Decompiled source of AliensInValheim v1.1.3

AliensInValheim.dll

Decompiled 3 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Cryptography;
using System.Text;
using AliensInValheim.Abuction;
using AliensInValheim.AlienAtack;
using AliensInValheim.AlienSighting;
using AliensInValheim.AlienSpeak;
using AliensInValheim.AlienUIModal;
using AliensInValheim.Audio;
using AliensInValheim.Commands;
using AliensInValheim.Core;
using AliensInValheim.CreatureAbduction;
using AliensInValheim.FlyOvni;
using AliensInValheim.I18n;
using AliensInValheim.Intro;
using AliensInValheim.License;
using AliensInValheim.MainMenu;
using AliensInValheim.OvniScan;
using AliensInValheim.Pins;
using AliensInValheim.Utilities;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Jotunn.Entities;
using Jotunn.Managers;
using Newtonsoft.Json;
using Splatform;
using Steamworks;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("AliensInValheim")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AliensInValheim")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3268f4e1-04a0-43cf-9137-68ff1bc8f484")]
[assembly: AssemblyFileVersion("1.1.3")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.1.3.0")]
namespace AliensInValheim
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					resourceMan = new ResourceManager("AliensInValheim.Resources", typeof(Resources).Assembly);
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static string PublicKey => ResourceManager.GetString("PublicKey", resourceCulture);

		internal Resources()
		{
		}
	}
}
namespace AliensInValheim.License
{
	public static class LicenseDesencriptor
	{
		private const string Passphrase = "clave-supersecreta-1234";

		public static LicenseInfo LoadLicense(string path)
		{
			if (!File.Exists(path))
			{
				throw new FileNotFoundException("No se encontró el archivo de licencia: " + path);
			}
			LicenseInfo licenseInfo = JsonConvert.DeserializeObject<LicenseInfo>(DecryptWithAES(File.ReadAllBytes(path), "clave-supersecreta-1234"));
			if (!VerifyLicenseSignature(GenerateUnsignedJson(licenseInfo), licenseInfo.Signature))
			{
				throw new Exception("❌ La firma digital de la licencia no es válida.");
			}
			return licenseInfo;
		}

		private static bool VerifyLicenseSignature(string licenseJson, string base64Signature)
		{
			try
			{
				using RSACryptoServiceProvider rSACryptoServiceProvider = new RSACryptoServiceProvider();
				rSACryptoServiceProvider.PersistKeyInCsp = false;
				string publicKey = Resources.PublicKey;
				rSACryptoServiceProvider.FromXmlString(publicKey);
				Encoding.UTF8.GetBytes(licenseJson);
				Convert.FromBase64String(base64Signature);
				return true;
			}
			catch (Exception ex)
			{
				AliensInValheimMod.Logger.LogError((object)("❌ Error verificando firma: " + ex.Message));
				return false;
			}
		}

		public static bool IsLicenseExpired(LicenseInfo license, DateTime nowUtc)
		{
			DateTime dateTime = DateTime.ParseExact(license.IssueDate, "yyyy-MM-dd", null);
			return nowUtc.Date > dateTime.AddDays(license.ValidDays).Date;
		}

		public static bool IsSteamIdValid(LicenseInfo license, string localSteamId)
		{
			return license.SteamId == localSteamId;
		}

		private static string DecryptWithAES(byte[] encrypted, string passphrase)
		{
			using AesCryptoServiceProvider aesCryptoServiceProvider = new AesCryptoServiceProvider();
			aesCryptoServiceProvider.Key = SHA256.Create().ComputeHash(Encoding.UTF8.GetBytes(passphrase));
			aesCryptoServiceProvider.IV = new byte[16];
			using MemoryStream stream = new MemoryStream(encrypted);
			using CryptoStream stream2 = new CryptoStream(stream, aesCryptoServiceProvider.CreateDecryptor(), CryptoStreamMode.Read);
			using StreamReader streamReader = new StreamReader(stream2);
			return streamReader.ReadToEnd();
		}

		private static string GenerateUnsignedJson(LicenseInfo license)
		{
			return $"{{\"SteamId\":\"{license.SteamId}\",\"IssueDate\":\"{license.IssueDate}\",\"ValidDays\":{license.ValidDays}}}";
		}
	}
	internal static class LicenseValidator
	{
		[CompilerGenerated]
		private sealed class <WaitForRpcReady>d__5 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <WaitForRpcReady>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_0041: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)ZNet.instance != (Object)null && ZRoutedRpc.instance != null));
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					if (ZNet.instance.IsServer())
					{
						ZRoutedRpc.instance.Register<ulong>("Aliens_RequestLicenseValidation", (Action<long, ulong>)Aliens_RequestLicenseValidation);
					}
					else
					{
						ZRoutedRpc.instance.Register<bool>("Aliens_ReceiveLicenseValidation", (Action<long, bool>)Aliens_ReceiveLicenseValidation);
					}
					AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udef0\ufe0f RPCs de licencia registrados correctamente.");
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private const string RPC_LICENSE_REQUEST = "Aliens_RequestLicenseValidation";

		private const string RPC_LICENSE_RECEIVE = "Aliens_ReceiveLicenseValidation";

		internal static bool isLicenseValid;

		public static LicenseInfo CurrentLicense;

		internal static void RegisterApi(MonoBehaviour context)
		{
			context.StartCoroutine(WaitForRpcReady());
		}

		[IteratorStateMachine(typeof(<WaitForRpcReady>d__5))]
		private static IEnumerator WaitForRpcReady()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <WaitForRpcReady>d__5(0);
		}

		internal static void ValidateRemoteLicense(ulong steamId)
		{
			ZRoutedRpc.instance.InvokeRoutedRPC(ZNet.instance.GetServerPeer().m_uid, "Aliens_RequestLicenseValidation", new object[1] { steamId });
		}

		private static void Aliens_ReceiveLicenseValidation(long sender, bool isValid)
		{
			if (!isValid)
			{
				AliensInValheimMod.Logger.LogWarning((object)"\ud83d\udeab Tu licencia no es válida. El mod se desactivará.");
				isLicenseValid = false;
			}
			else
			{
				AliensInValheimMod.Logger.LogInfo((object)"✅ Licencia validada por el servidor.");
				isLicenseValid = true;
			}
		}

		private static void Aliens_RequestLicenseValidation(long sender, ulong steamId)
		{
			AliensInValheimMod.Logger.LogMessage((object)string.Format("{0}❌ ValidateLocalLicense {1}", "AliensInValheim", steamId));
			bool flag = ValidateLocalLicense(steamId);
			ZRoutedRpc.instance.InvokeRoutedRPC(sender, "Aliens_ReceiveLicenseValidation", new object[1] { flag });
		}

		public static bool ValidateLocalLicense(ulong steamId)
		{
			bool flag = false;
			AliensInValheimMod.Logger.LogMessage((object)string.Format("{0}❌ ValidateLocalLicense {1}", "AliensInValheim", steamId));
			try
			{
				string[] files = Directory.GetFiles(AliensInValheimMod.modPath, "*.lic");
				if (files.Length == 0)
				{
					AliensInValheimMod.Logger.LogMessage((object)"AliensInValheim❌ No se encontró ningún archivo .lic");
					return false;
				}
				string path = files[0];
				AliensInValheimMod.Logger.LogMessage((object)("AliensInValheim\ud83d\udd0d Usando archivo de licencia: " + Path.GetFileName(path)));
				CurrentLicense = LicenseDesencriptor.LoadLicense(path);
				AliensInValheimMod.Logger.LogMessage((object)string.Format("{0} Licencia encontrada. Expira {1}", "AliensInValheim", CurrentLicense.ExpirationDate));
				if (CurrentLicense.SteamId == steamId.ToString())
				{
					DateTime trustedTime = GetTrustedTime();
					if (CurrentLicense.IsExpired(trustedTime))
					{
						AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim\ud83d\udeab La licencia ha expirado.");
						flag = false;
					}
					else
					{
						AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim✅ Licencia válida.");
						flag = true;
					}
				}
				else
				{
					AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim\ud83d\udeab SteamID no coincide con el de la licencia.");
					flag = false;
				}
			}
			catch (Exception ex)
			{
				AliensInValheimMod.Logger.LogError((object)("❌ Error validando licencia: " + ex.Message));
				flag = false;
			}
			isLicenseValid = flag;
			return flag;
		}

		private static DateTime GetTrustedTime()
		{
			return DateTime.UtcNow;
		}
	}
	public class LicenseInfo
	{
		public string SteamId;

		public string IssueDate;

		public int ValidDays;

		public string Signature;

		public DateTime ExpirationDate => DateTime.ParseExact(IssueDate, "yyyy-MM-dd", CultureInfo.InvariantCulture).AddDays(ValidDays);

		public bool IsExpired(DateTime currentTimeUtc)
		{
			return currentTimeUtc.Date > ExpirationDate.Date;
		}

		public static LicenseInfo FromJson(string json)
		{
			return JsonConvert.DeserializeObject<LicenseInfo>(json);
		}
	}
}
namespace AliensInValheim.MainMenu
{
	public class MainMenuUFO : MonoBehaviour
	{
		private GameObject ufoInstance;

		private AudioSource ufoMusicSource;

		private void Start()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			OvniConfiguration ovniConfiguration = new OvniConfiguration();
			Scene activeScene = SceneManager.GetActiveScene();
			if (((Scene)(ref activeScene)).name.ToLower() != "start")
			{
				return;
			}
			AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] Menú principal detectado. Iniciando OVNI...");
			GameObject val = AliensInValheimMod.Instance.Library.LoadAsset<GameObject>(ovniConfiguration.PrefabName);
			if ((Object)(object)val == (Object)null)
			{
				AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ❌ No se pudo cargar el prefab del OVNI.");
				return;
			}
			ufoInstance = Object.Instantiate<GameObject>(val);
			((Object)ufoInstance).name = "MainMenuUFO";
			Camera main = Camera.main;
			if ((Object)(object)main == (Object)null)
			{
				AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ❌ No se encontró la cámara del menú.");
				return;
			}
			Vector3 val2 = ((Component)main).transform.forward * 100f + ((Component)main).transform.up * 20f;
			ufoInstance.transform.position = ((Component)main).transform.position + val2;
			ufoInstance.transform.LookAt(((Component)main).transform.position);
			ufoInstance.transform.localScale = Vector3.one * 10f;
			ufoMusicSource = ufoInstance.AddComponent<AudioSource>();
			ufoMusicSource.AttachToGameMixer(SoundGroup.Music);
			ufoMusicSource.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>("assets/sounds/ufo_music2.mp3");
			ufoMusicSource.loop = true;
			ufoMusicSource.playOnAwake = false;
			ufoMusicSource.ignoreListenerVolume = true;
			if ((Object)(object)ufoMusicSource.clip != (Object)null)
			{
				ufoMusicSource.Play();
				AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] \ud83c\udfb5 Música del OVNI iniciada.");
			}
			else
			{
				AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ⚠\ufe0f No se encontró el AudioClip del OVNI.");
			}
		}

		private void Update()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			((MonoBehaviour)this).StartCoroutine(MusicDucker.Duck());
			if ((Object)(object)ufoInstance != (Object)null)
			{
				ufoInstance.transform.Rotate(Vector3.up * 20f * Time.deltaTime, (Space)0);
			}
		}

		private void OnDestroy()
		{
			((MonoBehaviour)this).StartCoroutine(MusicDucker.Unduck());
			Object.Destroy((Object)(object)ufoInstance);
			AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] \ud83d\udd0a Volumen restaurado al salir del menú.");
		}
	}
}
namespace AliensInValheim.Abuction
{
	public class AbductionCommand : ConsoleCommand
	{
		public override string Name => "abducir";

		public override string Help => "Abduce un jugador con un ovni. Uso: abducir [jugador] [ovni_id]\nEjemplos:\n - abducir => te abduce con OVNI aleatorio\n - abducir 2 => te abduce con OVNI #2 (índice 1)\n - abducir NombreJugador => abduce a ese jugador con OVNI aleatorio\n - abducir NombreJugador 3 => abduce a ese jugador con OVNI #3 (índice 2)";

		public override void Run(string[] args)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Player target = Player.m_localPlayer;
			PlayerExtensions.SolvePlayerAndConfiguration(args, out target, out var config);
			AbductionRPC instance = AbductionRPC.Instance;
			AbductionData abductionData = new AbductionData();
			ZDOID zDOID = ((Character)target).GetZDOID();
			abductionData.UserID = ((ZDOID)(ref zDOID)).UserID;
			abductionData.Config = config;
			instance.SendCommandToAll(AbductionRPC.CommandName.START_ABDUCTION, abductionData);
			AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] \ud83d\udef8 Abducción solicitada para " + target.GetPlayerName() + " con OVNI " + config.PrefabName));
		}
	}
	internal class AbductionEvent : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <EndAbuction>d__10 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public AbductionEvent <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <EndAbuction>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				int num = <>1__state;
				AbductionEvent abductionEvent = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					AliensInValheimMod.Logger.LogInfo((object)"AliensInValheim \ud83d\udef8 El ovni se retira.");
					((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.musicSource.FadeOutAudio(3f));
					((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.ovni.FadeOutAndStopAudio(SoundChannel.ENGINE, 3f));
					((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.ovni.FadeOutAndStopAudio(SoundChannel.BACKGROUND, 2f));
					((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.FadeAndDestroy(abductionEvent.ovni));
					<>2__current = null;
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <FadeAndDestroy>d__7 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject obj;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeAndDestroy>d__7(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = obj.FadeAndWarpAway();
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Object.Destroy((Object)(object)obj);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <HorizontalMovement>d__4 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Player player;

			public GameObject ovni;

			private Vector3 <start>5__2;

			private Vector3 <end>5__3;

			private float <horizontalDuration>5__4;

			private float <t>5__5;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <HorizontalMovement>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Unknown result type (might be due to invalid IL or missing references)
				//IL_0040: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0054: Unknown result type (might be due to invalid IL or missing references)
				//IL_0059: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				//IL_007f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0089: Unknown result type (might be due to invalid IL or missing references)
				//IL_008e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<start>5__2 = ((Component)player).transform.position + ((Component)player).transform.right * 80f + Vector3.up * 30f;
					<end>5__3 = ((Component)player).transform.position + ((Component)player).transform.right * 10f + Vector3.up * 30f;
					ovni.transform.position = <start>5__2;
					<horizontalDuration>5__4 = 5f;
					<t>5__5 = 0f;
					break;
				case 1:
					<>1__state = -1;
					<t>5__5 += Time.deltaTime;
					break;
				}
				if (<t>5__5 < <horizontalDuration>5__4)
				{
					ovni.transform.position = Vector3.Lerp(<start>5__2, <end>5__3, <t>5__5 / <horizontalDuration>5__4);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <RunAbductionSequence>d__9 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Player player;

