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Decompiled source of Skittering Madness v0.1.6
SkitteringMadness.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Jotunn; using Jotunn.Configs; using Jotunn.Entities; using Jotunn.Managers; using Jotunn.Utils; using SpawnThat.Spawners; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("Wildlife")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Wildlife")] [assembly: AssemblyCopyright("Copyright © 2022")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f247181f-9da0-443a-8cd2-7b38a43a08c5")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace SkitteringMadness; [BepInPlugin("horemvore.SkitteringMadness", "SkitteringMadness", "0.1.6")] [BepInIncompatibility("Azumatt.AzuDevMod")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class scorpionBundle : BaseUnityPlugin { public const string PluginGUID = "horemvore.SkitteringMadness"; public const string PluginName = "SkitteringMadness"; public const string PluginVersion = "0.1.6"; public static bool isModded = true; public AssetBundle ScorpionBundle; public AssetBundle ScorpionLocBundle; private CustomLocalization Localization; internal static ManualLogSource Log; public ConfigEntry<bool> ModEnable; public ConfigEntry<bool> LoggingEnable; public string[] itemList = new string[28] { "Scorpion_Attack1_SM", "Scorpion_Attack2_SM", "Scorpion_AttackSting_SM", "ScorpionAL_Attack1_SM", "ScorpionAL_Attack2_SM", "ScorpionAL_AttackSting_SM", "ScorpionDN_Attack1_SM", "ScorpionDN_Attack2_SM", "ScorpionDN_AttackSting_SM", "ScorpionM_Attack1_SM", "ScorpionM_Attack2_SM", "ScorpionM_AttackSting_SM", "ScorpionBoss_Attack1_SM", "ScorpionBoss_Attack2_SM", "ScorpionBoss_AttackAoE_SM", "ScorpionBoss_AttackCombo_SM", "ScorpionBoss_AttackSpawn_SM", "ScorpionBoss_AttackSting_SM", "Trophy_ScorpionBlack_SM", "Trophy_ScorpionBlue_SM", "Trophy_ScorpionBrown_SM", "Trophy_ScorpionBoss_SM", "Trophy_ScorpionGreen_SM", "Trophy_ScorpionPink_SM", "Trophy_ScorpionPurple_SM", "Trophy_ScorpionRed_SM", "Trophy_ScorpionWhite_SM", "Trophy_ScorpionYellow_SM" }; public string[] prefabList = new string[15] { "ScorpionBoss_Spawn_SM", "AoE_ScorpionBoss_SM", "VFX_SpawnArrive_SM", "VFX_HitSparks_SM", "VFX_GetHit_SM", "ScorpionBlack_RD_SM", "ScorpionBlue_RD_SM", "ScorpionBoss_RD_SM", "ScorpionBrown_RD_SM", "ScorpionGreen_RD_SM", "ScorpionPink_RD_SM", "ScorpionPurple_RD_SM", "ScorpionRed_RD_SM", "ScorpionWhite_RD_SM", "ScorpionYellow_RD_SM" }; public string[] fxList = new string[8] { "FX_Backstab_SM", "FX_Crit_SM", "SFX_BossAttackSpawn_SM", "SFX_ScorpionAlert_SM", "SFX_ScorpionAttack1_SM", "SFX_ScorpionDeath_SM", "SFX_ScorpionHit_SM", "SFX_ScorpionIdle_SM" }; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; CreateConfigurationValues(); AddLocalizations(); LoadBundle(); AddPrefabs(); AddSFX(); CreateItems(); AddScorpions(); PrefabManager.OnVanillaPrefabsAvailable += FixSFX; try { SpawnerConfigurationManager.OnConfigure += ConfigureBiomeSpawners; } catch (Exception value) { Console.WriteLine(value); } } public void CreateConfigurationValues() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; ModEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("1 Enable Mod", "Enable", true, new ConfigDescription("Enables the mod", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); LoggingEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("99 Logging", "Enable", true, new ConfigDescription("Enables logging.", (AcceptableValueBase)null, new object[1] { (object)new ConfigurationManagerAttributes { IsAdminOnly = true } })); SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received for Skittering Madness"); } else { Logger.LogMessage((object)"Config sync event received for Skittering Madness"); } }; } private void AddLocalizations() { try { Localization = LocalizationManager.Instance.GetLocalization(); CustomLocalization localization = Localization; string text = "English"; localization.AddTranslation(ref text, new Dictionary<string, string> { { "item_trophy_scorpionred_sm", "Scorpion" }, { "item_trophy_scorpionred_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionbrown_sm", "Scorpion" }, { "item_trophy_scorpionbrown_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionblue_sm", "Scorpion" }, { "item_trophy_scorpionblue_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpiongreen_sm", "Scorpion" }, { "item_trophy_scorpiongreen_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionpink_sm", "Scorpion" }, { "item_trophy_scorpionpink_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionpurple_sm", "Scorpion" }, { "item_trophy_scorpionpurple_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionwhite_sm", "Scorpion" }, { "item_trophy_scorpionwhite_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionyellow_sm", "Scorpion" }, { "item_trophy_scorpionyellow_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionblack_sm", "Scorpion" }, { "item_trophy_scorpionblack_desc_sm", "Animated