Decompiled source of BossForceOfNature v1.0.6

BossForceOfNature.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("BossForceOfNature")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a78ac9eb17addecceec5a41688591b94c2347177")]
[assembly: AssemblyProduct("BossForceOfNature")]
[assembly: AssemblyTitle("BossForceOfNature")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BossForceOfNature
{
	public static class AssetLoader
	{
		public static bool DebugMode = true;

		public static GameObject MagicCirclePrefab { get; private set; }

		public static GameObject GlowEffectPrefab { get; private set; }

		public static GameObject MagicCircleInstance { get; private set; }

		public static GameObject GlowEffectInstance { get; private set; }

		private static ManualLogSource Logger => BossForceOfNature.PluginLogger;

		public static void LoadAssetBundle()
		{
			try
			{
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("BossForceOfNature.assets.bossforceofnature");
				if (stream == null)
				{
					Debug.LogError((object)"资源流加载失败");
					return;
				}
				AssetBundle val = AssetBundle.LoadFromStream(stream);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogError((object)"AssetBundle加载失败");
					return;
				}
				MagicCirclePrefab = val.LoadAsset<GameObject>("MagicCirclePlane");
				GlowEffectPrefab = val.LoadAsset<GameObject>("MagicCircleGlow");
				if ((Object)(object)MagicCirclePrefab == (Object)null || (Object)(object)GlowEffectPrefab == (Object)null)
				{
					Debug.LogError((object)"特效预制件加载失败");
					return;
				}
				OptimizeMaterials(MagicCirclePrefab);
				OptimizeMaterials(GlowEffectPrefab);
			}
			catch (Exception ex)
			{
				Debug.LogError((object)("资源加载异常: " + ex.Message));
			}
		}

		public static void VisualizeProtectionZones(float duration = 10f)
		{
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0327: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsDedicated())
			{
				if (DebugMode)
				{
					Logger.LogInfo((object)"服务器跳过可视化");
				}
			}
			else
			{
				if (!DebugMode)
				{
					return;
				}
				List<ProtectionSystem.ProtectionZone> cachedZones = ProtectionSystem.CachedZones;
				if (cachedZones != null && cachedZones.Count != 0)
				{
					if (!DebugMode)
					{
						Logger.LogInfo((object)$"===== 可视化 {cachedZones.Count} 个保护区域 =====");
					}
					{
						RaycastHit val2 = default(RaycastHit);
						foreach (ProtectionSystem.ProtectionZone item in cachedZones)
						{
							try
							{
								Vector3 val = item.Center;
								float radius = item.Radius;
								if (Physics.Raycast(val + Vector3.up * 50f, Vector3.down, ref val2, 100f, LayerMask.GetMask(new string[1] { "terrain" })))
								{
									val = ((RaycastHit)(ref val2)).point + Vector3.up * 2f;
								}
								else
								{
									val.y += 2f;
								}
								GameObject val3 = GameObject.CreatePrimitive((PrimitiveType)0);
								val3.transform.position = val;
								val3.transform.localScale = Vector3.one * radius * 2f;
								Collider component = val3.GetComponent<Collider>();
								if ((Object)(object)component != (Object)null)
								{
									Object.DestroyImmediate((Object)(object)component);
								}
								val3.layer = LayerMask.NameToLayer("Ignore Raycast");
								Renderer component2 = val3.GetComponent<Renderer>();
								Shader val4 = Shader.Find("Particles/Alpha Blended") ?? Shader.Find("Sprites/Default") ?? Shader.Find("Standard");
								if ((Object)(object)val4 == (Object)null)
								{
									if (DebugMode)
									{
										Logger.LogError((object)"找不到兼容的着色器,无法可视化保护区域");
									}
									Object.Destroy((Object)(object)val3);
									continue;
								}
								Material val5 = new Material(val4);
								val5.color = new Color(0f, 1f, 0f, 0.5f);
								if (((Object)val4).name == "Standard")
								{
									val5.SetFloat("_Mode", 3f);
									val5.SetInt("_SrcBlend", 5);
									val5.SetInt("_DstBlend", 10);
									val5.SetInt("_ZWrite", 0);
									val5.DisableKeyword("_ALPHATEST_ON");
									val5.EnableKeyword("_ALPHABLEND_ON");
									val5.DisableKeyword("_ALPHAPREMULTIPLY_ON");
									val5.renderQueue = 3000;
								}
								component2.material = val5;
								SimpleFlash simpleFlash = val3.AddComponent<SimpleFlash>();
								simpleFlash.flashColor = Color.green;
								simpleFlash.flashInterval = 0.5f;
								Object.Destroy((Object)(object)val3, duration);
								if (DebugMode)
								{
									Logger.LogInfo((object)$"- 保护区域: {val} 半径: {radius}");
								}
							}
							catch (Exception ex)
							{
								if (DebugMode)
								{
									Logger.LogError((object)("保护区域可视化错误: " + ex.Message));
								}
							}
						}
						return;
					}
				}
				if (DebugMode)
				{
					Logger.LogInfo((object)"未找到保护对象区域");
				}
			}
		}

		private static void OptimizeMaterials(GameObject prefab)
		{
			Renderer[] componentsInChildren = prefab.GetComponentsInChildren<Renderer>();
			Renderer[] array = componentsInChildren;
			foreach (Renderer val in array)
			{
				Material[] sharedMaterials = val.sharedMaterials;
				foreach (Material val2 in sharedMaterials)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.enableInstancing = true;
					}
				}
			}
		}

		public static void SpawnEffects(Transform bossTransform, float radius)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)bossTransform == (Object)null))
			{
				Vector3 groundPosition = GetGroundPosition(bossTransform.position);
				ManageMagicCircle(groundPosition, radius);
				ManageGlowEffect(groundPosition, radius);
			}
		}

