"); if (Object.op_Implicit((Object)(object)val3)) { CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Music_WereCastle_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Universal Music prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while universal prefabs: {arg}"); } } private void AddWendigoPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown //IL_0238: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Expected O, but got Unknown //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Expected O, but got Unknown //IL_0285: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Expected O, but got Unknown //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_034a: Expected O, but got Unknown //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_0397: Expected O, but got Unknown //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e4: Expected O, but got Unknown //IL_042a: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Expected O, but got Unknown //IL_0477: Unknown result type (might be due to invalid IL or missing references) //IL_047e: Expected O, but got Unknown //IL_04c4: Unknown result type (might be due to invalid IL or missing references) //IL_04cb: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Attack_WendigoRight_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoRight_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoLeft_LM"); CustomItem val4 = new CustomItem(val3, true); ItemManager.Instance.AddItem(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoLeft_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoSwampLeft_LM"); CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoSwampLeft_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoSwampRight_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoSwampRight_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_WendigoStench_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WendigoStench_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo attack prefabs not found"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("AoE_WendigoStench_LM"); if (Object.op_Implicit((Object)(object)val11)) { CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"AoE_WendigoStench_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Wendigo_LM"); if (Object.op_Implicit((Object)(object)val13)) { CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Wendigo_LM"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WendigoSwamp_LM"); CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WendigoSwamp_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo ragdoll prefabs not found"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAlert_LM"); if (Object.op_Implicit((Object)(object)val17)) { CustomPrefab val18 = new CustomPrefab(val17, false); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAlert_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoIdle_LM"); CustomPrefab val20 = new CustomPrefab(val19, false); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoIdle_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoDeath_LM"); CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoDeath_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoHit_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoHit_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAttack_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAttack_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoAttackHit_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoAttackHit_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("SFX_WendigoSwing_LM"); CustomPrefab val30 = new CustomPrefab(val29, false); PrefabManager.Instance.AddPrefab(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WendigoSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Wendigo prefabs: {arg}"); } } private void AddWerebearPrefabs() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Expected O, but got Unknown //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b6: Expected O, but got Unknown //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0374: Expected O, but got Unknown //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Expected O, but got Unknown //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Expected O, but got Unknown //IL_03ba: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Expected O, but got Unknown //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Expected O, but got Unknown //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_01f8: Expected O, but got Unknown //IL_0454: Unknown result type (might be due to invalid IL or missing references) //IL_045b: Expected O, but got Unknown //IL_04a1: Unknown result type (might be due to invalid IL or missing references) //IL_04a8: Expected O, but got Unknown //IL_04ee: Unknown result type (might be due to invalid IL or missing references) //IL_04f5: Expected O, but got Unknown //IL_053b: Unknown result type (might be due to invalid IL or missing references) //IL_0542: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Attack_WerebearLeftDouble_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLeftDouble_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRight_LM"); CustomItem val4 = new CustomItem(val3, true); ItemManager.Instance.AddItem(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearRight_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearLycanCurse_LM"); CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLycanCurse_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearGrayLeftDouble_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearGrayLeftDouble_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearGrayRight_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearGrayRight_LM"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRedLeftDouble_LM"); CustomItem val12 = new CustomItem(val11, true); ItemManager.Instance.AddItem(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearLeftRedDouble_LM"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Attack_WerebearRedRight_LM"); CustomItem val14 = new CustomItem(val13, true); ItemManager.Instance.AddItem(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerebearRedRight_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear attack prefabs not found"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Werebear_LM"); if (Object.op_Implicit((Object)(object)val15)) { CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Werebear_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerebearGray_LM"); CustomPrefab val18 = new CustomPrefab(val17, true); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerebearGray_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerebearRed_LM"); CustomPrefab val20 = new CustomPrefab(val19, true); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerebearRed_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear ragdoll prefabs not found"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAlert_LM"); if (Object.op_Implicit((Object)(object)val21)) { CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAlert_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAttack_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAttack_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearAttackHit_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearAttackHit_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearDeath_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearDeath_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearHit_LM"); CustomPrefab val30 = new CustomPrefab(val29, false); PrefabManager.Instance.AddPrefab(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearHit_LM"); } GameObject val31 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearIdle_LM"); CustomPrefab val32 = new CustomPrefab(val31, false); PrefabManager.Instance.AddPrefab(val32); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearIdle_LM"); } GameObject val33 = LycanAssets.LoadAsset<GameObject>("SFX_WerebearSwing_LM"); CustomPrefab val34 = new CustomPrefab(val33, false); PrefabManager.Instance.AddPrefab(val34); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerebearSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werebear prefabs: {arg}"); } } private void AddYetiPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Expected O, but got Unknown //IL_01d6: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Expected O, but got Unknown //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Expected O, but got Unknown //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Expected O, but got Unknown //IL_0305: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Expected O, but got Unknown //IL_0352: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Expected O, but got Unknown //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Expected O, but got Unknown //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Expected O, but got Unknown //IL_0439: Unknown result type (might be due to invalid IL or missing references) //IL_0440: Expected O, but got Unknown //IL_0486: Unknown result type (might be due to invalid IL or missing references) //IL_048d: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Spawner_Yeti_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Yeti_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_Yeti_LM"); CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_Yeti_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf spawner prefabs not found"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Attack_YetiRight_LM"); if (Object.op_Implicit((Object)(object)val5)) { CustomItem val6 = new CustomItem(val5, true); ItemManager.Instance.AddItem(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiRight_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Attack_YetiLeft_LM"); CustomItem val8 = new CustomItem(val7, true); ItemManager.Instance.AddItem(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiLeft_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Attack_YetiIcyCloud_LM"); CustomItem val10 = new CustomItem(val9, true); ItemManager.Instance.AddItem(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_YetiIcyCloud_LM"); } } GameObject val11 = LycanAssets.LoadAsset<GameObject>("AoE_YetiIceCloud_LM"); if (Object.op_Implicit((Object)(object)val11)) { CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"AoE_YetiIceCloud_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Yeti_LM"); if (Object.op_Implicit((Object)(object)val13)) { CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Yeti_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti ragdoll prefabs not found"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAlert_LM"); if (Object.op_Implicit((Object)(object)val15)) { CustomPrefab val16 = new CustomPrefab(val15, false); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAlert_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAttack_LM"); CustomPrefab val18 = new CustomPrefab(val17, false); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAttack_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("SFX_YetiAttackHit_LM"); CustomPrefab val20 = new CustomPrefab(val19, false); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiAttackHit_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("SFX_YetiDeath_LM"); CustomPrefab val22 = new CustomPrefab(val21, false); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiDeath_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("SFX_YetiHit_LM"); CustomPrefab val24 = new CustomPrefab(val23, false); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiHit_LM"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("SFX_YetiIdle_LM"); CustomPrefab val26 = new CustomPrefab(val25, false); PrefabManager.Instance.AddPrefab(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiIdle_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("SFX_YetiSwing_LM"); CustomPrefab val28 = new CustomPrefab(val27, false); PrefabManager.Instance.AddPrefab(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_YetiSwing_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti prefabs: {arg}"); } } private void AddWerewolvesPrefabs() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Expected O, but got Unknown //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown //IL_0432: Unknown result type (might be due to invalid IL or missing references) //IL_0439: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Expected O, but got Unknown //IL_07a5: Unknown result type (might be due to invalid IL or missing references) //IL_07ac: Expected O, but got Unknown //IL_047f: Unknown result type (might be due to invalid IL or missing references) //IL_0486: Expected O, but got Unknown //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Expected O, but got Unknown //IL_07f2: Unknown result type (might be due to invalid IL or missing references) //IL_07f9: Expected O, but got Unknown //IL_04cc: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Expected O, but got Unknown //IL_0a2e: Unknown result type (might be due to invalid IL or missing references) //IL_0a35: Expected O, but got Unknown //IL_083f: Unknown result type (might be due to invalid IL or missing references) //IL_0846: Expected O, but got Unknown //IL_0519: Unknown result type (might be due to invalid IL or missing references) //IL_0520: Expected O, but got Unknown //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01fa: Expected O, but got Unknown //IL_088c: Unknown result type (might be due to invalid IL or missing references) //IL_0893: Expected O, but got Unknown //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056d: Expected O, but got Unknown //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Expected O, but got Unknown //IL_0aa2: Unknown result type (might be due to invalid IL or missing references) //IL_0aa9: Expected O, but got Unknown //IL_08d9: Unknown result type (might be due to invalid IL or missing references) //IL_08e0: Expected O, but got Unknown //IL_05b3: Unknown result type (might be due to invalid IL or missing references) //IL_05ba: Expected O, but got Unknown //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown //IL_0aef: Unknown result type (might be due to invalid IL or missing references) //IL_0af6: Expected O, but got Unknown //IL_0926: Unknown result type (might be due to invalid IL or missing references) //IL_092d: Expected O, but got Unknown //IL_0600: Unknown result type (might be due to invalid IL or missing references) //IL_0607: Expected O, but got Unknown //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Expected O, but got Unknown //IL_0b3c: Unknown result type (might be due to invalid IL or missing references) //IL_0b43: Expected O, but got Unknown //IL_0973: Unknown result type (might be due to invalid IL or missing references) //IL_097a: Expected O, but got Unknown //IL_064d: Unknown result type (might be due to invalid IL or missing references) //IL_0654: Expected O, but got Unknown //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Expected O, but got Unknown //IL_0b89: Unknown result type (might be due to invalid IL or missing references) //IL_0b90: Expected O, but got Unknown //IL_09c0: Unknown result type (might be due to