Trophy of a Scorpion" }, { "item_trophy_scorpionboss_sm", "Scorpion" }, { "item_trophy_scorpionboss_desc_sm", "Animated Trophy of a Sarkoth" }, { "enemy_scorpion_sm", "Scorpion" }, { "enemy_scorpionboss_sm", "Sarkoth" } }); CustomLocalization localization2 = Localization; text = "Russian"; localization2.AddTranslation(ref text, new Dictionary<string, string> { { "item_trophy_scorpionred_sm", "Скорпион" }, { "item_trophy_scorpionred_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionbrown_sm", "Скорпион" }, { "item_trophy_scorpionbrown_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionblue_sm", "Скорпион" }, { "item_trophy_scorpionblue_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpiongreen_sm", "Скорпион" }, { "item_trophy_scorpiongreen_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionpink_sm", "Скорпион" }, { "item_trophy_scorpionpink_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionpurple_sm", "Скорпион" }, { "item_trophy_scorpionpurple_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionwhite_sm", "Скорпион" }, { "item_trophy_scorpionwhite_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionyellow_sm", "Скорпион" }, { "item_trophy_scorpionyellow_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionblack_sm", "Скорпион" }, { "item_trophy_scorpionblack_desc_sm", "Анимированный трофей скорпиона" }, { "item_trophy_scorpionboss_sm", "Скорпион" }, { "item_trophy_scorpionboss_desc_sm", "Анимированный трофей Саркота" }, { "enemy_scorpion_sm", "Скорпион" }, { "enemy_scorpionboss_sm", "Саркот" } }); CustomLocalization localization3 = Localization; text = "German"; localization3.AddTranslation(ref text, new Dictionary<string, string> { { "item_trophy_scorpionred_sm", "Skorpion" }, { "item_trophy_scorpionred_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionbrown_sm", "Skorpion" }, { "item_trophy_scorpionbrown_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionblue_sm", "Skorpion" }, { "item_trophy_scorpionblue_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpiongreen_sm", "Skorpion" }, { "item_trophy_scorpiongreen_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionpink_sm", "Skorpion" }, { "item_trophy_scorpionpink_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionpurple_sm", "Skorpion" }, { "item_trophy_scorpionpurple_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionwhite_sm", "Skorpion" }, { "item_trophy_scorpionwhite_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionyellow_sm", "Skorpion" }, { "item_trophy_scorpionyellow_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionblack_sm", "Skorpion" }, { "item_trophy_scorpionblack_desc_sm", "Animierte Trophäe eines Skorpions" }, { "item_trophy_scorpionboss_sm", "Skorpion" }, { "item_trophy_scorpionboss_desc_sm", "Animierte Trophäe eines Sarkoth" }, { "enemy_scorpion_sm", "Skorpion" }, { "enemy_scorpionboss_sm", "Sarkoth" } }); CustomLocalization localization4 = Localization; text = "Turkish"; localization4.AddTranslation(ref text, new Dictionary<string, string> { { "item_trophy_scorpionred_sm", "Akrep" }, { "item_trophy_scorpionred_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionbrown_sm", "Akrep" }, { "item_trophy_scorpionbrown_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionblue_sm", "Akrep" }, { "item_trophy_scorpionblue_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpiongreen_sm", "Akrep" }, { "item_trophy_scorpiongreen_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionpink_sm", "Akrep" }, { "item_trophy_scorpionpink_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionpurple_sm", "Akrep" }, { "item_trophy_scorpionpurple_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionwhite_sm", "Akrep" }, { "item_trophy_scorpionwhite_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionyellow_sm", "Akrep" }, { "item_trophy_scorpionyellow_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionblack_sm", "Akrep" }, { "item_trophy_scorpionblack_desc_sm", "Bir Akrep Animasyonlu Trophy" }, { "item_trophy_scorpionboss_sm", "Akrep" }, { "item_trophy_scorpionboss_desc_sm", "Bir Sarkoth Animasyonlu Trophy" }, { "enemy_scorpion_sm", "Akrep" }, { "enemy_scorpionboss_sm", "Sarkoth" } }); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Localication for Deds Army: {arg}"); } } public void LoadBundle() { ScorpionBundle = AssetUtils.LoadAssetBundleFromResources("scorpions", Assembly.GetExecutingAssembly()); } private void AddPrefabs() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown try { string[] array = prefabList; foreach (string text in array) { GameObject prefab = PrefabManager.Instance.GetPrefab(text); if ((Object)(object)prefab == (Object)null) { GameObject val = ScorpionBundle.