		private static Vector3 GetGroundPosition(Vector3 position)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(position + Vector3.up * 5f, Vector3.down, ref val, 10f, LayerMask.GetMask(new string[1] { "terrain" })))
			{
				return ((RaycastHit)(ref val)).point + Vector3.up * 0.1f;
			}
			return position;
		}

		private static void ManageMagicCircle(Vector3 position, float radius)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)MagicCirclePrefab == (Object)null))
			{
				if ((Object)(object)MagicCircleInstance == (Object)null)
				{
					MagicCircleInstance = Object.Instantiate<GameObject>(MagicCirclePrefab, position, Quaternion.identity);
					MagicCircleInstance.transform.localScale = Vector3.one * radius * 0.2f;
				}
				else if (Vector3.Distance(MagicCircleInstance.transform.position, position) > 1f)
				{
					MagicCircleInstance.transform.position = position;
					MagicCircleInstance.transform.localScale = Vector3.one * radius * 0.2f;
				}
				AdaptToTerrain(MagicCircleInstance);
			}
		}

		private static void ManageGlowEffect(Vector3 position, float radius)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)GlowEffectPrefab == (Object)null)
			{
				return;
			}
			if ((Object)(object)GlowEffectInstance == (Object)null)
			{
				GlowEffectInstance = Object.Instantiate<GameObject>(GlowEffectPrefab, position, Quaternion.identity);
				ParticleSystem component = GlowEffectInstance.GetComponent<ParticleSystem>();
				if ((Object)(object)component != (Object)null)
				{
					ShapeModule shape = component.shape;
					((ShapeModule)(ref shape)).radius = radius * 0.8f;
				}
			}
			else if (Vector3.Distance(GlowEffectInstance.transform.position, position) > 1f)
			{
				GlowEffectInstance.transform.position = position;
				ParticleSystem component2 = GlowEffectInstance.GetComponent<ParticleSystem>();
				if ((Object)(object)component2 != (Object)null)
				{
					ShapeModule shape2 = component2.shape;
					((ShapeModule)(ref shape2)).radius = radius * 0.8f;
				}
			}
		}

		private static void AdaptToTerrain(GameObject effect)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			MeshFilter component = effect.GetComponent<MeshFilter>();
			if ((Object)(object)component == (Object)null || (Object)(object)component.mesh == (Object)null)
			{
				return;
			}
			Mesh val2 = (component.mesh = Object.Instantiate<Mesh>(component.mesh));
			Vector3[] vertices = val2.vertices;
			Vector3 position = effect.transform.position;
			RaycastHit val4 = default(RaycastHit);
			for (int i = 0; i < vertices.Length; i++)
			{
				Vector3 val3 = effect.transform.TransformPoint(vertices[i]);
				if (Physics.Raycast(val3 + Vector3.up * 5f, Vector3.down, ref val4, 10f, LayerMask.GetMask(new string[1] { "terrain" })))
				{
					vertices[i].y = ((RaycastHit)(ref val4)).point.y - position.y;
				}
			}
			val2.RecalculateNormals();
			val2.RecalculateBounds();
		}

		public static void CleanupEffects(float delay = 0f)
		{
			if ((Object)(object)MagicCircleInstance != (Object)null && Object.op_Implicit((Object)(object)MagicCircleInstance))
			{
				if (delay > 0f)
				{
					Object.Destroy((Object)(object)MagicCircleInstance, delay);
				}
				else
				{
					Object.Destroy((Object)(object)MagicCircleInstance);
				}
				MagicCircleInstance = null;
			}
			if ((Object)(object)GlowEffectInstance != (Object)null && Object.op_Implicit((Object)(object)GlowEffectInstance))
			{
				if (delay > 0f)
				{
					Object.Destroy((Object)(object)GlowEffectInstance, delay);
				}
				else
				{
					Object.Destroy((Object)(object)GlowEffectInstance);
				}
				GlowEffectInstance = null;
			}
		}
	}
	[BepInPlugin("HsgtLgt.BossForceOfNature", "Boss Force of Nature", "1.0.6")]
	public class BossForceOfNature : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Player), "Update")]
		private static class PlayerUpdatePatch
		{
			[HarmonyPostfix]
			private static void Postfix(Player __instance)
			{
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				if ((!((Object)(object)ZNet.instance != (Object)null) || !ZNet.instance.IsDedicated()) && !((Object)(object)__instance == (Object)null) && ((Character)__instance).IsPlayer())
				{
					var (center, flag, val) = CheckBossRange((Character)(object)__instance);
					if (flag && (Object)(object)val != (Object)null)
					{
						TerrainResetter.ResetAroundPoint(center, TerrainResetRadius.Value);
					}
				}
			}
		}

		[HarmonyPatch(typeof(Piece), "Awake")]
		private static class PieceAwakePatch
		{
			[HarmonyPostfix]
			private static void Postfix(Piece __instance)
			{
				if (!((Object)(object)__instance == (Object)null))
				{
					ZNetView component = ((Component)__instance).GetComponent<ZNetView>();
					if ((Object)(object)component != (Object)null)
					{
						string prefabName = component.GetPrefabName();
					}
					ProtectionSystem.OnPieceAdded(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(Terminal), "InputText")]
		private static class DebugCommandPatch
		{
			private static bool Prefix(Terminal __instance)
			{
				//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00df: Unknown result type (might be due to invalid IL or missing references)
				if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsDedicated())
				{
					return true;
				}
				string text = ((TMP_InputField)__instance.m_input).text;
				if (text.ToLower().StartsWith("bossreset"))
				{
					try
					{
						float num = TerrainResetRadius.Value;
						if (text.Contains(" "))
						{
							string[] array = text.Split(new char[1] { ' ' });
							if (array.Length > 1 && float.TryParse(array[1], out var result))
							{
								num = result;
							}
						}
						Player localPlayer = Player.m_localPlayer;
						if ((Object)(object)localPlayer != (Object)null)
						{
							Vector3 position = ((Component)localPlayer).transform.position;
							int num2 = TerrainResetter.ResetAroundPoint(position, num);
							__instance.AddString("强制地形重置完成!");
							__instance.AddString($"- 中心点: {position}");
							__instance.AddString($"- 半径: {num}");
							__instance.AddString($"- 重置数量: {num2}");
							AssetLoader.VisualizeProtectionZones();
						}
						else
						{
							__instance.AddString("错误:未找到本地玩家");
						}
					}
					catch (Exception ex)
					{
						__instance.AddString("命令执行错误: " + ex.Message);
					}
					return false;
				}
				if (text.ToLower().StartsWith("bossprotect"))
				{
					AssetLoader.VisualizeProtectionZones(30f);
					__instance.AddString("保护区域可视化已激活");
					return false;
				}
				return true;
			}
		}