invalid IL or missing references) //IL_09c7: Expected O, but got Unknown //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a1: Expected O, but got Unknown //IL_0374: Unknown result type (might be due to invalid IL or missing references) //IL_037b: Expected O, but got Unknown //IL_0bd6: Unknown result type (might be due to invalid IL or missing references) //IL_0bdd: Expected O, but got Unknown //IL_06e7: Unknown result type (might be due to invalid IL or missing references) //IL_06ee: Expected O, but got Unknown //IL_0c23: Unknown result type (might be due to invalid IL or missing references) //IL_0c2a: Expected O, but got Unknown //IL_0734: Unknown result type (might be due to invalid IL or missing references) //IL_073b: Expected O, but got Unknown //IL_0c70: Unknown result type (might be due to invalid IL or missing references) //IL_0c77: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaDireWerewolf_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaDireWerewolf_LM"); } GameObject val3 = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaRedWerewolf_LM"); CustomPrefab val4 = new CustomPrefab(val3, true); PrefabManager.Instance.AddPrefab(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaRedWerewolf_LM"); } GameObject val5 = LycanAssets.LoadAsset<GameObject>("Spawner_AlphaWerewolf_LM"); CustomPrefab val6 = new CustomPrefab(val5, true); PrefabManager.Instance.AddPrefab(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_AlphaWerewolf_LM"); } GameObject val7 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_DireWerewolf_LM"); CustomPrefab val8 = new CustomPrefab(val7, true); PrefabManager.Instance.AddPrefab(val8); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_DireWerewolf_LM"); } GameObject val9 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_GrayWerewolf_LM"); CustomPrefab val10 = new CustomPrefab(val9, true); PrefabManager.Instance.AddPrefab(val10); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_GrayWerewolf_LM"); } GameObject val11 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_RedWerewolf_LM"); CustomPrefab val12 = new CustomPrefab(val11, true); PrefabManager.Instance.AddPrefab(val12); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_RedWerewolf_LM"); } GameObject val13 = LycanAssets.LoadAsset<GameObject>("Spawner_Area_Werewolf_LM"); CustomPrefab val14 = new CustomPrefab(val13, true); PrefabManager.Instance.AddPrefab(val14); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Area_Werewolf_LM"); } GameObject val15 = LycanAssets.LoadAsset<GameObject>("Spawner_DireWerewolf_LM"); CustomPrefab val16 = new CustomPrefab(val15, true); PrefabManager.Instance.AddPrefab(val16); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_DireWerewolf_LM"); } GameObject val17 = LycanAssets.LoadAsset<GameObject>("Spawner_GrayAlphaWerewolf_LM"); CustomPrefab val18 = new CustomPrefab(val17, true); PrefabManager.Instance.AddPrefab(val18); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_GrayAlphaWerewolf_LM"); } GameObject val19 = LycanAssets.LoadAsset<GameObject>("Spawner_GrayWerewolf_LM"); CustomPrefab val20 = new CustomPrefab(val19, true); PrefabManager.Instance.AddPrefab(val20); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_GrayWerewolf_LM"); } GameObject val21 = LycanAssets.LoadAsset<GameObject>("Spawner_RedWerewolf_LM"); CustomPrefab val22 = new CustomPrefab(val21, true); PrefabManager.Instance.AddPrefab(val22); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_RedWerewolf_LM"); } GameObject val23 = LycanAssets.LoadAsset<GameObject>("Spawner_Werewolf_LM"); CustomPrefab val24 = new CustomPrefab(val23, true); PrefabManager.Instance.AddPrefab(val24); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Spawner_Werewolf_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf spawner prefabs not found"); } GameObject val25 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGrayRight_LM"); if (Object.op_Implicit((Object)(object)val25)) { CustomItem val26 = new CustomItem(val25, true); ItemManager.Instance.AddItem(val26); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGrayRight_LM"); } GameObject val27 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGrayLeft_LM"); CustomItem val28 = new CustomItem(val27, true); ItemManager.Instance.AddItem(val28); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGrayLeft_LM"); } GameObject val29 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfGraySmash_LM"); CustomItem val30 = new CustomItem(val29, true); ItemManager.Instance.AddItem(val30); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfGraySmash_LM"); } GameObject val31 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRight_LM"); CustomItem val32 = new CustomItem(val31, true); ItemManager.Instance.AddItem(val32); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRight_LM"); } GameObject val33 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfLeft_LM"); CustomItem val34 = new CustomItem(val33, true); ItemManager.Instance.AddItem(val34); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfLeft_LM"); } GameObject val35 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfSmash_LM"); CustomItem val36 = new CustomItem(val35, true); ItemManager.Instance.AddItem(val36); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfSmash_LM"); } GameObject val37 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedRight_LM"); CustomItem val38 = new CustomItem(val37, true); ItemManager.Instance.AddItem(val38); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedRight_LM"); } GameObject val39 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedLeft_LM"); CustomItem val40 = new CustomItem(val39, true); ItemManager.Instance.AddItem(val40); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedLeft_LM"); } GameObject val41 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfRedSmash_LM"); CustomItem val42 = new CustomItem(val41, true); ItemManager.Instance.AddItem(val42); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfRedSmash_LM"); } GameObject val43 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteRight_LM"); CustomItem val44 = new CustomItem(val43, true); ItemManager.Instance.AddItem(val44); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteRight_LM"); } GameObject val45 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteLeft_LM"); CustomItem val46 = new CustomItem(val45, true); ItemManager.Instance.AddItem(val46); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteLeft_LM"); } GameObject val47 = LycanAssets.LoadAsset<GameObject>("Attack_WerewolfWhiteSmash_LM"); CustomItem val48 = new CustomItem(val47, true); ItemManager.Instance.AddItem(val48); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Attack_WerewolfWhiteSmash_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf attacks prefabs not found"); } GameObject val49 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfGray_LM"); if (Object.op_Implicit((Object)(object)val49)) { CustomPrefab val50 = new CustomPrefab(val49, true); PrefabManager.Instance.AddPrefab(val50); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfGray_LM"); } GameObject val51 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfGrayArmoured_LM"); CustomPrefab val52 = new CustomPrefab(val51, true); PrefabManager.Instance.AddPrefab(val52); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfGrayArmoured_LM"); } GameObject val53 = LycanAssets.LoadAsset<GameObject>("Ragdoll_Werewolf_LM"); CustomPrefab val54 = new CustomPrefab(val53, true); PrefabManager.Instance.AddPrefab(val54); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_Werewolf_LM"); } GameObject val55 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfArmoured_LM"); CustomPrefab val56 = new CustomPrefab(val55, true); PrefabManager.Instance.AddPrefab(val56); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfArmoured_LM"); } GameObject val57 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfRed_LM"); CustomPrefab val58 = new CustomPrefab(val57, true); PrefabManager.Instance.AddPrefab(val58); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfRed_LM"); } GameObject val59 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfRedArmoured_LM"); CustomPrefab val60 = new CustomPrefab(val59, true); PrefabManager.Instance.AddPrefab(val60); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfRedArmoured_LM"); } GameObject val61 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfWhite_LM"); CustomPrefab val62 = new CustomPrefab(val61, true); PrefabManager.Instance.AddPrefab(val62); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfWhite_LM"); } GameObject val63 = LycanAssets.LoadAsset<GameObject>("Ragdoll_WerewolfWhiteArmoured_LM"); CustomPrefab val64 = new CustomPrefab(val63, true); PrefabManager.Instance.AddPrefab(val64); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Ragdoll_WerewolfWhiteArmoured_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf ragdoll prefabs not found"); } GameObject val65 = LycanAssets.LoadAsset<GameObject>("VFX_WerewolfSmash_LM"); if (Object.op_Implicit((Object)(object)val65)) { CustomPrefab val66 = new CustomPrefab(val65, true); PrefabManager.Instance.AddPrefab(val66); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"VFX_WerewolfSmash_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf Misc prefabs not found"); } GameObject val67 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAlert_LM"); if (Object.op_Implicit((Object)(object)val67)) { CustomPrefab val68 = new CustomPrefab(val67, false); PrefabManager.Instance.AddPrefab(val68); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAlert_LM"); } GameObject val69 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAttack_LM"); CustomPrefab val70 = new CustomPrefab(val69, false); PrefabManager.Instance.AddPrefab(val70); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAttack_LM"); } GameObject val71 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfAttackHit_LM"); CustomPrefab val72 = new CustomPrefab(val71, false); PrefabManager.Instance.AddPrefab(val72); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfAttackHit_LM"); } GameObject val73 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfDeath_LM"); CustomPrefab val74 = new CustomPrefab(val73, false); PrefabManager.Instance.AddPrefab(val74); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfDeath_LM"); } GameObject val75 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfHit_LM"); CustomPrefab val76 = new CustomPrefab(val75, false); PrefabManager.Instance.AddPrefab(val76); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfHit_LM"); } GameObject val77 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfIdle_LM"); CustomPrefab val78 = new CustomPrefab(val77, false); PrefabManager.Instance.AddPrefab(val78); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfIdle_LM"); } GameObject val79 = LycanAssets.LoadAsset<GameObject>("SFX_WerewolfSwing_LM"); CustomPrefab val80 = new CustomPrefab(val79, false); PrefabManager.Instance.AddPrefab(val80); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SFX_WerewolfSwing_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf SFX prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werewolf prefabs: {arg}"); } } private void AddWendigoMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Expected O, but got Unknown //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Expected O, but got Unknown //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Wendigo_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[1] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WendigoSwamp_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[1] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WendigoSwamp_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Wendigo monster prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Wendigo monsters: {arg}"); } } private void AddWerebearMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Expected O, but got Unknown //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Werebear_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WerebearGray_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerebearGray_LM"); } GameObject val6 = LycanAssets.LoadAsset<GameObject>("WerebearRed_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val7 = new CustomCreature(val6, true, val2); CreatureManager.Instance.AddCreature(val7); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerebearRed_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werebear monster prefabs not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Werebear monsters: {arg}"); } } private void AddYetiMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Expected O, but got Unknown //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Expected O, but got Unknown //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("Yeti_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[3] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "FreezeGland", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Yeti_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti monsters: {arg}"); } } private void AddWerewolvesMonsters() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Expected O, but got Unknown //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Expected O, but got Unknown //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Expected O, but got Unknown //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Expected O, but got Unknown //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_023b: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Expected O, but got Unknown //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Expected O, but got Unknown //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Expected O, but got Unknown //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Expected O, but got Unknown //IL_0319: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_032a: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Unknown result type (might be due to invalid IL or missing references) //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Expected O, but got Unknown //IL_035e: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Expected O, but got Unknown //IL_03ab: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Expected O, but got Unknown //IL_03bc: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Unknown result type (might be due to invalid IL or missing references) //IL_03cd: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03f1: Unknown result type (might be due to invalid IL or missing references) //IL_03fa: Expected O, but got Unknown //IL_03fc: Unknown result type (might be due to invalid IL or missing references) //IL_0401: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0419: Unknown result type (might be due to invalid IL or missing references) //IL_0421: Unknown result type (might be due to invalid IL or missing references) //IL_0429: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_043a: Expected O, but got Unknown //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_0448: Expected O, but got Unknown //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_0495: Expected O, but got Unknown //IL_049f: Unknown result type (might be