			public AbductionEvent <>4__this;

			public OvniConfiguration config;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <RunAbductionSequence>d__9(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 3)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_0061: Unknown result type (might be due to invalid IL or missing references)
				//IL_006b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_0081: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					int num = <>1__state;
					AbductionEvent abductionEvent = <>4__this;
					switch (num)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						Vector3 position = ((Component)player).transform.position + Vector3.up * 30f + ((Component)player).transform.right * 80f;
						abductionEvent.ovni = AliensInValheimMod.Instance.Library.CreateOvni(position, config);
						AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Secuencia de abduccion sobre " + player.GetPlayerName()));
						<>2__current = abductionEvent.HorizontalMovement(player, abductionEvent.ovni);
						<>1__state = 1;
						return true;
					}
					case 1:
						<>1__state = -1;
						abductionEvent.PlayLoopingMusic(0.7f);
						abductionEvent.ovni.PlaySound(SoundChannel.ENGINE);
						abductionEvent.ovni.PlaySound(SoundChannel.BACKGROUND);
						<>2__current = abductionEvent.VerticalDescend(player, abductionEvent.ovni);
						<>1__state = 2;
						return true;
					case 2:
					{
						<>1__state = -1;
						<>1__state = -3;
						float suspenseDuration = Random.Range(15f, 30f);
						<>2__current = ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.AbductionMiniGame.StartGame(player, abductionEvent.ovni, suspenseDuration));
						<>1__state = 3;
						return true;
					}
					case 3:
						<>1__state = -3;
						<>m__Finally1();
						return false;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				<>1__state = -1;
				AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Finalizando abduccion sobre " + player.GetPlayerName()));
				AbductionRPC instance = AbductionRPC.Instance;
				AbductionData abductionData = new AbductionData();
				ZDOID zDOID = ((Character)player).GetZDOID();
				abductionData.UserID = ((ZDOID)(ref zDOID)).UserID;
				abductionData.Config = new OvniConfiguration();
				instance.SendCommandToAll(AbductionRPC.CommandName.FINISH_ABDUCTION, abductionData);
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <VerticalDescend>d__5 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public Player player;

			private Vector3 <descentStart>5__2;

			private Vector3 <descentEnd>5__3;

			private float <descentDuration>5__4;

			private float <t>5__5;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <VerticalDescend>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_004b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<descentStart>5__2 = ovni.transform.position;
					<descentEnd>5__3 = ((Component)player).transform.position + Vector3.up * 10f;
					<descentDuration>5__4 = 4f;
					<t>5__5 = 0f;
					break;
				case 1:
					<>1__state = -1;
					<t>5__5 += Time.deltaTime;
					break;
				}
				if (<t>5__5 < <descentDuration>5__4)
				{
					ovni.transform.position = Vector3.Lerp(<descentStart>5__2, <descentEnd>5__3, <t>5__5 / <descentDuration>5__4);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				ovni.transform.position = <descentEnd>5__3;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private AudioSource musicSource;

		private GameObject ovni;

		private AbductionMiniGameEvent AbductionMiniGame => ((Component)this).gameObject.GetComponent<AbductionMiniGameEvent>();

		private void Awake()
		{
			musicSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			musicSource.volume = 0.4f;
			musicSource.spatialBlend = 0f;
			musicSource.playOnAwake = false;
			musicSource.loop = true;
			((Component)this).gameObject.AddComponent<AbductionMiniGameEvent>();
		}

		[IteratorStateMachine(typeof(<HorizontalMovement>d__4))]
		private IEnumerator HorizontalMovement(Player player, GameObject ovni)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <HorizontalMovement>d__4(0)
			{
				player = player,
				ovni = ovni
			};
		}

		[IteratorStateMachine(typeof(<VerticalDescend>d__5))]
		private IEnumerator VerticalDescend(Player player, GameObject ovni)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <VerticalDescend>d__5(0)
			{
				player = player,
				ovni = ovni
			};
		}

		public void PlayLoopingMusic(float volume = 1f)
		{
			AudioClip val = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>("assets/sounds/ufo_music1.mp3");
			if (musicSource.isPlaying)
			{
				musicSource.Stop();
			}
			if (!musicSource.isPlaying)
			{
				musicSource.volume = volume;
				musicSource.clip = val;
				musicSource.loop = true;
				musicSource.Play();
				AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Música reproducida: " + ((Object)val).name));
			}
			else
			{
				AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] La música ya está sonando, se omite reproducción duplicada.");
			}
		}

		[IteratorStateMachine(typeof(<FadeAndDestroy>d__7))]
		internal IEnumerator FadeAndDestroy(GameObject obj)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeAndDestroy>d__7(0)
			{
				obj = obj
			};
		}

		[IteratorStateMachine(typeof(<RunAbductionSequence>d__9))]
		public IEnumerator RunAbductionSequence(Player player, OvniConfiguration config)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <RunAbductionSequence>d__9(0)
			{
				<>4__this = this,
				player = player,
				config = config
			};
		}

		[IteratorStateMachine(typeof(<EndAbuction>d__10))]
		internal IEnumerator EndAbuction()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <EndAbuction>d__10(0)
			{
				<>4__this = this
			};
		}
	}
	public class AbductionMiniGameEvent : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <ShowRewardForPlayer>d__5 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Player player;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ShowRewardForPlayer>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_0097: Unknown result type (might be due to invalid IL or missing references)
				//IL_0160: Unknown result type (might be due to invalid IL or missing references)
				if (<>1__state != 0)
				{
					return false;
				}
				<>1__state = -1;
				Vector3 val = ((Component)player).transform.position + ((Component)player).transform.right * 2f;
				GameObject prefab = ZNetScene.instance.GetPrefab("piece_chest");
				GameObject prefab2 = ZNetScene.instance.GetPrefab("Coins");
				if ((Object)(object)prefab == (Object)null || (Object)(object)prefab2 == (Object)null)
				{
					AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró el prefab de cofre o monedas.");
					return false;
				}
				AliensInValheimMod.Logger.LogInfo((object)"✅ Prefabs encontrados. Instanciando cofre...");
				GameObject val2 = Object.Instantiate<GameObject>(prefab, val, Quaternion.identity);
				ZNetView component = val2.GetComponent<ZNetView>();
				if ((Object)(object)component == (Object)null || !component.IsValid())
				{
					AliensInValheimMod.Logger.LogInfo((object)"❌ ZNetView inválido al instanciar el cofre.");
					return false;
				}
				component.GetZDO().Set(ZDOVars.s_creator, player.GetPlayerID());
				Container component2 = val2.GetComponent<Container>();
				if ((Object)(object)component2 != (Object)null && component2.GetInventory() != null)
				{
					component2.GetInventory().AddItem(prefab2, 100);
					AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udcb0 Monedas añadidas al cofre.");
				}
				else
				{
					AliensInValheimMod.Logger.LogInfo((object)"❌ Contenedor o inventario no válido en el cofre.");
				}
				AudioSource componentInChildren = prefab2.GetComponentInChildren<AudioSource>();
				if ((Object)(object)componentInChildren != (Object)null && (Object)(object)componentInChildren.clip != (Object)null)
				{
					AudioSource.PlayClipAtPoint(componentInChildren.clip, val, 1f);
					AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udd0a Sonido de monedas reproducido.");
				}
				else
				{
					AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró clip de audio en prefab Coins.");
				}
				((Character)player).Message((MessageType)2, "<color=yellow>¡Has recibido una recompensa alienígena!</color>", 0, (Sprite)null);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <StartAbduction>d__10 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Player player;

			public AbductionMiniGameEvent <>4__this;

			private Vector3 <basePos>5__2;

			private GameObject <alien>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <StartAbduction>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<alien>5__3 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0227: Unknown result type (might be due to invalid IL or missing references)
				//IL_0237: Unknown result type (might be due to invalid IL or missing references)
				//IL_0241: Unknown result type (might be due to invalid IL or missing references)
				//IL_0246: Unknown result type (might be due to invalid IL or missing references)
				//IL_024b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0254: Unknown result type (might be due to invalid IL or missing references)
				//IL_0261: Unknown result type (might be due to invalid IL or missing references)
				//IL_026b: Expected O, but got Unknown
				//IL_0287: Unknown result type (might be due to invalid IL or missing references)
				//IL_0291: Unknown result type (might be due to invalid IL or missing references)
				//IL_0296: Unknown result type (might be due to invalid IL or missing references)
				//IL_029e: Unknown result type (might be due to invalid IL or missing references)
				//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_01fc: Unknown result type (might be due to invalid IL or missing references)
				//IL_020c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0216: Expected O, but got Unknown
				//IL_02c2: Unknown result type (might be due to invalid IL or missing references)
				//IL_02d0: Unknown result type (might be due to invalid IL or missing references)
				//IL_02d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_0306: Unknown result type (might be due to invalid IL or missing references)
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_0087: Unknown result type (might be due to invalid IL or missing references)
				//IL_008c: Unknown result type (might be due to invalid IL or missing references)
				//IL_008e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_0099: Unknown result type (might be due to invalid IL or missing references)
				//IL_009e: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00af: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
				//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
				int num = <>1__state;
				AbductionMiniGameEvent abductionMiniGameEvent = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					if ((Object)(object)player == (Object)null || ((Character)player).IsDead() || ((Character)player).IsTeleporting())
					{
						AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udeab Jugador no válido para abducción forzada.");
						return false;
					}
					<basePos>5__2 = ((Component)player).transform.position;
					Vector3 right = ((Component)player).transform.right;
					Vector3 val2 = <basePos>5__2 + right * 2.2f;
					<alien>5__3 = AliensInValheimMod.Instance.Library.CreateAlien(val2, "assets/alien1/prefab/alien1.prefab");
					if ((Object)(object)<alien>5__3 == (Object)null)
					{
						AliensInValheimMod.Logger.LogWarning((object)"⚠\ufe0f No se pudo instanciar el Alien.");
						return false;
					}
					LookAtHorizontal(<alien>5__3.transform, ((Component)player).transform.position);
					AliensInValheimMod.Logger.LogInfo((object)("\ud83d\udc80 Jugador " + player.GetPlayerName() + " perdió el minijuego. Abducción forzada iniciada."));
					AlienParalysis alienParalysis = ((Component)player).GetComponent<AlienParalysis>();
					if ((Object)(object)alienParalysis == (Object)null)
					{
						alienParalysis = ((Component)player).gameObject.AddComponent<AlienParalysis>();
					}
					((MonoBehaviour)abductionMiniGameEvent).StartCoroutine(alienParalysis.DoParalysis(player, 30f));
					Chat instance2 = Chat.instance;
					if (instance2 != null)
					{
						instance2.SendText((Type)2, "¡" + player.GetPlayerName() + " ha sido derrotado y será abducido!");
					}
					((Character)player).Message((MessageType)1, "<color=red>Has perdido... algo se acerca.</color>", 0, (Sprite)null);
					<>2__current = abductionMiniGameEvent.TeleportInAlien(val2, <alien>5__3);
					<>1__state = 1;
					return true;
				}
				case 1:
				{
					<>1__state = -1;
					Light obj = <alien>5__3.GetComponent<Light>() ?? <alien>5__3.AddComponent<Light>();
					obj.type = (LightType)2;
					obj.range = 10f;
					obj.intensity = 4f;
					obj.color = Color.red;
					<>2__current = (object)new WaitForSeconds(5f);
					<>1__state = 2;
					return true;
				}
				case 2:
				{
					<>1__state = -1;
					Vector3 lootPos = <basePos>5__2 + ((Component)player).transform.forward * 2f;
					abductionMiniGameEvent.DropInventory(player, lootPos);
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 3;
					return true;
				}
				case 3:
				{
					<>1__state = -1;
					Vector3 val = abductionMiniGameEvent.FindSafeTeleportLocation(((Component)player).transform.position, 200f);
					((Character)player).TeleportTo(val, ((Component)player).transform.rotation, true);
					Minimap instance = Minimap.instance;
					if (instance != null)
					{
						instance.AddPin(val, (PinType)4, "Abducción", true, false, 0L, default(PlatformUserID));
					}
					((Character)player).Message((MessageType)1, "<color=gray>Despiertas en un lugar extraño... más frío.</color>", 0, (Sprite)null);
					AliensInValheimMod.Logger.LogInfo((object)$"\ud83d\udef8 {player.GetPlayerName()} abducido tras perder. Teleportado a {val}");
					Object.Destroy((Object)(object)<alien>5__3);
					return false;
				}
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <StartGame>d__6 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Player targetPlayer;

			public GameObject ovni;

			public AbductionMiniGameEvent <>4__this;

			public float suspenseDuration;

			private GameObject <beam>5__2;

			private float <timer>5__3;

			private float <progress>5__4;

			private bool <uiShown>5__5;

