
ValheimPlus Temporary
Unofficial temporary ValheimPlus fork by Iceskull with configurable oat processing and Moose support. Replaces other ValheimPlus packages.ValheimPlus Temporary
An unofficial temporary fork of ValheimPlus, packaged by Iceskull, with configurable oat processing, automatic windmill deposits, and Moose support.
This package contains the complete ValheimPlus plugin. It replaces other ValheimPlus packages; it is not an add-on to install alongside them. This fork is not an official release from the ValheimPlus or Grantapher maintainers.
| Component | Version |
|---|---|
| Thunderstore package | 1.0.0 |
| ValheimPlus plugin | 0.10.3.3 |
| Valheim build used for validation | 1.0.20 |
| BepInExPack Valheim dependency | 5.4.2351 |
Installation
- Stop the game or dedicated server.
- Back up your existing ValheimPlus configuration. Disable or remove other ValheimPlus packages and any manually installed duplicate ValheimPlus DLLs. Only one ValheimPlus plugin should be loaded.
- Install Iceskull-ValheimPlus_Temporary with r2modman or another compatible Thunderstore mod manager. BepInEx is installed through the declared dependency.
- Keep your existing
BepInEx/config/org.bepinex.plugins.valheim_plus.cfg. The package does not ship a replacement configuration. If using a new mod-manager profile, copy your existing configuration into that profile before launching. - Update the dedicated server and every client to plugin version 0.10.3.3. For a manually managed server, install the matching DLL from the GitHub release.
- Start the game using the mod manager's Start modded option. Check the BepInEx log for
Loading [Valheim Plus 0.10.3.3].
If a modpack also installs another ValheimPlus package, keep that other package disabled when using this fork.
Choose oats or oat flour
To produce oats for recipes such as oat milk, set the following in your existing configuration:
[Windmill]
enabled = true
autoFuel = true
autoDeposit = true
oatProcessing = Oat
Oat: oat seeds become oats, which are automatically deposited into nearby chests and retained for other uses.OatFlour(default): automatic processing continues through both native steps,OatSeeds -> Oat -> OatFlour.
In Oat mode, move an entire oat stack from a chest into your player inventory and return it to allow milling into flour. If the windmill is full, the returned oats wait in the chest until there is room.
Taking and returning only part of a stack does not release those oats for further processing. A transfer that only partly succeeds because the player's inventory is full also keeps both portions protected. Merging stacks and saving/loading preserve the separate protected and processable quantities.
One shared input queue
The windmill processes queued inputs in insertion order. For example, with maximumBarley = 50, adding 5 Oat Seeds followed by 5 Oat displays 10/50 items.
Each input keeps its own recipe: the seeds produce 5 Oat, and the oats produce 5 Oat Flour. In Oat mode, the newly produced oats stay in the chest until the entire stack is taken into your inventory and returned for another pass through the queue.
maximumBarley controls the shared capacity for all windmill inputs. When filling free slots automatically, processable intermediate oats take priority over new raw seeds so a continuous seed supply does not prevent flour production.
Automatic deposits
Processed output, including partial batches, is automatically placed into nearby chests when autoDeposit is enabled. Existing stacks are preferred; only the quantity that cannot fit drops normally. Barley continues to use its native recipe.
Moose support
Moose and All recognize adult Moose and calves in [Procreation] and [Tameable]. Enable the section whose settings you want to use; the two sections work independently.
For example:
[Procreation]
enabled = true
animalTypes = All
partnerCheckRangeMultiplier = 200
creatureLimitMultiplier = 200
For the validated Valheim build, these multipliers increase the Moose partner range from 3 to 9 meters and the nearby creature limit from 5 to 15. The separate population check radius remains 10 meters. Calf growth settings and the breeding/growth information options also recognize Moose.
Validation
The packaged DLL passed 89 runtime assertions on a local Valheim 1.0.20 dedicated server, covering both oat modes, full and partial transfers, mixed stacks, inventory persistence, queue capacity, chest deposits, barley, and Moose behavior. It has also been manually tested in-game.
Source, credits, and license
Based on ValheimPlus and Grantapher's maintained fork. Credit belongs to the original authors, Grantapher, and all contributors. The additional changes and this temporary package are maintained by Iceskull7.
- Source matching the included DLL
- Download the corresponding source
- Upstream pull request #175
- Report issues with this fork
Distributed under the GNU Affero General Public License v3.0. The full license is included as LICENSE.md.
This is an interim distribution. If the changes become available in an official release, this package can be deprecated with migration instructions. Changing back to the official package requires switching the installed package on both the server and clients.