due to invalid IL or missing references) //IL_04a4: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c4: Unknown result type (might be due to invalid IL or missing references) //IL_04cc: Unknown result type (might be due to invalid IL or missing references) //IL_04d4: Unknown result type (might be due to invalid IL or missing references) //IL_04dd: Expected O, but got Unknown //IL_04df: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Unknown result type (might be due to invalid IL or missing references) //IL_04f0: Unknown result type (might be due to invalid IL or missing references) //IL_04fc: Unknown result type (might be due to invalid IL or missing references) //IL_0504: Unknown result type (might be due to invalid IL or missing references) //IL_050c: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_051d: Expected O, but got Unknown //IL_0524: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Expected O, but got Unknown //IL_0571: Unknown result type (might be due to invalid IL or missing references) //IL_0578: Expected O, but got Unknown //IL_0582: Unknown result type (might be due to invalid IL or missing references) //IL_0587: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059f: Unknown result type (might be due to invalid IL or missing references) //IL_05a7: Unknown result type (might be due to invalid IL or missing references) //IL_05af: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_05c0: Expected O, but got Unknown //IL_05c2: Unknown result type (might be due to invalid IL or missing references) //IL_05c7: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05df: Unknown result type (might be due to invalid IL or missing references) //IL_05e7: Unknown result type (might be due to invalid IL or missing references) //IL_05ef: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Expected O, but got Unknown //IL_0607: Unknown result type (might be due to invalid IL or missing references) //IL_060e: Expected O, but got Unknown //IL_0654: Unknown result type (might be due to invalid IL or missing references) //IL_065b: Expected O, but got Unknown //IL_0665: Unknown result type (might be due to invalid IL or missing references) //IL_066a: Unknown result type (might be due to invalid IL or missing references) //IL_0676: Unknown result type (might be due to invalid IL or missing references) //IL_0682: Unknown result type (might be due to invalid IL or missing references) //IL_068a: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a3: Expected O, but got Unknown //IL_06a5: Unknown result type (might be due to invalid IL or missing references) //IL_06aa: Unknown result type (might be due to invalid IL or missing references) //IL_06b6: Unknown result type (might be due to invalid IL or missing references) //IL_06c2: Unknown result type (might be due to invalid IL or missing references) //IL_06ca: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Unknown result type (might be due to invalid IL or missing references) //IL_06da: Unknown result type (might be due to invalid IL or missing references) //IL_06e3: Expected O, but got Unknown //IL_06ea: Unknown result type (might be due to invalid IL or missing references) //IL_06f1: Expected O, but got Unknown try { GameObject val = LycanAssets.LoadAsset<GameObject>("WerewolfGray_LM"); if (Object.op_Implicit((Object)(object)val)) { CreatureConfig val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val3 = new CustomCreature(val, true, val2); CreatureManager.Instance.AddCreature(val3); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfGray_LM"); } GameObject val4 = LycanAssets.LoadAsset<GameObject>("WerewolfGrayArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val5 = new CustomCreature(val4, true, val2); CreatureManager.Instance.AddCreature(val5); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfGrayArmoured_LM"); } GameObject val6 = LycanAssets.LoadAsset<GameObject>("Werewolf_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val7 = new CustomCreature(val6, true, val2); CreatureManager.Instance.AddCreature(val7); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Werewolf_LM"); } GameObject val8 = LycanAssets.LoadAsset<GameObject>("WerewolfArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val9 = new CustomCreature(val8, true, val2); CreatureManager.Instance.AddCreature(val9); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfArmoured_LM"); } GameObject val10 = LycanAssets.LoadAsset<GameObject>("WerewolfRed_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val11 = new CustomCreature(val10, true, val2); CreatureManager.Instance.AddCreature(val11); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfRed_LM"); } GameObject val12 = LycanAssets.LoadAsset<GameObject>("WerewolfRedArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val13 = new CustomCreature(val12, true, val2); CreatureManager.Instance.AddCreature(val13); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfRedArmoured_LM"); } GameObject val14 = LycanAssets.LoadAsset<GameObject>("WerewolfWhite_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val15 = new CustomCreature(val14, true, val2); CreatureManager.Instance.AddCreature(val15); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfWhite_LM"); } GameObject val16 = LycanAssets.LoadAsset<GameObject>("WerewolfWhiteArmoured_LM"); val2 = new CreatureConfig(); val2.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "BoneFragments", Chance = 50f, MinAmount = 1, MaxAmount = 2, OnePerPlayer = false, LevelMultiplier = false }, new DropConfig { Item = "Bloodbag", Chance = 50f, MinAmount = 2, MaxAmount = 3, OnePerPlayer = false, LevelMultiplier = false } }; CustomCreature val17 = new CustomCreature(val16, true, val2); CreatureManager.Instance.AddCreature(val17); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"WerewolfWhiteArmoured_LM"); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Yeti monsters: {arg}"); } } private void AddLocations() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Expected O, but got Unknown //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown try { AudioSource prefab = Cache.GetPrefab<AudioSource>("Music_FulingCamp"); GameObject val = ZoneManager.Instance.CreateLocationContainer(LycanAssets.LoadAsset<GameObject>("Loc_WereCastleRuins_LM")); val.GetComponentInChildren<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; ZoneManager.Instance.AddCustomLocation(new CustomLocation(val, true, new LocationConfig { Biome = (Biome)1, Quantity = 8, Priotized = true, ExteriorRadius = 32f, MinAltitude = 18f, MaxAltitude = 20f, ClearArea = true, InForest = false, MinDistance = 128f, MinDistanceFromSimilar = 500f })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Locations: {arg}"); } finally { ZoneManager.OnVanillaLocationsAvailable -= AddLocations; UnloadBundle(); } } private void AddStatusEffects() { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Expected O, but got Unknown //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown try { SE_Stats val = LycanAssets.LoadAsset<SE_Stats>("SE_Lycanthrope_LM"); if (Object.op_Implicit((Object)(object)val)) { CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Lycanthrope_LM"); } SE_Puke val3 = LycanAssets.LoadAsset<SE_Puke>("SE_Stench_LM"); CustomStatusEffect val4 = new CustomStatusEffect((StatusEffect)(object)val3, true); ItemManager.Instance.AddStatusEffect(val4); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Stench_LM"); } SE_Stats val5 = LycanAssets.LoadAsset<SE_Stats>("SE_Frozen_LM"); CustomStatusEffect val6 = new CustomStatusEffect((StatusEffect)(object)val5, true); ItemManager.Instance.AddStatusEffect(val6); if (EnableDebugging.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"SE_Frozen_LM"); } } else { ((BaseUnityPlugin)this).Logger.LogMessage((object)"Status Effects not found"); } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Status Effects: {arg}"); } } private void FixSFX() { try { AudioSource prefab = Cache.GetPrefab<AudioSource>("sfx_arrow_hit"); if (EnableWerewolves.Value) { GameObject prefab2 = Cache.GetPrefab<GameObject>("SFX_WerewolfAlert_LM"); GameObject prefab3 = Cache.GetPrefab<GameObject>("SFX_WerewolfIdle_LM"); GameObject prefab4 = Cache.GetPrefab<GameObject>("SFX_WerewolfDeath_LM"); GameObject prefab5 = Cache.GetPrefab<GameObject>("SFX_WerewolfHit_LM"); GameObject prefab6 = Cache.GetPrefab<GameObject>("SFX_WerewolfAttack_LM"); GameObject prefab7 = Cache.GetPrefab<GameObject>("SFX_WerewolfAttackHit_LM"); GameObject prefab8 = Cache.GetPrefab<GameObject>("SFX_WerewolfSwing_LM"); if ((Object)(object)prefab2 != (Object)null) { prefab2.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab3 != (Object)null) { prefab3.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab4 != (Object)null) { prefab4.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab5 != (Object)null) { prefab5.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab6 != (Object)null) { prefab6.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab7 != (Object)null) { prefab7.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab8 != (Object)null) { prefab8.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableYeti.Value) { GameObject prefab9 = Cache.GetPrefab<GameObject>("SFX_YetiAlert_LM"); GameObject prefab10 = Cache.GetPrefab<GameObject>("SFX_YetiIdle_LM"); GameObject prefab11 = Cache.GetPrefab<GameObject>("SFX_YetiDeath_LM"); GameObject prefab12 = Cache.GetPrefab<GameObject>("SFX_YetiHit_LM"); GameObject prefab13 = Cache.GetPrefab<GameObject>("SFX_YetiAttack_LM"); GameObject prefab14 = Cache.GetPrefab<GameObject>("SFX_YetiAttackHit_LM"); GameObject prefab15 = Cache.GetPrefab<GameObject>("SFX_YetiSwing_LM"); if ((Object)(object)prefab9 != (Object)null) { prefab9.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab10 != (Object)null) { prefab10.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab11 != (Object)null) { prefab11.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab12 != (Object)null) { prefab12.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab13 != (Object)null) { prefab13.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab14 != (Object)null) { prefab14.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab15 != (Object)null) { prefab15.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableWerebear.Value) { GameObject prefab16 = Cache.GetPrefab<GameObject>("SFX_WerebearAlert_LM"); GameObject prefab17 = Cache.GetPrefab<GameObject>("SFX_WerebearIdle_LM"); GameObject prefab18 = Cache.GetPrefab<GameObject>("SFX_WerebearDeath_LM"); GameObject prefab19 = Cache.GetPrefab<GameObject>("SFX_WerebearHit_LM"); GameObject prefab20 = Cache.GetPrefab<GameObject>("SFX_WerebearAttack_LM"); GameObject prefab21 = Cache.GetPrefab<GameObject>("SFX_WerebearAttackHit_LM"); GameObject prefab22 = Cache.GetPrefab<GameObject>("SFX_WerebearSwing_LM"); if ((Object)(object)prefab16 != (Object)null) { prefab16.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab17 != (Object)null) { prefab17.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab18 != (Object)null) { prefab18.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab19 != (Object)null) { prefab19.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab20 != (Object)null) { prefab20.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab21 != (Object)null) { prefab21.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab22 != (Object)null) { prefab22.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } if (EnableWendigo.Value) { GameObject prefab23 = Cache.GetPrefab<GameObject>("SFX_WendigoAlert_LM"); GameObject prefab24 = Cache.GetPrefab<GameObject>("SFX_WendigoIdle_LM"); GameObject prefab25 = Cache.GetPrefab<GameObject>("SFX_WendigoDeath_LM"); GameObject prefab26 = Cache.GetPrefab<GameObject>("SFX_WendigoHit_LM"); GameObject prefab27 = Cache.GetPrefab<GameObject>("SFX_WendigoAttack_LM"); GameObject prefab28 = Cache.GetPrefab<GameObject>("SFX_WendigoAttackHit_LM"); GameObject prefab29 = Cache.GetPrefab<GameObject>("SFX_WendigoSwing_LM"); if ((Object)(object)prefab23 != (Object)null) { prefab23.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab24 != (Object)null) { prefab24.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab25 != (Object)null) { prefab25.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab26 != (Object)null) { prefab26.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab27 != (Object)null) { prefab27.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab28 != (Object)null) { prefab28.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab29 != (Object)null) { prefab29.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while updating Mixer for Lycanthrope SFX: {arg}"); } finally { PrefabManager.OnVanillaPrefabsAvailable -= FixSFX; } } private void FixMusic() { try { AudioSource prefab = Cache.GetPrefab<AudioSource>("Music_FulingCamp"); GameObject prefab2 = Cache.GetPrefab<GameObject>("Music_WereCastle_LM"); if ((Object)(object)prefab2 != (Object)null) { prefab2.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while updating Mixer for Lycanthrope Music: {arg}"); } finally { PrefabManager.OnVanillaPrefabsAvailable -= FixMusic; } } private void UnloadBundle() { try { LycanAssets.Unload(false); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading bundles: {arg}"); } } public static void ConfigureBiomeSpawners(ISpawnerConfigurationCollection config) { try { ConfigureWorldSpawners(config); } catch (Exception ex) { Console.WriteLine("Cepera made something go horribly wrong: " + ex.Message + "\nStackTrace:\n" + ex.StackTrace); } } private static void ConfigureWorldSpawners(ISpawnerConfigurationCollection config) { try { IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21113u).SetPrefabName("WerewolfWhiteArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)64 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21112u).SetPrefabName("WerewolfWhite_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)64 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21111u).SetPrefabName("WerewolfRedArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)1 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21110u).SetPrefabName("WerewolfRed_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)1 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21109u).SetPrefabName("WerewolfArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21108u).SetPrefabName("Werewolf_LM").SetTemplateName("Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOther(100f), (double?)1000.0, (double?)null).SetConditionAltitudeMin(5f); IWorldSpawnBuilderConditionExtensions.SetConditionDistanceToCenter(ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 21107u).SetPrefabName("WerewolfGrayArmoured_LM").SetTemplateName("Armoured Werewolf") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)8 }) .SetSpawnChance(25f) .SetSpawnInterval(TimeSpan.FromSeconds(900.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetSpawnDuringDay(false) .SetSpawnDuringNight(true) .SetMinDistanceToOthe
DoDMonsters.dll