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } else if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the Object database, this is due to it already been added by another mod")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Prefabs: {arg}"); } } private void AddSFX() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown try { string[] array = fxList; foreach (string text in array) { GameObject prefab = PrefabManager.Instance.GetPrefab(text); if ((Object)(object)prefab == (Object)null) { GameObject val = ScorpionBundle.LoadAsset<GameObject>(text); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Object database")); } } else if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the Object database, this is due to it already been added by another mod")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding fx prefabs: {arg}"); } } private void CreateItems() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown try { string[] array = itemList; foreach (string text in array) { GameObject prefab = PrefabManager.Instance.GetPrefab(text); if ((Object)(object)prefab == (Object)null) { GameObject val = ScorpionBundle.LoadAsset<GameObject>(text); CustomItem val2 = new CustomItem(val, true); ItemManager.Instance.AddItem(val2); if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Added: " + text + " to the Item database")); } } else if (LoggingEnable.Value) { ((BaseUnityPlugin)this).Logger.LogMessage((object)("Failed to add: " + text + " to the Item database, this is due to it already been added by another mod")); } } } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding class items: {arg}"); } } private void AddScorpions() { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Expected O, but got Unknown //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Expected O, but got Unknown //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Expected O, but got Unknown //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Expected O, but got Unknown //IL_01ba: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Expected O, but got Unknown //IL_01d0: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Expected O, but got Unknown //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e6: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Expected O, but got Unknown //IL_0213: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_022c: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Expected O, but got Unknown //IL_0248: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Expected O, but got Unknown //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Expected O, but got Unknown //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Expected O, but got Unknown //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_02b2: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Expected O, but got Unknown //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_02dd: Expected O, but got Unknown //IL_02ed: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Expected O, but got Unknown //IL_02fe: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_030f: Unknown result type (might be due to invalid IL or missing references) //IL_0318: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Unknown result type (might be due to invalid IL or missing references) //IL_032e: Expected O, but got Unknown //IL_0330: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_035e: Expected O, but got Unknown //IL_0365: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Expected O, but got Unknown //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0383: Expected O, but got Unknown //IL_038d: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_039e: Unknown result type (might be due to invalid IL or missing references) //IL_03a7: Unknown result type (might be due to invalid IL or missing references) //IL_03b0: Unknown