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Horemvores Assembly Mod

Modders resource containing custom scripts.

CHANGELOG

1.0.13

  • Fixed some items having Destroy on Broken.
  • Fixed some items not using Durability.
  • Fixed some items having wrong Icons.
  • Fixed bad naming of russian translation json.

1.0.12

  • Fixed some status effects not applying damage. (Typo in SE_Infection_AH.cs)

1.0.11

  • Added Druid Set.
  • Added Option to disable the hardcoded English Translation and use a Json instead.
  • Added support for adding random effects to Creepy Crawlies mod.

1.0.10

  • Added EmissionMesh_HS script.

1.0.9

  • Community supplied, Russian Translation json added
  • Translations moved to config folder
  • Bug fixing

1.0.8

  • Texture fixes for server

1.0.7

  • Finished of the Armor and Weapons sets. (Wizard, Barbarian and Ranger)
  • Added Cheat(Admin) Staff
  • Fix for OnDamaged of SE_Passive_HS
  • Redesigned Leech part of SE_DoT_HS

1.0.6

The do not rush patch.

  • Fix for missing prefabs
  • Added null check for VFX and SFX code to prevent errors from missing prefabs

1.0.5

  • Fix for SE_HoT_HS
  • Added Diving and Tradeskill scripts
  • Added 4 Pickable Flowers
  • Added 9 Flower Items
  • Added 5 Bark Items

1.0.4

  • Paladin Weapon set effect fix
  • Localization fix for Shadow Cape
  • Readme updated with SE's and items added with 1.0.3

1.0.3

  • Added 2 more weapon sets
  • Updated the SE_DoT_HS script
  • Some Status Effect tweaks
  • Added Frostbite and Burn SE's (20 in total)

1.0.2

  • Added On Damaged to passive script
  • Added 5 more armor sets and 2 weapon sets to the demo
  • Tooltip tweaks

1.0.1

  • Added SE_Passive_HS
  • A lot of bugfixing
  • Updated most scripts to give more information in the tooltip
  • Added Rogue and Wizard armor sets for show casing SE_Passive_HS.

1.0.0

  • Initial upload to TS