Decompiled 2 years ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HoremvoreAssembly; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using SpawnThat.Spawners; using SpawnThat.Spawners.WorldSpawner; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DoDMonsters")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DoDMonsters")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6565aaa9-47d5-47c9-8a6a-aa7c566cfb61")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace DoDMonsters; public class SE_DoT : StatusEffect { [Header("__Damage Over Time__")] public int m_hitChance; public DamageTypes m_damagePerTick; public float m_tickInterval = 1f; public SkillType m_attackersSkill; public float m_attackersSkillLevel = 1f; public bool m_canBeBlocked; [Header("DoT Level Values")] public DamageTypes m_tickDamagePerLevel; public float m_levelDamageModifier = 0.05f; public bool m_useAttackerLevel; public int m_itemLevel = 1; public bool m_useSEManLevelValues; [Header("Life Drain")] public bool m_enableLifeDrain; public float m_healthPerTick = 0f; public float m_lifeGainPerSkillLevelModifier = 0f; public bool m_usePercentOfDamage; public float m_healPercent = 1f; public bool m_addAditionalLevelsForBoss; public int m_additionalBossLevels; [Header("Immunity")] public string m_immunityStatusEffect; public string m_immunitymessage; [Header("Logging")] public bool m_enableLogging = true; private Character m_attacker; private float m_timer; private float m_damageModifier; private float m_leechLevelAmount; private float m_leechAmount; private float m_totalDamage; private float fBossHealPercent; private float m_hitRoll; private int m_checkStatusEffectHash; private int m_immunityStatusEffectHash; private string m_prefabNameOfThisScriptableObject; public void OnEnable() { m_prefabNameOfThisScriptableObject = ((Object)this).name.ToString() ?? ""; } private DamageTypes GetDamage() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) return GetDamage(m_itemLevel); } private DamageTypes GetDamage(int itemQuality) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (itemQuality <= 1) { itemQuality = 1; } DamageTypes damagePerTick = m_damagePerTick; ((DamageTypes)(ref damagePerTick)).Add(m_tickDamagePerLevel, itemQuality); ((DamageTypes)(ref damagePerTick)).Modify(m_damageModifier); return damagePerTick; } public override bool CanAdd(Character character) { m_checkStatusEffectHash = StringExtensionMethods.GetStableHashCode(m_prefabNameOfThisScriptableObject); if (character.GetSEMan().HaveStatusEffect(m_checkStatusEffectHash)) { if (m_enableLogging) { Debug.Log((object)("Effect already active: " + m_prefabNameOfThisScriptableObject)); } return false; } if (m_canBeBlocked && character.IsBlocking()) { if (m_enableLogging) { Debug.Log((object)"Effect blocked"); } return false; } m_immunityStatusEffectHash = StringExtensionMethods.GetStableHashCode(m_immunityStatusEffect); if (character.GetSEMan().HaveStatusEffect(m_immunityStatusEffectHash)) { Player val = (Player)(object)((character is Player) ? character : null); if (Object.op_Implicit((Object)(object)val) && !string.IsNullOrEmpty(m_immunitymessage)) { character.Message((MessageType)2, m_immunitymessage, 0, (Sprite)null); } if (m_enableLogging) { Debug.Log((object)("Character is immune due to having effect: " + m_immunityStatusEffect)); } return false; } if (m_hitRoll != 0f && m_hitRoll > (float)m_hitChance) { if (m_enableLogging) { Debug.Log((object)("Hit Roll failed with a roll of: " + m_hitRoll)); } return false; } return ((StatusEffect)this).CanAdd(character); } public override void Setup(Character character) { ((StatusEffect)this).Setup(character); } public override void SetAttacker(Character attacker) { //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Invalid comparison between Unknown and I4 //IL_0133: Unknown result type (might be due to invalid IL or missing references) m_attacker = attacker; if (m_enableLogging) { Debug.Log((object)("Setting up attacker " + attacker.m_name)); } if (!m_useSEManLevelValues) { if (m_useAttackerLevel) { m_itemLevel = attacker.GetLevel(); if (m_enableLogging) { Debug.Log((object)("Attacker Level = " + m_itemLevel)); } m_attackersSkillLevel = m_itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_attackersSkillLevel)); } } m_damageModifier = (float)m_itemLevel * m_levelDamageModifier; if (m_enableLogging) { Debug.Log((object)("Damage Modifier = " + m_damageModifier)); } } if (m_enableLifeDrain && m_attackersSkillLevel <= 0f && Object.op_Implicit((Object)(object)((attacker is Player) ? attacker : null)) && (int)m_attackersSkill > 0) { m_attackersSkillLevel = attacker.GetSkillLevel(m_attackersSkill); if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_attackersSkillLevel)); } } m_leechLevelAmount = m_lifeGainPerSkillLevelModifier * m_attackersSkillLevel; if (m_enableLogging) { Debug.Log((object)("Leech Level Amount = " + m_leechLevelAmount)); } m_leechAmount = m_healthPerTick + m_leechLevelAmount; if (m_enableLogging) { Debug.Log((object)("Leech Amount = " + m_leechAmount)); } } public override void UpdateStatusEffect(float dt) { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) ((StatusEffect)this).UpdateStatusEffect(dt); m_hitRoll = Random.Range(1, 100); if (m_enableLogging) { Debug.Log((object)("Hit Roll = " + m_hitRoll)); } m_timer += dt; if (!(m_timer > m_tickInterval)) { return; } m_timer = 0f; HitData val = new HitData(); val.m_point = base.m_character.GetCenterPoint(); val.m_damage = GetDamage(); val.SetAttacker(m_attacker); base.m_character.ApplyDamage(val, true, true, (DamageModifier)0); m_totalDamage = val.GetTotalDamage(); if (m_enableLogging) { Debug.Log((object)("Total Tick Damage = " + m_totalDamage)); } if (!m_enableLifeDrain || Object.op_Implicit((Object)(object)m_attacker)) { return; } if (m_enableLogging) { Debug.Log((object)"Life Drain Enabled"); } if (m_usePercentOfDamage) { if (m_enableLogging) { Debug.Log((object)"Life Drain use Percent Of Damage Enabled"); } if (m_addAditionalLevelsForBoss && m_attacker.IsBoss()) { fBossHealPercent = m_healPercent * (float)m_additionalBossLevels; m_leechAmount = m_totalDamage / 100f * fBossHealPercent; if (m_enableLogging) { Debug.Log((object)("Leech amount overidden by: Boss Leech Percent Amount = " + m_leechAmount)); } } else { m_leechAmount = m_totalDamage / 100f * m_healPercent; if (m_enableLogging) { Debug.Log((object)("Leech amount overidden by: Leech Percent Amount = " + m_leechAmount)); } } } m_attacker.Heal(m_leechAmount, true); if (m_enableLogging) { Debug.Log((object)("Life Drain given to attacker, heal amount: " + m_leechAmount)); } } public override void SetLevel(int itemLevel, float skillLevel) { if (m_useSEManLevelValues) { if (m_enableLogging) { Debug.Log((object)"Using SEMan Values:"); } m_damageModifier = (float)itemLevel * skillLevel; if (m_enableLogging) { Debug.Log((object)("Damage Modifier = " + m_damageModifier)); } m_itemLevel = itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Level = " + m_itemLevel)); } m_attackersSkillLevel = itemLevel; if (m_enableLogging) { Debug.Log((object)("Attacker Skill Level = " + m_itemLevel)); } } } public override bool IsDone() { if (((StatusEffect)this).IsDone()) { return true; } return false; } } [BepInPlugin("horemvore.DoDMonsters", "DoOrDieMonsters", "1.2.2")] [BepInIncompatibility("Azumatt.AzuDevMod")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class DodMonsters : BaseUnityPlugin { public const string PluginGUID = "horemvore.DoDMonsters"; public const string PluginName = "DoOrDieMonsters"; public const string PluginVersion = "1.2.2"; public static bool isModded = true; public static readonly ManualLogSource DoDLogger = Logger.CreateLogSource("DoOrDieMonsters"); public static GameObject SkirSandburst; public static GameObject Farkas; public static GameObject FarkasAlt; public static GameObject FarkasClone; public static GameObject Bhygshan; public static GameObject Bitterstump; public static GameObject Rambore; public static GameObject GreaterSurtling; public static GameObject CharredRemains; public static GameObject SkeletonG; public static GameObject SkeletonR; public static GameObject FrozenBones; public static GameObject BlackDeer; public static GameObject BlackStag; public static GameObject IceGolem; public static GameObject LavaGolem; public static GameObject ObsidianGolem; public static GameObject GhostWhite; public static GameObject GhostIce; public static GameObject Frostling; public static GameObject Stormling; public static GameObject Voidling; public static GameObject ForestWolf; public static GameObject ForestWolfCub; public static GameObject DireWolf; public static GameObject DireWolfCub; public static GameObject Vilefang; public static GameObject VilefangCub; public static GameObject LivingLava; public static GameObject LivingWater; public static GameObject IceDrake; public static GameObject FlameDrake; public static GameObject ArcaneDrake; public static GameObject DarkDrake; public static GameObject GoldDrake; public static GameObject PoisonDrake; public static GameObject BlackDrake; public static GameObject BhygshanAlt; public static GameObject RugDeer; public static GameObject RugDire; public static GameObject RugForest; public static Sprite RugBDeer; public static Sprite RugDWolf; public static Sprite RugFWolf; public static ScriptableObject LesserBleeding; public static ScriptableObject Frostbite; public static ScriptableObject GreaterHoT; public static ScriptableObject HoT; public static ScriptableObject Shield; public static ScriptableObject Slow; public ConfigEntry<bool> BossesEnable; public ConfigEntry<bool> MonstersEnable; public ConfigEntry<bool> BuildablesEnable; public ConfigEntry<bool> SpawnsEnable; public ConfigEntry<bool> DisableHuntPlayer; public ConfigEntry<bool> LoggingEnable; public string[] fxList = new string[6] { "FX_Backstab_DoD", "FX_Bhygshan_Fireball_Expl_DoD", "FX_Bitter_RootSpawn_DoD", "FX_Crit_DoD", "FX_Skir_Nova_DoD", "FX_Skir_Protect_DoD" }; public string[] vfxList = new string[32] { "LavaLiquid18_DoD", "LavaLiquid24_DoD", "VFX_ArcaneImpDeath_DoD", "VFX_Berserker_DoD", "VFX_Bhygshan_Attack_DoD", "VFX_Bhygshan_Breath_DoD", "VFX_Bhygshan_Spray_DoD", "VFX_BiiterSpawn_DoD", "VFX_BitterSpawnIn_DoD", "VFX_Blocked_DoD", "VFX_Blood_Hit_DoD", "VFX_Enraged_DoD", "VFX_FireBolt_SurtlingHit_DoD", "VFX_Hit_DoD", "VFX_IceImpDeath_DoD", "VFX_IceImpHit_DoD", "VFX_LivingLava_Attack_DoD", "VFX_LivingLava_Death_DoD", "VFX_LivingLava_Hit_DoD", "VFX_LivingWater_Attack_DoD", "VFX_LivingWater_Death_DoD", "VFX_LivingWater_Hit_DoD", "VFX_OfferingBowl_DoD", "VFX_Poisonspit_Hit_DoD", "VFX_Skeleton_Hit_DoD", "VFX_Skir_Throw_DoD", "VFX_StormImpDeath_DoD", "VFX_StormImpHit_DoD", "VFX_Summon_DoD", "VFX_VoidImpHit_DoD", "VFX_Wolf_Death_DoD", "VFX_Wolf_Hit_DoD" }; public string[] sfxList = new string[24] { "SFX_AxeSwing_DoD", "SFX_Build_Hammer_Wood_DoD", "SFX_DaggerHit_DoD", "SFX_Frostling_Attack_DoD", "SFX_Frostling_Death_DoD", "SFX_Frostling_Hit_DoD", "SFX_GenericHit_DoD", "SFX_HSwordSwing_DoD", "SFX_ImpactSpecialK_DoD", "SFX_LivingLava_Death_DoD", "SFX_LivingLava_Hit_DoD", "SFX_LivingLava_Jump_DoD", "SFX_LivingLava_Land_DoD", "SFX_MaceHit_DoD", "SFX_MaceSwing_DoD", "SFX_Stormling_Attack_DoD", "SFX_Stormling_Death_DoD", "SFX_Stormling_Hit_DoD", "SFX_Voidling_Attack_DoD", "SFX_Voidling_Death_DoD", "SFX_Voidling_Hit_DoD", "SFX_WandSwing_DoD", "SFX_Wolf_GetHit_DoD", "SFX_Wolf_Idle_DoD" }; public string[] ragdollList = new string[18] { "ArcaneDrake_Ragdoll_DoD", "BitterstumpRD_DoD", "BlackDeer_Ragdoll_DoD", "DarknessDrake_Ragdoll_DoD", "DireWolf_Ragdoll_DoD", "Farkas_Alt_RD_DoD", "Farkas_RD_DoD", "FlameDrake_Ragdoll_DoD", "ForestWolf_Ragdoll_DoD", "GoldDrake_Ragdoll_DoD", "IceDrake_Ragdoll_DoD", "IceGolem_Ragdoll_DoD", "LavaGolem_Ragdoll_DoD", "ObsidianGolem_Ragdoll_DoD", "PoisonDrake_Ragdoll_DoD", "RamboreRD_DoD", "SkirSandburstRD_DoD", "Vilefang_Ragdoll_DoD" }; public string[] aoeList = new string[10] { "AoE_AuraHealing_DoD", "AoE_BhygshanMace_DoD", "AoE_Bitterstump_Heal_DoD", "AoE_HoT200_DoD", "AoE_Protection500_DoD", "AoE_Skir_Nova_DoD", "AoE_Spray_DoD", "AoE_Farkas_DoD", "Farkas_Spawn_DoD", "Bitter_RootSpawn_DoD" }; public string[] projectileList = new string[17] { "Bhygshan_FB_Projectile_DoD", "Bhygshan_Fireball_Projectile_DoD", "Bhygshan_Throw_Projectile_DoD", "drake_poisonspit_projectile_dod", "Imp_Firebolt_Projectile_DoD", "Imp_Icebolt_projectile_dod", "Imp_stormbolt_projectile_dod", "Imp_Voidbolt_projectile_dod", "Skir_Voidbolt_Projectile_DoD", "SkirSandburst_FWThrow_Projectile_DoD", "SkirSandburst_VoidThrow_Projectile_DoD", "Wand_Fire_ProjectileL_DoD", "Wand_Fire_ProjectileS_DoD", "Wand_Shadow_ProjectileL_DoD", "Wand_Shadow_ProjectileS_DoD", "Wand_Storm_ProjectileL_DoD", "Wand_Storm_ProjectileS_DoD" }; public string[] attackList = new string[60] { "obsidiangolem_attack1_spike", "obsidiangolem_attack2_left_groundslam", "obsidiangolem_attack3_spikesweep", "obsidiangolem_attack_doublesmash", "icegolem_attack1_spike", "icegolem_attack2_left_groundslam", "icegolem_attack3_spikesweep", "icegolem_attack_doublesmash", "lavagolem_attack1_spike", "lavagolem_attack2_left_groundslam", "lavagolem_attack3_spikesweep", "lavagolem_attack_doublesmash", "drakegold_firespit_attack_dod", "drake_firespit_attack_dod", "drake_arcanespit_attack_dod", "drake_frostspit_attack_dod", "drake_poison_attack_dod", "drake_poisonspit_attack_dod", "drake_voidspit_attack_dod", "ForestWolf_Attack1_DoD", "ForestWolf_Attack2_DoD", "ForestWolf_Attack3_DoD", "DireWolf_Attack1_DoD", "DireWolf_Attack2_DoD", "DireWolf_Attack3_DoD", "Vilefang_Attack1_DoD", "Vilefang_Attack2_DoD", "Vilefang_Attack3_DoD", "livinglava_nova_attack_dod", "livingwater_nova_attack_dod", "imp_icebolt_attack_dod", "imp_stormbolt_attack_dod", "imp_voidbolt_attack_dod", "Farkas_FrostBite_DoD", "Farkas_Hamper_Attack_DoD", "Farkas_Summon_DoD", "Farkas_Attack1_DoD", "Farkas_Attack2_DoD", "Farkas_Attack3_DoD", "Rambore_Attack_DoD", "Rambore_Gore_DoD", "SkirSandBurst_VoidAttack_DoD", "SkirSandburst_VoidSum_DoD", "SkirSandburst_FWSum_DoD", "SkirSandburst_Shield_DoD", "SkirSandburst_Heal_DoD", "SkirSandburst_Nova_DoD", "SkirSandburst_FB_Attack_DoD", "imp_firebolt_attack_dod", "Bhygshan_AoE_DoD", "Bhygshan_Fireball_DoD", "Bhygshan_FireBolt_DoD", "Bhygshan_SprayFrost_DoD", "Bhygshan_Throw_DoD", "BhygshanMace_DoD", "Bitterstump_Heal_DoD", "Bitterstump_Melee_DoD", "Bitterstump_Roots_DoD", "Bitterstump_SprayFrost_DoD", "Bitterstump_SprayPoison_DoD" }; public string[] itemList = new string[64] { "ObsidianGolem_Clubs_DoD", "HelmetBhygshan_DoD", "ObsidianGolem_Spikes_DoD", "ObsidianGolem_Head_DoD", "LavaGolem_Clubs_DoD", "LavaGolem_Spikes_DoD", "LavaGolem_Head_DoD", "IceGolem_Clubs_DoD", "IceGolem_Spikes_DoD", "IceGolem_Head_DoD", "SkirSandburst_Staff_DoD", "SkirSandburst_Headdress_DoD", "Sword_FrozenBones_DoD", "Sword_SkelR_DoD", "Bow_SkelR_DoD", "Sword_SkelG_DoD", "Bow_SkelG_DoD", "Shield_Charred_DoD", "Sword_Charred_DoD", "Bow_Charred_DoD", "TrophyCharredRemains_DoD", "TrophyFrozenBones_DoD", "TrophyGreatSurtling_DoD", "TrophySkeletonG_DoD", "TrophySkeletonR_DoD", "TrophyFrostling_DoD", "TrophyStormling_DoD", "TrophyVoidling_DoD", "TrophyOGolem_DoD", "TrophyLGolem_DoD", "TrophyIceGolem_DoD", "TrophyVilefang_DoD", "TrophyDireWolf_DoD", "TrophyForestWolf_DoD", "TrophyLivingLava_DoD", "TrophyLivingWater_DoD", "TrophyBlackDeer_DoD", "TrophyIceDrake_DoD", "TrophyFlameDrake_DoD", "TrophyArcaneDrake_DoD", "TrophyDarknessDrake_DoD", "TrophyGoldDrake_DoD", "TrophyPoisonDrake_DoD", "TrophyDarkDrake_DoD", "InfusedGemstone_DoD", "BoarTusk_DoD", "LargeFang_DoD", "ShamansVessel_DoD", "GreydwarfHeart_DoD", "SkeletonBones_DoD", "GreyPearl_DoD", "FrozenBone_DoD", "CharredBone_DoD", "FrostlingCore_DoD", "StormlingCore_DoD", "VoidlingCore_DoD", "ForestWolfPelt_DoD", "DireWolfPelt_DoD", "WaterGlobe_DoD", "SpiderChitin_DoD", "BlackDeerHide_DoD", "GhostIce_Attack_DoD", "Ghost_Attack_DoD", "SkullToken_DoD" }; public