		[HarmonyPatch(typeof(ZNetView), "OnDestroy")]
		private static class ZNetViewDestroyPatch
		{
			[HarmonyPrefix]
			private static void Prefix(ZNetView __instance)
			{
				if (!((Object)(object)__instance == (Object)null))
				{
					ProtectionSystem.OnPieceDestroyed(__instance);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		private static class ZNetAwakePatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				if (__instance.IsServer() && ZRoutedRpc.instance != null)
				{
					ZRoutedRpc.instance.Register<string>("SyncProtections", (Action<long, string>)RPC_SyncProtections);
					ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "SyncProtections", new object[1] { ProtectedPrefabs.Value });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private static class SyncPatch
		{
			private static void Postfix(ZNet __instance)
			{
				if (__instance.IsServer())
				{
					ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "SyncProtections", new object[1] { ProtectedPrefabs.Value });
				}
			}
		}

		private static ConfigSync _configSync;

		public static ConfigEntry<float> BossSearchRange;

		public static ConfigEntry<float> TerrainResetRadius;

		public static ConfigEntry<string> ProtectedPrefabs;

		public static ConfigEntry<float> ProtectionRadius;

		public static ManualLogSource PluginLogger;

		private readonly Harmony _harmony = new Harmony("HsgtLgt.BossForceOfNature");

		private void Awake()
		{
			PluginLogger = ((BaseUnityPlugin)this).Logger;
			ProtectionSystem.DebugMode = false;
			TerrainResetter.DebugMode = false;
			_configSync = new ConfigSync(((BaseUnityPlugin)this).Info.Metadata.GUID);
			Localization instance = Localization.instance;
			CreateConfigValues(((instance != null) ? instance.GetSelectedLanguage() : null) ?? "English");
			ProtectionSystem.UpdateProtectedList();
			string lastValue = ProtectedPrefabs.Value;
			ProtectedPrefabs.SettingChanged += delegate
			{
				if (ProtectedPrefabs.Value != lastValue)
				{
					lastValue = ProtectedPrefabs.Value;
					ProtectionSystem.UpdateProtectedList();
					if (ZNet.instance.IsServer())
					{
						ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.Everybody, "SyncProtections", new object[1] { ProtectedPrefabs.Value });
					}
				}
			};
			_harmony.PatchAll(Assembly.GetExecutingAssembly());
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.Name} v{((BaseUnityPlugin)this).Info.Metadata.Version} 已激活");
		}

		private void Start()
		{
			ZNet instance = ZNet.instance;
			if (instance != null && !instance.IsDedicated())
			{
				AssetLoader.LoadAssetBundle();
			}
		}

		private void OnDestroy()
		{
			_harmony.UnpatchSelf();
			AssetLoader.CleanupEffects();
			((BaseUnityPlugin)this).Logger.LogInfo((object)(((BaseUnityPlugin)this).Info.Metadata.Name + " 已安全卸载"));
		}

		private void CreateConfigValues(string language)
		{
			Dictionary<string, (object, string)> dictionary = new Dictionary<string, (object, string)>
			{
				["BossSearchRange"] = (180f, (language == "Chinese") ? "触发Boss自然庇护的距离" : "Distance for boss to trigger natural shelter"),
				["TerrainResetRadius"] = (4f, (language == "Chinese") ? "地形重置半径" : "Reset range for terrain around boss"),
				["ProtectedPrefabs"] = ("guard_stone", (language == "Chinese") ? "保护对象的预制件名称(逗号分隔,如 wood_stepladder)" : "Protected prefab names (comma separated, e.g. wood_stepladder)"),
				["ProtectionRadius"] = (50f, (language == "Chinese") ? "保护区域半径" : "Protection radius around protected objects")
			};
			BossSearchRange = BindConfig<float>("General", "BossSearchRange", dictionary["BossSearchRange"]);
			TerrainResetRadius = BindConfig<float>("General", "TerrainResetRadius", dictionary["TerrainResetRadius"]);
			ProtectedPrefabs = BindConfig<string>("Protection", "ProtectedPrefabs", dictionary["ProtectedPrefabs"]);
			ProtectionRadius = BindConfig<float>("Protection", "ProtectionRadius", dictionary["ProtectionRadius"]);
		}

		private ConfigEntry<T> BindConfig<T>(string section, string key, (object defaultValue, string description) data)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, (T)data.defaultValue, new ConfigDescription(data.description, (AcceptableValueBase)null, Array.Empty<object>()));
			_configSync.AddConfigEntry<T>(val).SynchronizedConfig = true;
			return val;
		}

		public static (Vector3 position, bool inRange, Transform bossTransform) CheckBossRange(Character player)
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			List<Character> list = (from c in Character.GetAllCharacters()
				where c.IsBoss() && !string.IsNullOrEmpty(((Object)c).name)
				select c).ToList();
			foreach (Character item in list)
			{
				float num = Vector3.Distance(((Component)item).transform.position, ((Component)player).transform.position);
				if (num < BossSearchRange.Value && BaseAI.IsEnemy(player, item))
				{
					return (((Component)item).transform.position, true, ((Component)item).transform);
				}
			}
			return (Vector3.zero, false, null);
		}