			private bool <isLocalPlayer>5__6;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <StartGame>d__6(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<beam>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
				//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
				//IL_0204: Unknown result type (might be due to invalid IL or missing references)
				//IL_0211: Unknown result type (might be due to invalid IL or missing references)
				//IL_0237: Unknown result type (might be due to invalid IL or missing references)
				//IL_023c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0249: Unknown result type (might be due to invalid IL or missing references)
				//IL_024e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0258: Unknown result type (might be due to invalid IL or missing references)
				//IL_025d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0262: Unknown result type (might be due to invalid IL or missing references)
				//IL_026f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0271: Unknown result type (might be due to invalid IL or missing references)
				//IL_0273: Unknown result type (might be due to invalid IL or missing references)
				//IL_027d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0292: Unknown result type (might be due to invalid IL or missing references)
				//IL_0299: Unknown result type (might be due to invalid IL or missing references)
				//IL_029b: Unknown result type (might be due to invalid IL or missing references)
				//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					int num = <>1__state;
					AbductionMiniGameEvent abductionMiniGameEvent = <>4__this;
					switch (num)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] Iniciando minijuego...");
						<beam>5__2 = null;
						<timer>5__3 = 0f;
						<progress>5__4 = 0f;
						<uiShown>5__5 = false;
						<isLocalPlayer>5__6 = (Object)(object)targetPlayer == (Object)(object)Player.m_localPlayer;
						AliensInValheimMod.Logger.LogInfo((object)$"[AbductionMiniGame] Target: {targetPlayer.GetPlayerName()}, Es jugador local: {<isLocalPlayer>5__6}");
						<>1__state = -3;
						<beam>5__2 = ovni.transform.CreateBeam(((Component)targetPlayer).transform);
						<uiShown>5__5 = true;
						abductionMiniGameEvent.progressBar.Show();
						goto IL_0310;
					case 1:
						<>1__state = -3;
						goto IL_0310;
					case 2:
						<>1__state = -1;
						break;
					case 3:
						{
							<>1__state = -1;
							break;
						}
						IL_0310:
						if (<timer>5__3 < suspenseDuration)
						{
							try
							{
								<timer>5__3 += Time.deltaTime;
								bool flag = false;
								if (<isLocalPlayer>5__6 && ZInput.instance != null)
								{
									flag = ZInput.GetKey((KeyCode)32, true);
								}
								if (!flag)
								{
									<progress>5__4 -= 10f * Time.deltaTime;
									if (<progress>5__4 < 0f)
									{
										<progress>5__4 = 0f;
									}
									goto IL_01ac;
								}
								<progress>5__4 += 9f;
								AliensInValheimMod.Logger.LogDebug((object)$"[AbductionMiniGame] Espacio presionado! Progress: {<progress>5__4:F1}/{100f}");
								if (!(<progress>5__4 >= 100f))
								{
									goto IL_01ac;
								}
								<progress>5__4 = 100f;
								AliensInValheimMod.Logger.LogInfo((object)"[AbductionMiniGame] El jugador ha llenado la barra completamente!");
								goto end_IL_00e6;
								IL_01ac:
								abductionMiniGameEvent.progressBar.SetValue(<progress>5__4 / 100f);
								Vector3 val = ((Component)targetPlayer).transform.position + Vector3.up * 10f;
								ovni.transform.position = Vector3.Lerp(ovni.transform.position, val, Time.deltaTime * 5f);
								if ((Object)(object)<beam>5__2 != (Object)null)
								{
									Vector3 position = ovni.transform.position;
									Vector3 val2 = ((Component)targetPlayer).transform.position + Vector3.up * 1.5f;
									<beam>5__2.transform.position = (position + val2) / 2f;
									<beam>5__2.transform.LookAt(val2);
									float num2 = Vector3.Distance(position, val2);
									<beam>5__2.transform.localScale = new Vector3(1f, num2 / 2f, 1f);
								}
								abductionMiniGameEvent.KillNearbyEnemies(targetPlayer);
								goto IL_02f3;
								end_IL_00e6:;
							}
							catch (Exception arg)
							{
								AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] Excepción frame: {arg}");
								goto IL_02f3;
							}
						}
						<>m__Finally1();
						if (<progress>5__4 >= 100f)
						{
							AliensInValheimMod.Logger.LogInfo((object)"\ud83d\ude4c El jugador escapó de la abducción.");
							<>2__current = abductionMiniGameEvent.ShowRewardForPlayer(targetPlayer);
							<>1__state = 2;
							return true;
						}
						<>2__current = abductionMiniGameEvent.StartAbduction(targetPlayer);
						<>1__state = 3;
						return true;
						IL_02f3:
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				AbductionMiniGameEvent abductionMiniGameEvent = <>4__this;
				try
				{
					abductionMiniGameEvent.progressBar.Hide();
				}
				catch (Exception arg)
				{
					AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] progressBar.Hide() falló: {arg}");
				}
				if (<uiShown>5__5)
				{
					try
					{
						AlienUI.Hide();
						AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] AlienUI.Hide() ejecutado.");
					}
					catch (Exception arg2)
					{
						AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] AlienUI.Hide() falló: {arg2}");
					}
				}
				if ((Object)(object)<beam>5__2 != (Object)null)
				{
					Object.Destroy((Object)(object)<beam>5__2);
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <StartGameAsViewer>d__12 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public Player targetPlayer;

			public float suspenseDuration;

			private GameObject <beam>5__2;

			private float <timer>5__3;

			private bool <uiShown>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <StartGameAsViewer>d__12(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<beam>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
				//IL_01ff: Expected O, but got Unknown
				//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
				//IL_010b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0110: Unknown result type (might be due to invalid IL or missing references)
				//IL_011c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0121: Unknown result type (might be due to invalid IL or missing references)
				//IL_012b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0130: Unknown result type (might be due to invalid IL or missing references)
				//IL_0135: Unknown result type (might be due to invalid IL or missing references)
				//IL_0142: Unknown result type (might be due to invalid IL or missing references)
				//IL_0143: Unknown result type (might be due to invalid IL or missing references)
				//IL_0145: Unknown result type (might be due to invalid IL or missing references)
				//IL_014f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0164: Unknown result type (might be due to invalid IL or missing references)
				//IL_016b: Unknown result type (might be due to invalid IL or missing references)
				//IL_016c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0192: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] Iniciando minijuego (viewer)...");
						<beam>5__2 = null;
						<timer>5__3 = 0f;
						<uiShown>5__4 = false;
						<>1__state = -3;
						<beam>5__2 = ovni.transform.CreateBeam(((Component)targetPlayer).transform);
						AlienUI.ShowProgressBar("¡Presiona ESPACIO para resistir la abducción!");
						<uiShown>5__4 = true;
						break;
					case 1:
						<>1__state = -3;
						break;
					}
					if (<timer>5__3 < suspenseDuration)
					{
						try
						{
							<timer>5__3 += Time.deltaTime;
							Vector3 val = ((Component)targetPlayer).transform.position + Vector3.up * 10f;
							ovni.transform.position = Vector3.Lerp(ovni.transform.position, val, Time.deltaTime * 5f);
							if ((Object)(object)<beam>5__2 != (Object)null)
							{
								Vector3 position = ovni.transform.position;
								Vector3 val2 = ((Component)targetPlayer).transform.position + Vector3.up * 1.5f;
								<beam>5__2.transform.position = (position + val2) / 2f;
								<beam>5__2.transform.LookAt(val2);
								float num = Vector3.Distance(position, val2);
								<beam>5__2.transform.localScale = new Vector3(1f, num / 2f, 1f);
							}
						}
						catch (Exception arg)
						{
							AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame Viewer] Excepción frame: {arg}");
						}
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					<>m__Finally1();
					GameObject val3 = new GameObject("AbductionEvent");
					val3.AddComponent<AbductionEvent>();
					Object.DontDestroyOnLoad((Object)val3);
					return false;
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				try
				{
					if (<uiShown>5__4)
					{
						AlienUI.Hide();
					}
				}
				catch (Exception arg)
				{
					AliensInValheimMod.Logger.LogWarning((object)$"[Viewer] AlienUI.Hide() falló: {arg}");
				}
				if ((Object)(object)<beam>5__2 != (Object)null)
				{
					Object.Destroy((Object)(object)<beam>5__2);
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <TeleportInAlien>d__7 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public Vector3 spawnPos;

			public GameObject alien;

			private GameObject <lightObj>5__2;

			private Light <beamLight>5__3;

			private GameObject <particleObj>5__4;

			private float <duration>5__5;

			private float <t>5__6;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <TeleportInAlien>d__7(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<lightObj>5__2 = null;
				<beamLight>5__3 = null;
				<particleObj>5__4 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Expected O, but got Unknown
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_009f: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c5: Expected O, but got Unknown
				//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
				//IL_0100: Unknown result type (might be due to invalid IL or missing references)
				//IL_0111: Unknown result type (might be due to invalid IL or missing references)
				//IL_0122: Unknown result type (might be due to invalid IL or missing references)
				//IL_013d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0142: Unknown result type (might be due to invalid IL or missing references)
				//IL_0170: Unknown result type (might be due to invalid IL or missing references)
				//IL_0175: Unknown result type (might be due to invalid IL or missing references)
				//IL_017d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0197: Unknown result type (might be due to invalid IL or missing references)
				//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
				//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
				//IL_0282: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					<lightObj>5__2 = new GameObject("TeleportBeamLight");
					<lightObj>5__2.transform.position = spawnPos + Vector3.up * 1.5f;
					<beamLight>5__3 = <lightObj>5__2.AddComponent<Light>();
					<beamLight>5__3.type = (LightType)2;
					<beamLight>5__3.range = 8f;
					<beamLight>5__3.intensity = 0f;
					<beamLight>5__3.color = Color.cyan;
					<beamLight>5__3.shadows = (LightShadows)2;
					<particleObj>5__4 = new GameObject("TeleportParticles");
					<particleObj>5__4.transform.position = spawnPos;
					ParticleSystem obj = <particleObj>5__4.AddComponent<ParticleSystem>();
					MainModule main = obj.main;
					((MainModule)(ref main)).duration = 2f;
					((MainModule)(ref main)).startLifetime = MinMaxCurve.op_Implicit(1f);
					((MainModule)(ref main)).startSpeed = MinMaxCurve.op_Implicit(2f);
					((MainModule)(ref main)).startSize = MinMaxCurve.op_Implicit(0.3f);
					((MainModule)(ref main)).loop = false;
					((MainModule)(ref main)).simulationSpace = (ParticleSystemSimulationSpace)1;
					ShapeModule shape = obj.shape;
					((ShapeModule)(ref shape)).shapeType = (ParticleSystemShapeType)8;
					((ShapeModule)(ref shape)).angle = 0f;
					((ShapeModule)(ref shape)).radius = 0.5f;
					((ShapeModule)(ref shape)).length = 3f;
					EmissionModule emission = obj.emission;
					((EmissionModule)(ref emission)).rateOverTime = MinMaxCurve.op_Implicit(40f);
					obj.Play();
					alien.transform.localScale = Vector3.zero;
					<duration>5__5 = 2f;
					<t>5__6 = 0f;
					goto IL_0246;
				}
				case 1:
					<>1__state = -1;
					goto IL_0246;
				case 2:
					{
						<>1__state = -1;
						return false;
					}
					IL_0246:
					if (<t>5__6 < <duration>5__5)
					{
						<t>5__6 += Time.deltaTime;
						float num = <t>5__6 / <duration>5__5;
						alien.transform.localScale = Vector3.one * Mathf.SmoothStep(0f, 1f, num);
						<beamLight>5__3.intensity = Mathf.Lerp(0f, 6f, Mathf.Sin(num * (float)Math.PI));
						<>2__current = null;
						<>1__state = 1;
						return true;
					}
					Object.Destroy((Object)(object)<particleObj>5__4, 2f);
					Object.Destroy((Object)(object)<lightObj>5__2, 2f);
					alien.transform.localScale = Vector3.one;
					<>2__current = alien;
					<>1__state = 2;
					return true;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		internal KeyCode jumpKey = (KeyCode)32;

		private const float MaxProgress = 100f;

		private AlienProgressBar progressBar => ((Component)this).gameObject.GetComponent<AlienProgressBar>();

		private void Awake()
		{
			AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] AbductionMiniGameEvent Awake");
			((Component)this).gameObject.AddComponent<AlienProgressBar>();
		}

		[IteratorStateMachine(typeof(<ShowRewardForPlayer>d__5))]
		internal IEnumerator ShowRewardForPlayer(Player player)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ShowRewardForPlayer>d__5(0)
			{
				player = player
			};
		}

		[IteratorStateMachine(typeof(<StartGame>d__6))]
		public IEnumerator StartGame(Player targetPlayer, GameObject ovni, float suspenseDuration)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <StartGame>d__6(0)
			{
				<>4__this = this,
				targetPlayer = targetPlayer,
				ovni = ovni,
				suspenseDuration = suspenseDuration
			};
		}

		[IteratorStateMachine(typeof(<TeleportInAlien>d__7))]
		private IEnumerator TeleportInAlien(Vector3 spawnPos, GameObject alien)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <TeleportInAlien>d__7(0)
			{
				spawnPos = spawnPos,
				alien = alien
			};
		}

		private Vector3 FindSafeTeleportLocation(Vector3 origin, float distance)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Invalid comparison between Unknown and I4
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val2 = default(Vector3);
			for (int i = 0; i < 20; i++)
			{
				Vector2 insideUnitCircle = Random.insideUnitCircle;
				Vector2 val = ((Vector2)(ref insideUnitCircle)).normalized * distance;
				((Vector3)(ref val2))..ctor(origin.x + val.x, 0f, origin.z + val.y);
				float groundHeight = ZoneSystem.instance.GetGroundHeight(val2);
				if (!(groundHeight < -900f))
				{
					val2.y = groundHeight + 0.5f;
					if ((int)WorldGenerator.instance.GetBiome(val2) != 256)
					{
						return val2;
					}
				}
			}
			AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró una ubicación segura. Usando ubicación por defecto.");
			return origin + Vector3.up * 2f;
		}

		private static void LookAtHorizontal(Transform who, Vector3 targetPos)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = targetPos - who.position;
			val.y = 0f;
			if (((Vector3)(ref val)).sqrMagnitude > 0.0001f)
			{
				who.rotation = Quaternion.LookRotation(((Vector3)(ref val)).normalized, Vector3.up);
			}
		}

		[IteratorStateMachine(typeof(<StartAbduction>d__10))]
		internal IEnumerator StartAbduction(Player player)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <StartAbduction>d__10(0)
			{
				<>4__this = this,
				player = player
			};
		}

		private void DropInventory(Player player, Vector3 lootPos)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			List<ItemData> list = new List<ItemData>();
			list.AddRange(((Humanoid)player).GetInventory().GetEquippedItems());
			foreach (ItemData item in list)
			{
				((Humanoid)player).UnequipItem(item, true);
			}
			GameObject prefab = ZNetScene.instance.GetPrefab("player_tombstone");
			if ((Object)(object)prefab == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)"❌ No se encontró el prefab 'player_tombstone'.");
			}
			else
			{
				Container component = Object.Instantiate<GameObject>(prefab, lootPos, Quaternion.identity).GetComponent<Container>();
				if ((Object)(object)component == (Object)null)
				{
					AliensInValheimMod.Logger.LogError((object)"❌ El prefab 'player_tombstone' no contiene un componente Container.");
				}
				else
				{
					component.m_name = "Restos de " + player.GetPlayerName() + " (abducido)";
					Inventory inventory = component.GetInventory();
					foreach (ItemData item2 in list)
					{
						inventory.AddItem(item2);
					}
					inventory.m_onChanged();
					AliensInValheimMod.Logger.LogInfo((object)$"\ud83e\udea6 Tumba creada con {list.Count} ítems en {lootPos}");
				}
			}
			AliensInValheimMod.Logger.LogInfo((object)$"\ud83c\udf81 Equipamiento dejado en {lootPos}");
		}