string[] worldObjectList = new string[15] { "AltarBhygshan_DoD", "AltarBitterstump_DoD", "AltarFarkas_DoD", "AltarRambone_DoD", "AltarSkirSandburst_DoD", "Spawner_BhygshanAltar_DoD", "Spawner_BitterstumpAltar_DoD", "Spawner_FarkasAltar_DoD", "Spawner_RamboneAltar_DoD", "Spawner_SkirAltar_DoD", "VegvisirBhygshan_DoD", "VegvisirBitterstump_DoD", "VegvisirFarkas_DoD", "VegvisirRambone_DoD", "VegvisirSkirSandburst_DoD" }; public string[] dotEffectList = new string[4] { "SE_Bleeding_DoD", "SE_Frostbite_DoD", "SE_Frostnip_DoD", "SE_LesserBleeding_DoD" }; public AssetBundle DoDAssets; private CustomLocalization Localization; internal static ManualLogSource Log; public void CreateConfigurationValues() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Expected O, but got Unknown //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Expected O, but got Unknown //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Expected O, but got Unknown //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; BossesEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Bosses", "Enable", true, new ConfigDescription("Enables Boss Reskins", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); MonstersEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Monster Reskins", "Enable", true, new ConfigDescription("Enables Monster Reskins", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); BuildablesEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Buildables", "Enable", false, new ConfigDescription("Enables Golden Defender", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SpawnsEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Monster Reskin Spawns", "Enable", true, new ConfigDescription("Enables default spawning of the Monster Reskins. Set to false if you want to setup your own spawns via a 3rd party mod.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); DisableHuntPlayer = ((BaseUnityPlugin)this).Config.Bind<bool>("Disable Hunt Player", "Enable", true, new ConfigDescription("Disables hunting of players by Monster Mash monsters like, Wendigo, Werewolves and Werebears. Set to false to allow Hunting.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "Enable", false, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received for DoD Monsters"); } else { Logger.LogMessage((object)"Config sync event received for DoD Monsters"); } }; } private void Awake() { Log = ((BaseUnityPlugin)this).Logger; CreateConfigurationValues(); AddLocalizations(); LoadBundle(); LoadDoDAssets(); AddRagdolls(); AddFX(); AddVFX(); AddSFX(); SetupStatusEffects(); AddAoE(); AddProjectile(); AddItems(); AddAttacks(); CreateDropables(); AddWorldObjects(); if (MonstersEnable.Value) { if (BuildablesEnable.Value) { AddSpawnerPieces(); } AddNewMonsters(); CreateRugs(); PrefabManager.OnPrefabsRegistered += ModMonsterAttackSE; } if (BossesEnable.Value) { AddNewBosses(); ZoneManager.OnVanillaLocationsAvailable += AddLocations; CreatureManager.OnVanillaCreaturesAvailable += AddBossItemDrops; } if (SpawnsEnable.Value) { SpawnerConfigurationManager.OnConfigure += ConfigureBiomeSpawners; } if (DisableHuntPlayer.Value) { CreatureManager.OnCreaturesRegistered += EditMonsterMash; } } public void LoadBundle() { DoDAssets = AssetUtils.LoadAssetBundleFromResources("dodmonsters", Assembly.GetExecutingAssembly()); } private void LoadDoDAssets() { try { LesserBleeding = DoDAssets.LoadAsset<ScriptableObject>("SE_LesserBleeding_DoD"); Frostbite = DoDAssets.LoadAsset<ScriptableObject>("SE_Frostbite_DoD"); GreaterHoT = DoDAssets.LoadAsset<ScriptableObject>("SE_GreaterHoT_DoD"); HoT = DoDAssets.LoadAsset<ScriptableObject>("SE_HoT_DoD"); Shield = DoDAssets.LoadAsset<ScriptableObject>("SE_Shield_DoD"); Slow = DoDAssets.LoadAsset<ScriptableObject>("SE_Slow_DoD"); RugBDeer = DoDAssets.LoadAsset<Sprite>("BlackDeerRug_Icon_DoD"); RugDWolf = DoDAssets.LoadAsset<Sprite>("DireWolfRug_Icon_DoD"); RugFWolf = DoDAssets.LoadAsset<Sprite>("ForestWolfRug_Icon_DoD"); RugDeer = DoDAssets.LoadAsset<GameObject>("Rug_BlackDeer_DoD"); RugDire = DoDAssets.LoadAsset<GameObject>("Rug_DireWolf_DoD"); RugForest = DoDAssets.LoadAsset<GameObject>("Rug_ForestWolf_DoD"); BhygshanAlt = DoDAssets.LoadAsset<GameObject>("BhygshanAlt_DoD"); SkirSandburst = DoDAssets.LoadAsset<GameObject>("SkirSandburst_DoD"); Farkas = DoDAssets.LoadAsset<GameObject>("Farkas_DoD"); FarkasAlt = DoDAssets.LoadAsset<GameObject>("Farkas_Alt_DoD"); Bhygshan = DoDAssets.LoadAsset<GameObject>("Bhygshan_DoD"); Bitterstump = DoDAssets.LoadAsset<GameObject>("Bitterstump_DoD"); Rambore = DoDAssets.LoadAsset<GameObject>("Rambore_DoD"); FarkasClone = DoDAssets.LoadAsset<GameObject>("Farkas_Clone_DoD"); GoldDrake = DoDAssets.LoadAsset<GameObject>("GoldDrake_DoD"); GreaterSurtling = DoDAssets.LoadAsset<GameObject>("GreaterSurtling_DoD"); CharredRemains = DoDAssets.LoadAsset<GameObject>("CharredRemains_DoD"); SkeletonG = DoDAssets.LoadAsset<GameObject>("SkeletonG_DoD"); SkeletonR = DoDAssets.LoadAsset<GameObject>("SkeletonR_DoD"); FrozenBones = DoDAssets.LoadAsset<GameObject>("FrozenBones_DoD"); BlackDeer = DoDAssets.LoadAsset<GameObject>("BlackDeer_DoD"); BlackStag = DoDAssets.LoadAsset<GameObject>("BlackStag_DoD"); IceGolem = DoDAssets.LoadAsset<GameObject>("IceGolem_DoD"); LavaGolem = DoDAssets.LoadAsset<GameObject>("LavaGolem_DoD"); ObsidianGolem = DoDAssets.LoadAsset<GameObject>("ObsidianGolem_DoD"); GhostWhite = DoDAssets.LoadAsset<GameObject>("Ghost_White_DoD"); GhostIce = DoDAssets.LoadAsset<GameObject>("Ghost_Ice_DoD"); Frostling = DoDAssets.LoadAsset<GameObject>("Frostling_DoD"); Stormling = DoDAssets.LoadAsset<GameObject>("Stormling_DoD"); Voidling = DoDAssets.LoadAsset<GameObject>("Voidling_DoD"); ForestWolf = DoDAssets.LoadAsset<GameObject>("ForestWolf_DoD"); ForestWolfCub = DoDAssets.LoadAsset<GameObject>("ForestWolf_Cub_DoD"); DireWolf = DoDAssets.LoadAsset<GameObject>("DireWolf_DoD"); DireWolfCub = DoDAssets.LoadAsset<GameObject>("DireWolf_Cub_DoD"); Vilefang = DoDAssets.LoadAsset<GameObject>("Vilefang_DoD"); VilefangCub = DoDAssets.LoadAsset<GameObject>("Vilefang_Cub_DoD"); LivingLava = DoDAssets.LoadAsset<GameObject>("LivingLava_DoD"); LivingWater = DoDAssets.LoadAsset<GameObject>("LivingWater_DoD"); IceDrake = DoDAssets.LoadAsset<GameObject>("IceDrake_DoD"); FlameDrake = DoDAssets.LoadAsset<GameObject>("FlameDrake_DoD"); ArcaneDrake = DoDAssets.LoadAsset<GameObject>("ArcaneDrake_DoD"); DarkDrake = DoDAssets.LoadAsset<GameObject>("DarknessDrake_DoD"); PoisonDrake = DoDAssets.LoadAsset<GameObject>("PoisonDrake_DoD"); BlackDrake = DoDAssets.LoadAsset<GameObject>("DarkDrake_DoD"); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while loading assets: {arg}"); } } private void AddLocalizations() { try { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "item_bhygshancrown_dod", "Bhygshan's Crown" }, { "item_bhygshancrown_desc_dod", "Bhygshan's magical crown" }, { "enemy_wizard_dod", "Evil Wizard" }, { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "effect_immunity_bleed_dod", "Immunity to Bleeding" }, { "effect_immunity_bleed_tooltip_dod", " " }, { "item_circletofwounding_dod", "Protector" }, { "item_circletofwounding_desc_dod", "Gives the wearer immunity to <color=aqua>Bleed</color> effects" }, { "effect_frostnip_dod", "Frostnip" }, { "effect_frostnip_tooltip_dod", "Your limbs are freezing" }, { "item_cbait_dod", "Carnivore Bait" }, { "item_cbait_description_dod", "Can be used to tame some animals" }, { "effect_swift_dod", "Swift" }, { "effect_swift_tooltip_dod", " " }, { "effect_enraged_dod", "Enraged" }, { "effect_enraged_tooltip_dod", "Damage increased by 10%" }, { "effect_beserker_dod", "Berserk" }, { "effect_beserker_tooltip_dod", "Damage increased by 20%" }, { "effect_poisoned_dod", "Poisoned" }, { "effect_poisoned_tooltip_dod", "You dont feel quite right" }, { "effect_poisoned_end_dod", "You are feeling better" }, { "effect_odinswaters_dod", "Waters of Odin" }, { "effect_odinswaters_tooltip_dod", "Will remove one negative effect." }, { "effect_waterglobe_remove_dod", "Effect Removed" }, { "effect_nocure_dod", "Nothing to Cure" }, { "effect_blistered_dod", "Blistered" }, { "effect_blistered_tooltip_dod", "Your skin has blistered from the heat" }, { "effect_lesserbleeding_dod", "Lesser Bleeding" }, { "effect_lesserbleeding_tooltip_dod", "You have a minor injury" }, { "effect_bleeding_dod", "Bleeding" }, { "effect_bleeding_tooltip_dod", "You have an injury" }, { "effect_frostbite_dod", "Frostbite" }, { "effect_frostbite_tooltip_dod", "Your limbs are freezing" }, { "effect_slowed_dod", "Slowed" }, { "effect_slowed_tooltip_dod", "Your limbs feel heavy" }, { "effect_hot_dod", "Regeneration" }, { "effect_hot_tooltip_dod", "You are gaining health" }, { "effect_greaterhot_dod", "Improved Regeneration" }, { "effect_greaterhot_tooltip_dod", "You are gaining health" }, { "effect_shielded_dod", "Shielded" }, { "effect_shielded_tooltip_dod", "You have a shield absorbing damage" }, { "effect_weak_dod", "Weak" }, { "effect_weak_tooltip_dod", "You feel like the world is crushing you" }, { "effect_infected_dod", "Infected" }, { "effect_infected_tooltip_dod", "You dont feel so good" }, { "effect_diseased_dod", "Diseased" }, { "effect_diseased_tooltip_dod", "You dont feel quite right" }, { "enemy_ghost_white_dod", "Ghost" }, { "enemy_ghost_ice_dod", "Glowing Ghost" }, { "item_infusedgemstone_dod", "Infused Gemstone" }, { "item_infusedgemstone_desc_dod", "Gemstone infused with some sort of energy" }, { "piece_drakespawner_gold_dod", "Golden Defender" }, { "piece_drakespawner_gold_desc_dod", "Spawns upto 5 Gold Drakes to defend your base." }, { "enemy_pin_skirsandburst_dod", "Skir Sandburst" }, { "enemy_pin_bhygshan_dod", "Bhygshan" }, { "piece_skirsandburstaltar_dod", "Skir Sandburst Altar" }, { "piece_skirsandburstaltar_text_dod", "Requires 5 Ruby Foci" }, { "piece_bitterstumpaltar_dod", "Bitterstump Altar" }, { "piece_vegvisir_dod", "Location Rune" }, { "piece_vegvisir_desc_dod", "Shows the location of a Do or Die boss" }, { "prop_altar_bitterstump_dod", "Bitterstump Altar" }, { "item_token_skull_dod", "Skull Token" }, { "item_token_skull_description_dod", "Knarr the Trader likes these." }, { "location_bitterstumpcave_dod", "Bitterstump Altar" }, { "location_bitterstumpcave_text_dod", "Requires 5 Greydwarf Hearts" }, { "enemy_pin_bitterstump_dod", "Bitterstump" }, { "location_bitterstump_dod", "Bitterstump's Cave" }, { "lore_bitterstump_dod", "Bitterstump - Unknown" }, { "piece_ramborecave_dod", "Ram'Bore Altar" }, { "piece_ramborecave_text_dod", "Requires 5 Boar Tusks" }, { "enemy_pin_rambore_dod", "Ram'Bore" }, { "location_rambore_dod", "Ram'Bore's Cave" }, { "lore_rambore_dod", "Ram'Bore - Unknown" }, { "piece_lorestone_dod", "Lorestone" }, { "piece_bhygshanaltar_dod", "Bhygshan Altar" }, { "piece_bhygshanaltar_text_dod", "Requires 5 Skeleton Bones" }, { "piece_farkascave_dod", "Farkas Altar" }, { "piece_farkascave_text_dod", "Requires 5 Large Fangs" }, { "Bhygshan", "Bhygshan" }, { "Bitterstump", "Bitterstump" }, { "Farkas", "Farkas" }, { "RamBore", "Ram'bore" }, { "SkirSandburst", "Skir Sandburst" }, { "FarkasClone", "Farkas's Shadow" }, { "PurpleDrake", "Purple Drake" }, { "BlackDeer", "Black Deer" }, { "BlackStag", "Black Stag" }, { "CharredRemains", "Charred Remains" }, { "BlackDrake", "Black Drake" }, { "DarkDrake", "Dark Drake" }, { "DireWolfCub", "Dire Wolf Cub" }, { "DireWolf", "Dire Wolf" }, { "FlameDrake", "Flame Drake" }, { "ForestWolfCub", "Forest Wolf Cub" }, { "ForestWolf", "Forest Wolf" }, { "Frostling", "Frostling" }, { "FrozenBones", "Frozen Bones" }, { "GoldDrake", "Gold Drake" }, { "GreaterSurtling", "Greater Surtling" }, { "IceDrake", "Ice Drake" }, { "IceGolem", "Ice Golem" }, { "LavaGolem", "Lava Golem" }, { "LivingLava", "Living Lava" }, { "LivingWater", "Living Water" }, { "ObsidianGolem", "Obsidian Golem" }, { "GreenDrake", "Green Drake" }, { "Stormling", "Stormling" }, { "VilefangCub", "Vilefang Cub" }, { "Vilefang", "Vilefang" }, { "Voidling", "Voidling" }, { "BhygshanAltar", "Bhygshan Altar" }, { "BitterstumpAltar", "Bitterstump Altar" }, { "FarkasAltar", "Farkas Altar" }, { "RamboneAltar", "Ram'Bone Altar" }, { "SkirSandburstAltar", "Skir Sandburst Altar" }, { "BlackDeerHide", "Black Deer Hide" }, { "BlackDeerHide_desc", "Hide from a Black Deer" }, { "BoarTusk", "Boar Tusk" }, { "BoarTusk_desc", "Boar Tusk's are required to summon Ram'Bore" }, { "CharredBoneFragments", "Charred Bone Fragments" }, { "CharredBoneFragments_desc", "Fragments of charred bone" }, { "DireWolfHide", "Dire Wolf Hide" }, { "DireWolfHide_desc", "Hide of a Dire Wolf" }, { "ForestWolfHide", "Forest Wolf Hide" }, { "ForestWolfHide_desc", "Hide of a Forest Wolf" }, { "FrostlingCore", "Frostling Core" }, { "FrostlingCore_desc", "Core from a Frostling Demon" }, { "FrozenBoneFragment", "Frozen Bone Fragment" }, { "FrozenBoneFragment_desc", "Fragments of frozen bone" }, { "GreydwarfHeart", "Greydwarf Heart" }, { "GreydwarfHeart_desc", "Greydwarf Heart's are required to summon Bitterstump" }, { "GreyPearl", "Grey Pearl" }, { "GreyPearl_desc", "Not so shinny pearl" }, { "InfusedGemstone", "Infused Gemstone" }, { "InfusedGemstone_desc", "You feel an energy within" }, { "LargeFang", "Large Fang" }, { "LargeFang_desc", "Large Fang's are required to summon Farkas" }, { "RubyFoci", "Ruby Foci" }, { "RubyFoci_desc", "Ruby Foci are required to summon Skir Sandburst" }, { "SkeletonBones", "Skeleton Bones" }, { "SkeletonBones_desc", "Skeleton Bones are required for summoning Bhygshan" }, { "BlackChitin", "Black Chitin" }, { "BlackChitin_desc", "Chitin obtained from a spider" }, { "StormlingCore", "Stormling Core" }, { "StormlingCore_desc", "Core from a Stormling Demon" }, { "VoidlingCore", "Voidling Core" }, { "VoidlingCore_desc", "Core from a Voidling Demon" }, { "GlobeofWater", "Odin's Water" }, { "GlobeofWater_desc", "A magical, swirling, globe of Water" }, { "item_trophy_icedrake", "Ice Drake Head" }, { "item_trophy_icedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_flamedrake", "Flame Drake Head" }, { "item_trophy_flamedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_arcanedrake", "Arcane Drake Head" }, { "item_trophy_arcanedrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_poisondrake", "Poison Drake Head" }, { "item_trophy_poisondrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_darkdrake", "Dark Drake Head" }, { "item_trophy_darkdrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_darknessdrake", "Darkness Drake Head" }, { "item_trophy_darknessdrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_golddrake", "Gold Drake Head" }, { "item_trophy_golddrake_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletonchar_dod", "Charred