		private static void RPC_SyncProtections(long sender, string protectedList)
		{
			ProtectedPrefabs.Value = protectedList;
			ProtectionSystem.UpdateProtectedList();
		}
	}
	public static class ProtectionSystem
	{
		public class ProtectionZone
		{
			public Vector3 Center;

			public float Radius;
		}

		public static bool DebugMode = true;

		public static HashSet<string> _protectedPrefabs = new HashSet<string>();

		private static long _lastUpdateTime;

		private static readonly Dictionary<ZNetView, ProtectionZone> _protectionZones = new Dictionary<ZNetView, ProtectionZone>();

		public static List<ProtectionZone> CachedZones { get; set; } = new List<ProtectionZone>();


		private static ManualLogSource Logger => BossForceOfNature.PluginLogger;

		public static void UpdateProtectedList()
		{
			if (DebugMode)
			{
				Logger.LogInfo((object)"更新保护对象列表...");
			}
			_protectedPrefabs.Clear();
			IEnumerable<string> enumerable = from name in BossForceOfNature.ProtectedPrefabs.Value.Split(new char[1] { ',' }, StringSplitOptions.RemoveEmptyEntries)
				select name.Trim().ToLower() into name
				where !string.IsNullOrEmpty(name)
				select name;
			foreach (string item in enumerable)
			{
				_protectedPrefabs.Add(item);
				if (DebugMode)
				{
					Logger.LogInfo((object)("注册保护对象: " + item));
				}
			}
			CacheProtectionZones();
		}

		public static void UpdateProtectionZonePositions()
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)ZNet.instance != (Object)null && ZNet.instance.IsDedicated() && Time.time % 10f > 0.1f)
			{
				return;
			}
			foreach (KeyValuePair<ZNetView, ProtectionZone> item in _protectionZones.ToList())
			{
				if ((Object)(object)item.Key == (Object)null || !item.Key.IsValid())
				{
					_protectionZones.Remove(item.Key);
					continue;
				}
				Vector3 position = ((Component)item.Key).transform.position;
				item.Value.Center = new Vector3(position.x, position.y, position.z);
				if (DebugMode && Random.Range(0, 100) < 5)
				{
					Logger.LogInfo((object)$"更新保护区域位置: {item.Key.GetPrefabName()} -> {position}");
				}
			}
		}

		public static bool IsPositionProtected(Vector3 position)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			UpdateProtectionZonePositions();
			long num = (long)(Time.time * 10000000f);
			if (num - _lastUpdateTime > 100000000)
			{
				UpdateProtectedList();
				_lastUpdateTime = num;
			}
			if (DebugMode && CachedZones.Count > 0)
			{
				Logger.LogInfo((object)$"检查位置: {position}");
				Logger.LogInfo((object)$"最近保护区域: {CachedZones[0].Center} 半径: {CachedZones[0].Radius}");
				float num2 = Vector3.Distance(position, CachedZones[0].Center);
				Logger.LogInfo((object)$"实际距离: {num2} vs 保护半径: {CachedZones[0].Radius}");
			}
			Vector2 val = default(Vector2);
			Vector2 val2 = default(Vector2);
			foreach (ProtectionZone cachedZone in CachedZones)
			{
				((Vector2)(ref val))..ctor(position.x, position.z);
				((Vector2)(ref val2))..ctor(cachedZone.Center.x, cachedZone.Center.z);
				float num3 = Vector2.Distance(val, val2);
				if (DebugMode)
				{
					Logger.LogInfo((object)$"- 保护区域中心: {cachedZone.Center}, 水平距离: {num3}, 半径: {cachedZone.Radius}");
				}
				if (num3 <= cachedZone.Radius)
				{
					if (DebugMode)
					{
						Logger.LogInfo((object)$"位置受保护: {position} 水平距离: {num3}");
					}
					return true;
				}
			}
			return false;
		}

		public static void CacheProtectionZones()
		{
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			if (DebugMode)
			{
				Logger.LogInfo((object)"===== 缓存保护区域 =====");
			}
			_protectionZones.Clear();
			CachedZones.Clear();
			float value = BossForceOfNature.ProtectionRadius.Value;
			GameObject[] array = Resources.FindObjectsOfTypeAll<GameObject>();
			GameObject[] array2 = array;
			foreach (GameObject val in array2)
			{
				ZNetView component = val.GetComponent<ZNetView>();
				if ((Object)(object)component == (Object)null || !component.IsValid())
				{
					continue;
				}
				string text = component.GetPrefabName().ToLower();
				bool flag = _protectedPrefabs.Contains(text);
				if (DebugMode)
				{
					string text2 = (flag ? "是保护对象" : "不在保护列表");
					if (flag)
					{
						Logger.LogInfo((object)("检查对象: " + text + " -> " + text2));
					}
				}
				if (flag)
				{
					ProtectionZone protectionZone = new ProtectionZone
					{
						Center = val.transform.position,
						Radius = value
					};
					if (DebugMode)
					{
						Logger.LogInfo((object)"创建保护区域:");
						Logger.LogInfo((object)("- 对象: " + text));
						Logger.LogInfo((object)$"- 中心: {protectionZone.Center}");
						Logger.LogInfo((object)$"- 半径: {protectionZone.Radius}");
					}
					_protectionZones[component] = protectionZone;
					CachedZones.Add(protectionZone);
				}
			}
			if (DebugMode)
			{
				Logger.LogInfo((object)$"===== 缓存完成: {CachedZones.Count}个保护区域 =====");
			}
		}