		[IteratorStateMachine(typeof(<StartGameAsViewer>d__12))]
		public IEnumerator StartGameAsViewer(Player targetPlayer, GameObject ovni, float suspenseDuration)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <StartGameAsViewer>d__12(0)
			{
				targetPlayer = targetPlayer,
				ovni = ovni,
				suspenseDuration = suspenseDuration
			};
		}

		private void KillNearbyEnemies(Player player)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Expected O, but got Unknown
			try
			{
				float num = 25f;
				List<Character> allCharacters = Character.GetAllCharacters();
				if (allCharacters == null)
				{
					return;
				}
				foreach (Character item in allCharacters)
				{
					if (!((Object)(object)item == (Object)null) && !((Object)(object)item == (Object)(object)player) && !item.IsDead() && !(Vector3.Distance(((Component)item).transform.position, ((Component)player).transform.position) > num) && (int)item.GetFaction() != 0)
					{
						item.Damage(new HitData
						{
							m_damage = new DamageTypes
							{
								m_damage = 9999f
							},
							m_point = ((Component)item).transform.position,
							m_dir = Vector3.up,
							m_ranged = true
						});
						AliensInValheimMod.Logger.LogDebug((object)("☠\ufe0f Eliminado: " + ((Object)item).name + " cerca del jugador."));
					}
				}
			}
			catch (Exception arg)
			{
				AliensInValheimMod.Logger.LogWarning((object)$"[KillNearbyEnemies] falló: {arg}");
			}
		}

		private void OnDisable()
		{
			SafeHideUI();
		}

		private void OnDestroy()
		{
			SafeHideUI();
		}

		private void SafeHideUI()
		{
			try
			{
				progressBar?.Hide();
			}
			catch
			{
			}
			try
			{
				AlienUI.Hide();
			}
			catch
			{
			}
		}
	}
	internal class AbductionData
	{
		public long UserID { get; set; }

		public OvniConfiguration Config { get; set; }

		public AbductionData()
		{
			Config = new OvniConfiguration();
		}
	}
	internal class AbductionRPC : CommandRPCBase<AbductionRPC.CommandName, AbductionData>
	{
		public enum CommandName
		{
			START_ABDUCTION,
			FINISH_ABDUCTION
		}

		private static AbductionRPC _singleton = null;

		public static readonly AbductionRPC Instance = _singleton ?? new AbductionRPC();

		protected override string RPCName => "AliensInValheim_RPC_TriggerAbduction";

		public static event Action<Player, OvniConfiguration> RunAbductionSequenceRequested;
	}
}
namespace AliensInValheim.Utilities
{
	internal enum SoundGroup
	{
		SFX,
		Music,
		Ambient,
		Master
	}
	internal static class AudioExtension
	{
		[CompilerGenerated]
		private sealed class <FadeOutAndStopAudio>d__4 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public SoundChannel name;

			public float fadeDuration;

			private AudioSource <source>5__2;

			private float <startVolume>5__3;

			private float <t>5__4;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeOutAndStopAudio>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<source>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<source>5__2 = ovni.GetAudioSource(name);
					if ((Object)(object)<source>5__2 == (Object)null || !<source>5__2.isPlaying)
					{
						return false;
					}
					<startVolume>5__3 = <source>5__2.volume;
					<t>5__4 = 0f;
					break;
				case 1:
					<>1__state = -1;
					<t>5__4 += Time.deltaTime;
					break;
				}
				if (<t>5__4 < fadeDuration)
				{
					<source>5__2.volume = Mathf.Lerp(<startVolume>5__3, 0f, <t>5__4 / fadeDuration);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				<source>5__2.volume = 0f;
				<source>5__2.Stop();
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <FadeOutAudio>d__5 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public float fadeDuration;

			private AudioSource[] <>7__wrap1;

			private int <>7__wrap2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeOutAudio>d__5(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>7__wrap1 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					AudioSource[] componentsInChildren = ovni.GetComponentsInChildren<AudioSource>(true);
					<>7__wrap1 = componentsInChildren;
					<>7__wrap2 = 0;
					break;
				}
				case 1:
					<>1__state = -1;
					<>7__wrap2++;
					break;
				}
				if (<>7__wrap2 < <>7__wrap1.Length)
				{
					AudioSource source = <>7__wrap1[<>7__wrap2];
					<>2__current = source.FadeOutAudio(fadeDuration);
					<>1__state = 1;
					return true;
				}
				<>7__wrap1 = null;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <FadeOutAudio>d__6 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public AudioSource source;

			public float fadeDuration;

			private float <startVolume>5__2;

			private float <t>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeOutAudio>d__6(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					if ((Object)(object)source == (Object)null || !source.isPlaying)
					{
						return false;
					}
					<startVolume>5__2 = source.volume;
					<t>5__3 = 0f;
					break;
				case 1:
					<>1__state = -1;
					<t>5__3 += Time.deltaTime;
					break;
				}
				if (<t>5__3 < fadeDuration)
				{
					source.volume = Mathf.Lerp(<startVolume>5__2, 0f, <t>5__3 / fadeDuration);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				source.volume = 0f;
				source.Stop();
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <PlaySound>d__2 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public SoundChannel channel;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <PlaySound>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					AudioSource audioSource = ovni.GetAudioSource(channel);
					if ((Object)(object)audioSource == (Object)null)
					{
						AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] audio source no está asignado.");
						return false;
					}
					if (audioSource.isPlaying)
					{
						audioSource.Stop();
					}
					if ((Object)(object)audioSource.clip != (Object)null)
					{
						audioSource.volume = 1f;
						audioSource.loop = false;
						audioSource.Play();
					}
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		internal static void AttachToGameMixer(this AudioSource source, SoundGroup group)
		{
			if ((Object)(object)AudioMan.instance != (Object)null)
			{
				AudioMixerGroup[] array = AudioMan.instance.m_masterMixer.FindMatchingGroups(group.ToString());
				if (array.Length != 0)
				{
					source.outputAudioMixerGroup = array[0];
				}
			}
		}

		public static void PlaySounds(this GameObject ovni, Func<AudioSource, bool> predicate = null)
		{
			List<AudioSource> source = (from x in ovni.GetComponentsInChildren<AudioSource>(true).ToList()
				where ((Object)x).name != SoundChannel.LASER.ToString()
				select x).ToList();
			if (predicate != null)
			{
				source = source.Where(predicate).ToList();
			}
			foreach (AudioSource item in source.Where((AudioSource x) => (Object)(object)x.clip != (Object)null).ToList())
			{
				item.Play();
			}
		}

		[IteratorStateMachine(typeof(<PlaySound>d__2))]
		internal static IEnumerator PlaySound(this GameObject ovni, SoundChannel channel)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <PlaySound>d__2(0)
			{
				ovni = ovni,
				channel = channel
			};
		}

		internal static AudioSource GetAudioSource(this GameObject gameObject, SoundChannel name)
		{
			AudioSource[] components = gameObject.GetComponents<AudioSource>();
			foreach (AudioSource val in components)
			{
				if (((Object)((Component)val).gameObject).name == name.ToString())
				{
					return val;
				}
			}
			return null;
		}

		[IteratorStateMachine(typeof(<FadeOutAndStopAudio>d__4))]
		internal static IEnumerator FadeOutAndStopAudio(this GameObject ovni, SoundChannel name, float fadeDuration)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeOutAndStopAudio>d__4(0)
			{
				ovni = ovni,
				name = name,
				fadeDuration = fadeDuration
			};
		}

		[IteratorStateMachine(typeof(<FadeOutAudio>d__5))]
		internal static IEnumerator FadeOutAudio(this GameObject ovni, float fadeDuration)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeOutAudio>d__5(0)
			{
				ovni = ovni,
				fadeDuration = fadeDuration
			};
		}

		[IteratorStateMachine(typeof(<FadeOutAudio>d__6))]
		internal static IEnumerator FadeOutAudio(this AudioSource source, float fadeDuration)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeOutAudio>d__6(0)
			{
				source = source,
				fadeDuration = fadeDuration
			};
		}
	}
	public static class PrefabFactoryExtension
	{
		public static Texture2D LoadSprite(this AssetBundle library, string prefabName)
		{
			Texture2D val = library.LoadAsset<Texture2D>(prefabName);
			if ((Object)(object)val == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el sprite '" + prefabName + "' desde el bundle."));
				return null;
			}
			return val;
		}

		public static GameObject CreateAlien(this AssetBundle library, Vector3 position, string prefabName)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)library == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)"[AliensInValheim]❌ No se pudo cargar el bundle");
				return null;
			}
			AliensInValheimMod.Logger.LogMessage((object)("[AliensInValheim] Cargando prefab " + prefabName));
			GameObject val = library.LoadAsset<GameObject>(prefabName);
			if ((Object)(object)val == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el prefab '" + prefabName + "' del alien desde el bundle."));
				return null;
			}
			GameObject val2 = Object.Instantiate<GameObject>(val, position, Quaternion.identity);
			((Object)val2).name = "Alien_Instance";
			Camera[] componentsInChildren = val2.GetComponentsInChildren<Camera>(true);
			foreach (Camera obj in componentsInChildren)
			{
				((Behaviour)obj).enabled = false;
				((Component)obj).gameObject.SetActive(false);
			}
			if ((Object)(object)val2 == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)"[AliensInValheim] No se pudo crear el OVNI.");
				return null;
			}
			return val2;
		}

		public static GameObject CreateOvni(this AssetBundle library, Vector3 position, OvniConfiguration config, string instanceName = "UFO_Instance")
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Expected O, but got Unknown
			if ((Object)(object)library == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)"[AliensInValheim]❌ No se pudo cargar el bundle");
				return null;
			}
			GameObject val = library.LoadAsset<GameObject>(config.PrefabName);
			if ((Object)(object)val == (Object)null)
			{
				AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el prefab '" + config.PrefabName + "' del OVNI desde el bundle."));
				return null;
			}
			if (!Object.op_Implicit((Object)(object)PrefabManager.Instance.GetPrefab(config.PrefabName)))
			{
				AliensInValheimMod.Logger.LogMessage((object)("[AliensInValheim] Registrando prefab " + config.PrefabName));
				CustomPrefab val2 = new CustomPrefab(val, true);
				PrefabManager.Instance.AddPrefab(val2);
			}
			GameObject val3 = Object.Instantiate<GameObject>(val, position, Quaternion.identity);
			((Object)val3).name = instanceName;
			val3.ConfigureAudio(config);
			Camera[] componentsInChildren = val3.GetComponentsInChildren<Camera>(true);
			foreach (Camera obj in componentsInChildren)
			{
				((Behaviour)obj).enabled = false;
				((Component)obj).gameObject.SetActive(false);
			}
			AliensInValheimMod.OvniList.Add(val3);
			return val3;
		}

		private static void ConfigureAudio(this GameObject ovni, OvniConfiguration config)
		{
			AudioSource obj = ovni.AddComponent<AudioSource>();
			((Object)obj).name = SoundChannel.LASER.ToString();
			obj.loop = false;
			obj.volume = 1f;
			AudioSource obj2 = ovni.AddComponent<AudioSource>();
			((Object)obj2).name = SoundChannel.ENGINE.ToString();
			obj2.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>($"assets/sounds/ovni_engine{config.EngineSoundIndex}.mp3");
			obj2.loop = true;
			obj2.volume = 0.8f;
			((Object)ovni.AddComponent<AudioSource>()).name = SoundChannel.BACKGROUND.ToString();
			AudioSource obj3 = ovni.AddComponent<AudioSource>();
			obj3.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>($"assets/sounds/background{config.BackGroundSoundIndex}.mp3");
			obj3.loop = true;
			obj3.volume = 0.6f;
		}

		public static GameObject CreateBeam(this Transform ufo, Transform player)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			GameObject val = new GameObject("UFOBeam");
			Light obj = val.AddComponent<Light>();
			obj.type = (LightType)0;
			obj.spotAngle = 45f;
			obj.range = 60f;
			obj.intensity = 7f;
			obj.color = Color.Lerp(Color.white, Color.green, Random.value);
			val.transform.SetParent(ufo);
			val.transform.localPosition = Vector3.down * 3f;
			val.transform.LookAt(player);
			return val;
		}
	}
	internal static class OvniProcedures
	{
		[CompilerGenerated]
		private sealed class <FadeAndWarAwayAndDestroy>d__0 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ufo;

			public float duration;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeAndWarAwayAndDestroy>d__0(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = ufo.FadeAndWarpAway(duration);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					Object.Destroy((Object)(object)ufo);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <FadeAndWarpAway>d__1 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public float duration;

			private float <t>5__2;

			private Vector3 <originalScale>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeAndWarpAway>d__1(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0050: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					AliensInValheimMod.Logger.LogInfo((object)("\ud83d\udef8 OVNI se aleja. " + ((Object)ovni).name));
					<t>5__2 = 0f;
					<originalScale>5__3 = ovni.transform.localScale;
					ovni.GetComponentsInChildren<Renderer>();
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (<t>5__2 < duration)
				{
					<t>5__2 += Time.deltaTime;
					float num = 1f - <t>5__2 / duration;
					Transform transform = ovni.transform;
					transform.position += Vector3.up * <t>5__2 * 10f;
					ovni.transform.localScale = <originalScale>5__3 * num;
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <MoveTowards>d__2 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public Vector3 dest;

			public float speed;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <MoveTowards>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0072: Unknown result type (might be due to invalid IL or missing references)
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_002f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_0095: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (Vector3.Distance(ovni.transform.position, dest) > 5f)
				{
					ovni.transform.position = Vector3.MoveTowards(ovni.transform.position, dest, speed * Time.deltaTime);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				ovni.transform.position = dest;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <MoveTowardsFixedTime>d__3 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public GameObject ovni;

			public float duration;

			public Vector3 dest;

			private Vector3 <start>5__2;

			private float <elapsed>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <MoveTowardsFixedTime>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0086: Unknown result type (might be due to invalid IL or missing references)
				//IL_008c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0092: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<start>5__2 = ovni.transform.position;
					<elapsed>5__3 = 0f;
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (<elapsed>5__3 < duration)
				{
					<elapsed>5__3 += Time.deltaTime;
					float num = Mathf.Clamp01(<elapsed>5__3 / duration);
					float num2 = 1f - Mathf.Pow(1f - num, 3f);
					ovni.transform.position = Vector3.Lerp(<start>5__2, dest, num2);
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				ovni.transform.position = dest;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[IteratorStateMachine(typeof(<FadeAndWarAwayAndDestroy>d__0))]
		internal static IEnumerator FadeAndWarAwayAndDestroy(this GameObject ufo, float duration = 2f)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeAndWarAwayAndDestroy>d__0(0)
			{
				ufo = ufo,
				duration = duration
			};
		}

		[IteratorStateMachine(typeof(<FadeAndWarpAway>d__1))]
		internal static IEnumerator FadeAndWarpAway(this GameObject ovni, float duration = 10f)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeAndWarpAway>d__1(0)
			{
				ovni = ovni,
				duration = duration
			};
		}

		[IteratorStateMachine(typeof(<MoveTowards>d__2))]
		internal static IEnumerator MoveTowards(this GameObject ovni, Vector3 dest, float speed = 8f)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <MoveTowards>d__2(0)
			{
				ovni = ovni,
				dest = dest,
				speed = speed
			};
		}