Skull" }, { "item_trophy_skeletonchar_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletonr_dod", "Brittle Skull" }, { "item_trophy_skeletonr_description", "A Trophy, hang it up on your wall" }, { "item_trophy_skeletong_dod", "Pale Skull" }, { "item_trophy_skeletong_description", "A Trophy, hang it up on your wall" }, { "item_trophy_frozenbones_dod", "Frozen Skull" }, { "item_trophy_frozenbones_description", "A Trophy, hang it up on your wall" }, { "item_trophy_forestwolf_dod", "Forest Wolf Head" }, { "item_trophy_forestwolf_description", "A Trophy, hang it up on your wall" }, { "item_trophy_direwolf_dod", "Dire Wolf Head" }, { "item_trophy_direwolf_description", "A Trophy, hang it up on your wall" }, { "item_trophy_vilefang_dod", "Vilefang Head" }, { "item_trophy_vilefang_description", "A Trophy, hang it up on your wall" }, { "item_trophy_frostling_dod", "Frostling Head" }, { "item_trophy_frostlingdescription", "A Trophy, hang it up on your wall" }, { "item_trophy_voidling_dod", "Voidling Head" }, { "item_trophy_voidling_description", "A Trophy, hang it up on your wall" }, { "item_trophy_stormling_dod", "Stormling Head" }, { "item_trophy_stormling_description", "A Trophy, hang it up on your wall" }, { "item_trophy_livinglava_dod", "Living Lava" }, { "item_trophy_livinglava_description", "A Trophy, hang it up on your wall" }, { "item_trophy_blackdeer_dod", "Black Deer Head" }, { "item_trophy_blackdeer_description", "A Trophy, hang it up on your wall" }, { "item_trophy_obgolem_dod", "Obsidian Golem Head" }, { "item_trophy_obgolem__description", "A Trophy, hang it up on your wall" }, { "item_trophy_lavagolem_dod", "Lava Golem Head" }, { "item_trophy_lavagolem_description", "A Trophy, hang it up on your wall" }, { "item_trophy_icegolem_dod", "Ice Golem Head" }, { "item_trophy_icegolem_description", "A Trophy, hang it up on your wall" }, { "item_trophy_livingwater_dod", "Living Water" }, { "item_trophy_livingwater_description", "A Trophy, hang it up on your wall" }, { "item_trophy_gsurtling_dod", "Greater Surtling Head" }, { "item_trophy_gsurtling_description", "A Trophy, hang it up on your wall" } }); CustomLocalization localization2 = Localization; text = "Chinese"; localization2.AddTranslation(ref text, new Dictionary<string, string> { { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "effect_bleeding_dod", "流血" }, { "effect_bleedingstart_dod", "你在流血。" }, { "effect_bleedingstop_dod", "你已经不再流血了。" }, { "effect_bleedingtooltip_dod", "你因受伤流血。" }, { "enemy_pin_skirsandburst_dod", "萨满祭司" }, { "enemy_pin_bhygshan_dod", "幽冥之灵" }, { "piece_skirsandburstaltar_dod", "萨满祭司的祭坛" }, { "piece_skirsandburstaltar_text_dod", "需要5个红宝石作为祭品" }, { "piece_bitterstumpaltar_dod", "森林萨满的祭坛" }, { "piece_vegvisir_dod", "定位符石" }, { "piece_vegvisir_desc_dod", "显示Do or Die boss 的位置" }, { "prop_altar_bitterstump_dod", "森林萨满的祭坛" }, { "item_token_skull_dod", "骷髅头令牌" }, { "item_token_skull_description_dod", "商人Knarr喜欢这些." }, { "location_bitterstumpcave_dod", "森林萨满的祭坛" }, { "location_bitterstumpcave_text_dod", "需要5颗灰矮人之心" }, { "enemy_pin_bitterstump_dod", "森林萨满" }, { "location_bitterstump_dod", "森林萨满的洞穴" }, { "lore_bitterstump_dod", "森林萨满--未知" }, { "piece_ramborecave_dod", "野猪之王的祭坛" }, { "piece_ramborecave_text_dod", "需要5个野野猪獠牙" }, { "enemy_pin_rambore_dod", "野猪之王" }, { "location_rambore_dod", "野猪之王的洞穴" }, { "lore_rambore_dod", "野猪之王--未知" }, { "piece_lorestone_dod", "传说之石" }, { "piece_bhygshanaltar_dod", "幽冥之灵的祭坛" }, { "piece_bhygshanaltar_text_dod", "需要5个骷髅骨" }, { "piece_farkascave_dod", "霜狼之王的祭坛" }, { "piece_farkascave_text_dod", "需要5颗大獠牙。" }, { "Bhygshan", "幽冥之灵" }, { "Bitterstump", "森林萨满" }, { "Farkas", "霜狼之王" }, { "RamBore", "野猪之王" }, { "SkirSandburst", "萨满祭司" }, { "FarkasClone", "霜狼之王-孪生" }, { "PurpleDrake", "紫龙" }, { "BlackDeer", "黑鹿" }, { "BlackStag", "黑雄鹿" }, { "CharredRemains", "烧焦的遗骸" }, { "BlackDrake", "黑亚龙" }, { "DarkDrake", "恶龙" }, { "DireWolfCub", "幽冥狼幼崽" }, { "DireWolf", "幽冥狼" }, { "FlameDrake", "火亚龙" }, { "ForestWolfCub", "森林狼幼崽" }, { "ForestWolf", "森林之狼" }, { "Frostling", "冰霜恶魔" }, { "FrozenBones", "冰冻的骨头" }, { "GoldDrake", "黄金龙" }, { "GreaterSurtling", "巨大焰灵" }, { "IceDrake", "冰霜亚龙" }, { "IceGolem", "寒冰傀儡" }, { "LavaGolem", "熔岩傀儡" }, { "LivingLava", "活体傀儡" }, { "LivingWater", "生命之灵" }, { "ObsidianGolem", "黑曜石魔像" }, { "GreenDrake", "绿龙" }, { "Stormling", "风暴恶魔" }, { "VilefangCub", "野兽宠幼崽" }, { "Vilefang", "野兽宠" }, { "Voidling", "虚空恶魔" }, { "BhygshanAltar", "幽冥之灵的祭坛" }, { "BitterstumpAltar", "森林萨满的祭坛" }, { "FarkasAltar", "霜狼之王的祭坛" }, { "RamboneAltar", "野猪只玩的祭坛" }, { "SkirSandburstAltar", "萨满祭司的祭坛" }, { "BlackDeerHide", "黑鹿皮" }, { "BlackDeerHide_desc", "黑鹿的藏身之处" }, { "BoarTusk", "野猪獠牙" }, { "BoarTusk_desc", "召唤野猪之王需要野猪獠牙。" }, { "CharredBoneFragments", "烧焦的骨头碎片" }, { "CharredBoneFragments_desc", "烧焦的骨头碎片" }, { "DireWolfHide", "幽狼皮" }, { "DireWolfHide_desc", "从幽狼身上剥下的皮" }, { "ForestWolfHide", "森林狼皮" }, { "ForestWolfHide_desc", "从森林狼身上剥下的皮" }, { "FrostlingCore", "冰霜核心" }, { "FrostlingCore_desc", "冰霜恶魔的核心" }, { "FrozenBoneFragment", "冷冻骨碎片" }, { "FrozenBoneFragment_desc", "冻骨碎片" }, { "GreydwarfHeart", "灰矮人之心" }, { "GreydwarfHeart_desc", "召唤森林萨满需要灰矮人之心" }, { "GreyPearl", "灰色珍珠" }, { "GreyPearl_desc", "不那么闪亮的珍珠" }, { "InfusedGemstone", "注入宝石" }, { "InfusedGemstone_desc", "你感觉到内在的能量" }, { "LargeFang", "大獠牙" }, { "LargeFang_desc", "召唤霜狼之王需要大獠牙" }, { "RubyFoci", "红宝石精华" }, { "RubyFoci_desc", "召唤萨满祭司需要红宝石精华" }, { "SkeletonBones", "骷髅骨" }, { "SkeletonBones_desc", "召唤幽冥之灵需要骷髅骨" }, { "BlackChitin", "黑色甲壳素" }, { "BlackChitin_desc", "从蜘蛛中提取的甲壳素" }, { "StormlingCore", "风暴核心" }, { "StormlingCore_desc", "风暴恶魔的核心" }, { "VoidlingCore", "虚空核心" }, { "VoidlingCore_desc", "虚空恶魔的核心" }, { "GlobeofWater", "水之球" }, { "GlobeofWater_desc", "神奇的水球" }, { "item_trophy_icedrake", "冰霜亚龙头战利品" }, { "item_trophy_icedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_flamedrake", "火亚龙头战利品" }, { "item_trophy_flamedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_arcanedrake", "奥术龙头战利品" }, { "item_trophy_arcanedrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_poisondrake", "毒龙头战利品" }, { "item_trophy_poisondrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_darkdrake", "黑龙头战利品" }, { "item_trophy_darkdrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_darknessdrake", "恶龙头战利品" }, { "item_trophy_darknessdrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_golddrake", "黄金龙头战利品" }, { "item_trophy_golddrake_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletonchar_dod", "烧焦的头骨" }, { "item_trophy_skeletonchar_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletonr_dod", "脆弱的头骨" }, { "item_trophy_skeletonr_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_skeletong_dod", "苍白的头骨" }, { "item_trophy_skeletong_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_frozenbones_dod", "冰冻的头骨" }, { "item_trophy_frozenbones_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_forestwolf_dod", "森林狼头战利品" }, { "item_trophy_forestwolf_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_direwolf_dod", "幽狼头战利品" }, { "item_trophy_direwolf_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_vilefang_dod", "野兽宠头战利品" }, { "item_trophy_vilefang_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_frostling_dod", "冰霜恶魔头战利品" }, { "item_trophy_frostlingdescription", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_voidling_dod", "虚空恶魔头这里战利品" }, { "item_trophy_voidling_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_stormling_dod", "风暴恶魔头战利品" }, { "item_trophy_stormling_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_livinglava_dod", "活体傀儡头战利品" }, { "item_trophy_livinglava_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_blackdeer_dod", "黑鹿头战利品" }, { "item_trophy_blackdeer_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_obgolem_dod", "黑曜石魔像头战利品" }, { "item_trophy_obgolem__description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_lavagolem_dod", "熔岩傀儡头战利品" }, { "item_trophy_lavagolem_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_icegolem_dod", "冰霜傀儡头战利品" }, { "item_trophy_icegolem_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_livingwater_dod", "生命之灵战利品" }, { "item_trophy_livingwater_description", "一个战利品,你可以把它挂在墙上" }, { "item_trophy_gsurtling_dod", "巨型焰灵头战利品" }, { "item_trophy_gsurtling_description", "一个战利品,你可以把它挂在墙上。" } }); CustomLocalization localization3 = Localization; text = "Turkish"; localization3.AddTranslation(ref text, new Dictionary<string, string> { { "enemy_thenasty_dod", "The Nasty" }, { "enemy_golem_mm_dod", "Golem" }, { "enemy_earthtroll_dod", "Earth Troll" }, { "enemy_crazytroll_dod", "Crazy Troll" }, { "Bhygshan", "Bhygshan" }, { "Bitterstump", "Bitterstump" }, { "Farkas", "Farkas" }, { "RamBore", "Ram'bore" }, { "SkirSandburst", "Skir Sandburst" }, { "PurpleDrake", "Mor Ejder" }, { "BlackDeer", "Kara Karaca" }, { "BlackStag", "Kara Geyik" }, { "CharredRemains", "Alev İskelet" }, { "BlackDrake", "Kara Ejder" }, { "DarkDrake", "Karanlık Ejder" }, { "DireWolfCub", "Korkunç Kurt Yavrusu" }, { "DireWolf", "Korkunç Kurt" }, { "FlameDrake", "Alev Ejderi" }, { "ForestWolfCub", "Orman Kurdu Yavrusu" }, { "ForestWolf", "Orman Kurdu" }, { "Frostling", "Ayaz İfriti" }, { "FrozenBones", "Ayaz İskelet" }, { "GoldDrake", "Altın Ejder" }, { "GreaterSurtling", "Kadim Alaz" }, { "IceDrake", "Ayaz Ejder" }, { "IceGolem", "Ayaz Golem" }, { "LavaGolem", "Lav Golem" }, { "LivingLava", "Yaşayan Lav" }, { "LivingWater", "Yaşayan Su" }, { "ObsidianGolem", "Obsidyen Golem" }, { "GreenDrake", "Yeşil Ejder" }, { "Stormling", "Fırtına İfriti" }, { "VilefangCub", "Aşağılık Diş Yavrusu" }, { "Vilefang", "Aşağılık Diş" }, { "Voidling", "Boşluk İfriti" }, { "BhygshanAltar", "Bhygshan Sunağı" }, { "BitterstumpAltar", "Bitterstump Sunağı" }, { "FarkasAltar", "Farkas Sunağı" }, { "RamboneAltar", "Ram'Bone Sunağı" }, { "SkirSandburstAltar", "Skir Sandburst Sunağı" }, { "BlackDeerHide", "Siyah Karaca Derisi" }, { "BlackDeerHide_desc", "Siyah karacaya ait deri." }, { "BoarTusk", "Yaban Domuzu Dişi" }, { "BoarTusk_desc", "Yaban Domuzu Dişi, Ram'Bore çağırmak için kullanılır." }, { "CharredBoneFragments", "Kömürleşmiş Kemik Parçaları" }, { "CharredBoneFragments_desc", "Kül Diyarı'nda bulunan, kömürleşmiş kemik parçası." }, { "DireWolfHide", "Korkunç Kurt Derisi" }, { "DireWolfHide_desc", "Derin Kuzey bölgesinde bulunan korkunç kurda ait deri." }, { "ForestWolfHide", "Orman Kurdu Derisi" }, { "ForestWolfHide_desc", "Sisli Topraklar bölgesinde bulunan orman kurduna ait deri." }, { "FrostlingCore", "Ayaz İfriti Çekirdeği" }, { "FrostlingCore_desc", "Ayaz İfriti'nden elde edilen çekirdek." }, { "FrozenBoneFragment", "Donmuş Kemik Parçası" }, { "FrozenBoneFragment_desc", "Derin Kuzey bölgesinden elde edilen donmuş kemik parçası." }, { "GreydwarfHeart", "Bozcüce Kalbi" }, { "GreydwarfHeart_desc", "Bozcüce Kalbi, Bitterstump çağırmak için kullanılır." }, { "GreyPearl", "Gri İnci" }, { "GreyPearl_desc", "Okyanus bölgesinden elde edilebilen, üretimde kullanılan, çok parlak olmayan bir inci." }, { "InfusedGemstone", "Doldurulmuş Değerli Taş" }, { "InfusedGemstone_desc", "Bu değerli taşın içerisinde bir enerji hissediyorsun." }, { "LargeFang", "Büyük Diş" }, { "LargeFang_desc", "Büyük Diş, Farkas çağırmak için kullanılır" }, { "RubyFoci", "Yakut Odağı" }, { "RubyFoci_desc", "Yakut Odağı, Skir Sandburst çağırmak için kullanılır." }, { "SkeletonBones", "İskelet Kemiği" }, { "SkeletonBones_desc", "İskelet Kemiği, Bhygshan çağırmak için kullanılır" }, { "item_token_skull_dod", "Kurukafa Jetonu" }, { "item_token_skull_description_dod", "Kafatasına benzeyen bir nesne." }, { "BlackChitin", "Kara Kitin" }, { "BlackChitin_desc", "Chitin obtained from a spider" }, { "StormlingCore", "Fırtına İfriti Çekirdeği" }, { "StormlingCore_desc", "Fırtına İfriti'nden elde edilen çekirdek" }, { "VoidlingCore", "Boşluk İfriti Çekirdeği" }, { "VoidlingCore_desc", "Boşluk İfriti'nden elde edilen çekirdek" }, { "GlobeofWater", "Su Küresi" }, { "GlobeofWater_desc", "Büyülü bir nesneye benziyor." }, { "item_trophy_icedrake", "Buz Ejderhası Kafası" }, { "item_trophy_icedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_flamedrake", "Alev Ejderha Kafası" }, { "item_trophy_flamedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_arcanedrake", "Gizemli Ejderha Kafası" }, { "item_trophy_arcanedrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_poisondrake", "Zehirli Ejderhası Kafası" }, { "item_trophy_poisondrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_darkdrake", "Kara Ejderha Kafası" }, { "item_trophy_darkdrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_darknessdrake", "Karanlık Ejderha Kafası" }, { "item_trophy_darknessdrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_golddrake", "Altın Ejderha Kafası" }, { "item_trophy_golddrake_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletonchar_dod", "Alevli Kafatası" }, { "item_trophy_skeletonchar_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletonr_dod", "Kırılgan Kafatası" }, { "item_trophy_skeletonr_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_skeletong_dod", "Soluk Kafatası" }, { "item_trophy_skeletong_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_frozenbones_dod", "Donmuş Kafatası" }, { "item_trophy_frozenbones_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_forestwolf_dod", "Orman Kurdu Kafası" }, { "item_trophy_forestwolf_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_direwolf_dod", "Korkunç Kurt Kafası" }, { "item_trophy_direwolf_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_vilefang_dod", "Aşağalıkdiş Kafası" }, { "item_trophy_vilefang_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_frostling_dod", "Buz Şeytanı Kfası" }, { "item_trophy_frostlingdescription", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_voidling_dod", "Boşluk Şeytanı Kafası" }, { "item_trophy_voidling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_stormling_dod", "Fırtına Şeytanı Kafası" }, { "item_trophy_stormling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_livinglava_dod", "Yaşayan Lav Ganimeti" }, { "item_trophy_livinglava_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_blackdeer_dod", "Kara Geyik Kafası" }, { "item_trophy_blackdeer_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_obgolem_dod", "Obsidyen Golem Kafası" }, { "item_trophy_obgolem__description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_lavagolem_dod", "Lav Golem Kafası" }, { "item_trophy_lavagolem_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_icegolem_dod", "Buz Golem Kafası" }, { "item_trophy_icegolem_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_livingwater_dod", "Yaşayan Su Ganimeti" }, { "item_trophy_livingwater_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." }, { "item_trophy_gsurtling_dod", "Kadim Alaz Kafası" }, { "item_trophy_gsurtling_description", "Bu canavarın ganimetini duvarınızda sergileyebilirsiniz." } }); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Localication: {arg}"); } } public void AddDoTEffects() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = dotEffectList; foreach (string text in array) { SE_DoT_HS val = DoDAssets.LoadAsset<SE_DoT_HS>(text); CustomStatusEffect val2 = new CustomStatusEffect((StatusEffect)(object)val, true); ItemManager.Instance.AddStatusEffect(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Status Effect database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding DoT Effects: {arg}"); } } private void AddRagdolls() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = ragdollList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Ragdolls: {arg}"); } } private void AddVFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = vfxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding vfx prefabs: {arg}"); } } private void AddFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = fxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding fx prefabs: {arg}"); } } private void AddSFX() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = sfxList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding sfx prefabs: {arg}"); } } private void AddAoE() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = aoeList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding aoe prefabs: {arg}"); } } private void AddProjectile() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = projectileList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding projectile prefabs: {arg}"); } } private void AddItems() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = itemList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding item prefabs: {arg}"); } } private void AddAttacks() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = attackList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding attack prefabs: {arg}"); } } private void AddWorldObjects() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Expected O, but got Unknown try { string[] array = worldObjectList; foreach (string text in array) { GameObject val = DoDAssets.