result type (might be due to invalid IL or missing references) //IL_03bd: Expected O, but got Unknown //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03c4: Unknown result type (might be due to invalid IL or missing references) //IL_03d0: Unknown result type (might be due to invalid IL or missing references) //IL_03d8: Unknown result type (might be due to invalid IL or missing references) //IL_03e0: Unknown result type (might be due to invalid IL or missing references) //IL_03ed: Expected O, but got Unknown //IL_03f4: Unknown result type (might be due to invalid IL or missing references) //IL_03fb: Expected O, but got Unknown //IL_040b: Unknown result type (might be due to invalid IL or missing references) //IL_0412: Expected O, but got Unknown //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_0421: Unknown result type (might be due to invalid IL or missing references) //IL_042d: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Unknown result type (might be due to invalid IL or missing references) //IL_043f: Unknown result type (might be due to invalid IL or missing references) //IL_044c: Expected O, but got Unknown //IL_044e: Unknown result type (might be due to invalid IL or missing references) //IL_0453: Unknown result type (might be due to invalid IL or missing references) //IL_045f: Unknown result type (might be due to invalid IL or missing references) //IL_0467: Unknown result type (might be due to invalid IL or missing references) //IL_046f: Unknown result type (might be due to invalid IL or missing references) //IL_047c: Expected O, but got Unknown //IL_0483: Unknown result type (might be due to invalid IL or missing references) //IL_048a: Expected O, but got Unknown //IL_049a: Unknown result type (might be due to invalid IL or missing references) //IL_04a1: Expected O, but got Unknown //IL_04ab: Unknown result type (might be due to invalid IL or missing references) //IL_04b0: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_04ce: Unknown result type (might be due to invalid IL or missing references) //IL_04db: Expected O, but got Unknown //IL_04dd: Unknown result type (might be due to invalid IL or missing references) //IL_04e2: Unknown result type (might be due to invalid IL or missing references) //IL_04ee: Unknown result type (might be due to invalid IL or missing references) //IL_04f6: Unknown result type (might be due to invalid IL or missing references) //IL_04fe: Unknown result type (might be due to invalid IL or missing references) //IL_050b: Expected O, but got Unknown //IL_0512: Unknown result type (might be due to invalid IL or missing references) //IL_0519: Expected O, but got Unknown //IL_0529: Unknown result type (might be due to invalid IL or missing references) //IL_0530: Expected O, but got Unknown //IL_053a: Unknown result type (might be due to invalid IL or missing references) //IL_053f: Unknown result type (might be due to invalid IL or missing references) //IL_054b: Unknown result type (might be due to invalid IL or missing references) //IL_0554: Unknown result type (might be due to invalid IL or missing references) //IL_055d: Unknown result type (might be due to invalid IL or missing references) //IL_056a: Expected O, but got Unknown //IL_056c: Unknown result type (might be due to invalid IL or missing references) //IL_0571: Unknown result type (might be due to invalid IL or missing references) //IL_057d: Unknown result type (might be due to invalid IL or missing references) //IL_0585: Unknown result type (might be due to invalid IL or missing references) //IL_058d: Unknown result type (might be due to invalid IL or missing references) //IL_059a: Expected O, but got Unknown //IL_05a1: Unknown result type (might be due to invalid IL or missing references) //IL_05a8: Expected O, but got Unknown //IL_05b8: Unknown result type (might be due to invalid IL or missing references) //IL_05bf: Expected O, but got Unknown //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_05ce: Unknown result type (might be due to invalid IL or missing references) //IL_05da: Unknown result type (might be due to invalid IL or missing references) //IL_05e3: Unknown result type (might be due to invalid IL or missing references) //IL_05ec: Unknown result type (might be due to invalid IL or missing references) //IL_05f9: Expected O, but got Unknown //IL_05fb: Unknown result type (might be due to invalid IL or missing references) //IL_0600: Unknown result type (might be due to invalid IL or missing references) //IL_060c: Unknown result type (might be due to invalid IL or missing references) //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_061c: Unknown result type (might be due to invalid IL or missing references) //IL_0629: Expected O, but got Unknown //IL_0630: Unknown result type (might be due to invalid IL or missing references) //IL_0637: Expected O, but got Unknown try { GameObject val = ScorpionBundle.LoadAsset<GameObject>("ScorpionBlack_SM"); GameObject val2 = ScorpionBundle.LoadAsset<GameObject>("ScorpionBlue_SM"); GameObject val3 = ScorpionBundle.LoadAsset<GameObject>("ScorpionBrown_SM"); GameObject val4 = ScorpionBundle.LoadAsset<GameObject>("ScorpionGreen_SM"); GameObject val5 = ScorpionBundle.LoadAsset<GameObject>("ScorpionPink_SM"); GameObject val6 = ScorpionBundle.LoadAsset<GameObject>("ScorpionPurple_SM"); GameObject val7 = ScorpionBundle.LoadAsset<GameObject>("ScorpionRed_SM"); GameObject val8 = ScorpionBundle.LoadAsset<GameObject>("ScorpionWhite_SM"); GameObject val9 = ScorpionBundle.LoadAsset<GameObject>("ScorpionYellow_SM"); GameObject val10 = ScorpionBundle.LoadAsset<GameObject>("ScorpionBoss_SM"); CreatureConfig val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionBlack_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val12 = new CustomCreature(val, true, val11); CreatureManager.Instance.AddCreature(val12); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionBlue_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val13 = new CustomCreature(val2, true, val11); CreatureManager.Instance.AddCreature(val13); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionBrown_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val14 = new CustomCreature(val3, true, val11); CreatureManager.Instance.AddCreature(val14); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionGreen_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val15 = new CustomCreature(val4, true, val11); CreatureManager.Instance.AddCreature(val15); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionPink_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val16 = new CustomCreature(val5, true, val11); CreatureManager.Instance.AddCreature(val16); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionPurple_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val17 = new CustomCreature(val6, true, val11); CreatureManager.Instance.AddCreature(val17); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionRed_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val18 = new CustomCreature(val7, true, val11); CreatureManager.Instance.AddCreature(val18); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionWhite_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val19 = new CustomCreature(val8, true, val11); CreatureManager.Instance.AddCreature(val19); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionYellow_SM", MinAmount = 1, MaxAmount = 1, Chance = 2f } }; CustomCreature val20 = new CustomCreature(val9, true, val11); CreatureManager.Instance.AddCreature(val20); val11 = new CreatureConfig(); val11.DropConfigs = (DropConfig[])(object)new DropConfig[2] { new DropConfig { Item = "Coins", MinAmount = 17, MaxAmount = 34, Chance = 100f }, new DropConfig { Item = "Trophy_ScorpionBoss_SM", MinAmount = 1, MaxAmount = 1, Chance = 25f } }; CustomCreature val21 = new CustomCreature(val10, true, val11); CreatureManager.Instance.AddCreature(val21); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Skittering Madness creatures: {arg}"); } } private void AddLocations() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Expected O, but got Unknown //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Expected O, but got Unknown ScorpionLocBundle = AssetUtils.LoadAssetBundleFromResources("scorpionsloc", Assembly.GetExecutingAssembly()); try { GameObject val = ZoneManager.Instance.CreateLocationContainer(ScorpionLocBundle.LoadAsset<GameObject>("Loc_ScorpionBoss_SM")); ZoneManager.Instance.AddCustomLocation(new CustomLocation(val, true, new LocationConfig { Biome = (Biome)512, Quantity = 4, Priotized = true, ExteriorRadius = 12f, MinAltitude = 2f, ClearArea = true, MinDistanceFromSimilar = 1000f })); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Skittering Madness Locations: {arg}"); } finally { ScorpionLocBundle.Unload(false); } } private void AddSpawners() { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown try { GameObject val = ScorpionBundle.LoadAsset<GameObject>("Spawner_Scorpion_SM"); CustomPrefab val2 = new