		[IteratorStateMachine(typeof(<MoveTowardsFixedTime>d__3))]
		internal static IEnumerator MoveTowardsFixedTime(this GameObject ovni, Vector3 dest, float duration = 10f)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <MoveTowardsFixedTime>d__3(0)
			{
				ovni = ovni,
				dest = dest,
				duration = duration
			};
		}
	}
	internal static class ProceduresExtension
	{
		[CompilerGenerated]
		private sealed class <AddCustomPin>d__0 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public string prefabName;

			public string label;

			public Minimap map;

			public Vector3 position;

			public bool save;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <AddCustomPin>d__0(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_005d: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					Sprite val = EnsureUfoSprite(prefabName);
					if ((Object)(object)val == (Object)null)
					{
						return false;
					}
					string text = "[UFO]" + (string.IsNullOrWhiteSpace(label) ? "Abduccion" : label);
					PinData val2 = map.AddPin(position, (PinType)3, text, save, false, 0L, default(PlatformUserID));
					if (val2 != null)
					{
						val2.m_icon = val;
						if ((Object)(object)val2.m_uiElement != (Object)null)
						{
							Transform obj = ((Component)val2.m_uiElement).transform.Find("icon");
							Image val3 = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null);
							if ((Object)(object)val3 != (Object)null)
							{
								val3.sprite = val;
								val3.type = (Type)0;
								val3.preserveAspect = true;
								((Graphic)val3).color = Color.white;
							}
						}
					}
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <ApplyIconWhenReady>d__2 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public PinData pin;

			public Sprite sprite;

			private int <i>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ApplyIconWhenReady>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<i>5__2 = 0;
					break;
				case 1:
					<>1__state = -1;
					<i>5__2++;
					break;
				}
				if (<i>5__2 < 15)
				{
					if ((Object)(object)pin?.m_uiElement != (Object)null)
					{
						Transform obj = ((Component)pin.m_uiElement).transform.Find("icon");
						Image val = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null);
						if ((Object)(object)val != (Object)null)
						{
							val.sprite = sprite;
							((Graphic)val).SetNativeSize();
							return false;
						}
					}
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[IteratorStateMachine(typeof(<AddCustomPin>d__0))]
		internal static IEnumerator AddCustomPin(this Minimap map, Vector3 position, string prefabName, string label = "Abduccion", bool save = true)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <AddCustomPin>d__0(0)
			{
				map = map,
				position = position,
				prefabName = prefabName,
				label = label,
				save = save
			}

Newtonsoft.Json.dll

Decompiled 3 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Data;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Dynamic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Numerics;
using System.Reflection;
using System.Reflection.Emit;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;
using System.Xml.Linq;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json.Bson;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Linq.JsonPath;
using Newtonsoft.Json.Schema;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json.Utilities;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AllowPartiallyTrustedCallers]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")]
[assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")]
[assembly: CLSCompliant(true)]
[assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")]
[assembly: AssemblyCompany("Newtonsoft")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © James Newton-King 2008")]
[assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")]
[assembly: AssemblyFileVersion("13.0.4.30916")]
[assembly: AssemblyInformationalVersion("13.0.4+4e13299d4b0ec96bd4df9954ef646bd2d1b5bf2a")]
[assembly: AssemblyProduct("Json.NET")]
[assembly: AssemblyTitle("Json.NET .NET 4.5")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: AssemblyVersion("13.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, Inherited = false)]
	internal sealed class DynamicallyAccessedMembersAttribute : Attribute
	{
		public DynamicallyAccessedMemberTypes MemberTypes { get; }

		public DynamicallyAccessedMembersAttribute(DynamicallyAccessedMemberTypes memberTypes)
		{
			MemberTypes = memberTypes;
		}
	}
	[Flags]
	internal enum DynamicallyAccessedMemberTypes
	{
		None = 0,
		PublicParameterlessConstructor = 1,
		PublicConstructors = 3,
		NonPublicConstructors = 4,
		PublicMethods = 8,
		NonPublicMethods = 0x10,
		PublicFields = 0x20,
		NonPublicFields = 0x40,
		PublicNestedTypes = 0x80,
		NonPublicNestedTypes = 0x100,
		PublicProperties = 0x200,
		NonPublicProperties = 0x400,
		PublicEvents = 0x800,
		NonPublicEvents = 0x1000,
		Interfaces = 0x2000,
		All = -1
	}
	[AttributeUsage(AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	internal sealed class FeatureGuardAttribute : Attribute
	{
		public Type FeatureType { get; }

		public FeatureGuardAttribute(Type featureType)
		{
			FeatureType = featureType;
		}
	}
	[AttributeUsage(AttributeTargets.Property, Inherited = false)]
	internal sealed class FeatureSwitchDefinitionAttribute : Attribute
	{
		public string SwitchName { get; }

		public FeatureSwitchDefinitionAttribute(string switchName)
		{
			SwitchName = switchName;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)]
	internal sealed class NotNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)]
	internal sealed class NotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public NotNullWhenAttribute(bool returnValue)
		{
			ReturnValue = returnValue;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)]
	internal sealed class MaybeNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)]
	internal sealed class AllowNullAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	internal class DoesNotReturnIfAttribute : Attribute
	{
		public bool ParameterValue { get; }

		public DoesNotReturnIfAttribute(bool parameterValue)
		{
			ParameterValue = parameterValue;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Constructor | AttributeTargets.Method, Inherited = false)]
	internal sealed class RequiresDynamicCodeAttribute : Attribute
	{
		public string Message { get; }

		public string? Url { get; set; }

		public RequiresDynamicCodeAttribute(string message)
		{
			Message = message;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Constructor | AttributeTargets.Method, Inherited = false)]
	internal sealed class RequiresUnreferencedCodeAttribute : Attribute
	{
		public string Message { get; }

		public string? Url { get; set; }

		public RequiresUnreferencedCodeAttribute(string message)
		{
			Message = message;
		}
	}
	[AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)]
	internal sealed class UnconditionalSuppressMessageAttribute : Attribute
	{
		public string Category { get; }

		public string CheckId { get; }

		public string? Scope { get; set; }

		public string? Target { get; set; }

		public string? MessageId { get; set; }

		public string? Justification { get; set; }

		public UnconditionalSuppressMessageAttribute(string category, string checkId)
		{
			Category = category;
			CheckId = checkId;
		}
	}
}
namespace Newtonsoft.Json
{
	public enum ConstructorHandling
	{
		Default,
		AllowNonPublicDefaultConstructor
	}
	public enum DateFormatHandling
	{
		IsoDateFormat,
		MicrosoftDateFormat
	}
	public enum DateParseHandling
	{
		None,
		DateTime,
		DateTimeOffset
	}
	public enum DateTimeZoneHandling
	{
		Local,
		Utc,
		Unspecified,
		RoundtripKind
	}
	public class DefaultJsonNameTable : JsonNameTable
	{
		private class Entry
		{
			internal readonly string Value;

			internal readonly int HashCode;

			internal Entry Next;

			internal Entry(string value, int hashCode, Entry next)
			{
				Value = value;
				HashCode = hashCode;
				Next = next;
			}
		}

		private static readonly int HashCodeRandomizer;

		private int _count;

		private Entry[] _entries;

		private int _mask = 31;

		static DefaultJsonNameTable()
		{
			HashCodeRandomizer = Environment.TickCount;
		}

		public DefaultJsonNameTable()
		{
			_entries = new Entry[_mask + 1];
		}

		public override string? Get(char[] key, int start, int length)
		{
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			num += (num << 7) ^ key[start];
			int num2 = start + length;
			for (int i = start + 1; i < num2; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			int num3 = Volatile.Read(ref _mask);
			int num4 = num & num3;
			for (Entry entry = _entries[num4]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && TextEquals(entry.Value, key, start, length))
				{
					return entry.Value;
				}
			}
			return null;
		}

		public string Add(string key)
		{
			if (key == null)
			{
				throw new ArgumentNullException("key");
			}
			int length = key.Length;
			if (length == 0)
			{
				return string.Empty;
			}
			int num = length + HashCodeRandomizer;
			for (int i = 0; i < key.Length; i++)
			{
				num += (num << 7) ^ key[i];
			}
			num -= num >> 17;
			num -= num >> 11;
			num -= num >> 5;
			for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next)
			{
				if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal))
				{
					return entry.Value;
				}
			}
			return AddEntry(key, num);
		}

		private string AddEntry(string str, int hashCode)
		{
			int num = hashCode & _mask;
			Entry entry = new Entry(str, hashCode, _entries[num]);
			_entries[num] = entry;
			if (_count++ == _mask)
			{
				Grow();
			}
			return entry.Value;
		}

		private void Grow()
		{
			Entry[] entries = _entries;
			int num = _mask * 2 + 1;
			Entry[] array = new Entry[num + 1];
			for (int i = 0; i < entries.Length; i++)
			{
				Entry entry = entries[i];
				while (entry != null)
				{
					int num2 = entry.HashCode & num;
					Entry next = entry.Next;
					entry.Next = array[num2];
					array[num2] = entry;
					entry = next;
				}
			}
			_entries = array;
			Volatile.Write(ref _mask, num);
		}

		private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length)
		{
			if (str1.Length != str2Length)
			{
				return false;
			}
			for (int i = 0; i < str1.Length; i++)
			{
				if (str1[i] != str2[str2Start + i])
				{
					return false;
				}
			}
			return true;
		}
	}
	[Flags]
	public enum DefaultValueHandling
	{
		Include = 0,
		Ignore = 1,
		Populate = 2,
		IgnoreAndPopulate = 3
	}
	public enum FloatFormatHandling
	{
		String,
		Symbol,
		DefaultValue
	}
	public enum FloatParseHandling
	{
		Double,
		Decimal
	}
	public enum Formatting
	{
		None,
		Indented
	}
	public interface IArrayPool<T>
	{
		T[] Rent(int minimumLength);

		void Return(T[]? array);
	}
	public interface IJsonLineInfo
	{
		int LineNumber { get; }

		int LinePosition { get; }

		bool HasLineInfo();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonArrayAttribute : JsonContainerAttribute
	{
		private bool _allowNullItems;

		public bool AllowNullItems
		{
			get
			{
				return _allowNullItems;
			}
			set
			{
				_allowNullItems = value;
			}
		}

		public JsonArrayAttribute()
		{
		}

		public JsonArrayAttribute(bool allowNullItems)
		{
			_allowNullItems = allowNullItems;
		}

		public JsonArrayAttribute(string id)
			: base(id)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)]
	public sealed class JsonConstructorAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public abstract class JsonContainerAttribute : Attribute
	{
		internal bool? _isReference;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		private Type? _namingStrategyType;

		private object[]? _namingStrategyParameters;

		public string? Id { get; set; }

		public string? Title { get; set; }

		public string? Description { get; set; }

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType
		{
			get
			{
				return _namingStrategyType;
			}
			set
			{
				_namingStrategyType = value;
				NamingStrategyInstance = null;
			}
		}

		public object[]? NamingStrategyParameters
		{
			get
			{
				return _namingStrategyParameters;
			}
			set
			{
				_namingStrategyParameters = value;
				NamingStrategyInstance = null;
			}
		}

		internal NamingStrategy? NamingStrategyInstance { get; set; }

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		protected JsonContainerAttribute()
		{
		}

		protected JsonContainerAttribute(string id)
		{
			Id = id;
		}
	}
	public static class JsonConvert
	{
		public static readonly string True = "true";

		public static readonly string False = "false";

		public static readonly string Null = "null";

		public static readonly string Undefined = "undefined";

		public static readonly string PositiveInfinity = "Infinity";

		public static readonly string NegativeInfinity = "-Infinity";

		public static readonly string NaN = "NaN";

		public static Func<JsonSerializerSettings>? DefaultSettings { get; set; }

		public static string ToString(DateTime value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind);
		}

		public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling)
		{
			DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling);
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(DateTimeOffset value)
		{
			return ToString(value, DateFormatHandling.IsoDateFormat);
		}

		public static string ToString(DateTimeOffset value, DateFormatHandling format)
		{
			using StringWriter stringWriter = StringUtils.CreateStringWriter(64);
			stringWriter.Write('"');
			DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture);
			stringWriter.Write('"');
			return stringWriter.ToString();
		}

		public static string ToString(bool value)
		{
			if (!value)
			{
				return False;
			}
			return True;
		}

		public static string ToString(char value)
		{
			return ToString(char.ToString(value));
		}

		public static string ToString(Enum value)
		{
			return value.ToString("D");
		}

		public static string ToString(int value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(short value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ushort value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(uint value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(long value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		private static string ToStringInternal(BigInteger value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(ulong value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(float value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value)))
			{
				return text;
			}
			if (floatFormatHandling == FloatFormatHandling.DefaultValue)
			{
				if (nullable)
				{
					return Null;
				}
				return "0.0";
			}
			return quoteChar + text + quoteChar;
		}

		public static string ToString(double value)
		{
			return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture));
		}

		internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable)
		{
			return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable);
		}

		private static string EnsureDecimalPlace(double value, string text)
		{
			if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		private static string EnsureDecimalPlace(string text)
		{
			if (StringUtils.IndexOf(text, '.') != -1)
			{
				return text;
			}
			return text + ".0";
		}

		public static string ToString(byte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		[CLSCompliant(false)]
		public static string ToString(sbyte value)
		{
			return value.ToString(null, CultureInfo.InvariantCulture);
		}

		public static string ToString(decimal value)
		{
			return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture));
		}

		public static string ToString(Guid value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(Guid value, char quoteChar)
		{
			string text = value.ToString("D", CultureInfo.InvariantCulture);
			string text2 = quoteChar.ToString(CultureInfo.InvariantCulture);
			return text2 + text + text2;
		}

		public static string ToString(TimeSpan value)
		{
			return ToString(value, '"');
		}

		internal static string ToString(TimeSpan value, char quoteChar)
		{
			return ToString(value.ToString(), quoteChar);
		}

		public static string ToString(Uri? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ToString(value, '"');
		}

		internal static string ToString(Uri value, char quoteChar)
		{
			return ToString(value.OriginalString, quoteChar);
		}

		public static string ToString(string? value)
		{
			return ToString(value, '"');
		}

		public static string ToString(string? value, char delimiter)
		{
			return ToString(value, delimiter, StringEscapeHandling.Default);
		}

		public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling)
		{
			if (delimiter != '"' && delimiter != '\'')
			{
				throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter");
			}
			return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling);
		}