		public static void OnPieceAdded(Piece piece)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)piece == (Object)null)
			{
				return;
			}
			ZNetView component = ((Component)piece).GetComponent<ZNetView>();
			if ((Object)(object)component == (Object)null || !component.IsValid())
			{
				return;
			}
			string text = component.GetPrefabName().ToLower();
			if (!_protectedPrefabs.Contains(text))
			{
				return;
			}
			ProtectionZone protectionZone = new ProtectionZone
			{
				Center = ((Component)piece).transform.position,
				Radius = BossForceOfNature.ProtectionRadius.Value
			};
			if (!_protectionZones.ContainsKey(component))
			{
				_protectionZones[component] = protectionZone;
				CachedZones.Add(protectionZone);
				if (DebugMode)
				{
					Logger.LogInfo((object)$"添加新保护区域: {text} 位置: {((Component)piece).transform.position}");
				}
			}
		}

		public static void OnPieceDestroyed(ZNetView netView)
		{
			if (!((Object)(object)netView == (Object)null) && _protectionZones.TryGetValue(netView, out ProtectionZone value))
			{
				CachedZones.Remove(value);
				_protectionZones.Remove(netView);
			}
		}
	}
	public class SimpleFlash : MonoBehaviour
	{
		[Header("闪烁效果设置")]
		public Color flashColor = Color.green;

		public float flashInterval = 0.5f;

		private Renderer _renderer;

		private Color _originalColor;

		private float _timer;

		private bool _flashState;

		private void Start()
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			_renderer = ((Component)this).GetComponent<Renderer>();
			if ((Object)(object)_renderer != (Object)null)
			{
				_originalColor = _renderer.material.color;
			}
		}

		private void Update()
		{
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			_timer += Time.deltaTime;
			if (_timer >= flashInterval)
			{
				_timer = 0f;
				_flashState = !_flashState;
				if ((Object)(object)_renderer != (Object)null)
				{
					_renderer.material.color = (_flashState ? flashColor : _originalColor);
				}
			}
		}
	}
	public static class TerrainResetter
	{
		public static bool DebugMode = true;

		private static readonly Dictionary<Vector2i, List<TerrainModifier>> _chunkedModifiers = new Dictionary<Vector2i, List<TerrainModifier>>();

		private static ManualLogSource Logger => BossForceOfNature.PluginLogger;

		public static Vector3 LastResetCenter { get; private set; }

		public static float LastResetRadius { get; private set; }

		private static float GetProtectionRadius()
		{
			return BossForceOfNature.ProtectionRadius.Value;
		}

		private static void CacheModifiersByChunk()
		{
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			List<TerrainModifier> list = (from mod in TerrainModifier.GetAllInstances()
				where (Object)(object)mod != (Object)null && (Object)(object)((Component)mod).gameObject != (Object)null
				select mod).ToList();
			_chunkedModifiers.Clear();
			Vector2i key = default(Vector2i);
			foreach (TerrainModifier item in list)
			{
				((Vector2i)(ref key))..ctor(Mathf.FloorToInt(((Component)item).transform.position.x / 64f), Mathf.FloorToInt(((Component)item).transform.position.z / 64f));
				if (!_chunkedModifiers.ContainsKey(key))
				{
					_chunkedModifiers[key] = new List<TerrainModifier>();
				}
				_chunkedModifiers[key].Add(item);
			}
		}

		public static int ResetAroundPoint(Vector3 center, float radius)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				LastResetCenter = center;
				LastResetRadius = radius;
				int num = 0;
				List<Heightmap> list = new List<Heightmap>();
				Heightmap.FindHeightmap(center, radius + 10f, list);
				if (DebugMode)
				{
					Logger.LogInfo((object)"===== 开始地形重置 =====");
				}
				num += RemovePlayerStructures(center, radius, list);
				num += ResetHeightmapModifications(center, radius, list);
				if (num > 0 && (Object)(object)ClutterSystem.instance != (Object)null)
				{
					ClutterSystem.instance.ResetGrass(center, radius);
				}
				return num;
			}
			catch (Exception ex)
			{
				Logger.LogError((object)("地形重置异常: " + ex.Message));
				return 0;
			}
		}

		private static int RemovePlayerStructures(Vector3 center, float radius, List<Heightmap> heightmaps)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			if (_chunkedModifiers == null || _chunkedModifiers.Count == 0)
			{
				CacheModifiersByChunk();
				if (DebugMode)
				{
					Logger.LogInfo((object)$"初始化空间分区缓存: {_chunkedModifiers.Count}个区块");
				}
			}
			Vector2i val = default(Vector2i);
			((Vector2i)(ref val))..ctor(Mathf.FloorToInt(center.x / 64f), Mathf.FloorToInt(center.z / 64f));
			int num2 = Mathf.CeilToInt(radius / 64f) + 1;
			List<Vector2i> list = new List<Vector2i>();
			for (int i = val.x - num2; i <= val.x + num2; i++)
			{
				for (int j = val.y - num2; j <= val.y + num2; j++)
				{
					list.Add(new Vector2i(i, j));
				}
			}
			if (DebugMode)
			{
				Logger.LogInfo((object)"===== 开始重置 =====");
			}
			if (DebugMode)
			{
				Logger.LogInfo((object)$"中心点: {center} 半径: {radius}");
			}
			if (DebugMode)
			{
				Logger.LogInfo((object)$"检查区块: {list.Count}个");
			}
			foreach (Vector2i item in list)
			{
				if (!_chunkedModifiers.TryGetValue(item, out List<TerrainModifier> value))
				{
					continue;
				}
				List<TerrainModifier> list2 = value.Where((TerrainModifier mod) => (Object)(object)mod != (Object)null && (Object)(object)((Component)mod).gameObject != (Object)null).ToList();
				foreach (TerrainModifier item2 in list2)
				{
					if ((Object)(object)item2 == (Object)null || (Object)(object)((Component)item2).gameObject == (Object)null)
					{
						continue;
					}
					ZNetView component = ((Component)item2).GetComponent<ZNetView>();
					if ((Object)(object)component == (Object)null || !component.IsValid() || !component.IsOwner())
					{
						continue;
					}
					Vector3 position = component.GetZDO().GetPosition();
					float num3 = Vector3.Distance(position, center);
					string prefabName = component.GetPrefabName();
					if (DebugMode)
					{
						Logger.LogInfo((object)("检查对象: " + prefabName));
						Logger.LogInfo((object)$"- 位置: {((Component)item2).transform.position}");
						Logger.LogInfo((object)$"- 距离: {num3}");
					}
					if (Mathf.Approximately(position.y, 0f))
					{
						Logger.LogWarning((object)$"异常对象位置: {position} 对象: {prefabName}");
					}
					if (num3 > radius)
					{
						if (DebugMode)
						{
							Logger.LogInfo((object)"- 超出范围,跳过");
						}
						continue;
					}
					bool flag = ProtectionSystem.IsPositionProtected(((Component)item2).transform.position);
					if (DebugMode)
					{
						string text = (flag ? "受保护" : "可移除");
						Logger.LogInfo((object)$"{text}: {prefabName} 位置: {position} 距离: {num3}");
					}
					if (flag)
					{
						continue;
					}
					foreach (Heightmap heightmap in heightmaps)
					{
						if (heightmap.TerrainVSModifier(item2))
						{
							heightmap.Poke(true);
						}
					}
					component.Destroy();
					num++;
				}
			}
			if (DebugMode)
			{
				Logger.LogInfo((object)$"===== 移除完成: {num}个 =====");
			}
			return num;
		}