CustomPrefab(val, false); PrefabManager.Instance.AddPrefab(val2); } catch (Exception arg) { ((BaseUnityPlugin)this).Logger.LogWarning((object)$"Exception caught while adding Skittering Madness spawner prefabs: {arg}"); } } private void FixSFX() { try { AudioSource prefab = Cache.GetPrefab<AudioSource>("sfx_arrow_hit"); GameObject prefab2 = Cache.GetPrefab<GameObject>("SFX_ScorpionAlert_SM"); GameObject prefab3 = Cache.GetPrefab<GameObject>("SFX_ScorpionAttack1_SM"); GameObject prefab4 = Cache.GetPrefab<GameObject>("SFX_ScorpionDeath_SM"); GameObject prefab5 = Cache.GetPrefab<GameObject>("SFX_ScorpionHit_SM"); GameObject prefab6 = Cache.GetPrefab<GameObject>("SFX_ScorpionIdle_SM"); GameObject prefab7 = Cache.GetPrefab<GameObject>("SFX_BossAttackSpawn_SM"); if ((Object)(object)prefab2 != (Object)null) { prefab2.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab3 != (Object)null) { prefab3.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab4 != (Object)null) { prefab4.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab5 != (Object)null) { prefab5.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab6 != (Object)null) { prefab6.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } if ((Object)(object)prefab7 != (Object)null) { prefab7.GetComponent<AudioSource>().outputAudioMixerGroup = prefab.outputAudioMixerGroup; } } catch { Debug.LogWarning((object)"Naga Tribes: SFX Fix Failed"); } } public static void ConfigureBiomeSpawners(ISpawnerConfigurationCollection config) { try { ConfigureWorldSpawner(config); } catch (Exception ex) { Console.WriteLine("Something went horribly wrong adding spawners for There Be Orcs: " + ex.Message + "\nStackTrace:\n" + ex.StackTrace); } } private static void ConfigureWorldSpawner(ISpawnerConfigurationCollection config) { try { ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26709u).SetPrefabName("ScorpionRed_SM").SetTemplateName("Red Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)1 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("defeated_goblinking"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26708u).SetPrefabName("ScorpionBrown_SM").SetTemplateName("Brown Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)8 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionred"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26707u).SetPrefabName("ScorpionGreen_SM").SetTemplateName("Green Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)2 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionbrown"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26706u).SetPrefabName("ScorpionBlue_SM").SetTemplateName("Blue Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)4 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpiongreen"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26705u).SetPrefabName("ScorpionPink_SM").SetTemplateName("Pink Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionblue"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26704u).SetPrefabName("ScorpionPurple_SM").SetTemplateName("Purple Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)16 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionpink"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26703u).SetPrefabName("ScorpionYellow_SM").SetTemplateName("Yellow Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)512 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionpurple"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26702u).SetPrefabName("ScorpionWhite_SM").SetTemplateName("White Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)64 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionyellow"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26701u).SetPrefabName("ScorpionBlack_SM").SetTemplateName("Black Scorpion") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)32 }) .SetSpawnChance(18f) .SetSpawnInterval(TimeSpan.FromSeconds(300.0)) .SetPackSizeMin(1u) .SetPackSizeMax(2u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetConditionRequiredGlobalKey("killed_scorpionwhite"); ISpawnerConfigurationCollectionWorldSpawnerExtensions.ConfigureWorldSpawner(config, 26700u).SetPrefabName("ScorpionBoss_SM").SetTemplateName("Sarkoth") .SetConditionBiomes((Biome[])(object)new Biome[1] { (Biome)32 }) .SetSpawnChance(100f) .SetSpawnInterval(TimeSpan.FromSeconds(14400.0)) .SetPackSizeMin(1u) .SetPackSizeMax(1u) .SetMaxSpawned(1u) .SetConditionAltitudeMin(1f) .SetMinDistanceToOther(1250f) .SetConditionRequiredGlobalKey("killed_scorpionblack"); } catch (Exception ex) { Log.LogError((object)ex); } } }