NearbyPanel
Lists the creatures and fish near you with distance, direction, taming and growth progress, and why an animal is or is not breeding. Client-side only.Changelog
1.2.0
- Fish. Fish now appear in the list with the creatures, nearest first. Their size shows in
the ★ column the way creature levels do (the game's
[2]hover is one star), and STATUS lists the baits the species bites on, with a percentage only when the chance is under 100 %.nearby_filter fishshows only fish. Read-only like the rest: no fish is ever made visible or claimed, only its position and prefab data are read.
1.1.1
- Names with colour tags. The Hildir quest bosses (Brenna, Geirrhafa, Zil, Thungr) and
Lord Reto are localized by the game as
<color=orange>…</color>. The panel, which draws without rich text, showed the tag cut by the column width. Tags are now removed from names and status text before display.
1.1.0
Built around watching a breeding pen.
- Breeding. A tamed adult that breeds shows why it is or is not:
Pregnant 25% · 45 s,Crowded 5/4 · Lox Calf 18.4 mwith the nearest animal in the way,Partner pregnant,Partner hungry,No partner, orLove 2/4. Love points and pregnancy are read from the game's record; crowding and the partner check are recomputed with the game's own rule and each species' own ranges (a lox counts within 20 m, not 10) - Growth. A young animal shows how far it has grown:
62% grown - Time left. Taming, growth and pregnancy can read as a percentage, a time left, or both
(
62% grown · 12 min, the new default). Taming time saysfed, since it only runs down while the animal has eaten, and counts Brew of Animal Whispers on players near the animal - Arrows. A fourth direction format, eight arrows from where you are looking, now the default
- Named animals first, each group nearest first, so the parents are never pushed off the bottom of the list. A setting, on by default
- Column widths are settings, in pixels; STATUS takes the rest. The panel now defaults to the bottom-right corner
- The awareness column is headed
ALERT, and no stars is blank rather than- - The list counts every creature in range; it used to stop at 25
nearby_dumplists, under each breeding animal, every animal the checks counted and how far away it is
Existing settings are kept: new defaults only apply to a fresh config.
1.0.0
First public release.
- A panel listing every creature within 50 m, nearest first, toggled with N
- Ground distance, altitude, star rating, and direction in one of three formats: degrees from where you are looking, relative letters, or world compass points
- What each creature has noticed, and a red row for anything hostile that has been alerted
- Live taming progress, read from the same record the game uses, so an animal a friend is taming reports its progress too
- Text filter by name:
nearby_filter boar nearby_dumpwrites the current list to the log- Settings for the toggle key, the screen corner, the size and the direction format, editable in game with Configuration Manager
- Client-side only: no RPC, no Harmony patches, and nothing written to the world
Tested against Valheim 1.0.16 with BepInEx 5.4.2351, including joining a dedicated server that does not have the mod.
Two things are deliberately not configurable: the 50 m radius, and the exclusion of other players from the list.