		private static int ResetHeightmapModifications(Vector3 center, float radius, List<Heightmap> heightmaps)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			int num = 0;
			foreach (Heightmap heightmap in heightmaps)
			{
				TerrainComp val = TerrainComp.FindTerrainCompiler(((Component)heightmap).transform.position);
				if ((Object)(object)val == (Object)null)
				{
					continue;
				}
				Traverse val2 = Traverse.Create((object)val);
				if (val2.Field("m_initialized").GetValue<bool>())
				{
					bool[] modifiedHeight = val2.Field("m_modifiedHeight").GetValue<bool[]>();
					float[] levelDelta = val2.Field("m_levelDelta").GetValue<float[]>();
					float[] smoothDelta = val2.Field("m_smoothDelta").GetValue<float[]>();
					bool[] modifiedPaint = val2.Field("m_modifiedPaint").GetValue<bool[]>();
					Color[] paintMask = val2.Field("m_paintMask").GetValue<Color[]>();
					int value = val2.Field("m_width").GetValue<int>();
					bool flag = ResetHeightData(center, radius, heightmap, value, ref modifiedHeight, ref levelDelta, ref smoothDelta);
					if (flag | ResetPaintData(center, radius, heightmap, value, ref modifiedPaint, ref paintMask))
					{
						val2.Field("m_modifiedHeight").SetValue((object)modifiedHeight);
						val2.Field("m_levelDelta").SetValue((object)levelDelta);
						val2.Field("m_smoothDelta").SetValue((object)smoothDelta);
						val2.Field("m_modifiedPaint").SetValue((object)modifiedPaint);
						val2.Field("m_paintMask").SetValue((object)paintMask);
						val2.Method("Save", Array.Empty<object>()).GetValue();
						heightmap.Poke(true);
						num++;
					}
				}
			}
			return num;
		}

		private static bool ResetHeightData(Vector3 center, float radius, Heightmap heightmap, int width, ref bool[] modifiedHeight, ref float[] levelDelta, ref float[] smoothDelta)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = width + 1;
			float protectionRadius = GetProtectionRadius();
			int num2 = default(int);
			int num3 = default(int);
			heightmap.WorldToVertex(center, ref num2, ref num3);
			int num4 = Mathf.CeilToInt(radius / heightmap.m_scale);
			for (int i = Mathf.Max(0, num3 - num4); i <= Mathf.Min(num - 1, num3 + num4); i++)
			{
				for (int j = Mathf.Max(0, num2 - num4); j <= Mathf.Min(num - 1, num2 + num4); j++)
				{
					int num5 = i * num + j;
					if (!modifiedHeight[num5])
					{
						continue;
					}
					Vector3 position = ((Component)heightmap).transform.position + new Vector3((float)j * heightmap.m_scale, heightmap.GetHeight(j, i), (float)i * heightmap.m_scale);
					if (!ProtectionSystem.IsPositionProtected(position))
					{
						int num6 = j - num2;
						int num7 = i - num3;
						float num8 = radius / heightmap.m_scale * (radius / heightmap.m_scale);
						if (!((float)(num6 * num6 + num7 * num7) > num8))
						{
							modifiedHeight[num5] = false;
							levelDelta[num5] = 0f;
							smoothDelta[num5] = 0f;
							result = true;
						}
					}
				}
			}
			return result;
		}

		private static bool ResetPaintData(Vector3 center, float radius, Heightmap heightmap, int width, ref bool[] modifiedPaint, ref Color[] paintMask)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			bool result = false;
			int num = default(int);
			int num2 = default(int);
			heightmap.WorldToVertex(center, ref num, ref num2);
			for (int i = 0; i < width; i++)
			{
				for (int j = 0; j < width; j++)
				{
					int num3 = i * width + j;
					if (!modifiedPaint[num3])
					{
						continue;
					}
					Vector3 position = ((Component)heightmap).transform.position + new Vector3((float)j * heightmap.m_scale, 0f, (float)i * heightmap.m_scale);
					if (!ProtectionSystem.IsPositionProtected(position))
					{
						int num4 = j - num;
						int num5 = i - num2;
						int num6 = Mathf.CeilToInt(radius / heightmap.m_scale);
						num6 *= num6;
						if (num4 * num4 + num5 * num5 <= num6)
						{
							modifiedPaint[num3] = false;
							paintMask[num3] = Color.clear;
							result = true;
						}
					}
				}
			}
			return result;
		}
	}
	public static class ZNetViewExtensions
	{
		private static readonly FieldInfo m_prefabNameField = typeof(ZNetView).GetField("m_prefabName", BindingFlags.Instance | BindingFlags.NonPublic);