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding world object prefabs: {arg}"); } } private void CreateDropables() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown GameObject val = DoDAssets.LoadAsset<GameObject>("CarnivorBait_DoD"); ItemConfig val2 = new ItemConfig(); val2.Amount = 5; val2.CraftingStation = "piece_artisanstation"; val2.MinStationLevel = 1; val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1] { new RequirementConfig { Item = "LoxMeat", Amount = 20 } }; CustomItem val3 = new CustomItem(val, true, val2); ItemManager.Instance.AddItem(val3); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)"DoDMonsters: CreateDropables"); } } private void AddNewMonsters() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Expected O, but got Unknown //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Expected O, but got Unknown //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Expected O, but got Unknown //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected O, but got Unknown //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Expected O, but got Unknown //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01ad: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Expected O, but got Unknown //IL_01c8: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Expected O, but got Unknown //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020f: Unknown result type (might be due to invalid IL or missing references) //IL_021b: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0248: Expected O, but got Unknown //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Expected O, but got Unknown //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_028f: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b7: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Expected O, but got Unknown //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02d5: Expected O, but got Unknown //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ee: Expected O, but got Unknown //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_02fd: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Expected O, but got Unknown //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0355: Unknown result type (might be due to invalid IL or missing references) //IL_035d: Unknown result type (might be due to invalid IL or missing references) //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_036d: Unknown result type (might be due to invalid IL or missing references) //IL_0376: Expected O, but got Unknown //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_037d: Unknown result type (might be due to invalid IL or missing references) //IL_0389: Unknown result type (might be due to invalid IL or missing references) //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Unknown result type (might be due to invalid IL or missing references) //IL_03a5: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Expected O, but got Unknown //IL_03b8: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03d5: Unknown result type (might be due to invalid IL or missing references) //IL_03dd: Unknown result type (might be due to invalid IL or missing references) //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ed: Unknown result type (might be due to invalid IL or missing references) //IL_03f6: Expected O, but got Unknown //IL_03f8: Unknown result type (might be due to invalid IL or missing references) //IL_03fd: Unknown result type (might be due to invalid IL or missing references) //IL_0409: Unknown result type (might be due to invalid IL or missing references) //IL_0415: Unknown result type (might be due to invalid IL or missing references) //IL_041d: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042d: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Expected O, but got Unknown //IL_0438: Unknown result type (might be due to invalid IL or missing references) //IL_043d: Unknown result type (might be due to invalid IL or missing references) //IL_0449: Unknown result type (might be due to invalid IL or missing references) //IL_0455: Unknown result type (might be due to invalid IL or missing references) //IL_045d: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_046d: Unknown result type (might be due to invalid IL or missing references) //IL_0476: Expected O, but got Unknown //IL_047d: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Expected O, but got Unknown //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown //IL_04a6: Unknown result type (might be due to invalid IL or missing references) //IL_04ab: Unknown result type (might be due to invalid IL or missing references) //IL_04b7: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Unknown result type (might be due to invalid IL or missing references) //IL_04cb: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Unknown result type (might be due to invalid IL or missing references) //IL_04e4: Expected O, but got Unknown //IL_04e6: Unknown result type (might be due to invalid IL or missing references) //IL_04eb: Unknown result type (might be due to invalid IL or missing references) //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_0503: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Unknown result type (might be due to invalid IL or missing references) //IL_0513: Unknown result type (might be due to invalid IL or missing references) //IL_051b: Unknown result type (might be due to invalid IL or missing references) //IL_0524: Expected O, but got Unknown //IL_0526: Unknown result type (might be due to invalid IL or missing references) //IL_052b: Unknown result type (might be due to invalid IL or missing references) //IL_0537: Unknown result type (might be due to invalid IL or missing references) //IL_0543: Unknown result type (might be due to invalid IL or missing references) //IL_054b: Unknown result type (might be due to invalid IL or missing references) //IL_0553: Unknown result type (might be due to invalid IL or missing references) //IL_055b: Unknown result type (might be due to invalid IL or missing references) //IL_0564: Expected O, but got Unknown //IL_0566: Unknown result type (might be due to invalid IL or missing references) //IL_056b: Unknown result type (might be due to invalid IL or missing references) //IL_0577: Unknown result type (might be due to invalid IL or missing references) //IL_0583: Unknown result type (might be due to invalid IL or missing references) //IL_058b: Unknown result type (might be due to invalid IL or missing references) //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059b: Unknown result type (might be due to invalid IL or missing references) //IL_05a4: Expected O, but got Unknown //IL_05a6: Unknown result type (might be due to invalid IL or missing references) //IL_05ab: Unknown result type (might be due to invalid IL or missing references) //IL_05b7: Unknown result type (might be due to invalid IL or missing references) //IL_05c3: Unknown result type (might be due to invalid IL or missing references) //IL_05cb: Unknown result type (might be due to invalid IL or missing references) //IL_05d3: Unknown result type (might be due to invalid IL or missing references) //IL_05db: Unknown result type (might be due to invalid IL or missing references) //IL_05e4: Expected O, but got Unknown //IL_05eb: Unknown result type (might be due to invalid IL or missing references) //IL_05f1: Expected O, but got Unknown //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_060a: Expected O, but got Unknown //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_0619: Unknown result type (might be due to invalid IL or missing references) //IL_0625: Unknown result type (might be due to invalid IL or missing references) //IL_0631: Unknown result type (might be due to invalid IL or missing references) //IL_0639: Unknown result type (might be due to invalid IL or missing references) //IL_0641: Unknown result type (might be due to invalid IL or missing references) //IL_0649: Unknown result type (might be due to invalid IL or missing references) //IL_0652: Expected O, but got Unknown //IL_0654: Unknown result type (might be due to invalid IL or missing references) //IL_0659: Unknown result type (might be due to invalid IL or missing references) //IL_0665: Unknown result type (might be due to invalid IL or missing references) //IL_0671: Unknown result type (might be due to invalid IL or missing references) //IL_0679: Unknown result type (might be due to invalid IL or missing references) //IL_0681: Unknown result type (might be due to invalid IL or missing references) //IL_0689: Unknown result type (might be due to invalid IL or missing references) //IL_0692: Expected O, but got Unknown //IL_0694: Unknown result type (might be due to invalid IL or missing references) //IL_0699: Unknown result type (might be due to invalid IL or missing references) //IL_06a5: Unknown result type (might be due to invalid IL or missing references) //IL_06b1: Unknown result type (might be due to invalid IL or missing references) //IL_06b9: Unknown result type (might be due to invalid IL or missing references) //IL_06c1: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Unknown result type (might be due to invalid IL or missing references) //IL_06d2: Expected O, but got Unknown //IL_06d9: Unknown result type (might be due to invalid IL or missing references) //IL_06e0: Expected O, but got Unknown //IL_06f3: Unknown result type (might be due to invalid IL or missing references) //IL_06fa: Expected O, but got Unknown //IL_0704: Unknown result type (might be due to invalid IL or missing references) //IL_0709: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Unknown result type (might be due to invalid IL or missing references) //IL_0721: Unknown result type (might be due to invalid IL or missing references) //IL_0729: Unknown result type (might be due to invalid IL or missing references) //IL_0731: Unknown result type (might be due to invalid IL or missing references) //IL_0739: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Expected O, but got Unknown //IL_0744: Unknown result type (might be due to invalid IL or missing references) //IL_0749: Unknown result type (might be due to invalid IL or missing references) //IL_0755: Unknown result type (might be due to invalid IL or missing references) //IL_0761: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Unknown result type (might be due to invalid IL or missing references) //IL_0771: Unknown result type (might be due to invalid IL or missing references) //IL_0779: Unknown result type (might be due to invalid IL or missing references) //IL_0782: Expected O, but got Unknown //IL_0784: Unknown result type (might be due to invalid IL or missing references) //IL_0789: Unknown result type (might be due to invalid IL or missing references) //IL_0795: Unknown result type (might be due to invalid IL or missing references) //IL_07a1: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07b1: Unknown result type (might be due to invalid IL or missing references) //IL_07b9: Unknown result type (might be due to invalid IL or missing references) //IL_07c2: Expected O, but got Unknown //IL_07c9: Unknown result type (might be due to invalid IL or missing references) //IL_07d0: Expected O, but got Unknown //IL_07e3: Unknown result type (might be due to invalid IL or missing references) //IL_07ea: Expected O, but got Unknown //IL_07f4: Unknown result type (might be due to invalid IL or missing references) //IL_07f9: Unknown result type (might be due to invalid IL or missing references) //IL_0805: Unknown result type (might be due to invalid IL or missing references) //IL_0811: Unknown result type (might be due to invalid IL or missing references) //IL_0819: Unknown result type (might be due to invalid IL or missing references) //IL_0821: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Unknown result type (might be due to invalid IL or missing references) //IL_0832: Expected O, but got Unknown //IL_0834: Unknown result type (might be due to invalid IL or missing references) //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_0845: Unknown result type (might be due to invalid IL or missing references) //IL_0851: Unknown result type (might be due to invalid IL or missing references) //IL_0859: Unknown result type (might be due to invalid IL or missing references) //IL_0861: Unknown result type (might be due to invalid IL or missing references) //IL_0869: Unknown result type (might be due to invalid IL or missing references) //IL_0872: Expected O, but got Unknown //IL_0874: Unknown result type (might be due to invalid IL or missing references) //IL_0879: Unknown result type (might be due to invalid IL or missing references) //IL_0885: Unknown result type (might be due to invalid IL or missing references) //IL_0891: Unknown result type (might be due to invalid IL or missing references) //IL_0899: Unknown result type (might be due to invalid IL or missing references) //IL_08a1: Unknown result type (might be due to invalid IL or missing references) //IL_08a9: Unknown result type (might be due to invalid IL or missing references) //IL_08b2: Expected O, but got Unknown //IL_08b4: Unknown result type (might be due to invalid IL or missing references) //IL_08b9: Unknown result type (might be due to invalid IL or missing references) //IL_08c5: Unknown result type (might be due to invalid IL or missing references) //IL_08d1: Unknown result type (might be due to invalid IL or missing