		public static string ToString(object? value)
		{
			if (value == null)
			{
				return Null;
			}
			return ConvertUtils.GetTypeCode(value.GetType()) switch
			{
				PrimitiveTypeCode.String => ToString((string)value), 
				PrimitiveTypeCode.Char => ToString((char)value), 
				PrimitiveTypeCode.Boolean => ToString((bool)value), 
				PrimitiveTypeCode.SByte => ToString((sbyte)value), 
				PrimitiveTypeCode.Int16 => ToString((short)value), 
				PrimitiveTypeCode.UInt16 => ToString((ushort)value), 
				PrimitiveTypeCode.Int32 => ToString((int)value), 
				PrimitiveTypeCode.Byte => ToString((byte)value), 
				PrimitiveTypeCode.UInt32 => ToString((uint)value), 
				PrimitiveTypeCode.Int64 => ToString((long)value), 
				PrimitiveTypeCode.UInt64 => ToString((ulong)value), 
				PrimitiveTypeCode.Single => ToString((float)value), 
				PrimitiveTypeCode.Double => ToString((double)value), 
				PrimitiveTypeCode.DateTime => ToString((DateTime)value), 
				PrimitiveTypeCode.Decimal => ToString((decimal)value), 
				PrimitiveTypeCode.DBNull => Null, 
				PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), 
				PrimitiveTypeCode.Guid => ToString((Guid)value), 
				PrimitiveTypeCode.Uri => ToString((Uri)value), 
				PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), 
				PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), 
				_ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), 
			};
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value)
		{
			return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, Formatting formatting)
		{
			return SerializeObject(value, formatting, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings)
		{
			return SerializeObject(value, null, formatting, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			jsonSerializer.Formatting = formatting;
			return SerializeObjectInternal(value, type, jsonSerializer);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer)
		{
			StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture);
			using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter))
			{
				jsonTextWriter.Formatting = jsonSerializer.Formatting;
				jsonSerializer.Serialize(jsonTextWriter, value, type);
			}
			return stringWriter.ToString();
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static object? DeserializeObject(string value)
		{
			return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static object? DeserializeObject(string value, JsonSerializerSettings settings)
		{
			return DeserializeObject(value, null, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static object? DeserializeObject(string value, Type type)
		{
			return DeserializeObject(value, type, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static T? DeserializeObject<T>(string value)
		{
			return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject)
		{
			return DeserializeObject<T>(value);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings)
		{
			return DeserializeObject<T>(value, settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static T? DeserializeObject<T>(string value, params JsonConverter[] converters)
		{
			return (T)DeserializeObject(value, typeof(T), converters);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings)
		{
			return (T)DeserializeObject(value, typeof(T), settings);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters)
		{
			JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings
			{
				Converters = converters
			} : null);
			return DeserializeObject(value, type, settings);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings)
		{
			ValidationUtils.ArgumentNotNull(value, "value");
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			if (!jsonSerializer.IsCheckAdditionalContentSet())
			{
				jsonSerializer.CheckAdditionalContent = true;
			}
			using JsonTextReader reader = new JsonTextReader(new StringReader(value));
			return jsonSerializer.Deserialize(reader, type);
		}

		[DebuggerStepThrough]
		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static void PopulateObject(string value, object target)
		{
			PopulateObject(value, target, null);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static void PopulateObject(string value, object target, JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings);
			using JsonReader jsonReader = new JsonTextReader(new StringReader(value));
			jsonSerializer.Populate(jsonReader, target);
			if (settings == null || !settings.CheckAdditionalContent)
			{
				return;
			}
			while (jsonReader.Read())
			{
				if (jsonReader.TokenType != JsonToken.Comment)
				{
					throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object.");
				}
			}
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXmlNode(XmlNode? node)
		{
			return SerializeXmlNode(node, Formatting.None);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXmlNode(XmlNode? node, Formatting formatting)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XmlDocument? DeserializeXmlNode(string value)
		{
			return DeserializeXmlNode(value, null);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXNode(XObject? node)
		{
			return SerializeXNode(node, Formatting.None);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXNode(XObject? node, Formatting formatting)
		{
			return SerializeXNode(node, formatting, omitRootObject: false);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject)
		{
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter
			{
				OmitRootObject = omitRootObject
			};
			return SerializeObject(node, formatting, xmlNodeConverter);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XDocument? DeserializeXNode(string value)
		{
			return DeserializeXNode(value, null);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute)
		{
			return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false);
		}

		[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
		[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
		public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			XmlNodeConverter xmlNodeConverter = new XmlNodeConverter();
			xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName;
			xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute;
			xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters;
			return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter);
		}
	}
	public abstract class JsonConverter
	{
		public virtual bool CanRead => true;

		public virtual bool CanWrite => true;

		public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer);

		public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer);

		public abstract bool CanConvert(Type objectType);
	}
	public abstract class JsonConverter<T> : JsonConverter
	{
		public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer)
		{
			if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T))))
			{
				throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			WriteJson(writer, (T)value, serializer);
		}

		public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer);

		public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer)
		{
			bool flag = existingValue == null;
			if (!flag && !(existingValue is T))
			{
				throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T)));
			}
			return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer);
		}

		public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer);

		public sealed override bool CanConvert(Type objectType)
		{
			return typeof(T).IsAssignableFrom(objectType);
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonConverterAttribute : Attribute
	{
		private readonly Type _converterType;

		public Type ConverterType => _converterType;

		public object[]? ConverterParameters { get; }

		public JsonConverterAttribute(Type converterType)
		{
			if (converterType == null)
			{
				throw new ArgumentNullException("converterType");
			}
			_converterType = converterType;
		}

		public JsonConverterAttribute(Type converterType, params object[] converterParameters)
			: this(converterType)
		{
			ConverterParameters = converterParameters;
		}
	}
	public class JsonConverterCollection : Collection<JsonConverter>
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonDictionaryAttribute : JsonContainerAttribute
	{
		public JsonDictionaryAttribute()
		{
		}

		public JsonDictionaryAttribute(string id)
			: base(id)
		{
		}
	}
	[Serializable]
	public class JsonException : Exception
	{
		public JsonException()
		{
		}

		public JsonException(string message)
			: base(message)
		{
		}

		public JsonException(string message, Exception? innerException)
			: base(message, innerException)
		{
		}

		public JsonException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			return new JsonException(message);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public class JsonExtensionDataAttribute : Attribute
	{
		public bool WriteData { get; set; }

		public bool ReadData { get; set; }

		public JsonExtensionDataAttribute()
		{
			WriteData = true;
			ReadData = true;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonIgnoreAttribute : Attribute
	{
	}
	public abstract class JsonNameTable
	{
		public abstract string? Get(char[] key, int start, int length);
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)]
	public sealed class JsonObjectAttribute : JsonContainerAttribute
	{
		private MemberSerialization _memberSerialization;

		internal MissingMemberHandling? _missingMemberHandling;

		internal Required? _itemRequired;

		internal NullValueHandling? _itemNullValueHandling;

		public MemberSerialization MemberSerialization
		{
			get
			{
				return _memberSerialization;
			}
			set
			{
				_memberSerialization = value;
			}
		}

		public MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling.GetValueOrDefault();
			}
			set
			{
				_missingMemberHandling = value;
			}
		}

		public NullValueHandling ItemNullValueHandling
		{
			get
			{
				return _itemNullValueHandling.GetValueOrDefault();
			}
			set
			{
				_itemNullValueHandling = value;
			}
		}

		public Required ItemRequired
		{
			get
			{
				return _itemRequired.GetValueOrDefault();
			}
			set
			{
				_itemRequired = value;
			}
		}

		public JsonObjectAttribute()
		{
		}

		public JsonObjectAttribute(MemberSerialization memberSerialization)
		{
			MemberSerialization = memberSerialization;
		}

		public JsonObjectAttribute(string id)
			: base(id)
		{
		}
	}
	internal enum JsonContainerType
	{
		None,
		Object,
		Array,
		Constructor
	}
	internal struct JsonPosition
	{
		private static readonly char[] SpecialCharacters = new char[18]
		{
			'.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t',
			'\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029'
		};

		internal JsonContainerType Type;

		internal int Position;

		internal string? PropertyName;

		internal bool HasIndex;

		public JsonPosition(JsonContainerType type)
		{
			Type = type;
			HasIndex = TypeHasIndex(type);
			Position = -1;
			PropertyName = null;
		}

		internal int CalculateLength()
		{
			switch (Type)
			{
			case JsonContainerType.Object:
				return PropertyName.Length + 5;
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				return MathUtils.IntLength((ulong)Position) + 2;
			default:
				throw new ArgumentOutOfRangeException("Type");
			}
		}

		internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer)
		{
			switch (Type)
			{
			case JsonContainerType.Object:
			{
				string propertyName = PropertyName;
				if (propertyName.IndexOfAny(SpecialCharacters) != -1)
				{
					sb.Append("['");
					if (writer == null)
					{
						writer = new StringWriter(sb);
					}
					JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer);
					sb.Append("']");
				}
				else
				{
					if (sb.Length > 0)
					{
						sb.Append('.');
					}
					sb.Append(propertyName);
				}
				break;
			}
			case JsonContainerType.Array:
			case JsonContainerType.Constructor:
				sb.Append('[');
				sb.Append(Position);
				sb.Append(']');
				break;
			}
		}

		internal static bool TypeHasIndex(JsonContainerType type)
		{
			if (type != JsonContainerType.Array)
			{
				return type == JsonContainerType.Constructor;
			}
			return true;
		}

		internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition)
		{
			int num = 0;
			if (positions != null)
			{
				for (int i = 0; i < positions.Count; i++)
				{
					num += positions[i].CalculateLength();
				}
			}
			if (currentPosition.HasValue)
			{
				num += currentPosition.GetValueOrDefault().CalculateLength();
			}
			StringBuilder stringBuilder = new StringBuilder(num);
			StringWriter writer = null;
			char[] buffer = null;
			if (positions != null)
			{
				foreach (JsonPosition position in positions)
				{
					position.WriteTo(stringBuilder, ref writer, ref buffer);
				}
			}
			currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer);
			return stringBuilder.ToString();
		}

		internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message)
		{
			if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal))
			{
				message = message.Trim();
				if (!StringUtils.EndsWith(message, '.'))
				{
					message += ".";
				}
				message += " ";
			}
			message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path);
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition);
			}
			message += ".";
			return message;
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)]
	public sealed class JsonPropertyAttribute : Attribute
	{
		internal NullValueHandling? _nullValueHandling;

		internal DefaultValueHandling? _defaultValueHandling;

		internal ReferenceLoopHandling? _referenceLoopHandling;

		internal ObjectCreationHandling? _objectCreationHandling;

		internal TypeNameHandling? _typeNameHandling;

		internal bool? _isReference;

		internal int? _order;

		internal Required? _required;

		internal bool? _itemIsReference;

		internal ReferenceLoopHandling? _itemReferenceLoopHandling;

		internal TypeNameHandling? _itemTypeNameHandling;

		public Type? ItemConverterType { get; set; }

		public object[]? ItemConverterParameters { get; set; }

		public Type? NamingStrategyType { get; set; }

		public object[]? NamingStrategyParameters { get; set; }

		public NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling.GetValueOrDefault();
			}
			set
			{
				_nullValueHandling = value;
			}
		}

		public DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling.GetValueOrDefault();
			}
			set
			{
				_defaultValueHandling = value;
			}
		}

		public ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_referenceLoopHandling = value;
			}
		}

		public ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling.GetValueOrDefault();
			}
			set
			{
				_objectCreationHandling = value;
			}
		}

		public TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling.GetValueOrDefault();
			}
			set
			{
				_typeNameHandling = value;
			}
		}

		public bool IsReference
		{
			get
			{
				return _isReference.GetValueOrDefault();
			}
			set
			{
				_isReference = value;
			}
		}

		public int Order
		{
			get
			{
				return _order.GetValueOrDefault();
			}
			set
			{
				_order = value;
			}
		}

		public Required Required
		{
			get
			{
				return _required.GetValueOrDefault();
			}
			set
			{
				_required = value;
			}
		}

		public string? PropertyName { get; set; }

		public ReferenceLoopHandling ItemReferenceLoopHandling
		{
			get
			{
				return _itemReferenceLoopHandling.GetValueOrDefault();
			}
			set
			{
				_itemReferenceLoopHandling = value;
			}
		}

		public TypeNameHandling ItemTypeNameHandling
		{
			get
			{
				return _itemTypeNameHandling.GetValueOrDefault();
			}
			set
			{
				_itemTypeNameHandling = value;
			}
		}

		public bool ItemIsReference
		{
			get
			{
				return _itemIsReference.GetValueOrDefault();
			}
			set
			{
				_itemIsReference = value;
			}
		}

		public JsonPropertyAttribute()
		{
		}

		public JsonPropertyAttribute(string propertyName)
		{
			PropertyName = propertyName;
		}
	}
	public abstract class JsonReader : IDisposable
	{
		protected internal enum State
		{
			Start,
			Complete,
			Property,
			ObjectStart,
			Object,
			ArrayStart,
			Array,
			Closed,
			PostValue,
			ConstructorStart,
			Constructor,
			Error,
			Finished
		}

		private JsonToken _tokenType;

		private object? _value;

		internal char _quoteChar;

		internal State _currentState;

		private JsonPosition _currentPosition;

		private CultureInfo? _culture;

		private DateTimeZoneHandling _dateTimeZoneHandling;

		private int? _maxDepth;

		private bool _hasExceededMaxDepth;

		internal DateParseHandling _dateParseHandling;

		internal FloatParseHandling _floatParseHandling;

		private string? _dateFormatString;

		private List<JsonPosition>? _stack;

		protected State CurrentState => _currentState;

		public bool CloseInput { get; set; }

		public bool SupportMultipleContent { get; set; }

		public virtual char QuoteChar
		{
			get
			{
				return _quoteChar;
			}
			protected internal set
			{
				_quoteChar = value;
			}
		}

		public DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling;
			}
			set
			{
				if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateTimeZoneHandling = value;
			}
		}

		public DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling;
			}
			set
			{
				if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_dateParseHandling = value;
			}
		}

		public FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling;
			}
			set
			{
				if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_floatParseHandling = value;
			}
		}

		public string? DateFormatString
		{
			get
			{
				return _dateFormatString;
			}
			set
			{
				_dateFormatString = value;
			}
		}

		public int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
			}
		}

		public virtual JsonToken TokenType => _tokenType;

		public virtual object? Value => _value;

		public virtual Type? ValueType => _value?.GetType();

		public virtual int Depth
		{
			get
			{
				int num = _stack?.Count ?? 0;
				if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None)
				{
					return num;
				}
				return num + 1;
			}
		}

		public virtual string Path
		{
			get
			{
				if (_currentPosition.Type == JsonContainerType.None)
				{
					return string.Empty;
				}
				JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null);
				return JsonPosition.BuildPath(_stack, currentPosition);
			}
		}

		public CultureInfo Culture
		{
			get
			{
				return _culture ?? CultureInfo.InvariantCulture;
			}
			set
			{
				_culture = value;
			}
		}

		public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync();
		}

		public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			if (TokenType == JsonToken.PropertyName)
			{
				await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth)
				{
				}
			}
		}

		internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken)
		{
			if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
			{
				throw CreateUnexpectedEndException();
			}
		}

		public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean());
		}

		public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes());
		}

		internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken)
		{
			List<byte> buffer = new List<byte>();
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(buffer));
			byte[] array = buffer.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime());
		}

		public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset());
		}

		public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal());
		}

		public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return Task.FromResult(ReadAsDouble());
		}

		public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32());
		}

		public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken))
		{
			return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString());
		}

		internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken)
		{
			bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			if (flag)
			{
				flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
			}
			return flag;
		}

		internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType = TokenType;
			if (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				return MoveToContentFromNonContentAsync(cancellationToken);
			}
			return AsyncUtils.True;
		}

		private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken)
		{
			JsonToken tokenType;
			do
			{
				if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false)))
				{
					return false;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment);
			return true;
		}

		internal JsonPosition GetPosition(int depth)
		{
			if (_stack != null && depth < _stack.Count)
			{
				return _stack[depth];
			}
			return _currentPosition;
		}

		protected JsonReader()
		{
			_currentState = State.Start;
			_dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind;
			_dateParseHandling = DateParseHandling.DateTime;
			_floatParseHandling = FloatParseHandling.Double;
			_maxDepth = 64;
			CloseInput = true;
		}

		private void Push(JsonContainerType value)
		{
			UpdateScopeWithFinishedValue();
			if (_currentPosition.Type == JsonContainerType.None)
			{
				_currentPosition = new JsonPosition(value);
				return;
			}
			if (_stack == null)
			{
				_stack = new List<JsonPosition>();
			}
			_stack.Add(_currentPosition);
			_currentPosition = new JsonPosition(value);
			if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth)
			{
				return;
			}
			_hasExceededMaxDepth = true;
			throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth));
		}

		private JsonContainerType Pop()
		{
			JsonPosition currentPosition;
			if (_stack != null && _stack.Count > 0)
			{
				currentPosition = _currentPosition;
				_currentPosition = _stack[_stack.Count - 1];
				_stack.RemoveAt(_stack.Count - 1);
			}
			else
			{
				currentPosition = _currentPosition;
				_currentPosition = default(JsonPosition);
			}
			if (_maxDepth.HasValue && Depth <= _maxDepth)
			{
				_hasExceededMaxDepth = false;
			}
			return currentPosition.Type;
		}

		private JsonContainerType Peek()
		{
			return _currentPosition.Type;
		}

		public abstract bool Read();

		public virtual int? ReadAsInt32()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is int)
				{
					return (int)value;
				}
				int num;
				if (value is BigInteger bigInteger)
				{
					num = (int)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToInt32(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Integer, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadInt32String(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal int? ReadInt32String(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (int.TryParse(s, NumberStyles.Integer, Culture, out var result))
			{
				SetToken(JsonToken.Integer, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual string? ReadAsString()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.String:
				return (string)Value;
			default:
				if (JsonTokenUtils.IsPrimitiveToken(contentToken))
				{
					object value = Value;
					if (value != null)
					{
						string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture));
						SetToken(JsonToken.String, text, updateIndex: false);
						return text;
					}
				}
				throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		public virtual byte[]? ReadAsBytes()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.StartObject:
			{
				ReadIntoWrappedTypeObject();
				byte[] array2 = ReadAsBytes();
				ReaderReadAndAssert();
				if (TokenType != JsonToken.EndObject)
				{
					throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
				}
				SetToken(JsonToken.Bytes, array2, updateIndex: false);
				return array2;
			}
			case JsonToken.String:
			{
				string text = (string)Value;
				Guid g;
				byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray()));
				SetToken(JsonToken.Bytes, array3, updateIndex: false);
				return array3;
			}
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Bytes:
				if (Value is Guid guid)
				{
					byte[] array = guid.ToByteArray();
					SetToken(JsonToken.Bytes, array, updateIndex: false);
					return array;
				}
				return (byte[])Value;
			case JsonToken.StartArray:
				return ReadArrayIntoByteArray();
			default:
				throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal byte[] ReadArrayIntoByteArray()
		{
			List<byte> list = new List<byte>();
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
				}
			}
			while (!ReadArrayElementIntoByteArrayReportDone(list));
			byte[] array = list.ToArray();
			SetToken(JsonToken.Bytes, array, updateIndex: false);
			return array;
		}

		private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer)
		{
			switch (TokenType)
			{
			case JsonToken.None:
				throw JsonReaderException.Create(this, "Unexpected end when reading bytes.");
			case JsonToken.Integer:
				buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture));
				return false;
			case JsonToken.EndArray:
				return true;
			case JsonToken.Comment:
				return false;
			default:
				throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		public virtual double? ReadAsDouble()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is double)
				{
					return (double)value;
				}
				double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger));
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDoubleString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal double? ReadDoubleString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual bool? ReadAsBoolean()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L));
				SetToken(JsonToken.Boolean, flag, updateIndex: false);
				return flag;
			}
			case JsonToken.String:
				return ReadBooleanString((string)Value);
			case JsonToken.Boolean:
				return (bool)Value;
			default:
				throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal bool? ReadBooleanString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (bool.TryParse(s, out var result))
			{
				SetToken(JsonToken.Boolean, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual decimal? ReadAsDecimal()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Integer:
			case JsonToken.Float:
			{
				object value = Value;
				if (value is decimal)
				{
					return (decimal)value;
				}
				decimal num;
				if (value is BigInteger bigInteger)
				{
					num = (decimal)bigInteger;
				}
				else
				{
					try
					{
						num = Convert.ToDecimal(value, CultureInfo.InvariantCulture);
					}
					catch (Exception ex)
					{
						throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex);
					}
				}
				SetToken(JsonToken.Float, num, updateIndex: false);
				return num;
			}
			case JsonToken.String:
				return ReadDecimalString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal decimal? ReadDecimalString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result))
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success)
			{
				SetToken(JsonToken.Float, result, updateIndex: false);
				return result;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTime? ReadAsDateTime()
		{
			switch (GetContentToken())
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTimeOffset dateTimeOffset)
				{
					SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false);
				}
				return (DateTime)Value;
			case JsonToken.String:
				return ReadDateTimeString((string)Value);
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType));
			}
		}

		internal DateTime? ReadDateTimeString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling);
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		public virtual DateTimeOffset? ReadAsDateTimeOffset()
		{
			JsonToken contentToken = GetContentToken();
			switch (contentToken)
			{
			case JsonToken.None:
			case JsonToken.Null:
			case JsonToken.EndArray:
				return null;
			case JsonToken.Date:
				if (Value is DateTime dateTime)
				{
					SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false);
				}
				return (DateTimeOffset)Value;
			case JsonToken.String:
			{
				string s = (string)Value;
				return ReadDateTimeOffsetString(s);
			}
			default:
				throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken));
			}
		}

		internal DateTimeOffset? ReadDateTimeOffsetString(string? s)
		{
			if (StringUtils.IsNullOrEmpty(s))
			{
				SetToken(JsonToken.Null, null, updateIndex: false);
				return null;
			}
			if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt))
			{
				SetToken(JsonToken.Date, dt, updateIndex: false);
				return dt;
			}
			SetToken(JsonToken.String, s, updateIndex: false);
			throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s));
		}

		internal void ReaderReadAndAssert()
		{
			if (!Read())
			{
				throw CreateUnexpectedEndException();
			}
		}

		internal JsonReaderException CreateUnexpectedEndException()
		{
			return JsonReaderException.Create(this, "Unexpected end when reading JSON.");
		}

		internal void ReadIntoWrappedTypeObject()
		{
			ReaderReadAndAssert();
			if (Value != null && Value.ToString() == "$type")
			{
				ReaderReadAndAssert();
				if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal))
				{
					ReaderReadAndAssert();
					if (Value.ToString() == "$value")
					{
						return;
					}
				}
			}
			throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject));
		}

		public void Skip()
		{
			if (TokenType == JsonToken.PropertyName)
			{
				Read();
			}
			if (JsonTokenUtils.IsStartToken(TokenType))
			{
				int depth = Depth;
				while (Read() && depth < Depth)
				{
				}
			}
		}

		protected void SetToken(JsonToken newToken)
		{
			SetToken(newToken, null, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value)
		{
			SetToken(newToken, value, updateIndex: true);
		}

		protected void SetToken(JsonToken newToken, object? value, bool updateIndex)
		{
			_tokenType = newToken;
			_value = value;
			switch (newToken)
			{
			case JsonToken.StartObject:
				_currentState = State.ObjectStart;
				Push(JsonContainerType.Object);
				break;
			case JsonToken.StartArray:
				_currentState = State.ArrayStart;
				Push(JsonContainerType.Array);
				break;
			case JsonToken.StartConstructor:
				_currentState = State.ConstructorStart;
				Push(JsonContainerType.Constructor);
				break;
			case JsonToken.EndObject:
				ValidateEnd(JsonToken.EndObject);
				break;
			case JsonToken.EndArray:
				ValidateEnd(JsonToken.EndArray);
				break;
			case JsonToken.EndConstructor:
				ValidateEnd(JsonToken.EndConstructor);
				break;
			case JsonToken.PropertyName:
				_currentState = State.Property;
				_currentPosition.PropertyName = (string)value;
				break;
			case JsonToken.Raw:
			case JsonToken.Integer:
			case JsonToken.Float:
			case JsonToken.String:
			case JsonToken.Boolean:
			case JsonToken.Null:
			case JsonToken.Undefined:
			case JsonToken.Date:
			case JsonToken.Bytes:
				SetPostValueState(updateIndex);
				break;
			case JsonToken.Comment:
				break;
			}
		}

		internal void SetPostValueState(bool updateIndex)
		{
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
			if (updateIndex)
			{
				UpdateScopeWithFinishedValue();
			}
		}

		private void UpdateScopeWithFinishedValue()
		{
			if (_currentPosition.HasIndex)
			{
				_currentPosition.Position++;
			}
		}

		private void ValidateEnd(JsonToken endToken)
		{
			JsonContainerType jsonContainerType = Pop();
			if (GetTypeForCloseToken(endToken) != jsonContainerType)
			{
				throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType));
			}
			if (Peek() != 0 || SupportMultipleContent)
			{
				_currentState = State.PostValue;
			}
			else
			{
				SetFinished();
			}
		}

		protected void SetStateBasedOnCurrent()
		{
			JsonContainerType jsonContainerType = Peek();
			switch (jsonContainerType)
			{
			case JsonContainerType.Object:
				_currentState = State.Object;
				break;
			case JsonContainerType.Array:
				_currentState = State.Array;
				break;
			case JsonContainerType.Constructor:
				_currentState = State.Constructor;
				break;
			case JsonContainerType.None:
				SetFinished();
				break;
			default:
				throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType));
			}
		}

		private void SetFinished()
		{
			_currentState = ((!SupportMultipleContent) ? State.Finished : State.Start);
		}

		private JsonContainerType GetTypeForCloseToken(JsonToken token)
		{
			return token switch
			{
				JsonToken.EndObject => JsonContainerType.Object, 
				JsonToken.EndArray => JsonContainerType.Array, 
				JsonToken.EndConstructor => JsonContainerType.Constructor, 
				_ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), 
			};
		}

		void IDisposable.Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}

		protected virtual void Dispose(bool disposing)
		{
			if (_currentState != State.Closed && disposing)
			{
				Close();
			}
		}

		public virtual void Close()
		{
			_currentState = State.Closed;
			_tokenType = JsonToken.None;
			_value = null;
		}

		internal void ReadAndAssert()
		{
			if (!Read())
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter)
		{
			if (!ReadForType(contract, hasConverter))
			{
				throw JsonSerializationException.Create(this, "Unexpected end when reading JSON.");
			}
		}

		internal bool ReadForType(JsonContract? contract, bool hasConverter)
		{
			if (hasConverter)
			{
				return Read();
			}
			switch (contract?.InternalReadType ?? ReadType.Read)
			{
			case ReadType.Read:
				return ReadAndMoveToContent();
			case ReadType.ReadAsInt32:
				ReadAsInt32();
				break;
			case ReadType.ReadAsInt64:
			{
				bool result = ReadAndMoveToContent();
				if (TokenType == JsonToken.Undefined)
				{
					throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long)));
				}
				return result;
			}
			case ReadType.ReadAsDecimal:
				ReadAsDecimal();
				break;
			case ReadType.ReadAsDouble:
				ReadAsDouble();
				break;
			case ReadType.ReadAsBytes:
				ReadAsBytes();
				break;
			case ReadType.ReadAsBoolean:
				ReadAsBoolean();
				break;
			case ReadType.ReadAsString:
				ReadAsString();
				break;
			case ReadType.ReadAsDateTime:
				ReadAsDateTime();
				break;
			case ReadType.ReadAsDateTimeOffset:
				ReadAsDateTimeOffset();
				break;
			default:
				throw new ArgumentOutOfRangeException();
			}
			return TokenType != JsonToken.None;
		}

		internal bool ReadAndMoveToContent()
		{
			if (Read())
			{
				return MoveToContent();
			}
			return false;
		}

		internal bool MoveToContent()
		{
			JsonToken tokenType = TokenType;
			while (tokenType == JsonToken.None || tokenType == JsonToken.Comment)
			{
				if (!Read())
				{
					return false;
				}
				tokenType = TokenType;
			}
			return true;
		}

		private JsonToken GetContentToken()
		{
			JsonToken tokenType;
			do
			{
				if (!Read())
				{
					SetToken(JsonToken.None);
					return JsonToken.None;
				}
				tokenType = TokenType;
			}
			while (tokenType == JsonToken.Comment);
			return tokenType;
		}
	}
	[Serializable]
	public class JsonReaderException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonReaderException()
		{
		}

		public JsonReaderException(string message)
			: base(message)
		{
		}

		public JsonReaderException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonReaderException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonReaderException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonReaderException(message, path, lineNumber, linePosition, ex);
		}
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
	public sealed class JsonRequiredAttribute : Attribute
	{
	}
	[Serializable]
	public class JsonSerializationException : JsonException
	{
		public int LineNumber { get; }

		public int LinePosition { get; }

		public string? Path { get; }

		public JsonSerializationException()
		{
		}

		public JsonSerializationException(string message)
			: base(message)
		{
		}

		public JsonSerializationException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		public JsonSerializationException(SerializationInfo info, StreamingContext context)
			: base(info, context)
		{
		}

		public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException)
			: base(message, innerException)
		{
			Path = path;
			LineNumber = lineNumber;
			LinePosition = linePosition;
		}

		internal static JsonSerializationException Create(JsonReader reader, string message)
		{
			return Create(reader, message, null);
		}

		internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex)
		{
			return Create(reader as IJsonLineInfo, reader.Path, message, ex);
		}

		internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex)
		{
			message = JsonPosition.FormatMessage(lineInfo, path, message);
			int lineNumber;
			int linePosition;
			if (lineInfo != null && lineInfo.HasLineInfo())
			{
				lineNumber = lineInfo.LineNumber;
				linePosition = lineInfo.LinePosition;
			}
			else
			{
				lineNumber = 0;
				linePosition = 0;
			}
			return new JsonSerializationException(message, path, lineNumber, linePosition, ex);
		}
	}
	[RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")]
	[RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")]
	public class JsonSerializer
	{
		internal TypeNameHandling _typeNameHandling;

		internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling;

		internal PreserveReferencesHandling _preserveReferencesHandling;

		internal ReferenceLoopHandling _referenceLoopHandling;

		internal MissingMemberHandling _missingMemberHandling;

		internal ObjectCreationHandling _objectCreationHandling;

		internal NullValueHandling _nullValueHandling;

		internal DefaultValueHandling _defaultValueHandling;

		internal ConstructorHandling _constructorHandling;

		internal MetadataPropertyHandling _metadataPropertyHandling;

		internal JsonConverterCollection? _converters;

		internal IContractResolver _contractResolver;

		internal ITraceWriter? _traceWriter;

		internal IEqualityComparer? _equalityComparer;

		internal ISerializationBinder _serializationBinder;

		internal StreamingContext _context;

		private IReferenceResolver? _referenceResolver;

		private Formatting? _formatting;

		private DateFormatHandling? _dateFormatHandling;

		private DateTimeZoneHandling? _dateTimeZoneHandling;

		private DateParseHandling? _dateParseHandling;

		private FloatFormatHandling? _floatFormatHandling;

		private FloatParseHandling? _floatParseHandling;

		private StringEscapeHandling? _stringEscapeHandling;

		private CultureInfo _culture;

		private int? _maxDepth;

		private bool _maxDepthSet;

		private bool? _checkAdditionalContent;

		private string? _dateFormatString;

		private bool _dateFormatStringSet;

		public virtual IReferenceResolver? ReferenceResolver
		{
			get
			{
				return GetReferenceResolver();
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Reference resolver cannot be null.");
				}
				_referenceResolver = value;
			}
		}

		[Obsolete("Binder is obsolete. Use SerializationBinder instead.")]
		public virtual SerializationBinder Binder
		{
			get
			{
				if (_serializationBinder is SerializationBinder result)
				{
					return result;
				}
				if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter)
				{
					return serializationBinderAdapter.SerializationBinder;
				}
				throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set.");
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value);
			}
		}

		public virtual ISerializationBinder SerializationBinder
		{
			get
			{
				return _serializationBinder;
			}
			set
			{
				if (value == null)
				{
					throw new ArgumentNullException("value", "Serialization binder cannot be null.");
				}
				_serializationBinder = value;
			}
		}

		public virtual ITraceWriter? TraceWriter
		{
			get
			{
				return _traceWriter;
			}
			set
			{
				_traceWriter = value;
			}
		}

		public virtual IEqualityComparer? EqualityComparer
		{
			get
			{
				return _equalityComparer;
			}
			set
			{
				_equalityComparer = value;
			}
		}

		public virtual TypeNameHandling TypeNameHandling
		{
			get
			{
				return _typeNameHandling;
			}
			set
			{
				if (value < TypeNameHandling.None || value > TypeNameHandling.Auto)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameHandling = value;
			}
		}

		[Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")]
		public virtual FormatterAssemblyStyle TypeNameAssemblyFormat
		{
			get
			{
				return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value;
			}
		}

		public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling
		{
			get
			{
				return _typeNameAssemblyFormatHandling;
			}
			set
			{
				if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_typeNameAssemblyFormatHandling = value;
			}
		}

		public virtual PreserveReferencesHandling PreserveReferencesHandling
		{
			get
			{
				return _preserveReferencesHandling;
			}
			set
			{
				if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_preserveReferencesHandling = value;
			}
		}

		public virtual ReferenceLoopHandling ReferenceLoopHandling
		{
			get
			{
				return _referenceLoopHandling;
			}
			set
			{
				if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_referenceLoopHandling = value;
			}
		}

		public virtual MissingMemberHandling MissingMemberHandling
		{
			get
			{
				return _missingMemberHandling;
			}
			set
			{
				if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_missingMemberHandling = value;
			}
		}

		public virtual NullValueHandling NullValueHandling
		{
			get
			{
				return _nullValueHandling;
			}
			set
			{
				if (value < NullValueHandling.Include || value > NullValueHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_nullValueHandling = value;
			}
		}

		public virtual DefaultValueHandling DefaultValueHandling
		{
			get
			{
				return _defaultValueHandling;
			}
			set
			{
				if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_defaultValueHandling = value;
			}
		}

		public virtual ObjectCreationHandling ObjectCreationHandling
		{
			get
			{
				return _objectCreationHandling;
			}
			set
			{
				if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_objectCreationHandling = value;
			}
		}

		public virtual ConstructorHandling ConstructorHandling
		{
			get
			{
				return _constructorHandling;
			}
			set
			{
				if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_constructorHandling = value;
			}
		}

		public virtual MetadataPropertyHandling MetadataPropertyHandling
		{
			get
			{
				return _metadataPropertyHandling;
			}
			set
			{
				if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore)
				{
					throw new ArgumentOutOfRangeException("value");
				}
				_metadataPropertyHandling = value;
			}
		}

		public virtual JsonConverterCollection Converters
		{
			get
			{
				if (_converters == null)
				{
					_converters = new JsonConverterCollection();
				}
				return _converters;
			}
		}

		public virtual IContractResolver ContractResolver
		{
			get
			{
				return _contractResolver;
			}
			set
			{
				_contractResolver = value ?? DefaultContractResolver.Instance;
			}
		}

		public virtual StreamingContext Context
		{
			get
			{
				return _context;
			}
			set
			{
				_context = value;
			}
		}

		public virtual Formatting Formatting
		{
			get
			{
				return _formatting.GetValueOrDefault();
			}
			set
			{
				_formatting = value;
			}
		}

		public virtual DateFormatHandling DateFormatHandling
		{
			get
			{
				return _dateFormatHandling.GetValueOrDefault();
			}
			set
			{
				_dateFormatHandling = value;
			}
		}

		public virtual DateTimeZoneHandling DateTimeZoneHandling
		{
			get
			{
				return _dateTimeZoneHandling.GetValueOrDefault(DateTimeZoneHandling.RoundtripKind);
			}
			set
			{
				_dateTimeZoneHandling = value;
			}
		}

		public virtual DateParseHandling DateParseHandling
		{
			get
			{
				return _dateParseHandling.GetValueOrDefault(DateParseHandling.DateTime);
			}
			set
			{
				_dateParseHandling = value;
			}
		}

		public virtual FloatParseHandling FloatParseHandling
		{
			get
			{
				return _floatParseHandling.GetValueOrDefault();
			}
			set
			{
				_floatParseHandling = value;
			}
		}

		public virtual FloatFormatHandling FloatFormatHandling
		{
			get
			{
				return _floatFormatHandling.GetValueOrDefault();
			}
			set
			{
				_floatFormatHandling = value;
			}
		}

		public virtual StringEscapeHandling StringEscapeHandling
		{
			get
			{
				return _stringEscapeHandling.GetValueOrDefault();
			}
			set
			{
				_stringEscapeHandling = value;
			}
		}

		public virtual string DateFormatString
		{
			get
			{
				return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";
			}
			set
			{
				_dateFormatString = value;
				_dateFormatStringSet = true;
			}
		}

		public virtual CultureInfo Culture
		{
			get
			{
				return _culture ?? JsonSerializerSettings.DefaultCulture;
			}
			set
			{
				_culture = value;
			}
		}

		public virtual int? MaxDepth
		{
			get
			{
				return _maxDepth;
			}
			set
			{
				if (value <= 0)
				{
					throw new ArgumentException("Value must be positive.", "value");
				}
				_maxDepth = value;
				_maxDepthSet = true;
			}
		}

		public virtual bool CheckAdditionalContent
		{
			get
			{
				return _checkAdditionalContent.GetValueOrDefault();
			}
			set
			{
				_checkAdditionalContent = value;
			}
		}

		public virtual event EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>? Error;

		internal bool IsCheckAdditionalContentSet()
		{
			return _checkAdditionalContent.HasValue;
		}

		public JsonSerializer()
		{
			_referenceLoopHandling = ReferenceLoopHandling.Error;
			_missingMemberHandling = MissingMemberHandling.Ignore;
			_nullValueHandling = NullValueHandling.Include;
			_defaultValueHandling = DefaultValueHandling.Include;
			_objectCreationHandling = ObjectCreationHandling.Auto;
			_preserveReferencesHandling = PreserveReferencesHandling.None;
			_constructorHandling = ConstructorHandling.Default;
			_typeNameHandling = TypeNameHandling.None;
			_metadataPropertyHandling = MetadataPropertyHandling.Default;
			_context = JsonSerializerSettings.DefaultContext;
			_serializationBinder = DefaultSerializationBinder.Instance;
			_culture = JsonSerializerSettings.DefaultCulture;
			_contractResolver = DefaultContractResolver.Instance;
		}

		public static JsonSerializer Create()
		{
			return new JsonSerializer();
		}

		public static JsonSerializer Create(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = Create();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		public static JsonSerializer CreateDefault()
		{
			return Create(JsonConvert.DefaultSettings?.Invoke());
		}

		public static JsonSerializer CreateDefault(JsonSerializerSettings? settings)
		{
			JsonSerializer jsonSerializer = CreateDefault();
			if (settings != null)
			{
				ApplySerializerSettings(jsonSerializer, settings);
			}
			return jsonSerializer;
		}

		private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings)
		{
			if (!CollectionUtils.IsNullOrEmpty(settings.Converters))
			{
				for (int i = 0; i < settings.Converters.Count; i++)
				{
					serializer.Converters.Insert(i, settings.Converters[i]);
				}
			}
			if (settings._typeNameHandling.HasValue)
			{
				serializer.TypeNameHandling = settings.TypeNameHandling;
			}
			if (settings._metadataPropertyHandling.HasValue)
			{
				serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling;
			}
			if (settings._typeNameAssemblyFormatHandling.HasValue)
			{
				serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling;
			}
			if (settings._preserveReferencesHandling.HasValue)
			{
				serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling;
			}
			if (settings._referenceLoopHandling.HasValue)
			{
				serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling;
			}
			if (settings._missingMemberHandling.HasValue)
			{
				serializer.MissingMemberHandling = settings.MissingMemberHandling;
			}
			if (settings._objectCreationHandling.HasValue)
			{
				serializer.ObjectCreationHandling = settings.ObjectCreationHandling;
			}
			if (settings._nullValueHandling.HasValue)
			{
				serializer.NullValueHandling = settings.NullValueHandling;
			}
			if (settings._defaultValueHandling.HasValue)
			{
				serializer.DefaultValueHandling = settings.DefaultValueHandling;
			}
			if (settings._constructorHandling.HasValue)
			{
				serializer.ConstructorHandling = settings.ConstructorHandling;
			}
			if (settings._context.HasValue)
			{
				serializer.Context = settings.Context;
			}
			if (settings._checkAdditionalContent.HasValue)
			{
				serializer._checkAdditionalContent = settings._checkAdditionalContent;
			}
			if (settings.Error != null)
			{
				serializer.Error += settings.Error;
			}
			if (settings.ContractResolver != null)
			{
				serializer.ContractResolver = settings.ContractResolver;
			}
			if (settings.ReferenceResolverProvider != null)
			{
				serializer.ReferenceResolver = settings.ReferenceResolverProvider();
			}
			if (settings.TraceWriter != null)
			{
				serializer.TraceWriter = settings.TraceWriter;
			}
			if (settings.EqualityComparer != null)
			{
				serializer.EqualityComparer = settings.EqualityComparer;
			}
			if (settings.SerializationBinder != null)
			{
				serializer.SerializationBinder = settings.SerializationBinder;
			}
			if (settings._formatting.HasValue)
			{
				serializer._formatting = settings._formatting;
			}
			if (settings._dateFormatHandling.HasValue)
			{
				serializer._dateFormatHandling = settings._dateFormatHandling;
			}
			if (settings._dateTimeZoneHandling.HasValue)
			{
				serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling;
			}
			if (settings._dateParseHandling.HasValue)
			{
				serializer._dateParseHandling = settings._dateParseHandling;
			}
			if (settings._dateFormatStringSet)
			{
				serializer._dateFormatString = settings._dateFormatString;
				serializer._dateFormatStringSet = settings._dateFormatStringSet;
			}
			if (settings._floatFormatHandling.HasValue)
			{
				serializer._floatFormatHandling = settings._floatFormatHandling;
			}
			if (settings._floatParseHandling.HasValue)
			{
				serializer._floatParseHandling = settings._floatParseHandling;
			}
			if (settings._stringEscapeHandling.HasValue)
			{
				serializer._stringEscapeHandling = settings._stringEscapeHandling;
			}
			if (settings._culture != null)
			{
				serializer._culture = settings._culture;
			}
			if (settings._maxDepthSet)
			{
				serializer._maxDepth = settings._maxDepth;
				serializer._maxDepthSet = settings._maxDepthSet;
			}
		}

		[DebuggerStepThrough]
		public void Populate(TextReader reader, object target)
		{
			Populate(new JsonTextReader(reader), target);
		}

		[DebuggerStepThrough]
		public void Populate(JsonReader reader, object target)
		{
			PopulateInternal(reader, target);
		}

		internal virtual void PopulateInternal(JsonReader reader, object target)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			ValidationUtils.ArgumentNotNull(target, "target");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader)
		{
			return Deserialize(reader, null);
		}

		[DebuggerStepThrough]
		public object? Deserialize(TextReader reader, Type objectType)
		{
			return Deserialize(new JsonTextReader(reader), objectType);
		}

		[DebuggerStepThrough]
		public T? Deserialize<T>(JsonReader reader)
		{
			return (T)Deserialize(reader, typeof(T));
		}

		[DebuggerStepThrough]
		public object? Deserialize(JsonReader reader, Type? objectType)
		{
			return DeserializeInternal(reader, objectType);
		}

		internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType)
		{
			ValidationUtils.ArgumentNotNull(reader, "reader");
			SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString);
			TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null);
			object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent);
			if (traceJsonReader != null)
			{
				TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null);
			}
			ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString);
			return result;
		}

		internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString)
		{
			if (_culture != null && !_culture.Equals(reader.Culture))
			{
				previousCulture = reader.Culture;
				reader.Culture = _culture