		public static string GetPrefabName(this ZNetView netView)
		{
			if ((Object)(object)netView == (Object)null)
			{
				return string.Empty;
			}
			ZDO zDO = netView.GetZDO();
			if (zDO != null)
			{
				int @int = zDO.GetInt("prefab", 0);
				if (@int != 0)
				{
					GameObject prefab = ZNetScene.instance.GetPrefab(@int);
					return ((prefab != null) ? ((Object)prefab).name : null) ?? string.Empty;
				}
			}
			if (m_prefabNameField != null)
			{
				return (m_prefabNameField.GetValue(netView) as string) ?? string.Empty;
			}
			string name = ((Object)((Component)netView).gameObject).name;
			if (name.Contains("("))
			{
				return name.Substring(0, name.IndexOf('('));
			}
			return string.Empty;
		}
	}
}
namespace ServerSync
{
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		public object? LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	internal class SyncedConfigEntry<T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal abstract class CustomSyncedValueBase
	{
		public object? LocalBaseValue;

		public readonly string Identifier;

		public readonly Type Type;

		private object? boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object? BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action? ValueChanged;

		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[PublicAPI]
	internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		private static class SnatchCurrentlyHandlingRPC
		{
			public static ZRpc? currentRpc;

			[HarmonyPrefix]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		private static class RegisterClientRPCPatch
		{
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		private class ParsedConfigs
		{
			public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>();

			public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		private class SendConfigsAfterLogin
		{
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPriority(800)]
			[HarmonyPrefix]
			private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZRpc rpc2 = rpc;
				ZNet __instance2 = __instance;
				Dictionary<Assembly, BufferingSocket> __state2 = __state;
				ZNetPeer peer;
				if (__instance2.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance2).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc2.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc2.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			public object? value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		public string? DisplayName;

		public string? CurrentVersion;

		public string? MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		private OwnConfigEntryBase? lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		public event Action<bool>? SourceOfTruthChanged;

		private event Action? lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			ConfigEntry<T> configEntry2 = configEntry;
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry2);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry2.SettingChanged += delegate
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += delegate
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			CustomSyncedValueBase customValue2 = customValue;
			if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue2);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority));
			customValue2.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue2);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv)
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			OwnConfigEntryBase config2 = config;
			ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZNetPeer peer2 = peer;
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer2.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer2.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer2.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout");
						peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer2);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where((ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			ZPackage package2 = package;
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package2.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package2 = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package2)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private static OwnConfigEntryBase? configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage(IEnumerable<ConfigEntryBase>? configs = null, IEnumerable<CustomSyncedValueBase>? customValues = null, IEnumerable<PackageEntry>? packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where((ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, object? value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[PublicAPI]
	[HarmonyPatch]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		private string? displayName;

		private string? currentVersion;

		private string? minimumRequiredVersion;

		public bool ModRequired = true;

		private string? ReceivedCurrentVersion;

		private string? ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		private ConfigSync? ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count((Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name;
			ModRequired = true;
			versionChecks.Add(this);
		}

		public VersionCheck(ConfigSync configSync)
		{
			ConfigSync = configSync;
			Name = ConfigSync.Name;
			versionChecks.Add(this);
		}

		public void Initialize()
		{
			ReceivedCurrentVersion = null;
			ReceivedMinimumRequiredVersion = null;
			if (ConfigSync != null)
			{
				Name = ConfigSync.Name;
				DisplayName = ConfigSync.DisplayName;
				CurrentVersion = ConfigSync.CurrentVersion;
				MinimumRequiredVersion = ConfigSync.MinimumRequiredVersion;
				ModRequired = ConfigSync.ModRequired;
			}
		}

		private bool IsVersionOk()
		{
			if (ReceivedMinimumRequiredVersion == null || ReceivedCurrentVersion == null)
			{
				return !ModRequired;
			}
			bool flag = new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion);
			bool flag2 = new Version(ReceivedCurrentVersion) >= new Version(MinimumRequiredVersion);
			return flag && flag2;
		}

		private string ErrorClient()
		{
			if (ReceivedMinimumRequiredVersion == null)
			{
				return DisplayName + " is not installed on the server.";
			}
			return (new Version(CurrentVersion) >= new Version(ReceivedMinimumRequiredVersion)) ? (DisplayName + " may not be higher than version " + ReceivedCurrentVersion + ". You have version " + CurrentVersion + ".") : (DisplayName + " needs to be at least version " + ReceivedMinimumRequiredVersion + ". You have version " + CurrentVersion + ".");
		}

		private string ErrorServer(ZRpc rpc)
		{
			return "Disconnect: The client (" + rpc.GetSocket().GetHostName() + ") doesn't have the correct " + DisplayName + " version " + MinimumRequiredVersion;
		}

		private string Error(ZRpc? rpc = null)
		{
			return (rpc == null) ? ErrorClient() : ErrorServer(rpc);
		}

		private static VersionCheck[] GetFailedClient()
		{
			return versionChecks.Where((VersionCheck check) => !check.IsVersionOk()).ToArray();
		}

		private static VersionCheck[] GetFailedServer(ZRpc rpc)
		{
			ZRpc rpc2 = rpc;
			return versionChecks.Where((VersionCheck check) => check.ModRequired && !check.ValidatedClients.Contains(rpc2)).ToArray();
		}

		private static void Logout()
		{
			Game.instance.Logout(true, true);
			AccessTools.DeclaredField(typeof(ZNet), "m_connectionStatus").SetValue(null, (object)(ConnectionStatus)3);
		}