references) //IL_08d9: Unknown result type (might be due to invalid IL or missing references) //IL_08e1: Unknown result type (might be due to invalid IL or missing references) //IL_08e9: Unknown result type (might be due to invalid IL or missing references) //IL_08f2: Expected O, but got Unknown //IL_08f9: Unknown result type (might be due to invalid IL or missing references) //IL_0900: Expected O, but got Unknown //IL_0913: Unknown result type (might be due to invalid IL or missing references) //IL_091a: Expected O, but got Unknown //IL_0924: Unknown result type (might be due to invalid IL or missing references) //IL_0929: Unknown result type (might be due to invalid IL or missing references) //IL_0935: Unknown result type (might be due to invalid IL or missing references) //IL_0941: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_0951: Unknown result type (might be due to invalid IL or missing references) //IL_0959: Unknown result type (might be due to invalid IL or missing references) //IL_0962: Expected O, but got Unknown //IL_0964: Unknown result type (might be due to invalid IL or missing references) //IL_0969: Unknown result type (might be due to invalid IL or missing references) //IL_0975: Unknown result type (might be due to invalid IL or missing references) //IL_0981: Unknown result type (might be due to invalid IL or missing references) //IL_0989: Unknown result type (might be due to invalid IL or missing references) //IL_0991: Unknown result type (might be due to invalid IL or missing references) //IL_0999: Unknown result type (might be due to invalid IL or missing references) //IL_09a2: Expected O, but got Unknown //IL_09a4: Unknown result type (might be due to invalid IL or missing references) //IL_09a9: Unknown result type (might be due to invalid IL or missing references) //IL_09b5: Unknown result type (might be due to invalid IL or missing references) //IL_09c1: Unknown result type (might be due to invalid IL or missing references) //IL_09c9: Unknown result type (might be due to invalid IL or missing references) //IL_09d1: Unknown result type (might be due to invalid IL or missing references) //IL_09d9: Unknown result type (might be due to invalid IL or missing references) //IL_09e2: Expected O, but got Unknown //IL_09e4: Unknown result type (might be due to invalid IL or missing references) //IL_09e9: Unknown result type (might be due to invalid IL or missing references) //IL_09f5: Unknown result type (might be due to invalid IL or missing references) //IL_0a01: Unknown result type (might be due to invalid IL or missing references) //IL_0a09: Unknown result type (might be due to invalid IL or missing references) //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a19: Unknown result type (might be due to invalid IL or missing references) //IL_0a22: Expected O, but got Unknown //IL_0a29: Unknown result type (might be due to invalid IL or missing references) //IL_0a30: Expected O, but got Unknown //IL_0a43: Unknown result type (might be due to invalid IL or missing references) //IL_0a4a: Expected O, but got Unknown //IL_0a54: Unknown result type (might be due to invalid IL or missing references) //IL_0a59: Unknown result type (might be due to invalid IL or missing references) //IL_0a65: Unknown result type (might be due to invalid IL or missing references) //IL_0a71: Unknown result type (might be due to invalid IL or missing references) //IL_0a79: Unknown result type (might be due to invalid IL or missing references) //IL_0a81: Unknown result type (might be due to invalid IL or missing references) //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a92: Expected O, but got Unknown //IL_0a94: Unknown result type (might be due to invalid IL or missing references) //IL_0a99: Unknown result type (might be due to invalid IL or missing references) //IL_0aa5: Unknown result type (might be due to invalid IL or missing references) //IL_0ab1: Unknown result type (might be due to invalid IL or missing references) //IL_0ab9: Unknown result type (might be due to invalid IL or missing references) //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0ac9: Unknown result type (might be due to invalid IL or missing references) //IL_0ad2: Expected O, but got Unknown //IL_0ad4: Unknown result type (might be due to invalid IL or missing references) //IL_0ad9: Unknown result type (might be due to invalid IL or missing references) //IL_0ae5: Unknown result type (might be due to invalid IL or missing references) //IL_0af1: Unknown result type (might be due to invalid IL or missing references) //IL_0af9: Unknown result type (might be due to invalid IL or missing references) //IL_0b01: Unknown result type (might be due to invalid IL or missing references) //IL_0b09: Unknown result type (might be due to invalid IL or missing references) //IL_0b12: Expected O, but got Unknown //IL_0b14: Unknown result type (might be due to invalid IL or missing references) //IL_0b19: Unknown result type (might be due to invalid IL or missing references) //IL_0b25: Unknown result type (might be due to invalid IL or missing references) //IL_0b31: Unknown result type (might be due to invalid IL or missing references) //IL_0b39: Unknown result type (might be due to invalid IL or missing references) //IL_0b41: Unknown result type (might be due to invalid IL or missing references) //IL_0b49: Unknown result type (might be due to invalid IL or missing references) //IL_0b52: Expected O, but got Unknown //IL_0b59: Unknown result type (might be due to invalid IL or missing references) //IL_0b60: Expected O, but got Unknown //IL_0b73: Unknown result type (might be due to invalid IL or missing references) //IL_0b7a: Expected O, but got Unknown //IL_0b84: Unknown result type (might be due to invalid IL or missing references) //IL_0b89: Unknown result type (might be due to invalid IL or missing references) //IL_0b95: Unknown result type (might be due to invalid IL or missing references) //IL_0ba1: Unknown result type (might be due to invalid IL or missing references) //IL_0ba9: Unknown result type (might be due to invalid IL or missing references) //IL_0bb1: Unknown result type (might be due to invalid IL or missing references) //IL_0bb9: Unknown result type (might be due to invalid IL or missing references) //IL_0bc2: Expected O, but got Unknown //IL_0bc4: Unknown result type (might be due to invalid IL or missing references) //IL_0bc9: Unknown result type (might be due to invalid IL or missing references) //IL_0bd5: Unknown result type (might be due to invalid IL or missing references) //IL_0be1: Unknown result type (might be due to invalid IL or missing references) //IL_0be9: Unknown result type (might be due to invalid IL or missing references) //IL_0bf1: Unknown result type (might be due to invalid IL or missing references) //IL_0bf9: Unknown result type (might be due to invalid IL or missing references) //IL_0c02: Expected O, but got Unknown //IL_0c04: Unknown result type (might be due to invalid IL or missing references) //IL_0c09: Unknown result type (might be due to invalid IL or missing references) //IL_0c15: Unknown result type (might be due to invalid IL or missing references) //IL_0c21: Unknown result type (might be due to invalid IL or missing references) //IL_0c29: Unknown result type (might be due to invalid IL or missing references) //IL_0c31: Unknown result type (might be due to invalid IL or missing references) //IL_0c39: Unknown result type (might be due to invalid IL or missing references) //IL_0c42: Expected O, but got Unknown //IL_0c49: Unknown result type (might be due to invalid IL or missing references) //IL_0c50: Expected O, but got Unknown //IL_0c63: Unknown result type (might be due to invalid IL or missing references) //IL_0c6a: Expected O, but got Unknown //IL_0c74: Unknown result type (might be due to invalid IL or missing references) //IL_0c79: Unknown result type (might be due to invalid IL or missing references) //IL_0c85: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Unknown result type (might be due to invalid IL or missing references) //IL_0c99: Unknown result type (might be due to invalid IL or missing references) //IL_0ca1: Unknown result type (might be due to invalid IL or missing references) //IL_0ca9: Unknown result type (might be due to invalid IL or missing references) //IL_0cb2: Expected O, but got Unknown //IL_0cb4: Unknown result type (might be due to invalid IL or missing references) //IL_0cb9: Unknown result type (might be due to invalid IL or missing references) //IL_0cc5: Unknown result type (might be due to invalid IL or missing references) //IL_0cd1: Unknown result type (might be due to invalid IL or missing references) //IL_0cd9: Unknown result type (might be due to invalid IL or missing references) //IL_0ce1: Unknown result type (might be due to invalid IL or missing references) //IL_0ce9: Unknown result type (might be due to invalid IL or missing references) //IL_0cf2: Expected O, but got Unknown //IL_0cf9: Unknown result type (might be due to invalid IL or missing references) //IL_0d00: Expected O, but got Unknown //IL_0d13: Unknown result type (might be due to invalid IL or missing references) //IL_0d1a: Expected O, but got Unknown //IL_0d24: Unknown result type (might be due to invalid IL or missing references) //IL_0d29: Unknown result type (might be due to invalid IL or missing references) //IL_0d35: Unknown result type (might be due to invalid IL or missing references) //IL_0d41: Unknown result type (might be due to invalid IL or missing references) //IL_0d49: Unknown result type (might be due to invalid IL or missing references) //IL_0d51: Unknown result type (might be due to invalid IL or missing references) //IL_0d59: Unknown result type (might be due to invalid IL or missing references) //IL_0d62: Expected O, but got Unknown //IL_0d69: Unknown result type (might be due to invalid IL or missing references) //IL_0d70: Expected O, but got Unknown //IL_0d83: Unknown result type (might be due to invalid IL or missing references) //IL_0d8a: Expected O, but got Unknown //IL_0d94: Unknown result type (might be due to invalid IL or missing references) //IL_0d99: Unknown result type (might be due to invalid IL or missing references) //IL_0da5: Unknown result type (might be due to invalid IL or missing references) //IL_0db1: Unknown result type (might be due to invalid IL or missing references) //IL_0db9: Unknown result type (might be due to invalid IL or missing references) //IL_0dc1: Unknown result type (might be due to invalid IL or missing references) //IL_0dc9: Unknown result type (might be due to invalid IL or missing references) //IL_0dd2: Expected O, but got Unknown //IL_0dd4: Unknown result type (might be due to invalid IL or missing references) //IL_0dd9: Unknown result type (might be due to invalid IL or missing references) //IL_0de5: Unknown result type (might be due to invalid IL or missing references) //IL_0df1: Unknown result type (might be due to invalid IL or missing references) //IL_0df9: Unknown result type (might be due to invalid IL or missing references) //IL_0e01: Unknown result type (might be due to invalid IL or missing references) //IL_0e09: Unknown result type (might be due to invalid IL or missing references) //IL_0e12: Expected O, but got Unknown //IL_0e19: Unknown result type (might be due to invalid IL or missing references) //IL_0e20: Expected O, but got Unknown //IL_0e33: Unknown result type (might be due to invalid IL or missing references) //IL_0e3a: Expected O, but got Unknown //IL_0e44: Unknown result type (might be due to invalid IL or missing references) //IL_0e49: Unknown result type (might be due to invalid IL or missing references) //IL_0e55: Unknown result type (might be due to invalid IL or missing references) //IL_0e61: Unknown result type (might be due to invalid IL or missing references) //IL_0e69: Unknown result type (might be due to invalid IL or missing references) //IL_0e71: Unknown result type (might be due to invalid IL or missing references) //IL_0e79: Unknown result type (might be due to invalid IL or missing references) //IL_0e82: Expected O, but got Unknown //IL_0e89: Unknown result type (might be due to invalid IL or missing references) //IL_0e90: Expected O, but got Unknown //IL_0ea3: Unknown result type (might be due to invalid IL or missing references) //IL_0eaa: Expected O, but got Unknown //IL_0eb4: Unknown result type (might be due to invalid IL or missing references) //IL_0eb9: Unknown result type (might be due to invalid IL or missing references) //IL_0ec5: Unknown result type (might be due to invalid IL or missing references) //IL_0ed1: Unknown result type (might be due to invalid IL or missing references) //IL_0ed9: Unknown result type (might be due to invalid IL or missing references) //IL_0ee1: Unknown result type (might be due to invalid IL or missing references) //IL_0ee9: Unknown result type (might be due to invalid IL or missing references) //IL_0ef2: Expected O, but got Unknown //IL_0ef4: Unknown result type (might be due to invalid IL or missing references) //IL_0ef9: Unknown result type (might be due to invalid IL or missing references) //IL_0f05: Unknown result type (might be due to invalid IL or missing references) //IL_0f11: Unknown result type (might be due to invalid IL or missing references) //IL_0f19: Unknown result type (might be due to invalid IL or missing references) //IL_0f21: Unknown result type (might be due to invalid IL or missing references) //IL_0f29: Unknown result type (might be due to invalid IL or missing references) //IL_0f32: Expected O, but got Unknown //IL_0f34: Unknown result type (might be due to invalid IL or missing references) //IL_0f39: Unknown result type (might be due to invalid IL or missing references) //IL_0f45: Unknown result type (might be due to invalid IL or missing references) //IL_0f51: Unknown result type (might be due to invalid IL or missing references) //IL_0f59: Unknown result type (might be due to invalid IL or missing references) //IL_0f61: Unknown result type (might be due to invalid IL or missing references) //IL_0f69: Unknown result type (might be due to invalid IL or missing references) //IL_0f72: Expected O, but got Unknown //IL_0f74: Unknown result type (might be due to invalid IL or missing references) //IL_0f79: Unknown result type (might be due to invalid IL or missing references) //IL_0f85: Unknown result type (might be due to invalid IL or missing references) //IL_0f91: Unknown result type (might be due to invalid IL or missing references) //IL_0f99: Unknown result type (might be due to invalid IL or missing references) //IL_0fa1: Unknown result type (might be due to invalid IL or missing references) //IL_0fa9: Unknown result type (might be due to invalid IL or missing references) //IL_0fb2: Expected O, but got Unknown //IL_0fb9: Unknown result type (might be due to invalid IL or missing references) //IL_0fc0: Expected O, but got Unknown //IL_0fd3: Unknown result type (might be due to invalid IL or missing references) //IL_0fda: Expected O, but got Unknown //IL_0fe4: Unknown result type (might be due to invalid IL or missing references) //IL_0fe9: Unknown result type (might be due to invalid IL or missing refere