		private static void DisconnectClient(ZRpc rpc)
		{
			rpc.Invoke("Error", new object[1] { 3 });
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg)
		{
			CheckVersion(rpc, pkg, null);
		}

		private static void CheckVersion(ZRpc rpc, ZPackage pkg, Action<ZRpc, ZPackage>? original)
		{
			string text = pkg.ReadString();
			string text2 = pkg.ReadString();
			string text3 = pkg.ReadString();
			bool flag = false;
			foreach (VersionCheck versionCheck in versionChecks)
			{
				if (!(text != versionCheck.Name))
				{
					Debug.Log((object)("Received " + versionCheck.DisplayName + " version " + text3 + " and minimum version " + text2 + " from the " + (ZNet.instance.IsServer() ? "client" : "server") + "."));
					versionCheck.ReceivedMinimumRequiredVersion = text2;
					versionCheck.ReceivedCurrentVersion = text3;
					if (ZNet.instance.IsServer() && versionCheck.IsVersionOk())
					{
						versionCheck.ValidatedClients.Add(rpc);
					}
					flag = true;
				}
			}
			if (flag)
			{
				return;
			}
			pkg.SetPos(0);
			if (original != null)
			{
				original(rpc, pkg);
				if (pkg.GetPos() == 0)
				{
					notProcessedNames.Add(text, text3);
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[HarmonyPrefix]
		private static bool RPC_PeerInfo(ZRpc rpc, ZNet __instance)
		{
			VersionCheck[] array = (__instance.IsServer() ? GetFailedServer(rpc) : GetFailedClient());
			if (array.Length == 0)
			{
				return true;
			}
			VersionCheck[] array2 = array;
			foreach (VersionCheck versionCheck in array2)
			{
				Debug.LogWarning((object)versionCheck.Error(rpc));
			}
			if (__instance.IsServer())
			{
				DisconnectClient(rpc);
			}
			else
			{
				Logout();
			}
			return false;
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[HarmonyPrefix]
		private static void RegisterAndCheckVersion(ZNetPeer peer, ZNet __instance)
		{
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Expected O, but got Unknown
			notProcessedNames.Clear();
			IDictionary dictionary = (IDictionary)typeof(ZRpc).GetField("m_functions", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(peer.m_rpc);
			if (dictionary.Contains(StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")))
			{
				object obj = dictionary[StringExtensionMethods.GetStableHashCode("ServerSync VersionCheck")];
				Action<ZRpc, ZPackage> action = (Action<ZRpc, ZPackage>)obj.GetType().GetField("m_action", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(obj);
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)delegate(ZRpc rpc, ZPackage pkg)
				{
					CheckVersion(rpc, pkg, action);
				});
			}
			else
			{
				peer.m_rpc.Register<ZPackage>("ServerSync VersionCheck", (Action<ZRpc, ZPackage>)CheckVersion);
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.Initialize();
				if (versionCheck.ModRequired || __instance.IsServer())
				{
					Debug.Log((object)("Sending " + versionCheck.DisplayName + " version " + versionCheck.CurrentVersion + " and minimum version " + versionCheck.MinimumRequiredVersion + " to the " + (__instance.IsServer() ? "client" : "server") + "."));
					ZPackage val = new ZPackage();
					val.Write(versionCheck.Name);
					val.Write(versionCheck.MinimumRequiredVersion);
					val.Write(versionCheck.CurrentVersion);
					peer.m_rpc.Invoke("ServerSync VersionCheck", new object[1] { val });
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "Disconnect")]
		[HarmonyPrefix]
		private static void RemoveDisconnected(ZNetPeer peer, ZNet __instance)
		{
			if (!__instance.IsServer())
			{
				return;
			}
			foreach (VersionCheck versionCheck in versionChecks)
			{
				versionCheck.ValidatedClients.Remove(peer.m_rpc);
			}
		}

		[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
		[HarmonyPostfix]
		private static void ShowConnectionError(FejdStartup __instance)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Invalid comparison between Unknown and I4
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			if (!__instance.m_connectionFailedPanel.activeSelf || (int)ZNet.GetConnectionStatus() != 3)
			{
				return;
			}
			bool flag = false;
			VersionCheck[] failedClient = GetFailedClient();
			if (failedClient.Length != 0)
			{
				string text = string.Join("\n", failedClient.Select((VersionCheck check) => check.Error()));
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + text;
				flag = true;
			}
			foreach (KeyValuePair<string, string> item in notProcessedNames.OrderBy<KeyValuePair<string, string>, string>((KeyValuePair<string, string> kv) => kv.Key))
			{
				if (!__instance.m_connectionFailedError.text.Contains(item.Key))
				{
					TMP_Text connectionFailedError2 = __instance.m_connectionFailedError;
					connectionFailedError2.text = connectionFailedError2.text + "\nServer expects you to have " + item.Key + " (Version: " + item.Value + ") installed.";
					flag = true;
				}
			}
			if (flag)
			{
				RectTransform component = ((Component)__instance.m_connectionFailedPanel.transform.Find("Image")).GetComponent<RectTransform>();
				Vector2 sizeDelta = component.sizeDelta;
				sizeDelta.x = 675f;
				component.sizeDelta = sizeDelta;
				__instance.m_connectionFailedError.ForceMeshUpdate(false, false);
				float num = __instance.m_connectionFailedError.renderedHeight + 105f;
				RectTransform component2 = ((Component)((Component)component).transform.Find("ButtonOk")).GetComponent<RectTransform>();
				component2.anchoredPosition = new Vector2(component2.anchoredPosition.x, component2.anchoredPosition.y - (num - component.sizeDelta.y) / 2f);
				sizeDelta = component.sizeDelta;
				sizeDelta.y = num;
				component.sizeDelta = sizeDelta;
			}
		}
	}
}