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Decompiled source of AliensInValheim v1.1.3
AliensInValheim.dll
Decompiled 3 months ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Cryptography; using System.Text; using AliensInValheim.Abuction; using AliensInValheim.AlienAtack; using AliensInValheim.AlienSighting; using AliensInValheim.AlienSpeak; using AliensInValheim.AlienUIModal; using AliensInValheim.Audio; using AliensInValheim.Commands; using AliensInValheim.Core; using AliensInValheim.CreatureAbduction; using AliensInValheim.FlyOvni; using AliensInValheim.I18n; using AliensInValheim.Intro; using AliensInValheim.License; using AliensInValheim.MainMenu; using AliensInValheim.OvniScan; using AliensInValheim.Pins; using AliensInValheim.Utilities; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Jotunn.Entities; using Jotunn.Managers; using Newtonsoft.Json; using Splatform; using Steamworks; using UnityEngine; using UnityEngine.Audio; using UnityEngine.Events; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("AliensInValheim")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AliensInValheim")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("3268f4e1-04a0-43cf-9137-68ff1bc8f484")] [assembly: AssemblyFileVersion("1.1.3")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.1.3.0")] namespace AliensInValheim { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { resourceMan = new ResourceManager("AliensInValheim.Resources", typeof(Resources).Assembly); } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static string PublicKey => ResourceManager.GetString("PublicKey", resourceCulture); internal Resources() { } } } namespace AliensInValheim.License { public static class LicenseDesencriptor { private const string Passphrase = "clave-supersecreta-1234"; public static LicenseInfo LoadLicense(string path) { if (!File.Exists(path)) { throw new FileNotFoundException("No se encontró el archivo de licencia: " + path); } LicenseInfo licenseInfo = JsonConvert.DeserializeObject<LicenseInfo>(DecryptWithAES(File.ReadAllBytes(path), "clave-supersecreta-1234")); if (!VerifyLicenseSignature(GenerateUnsignedJson(licenseInfo), licenseInfo.Signature)) { throw new Exception("❌ La firma digital de la licencia no es válida."); } return licenseInfo; } private static bool VerifyLicenseSignature(string licenseJson, string base64Signature) { try { using RSACryptoServiceProvider rSACryptoServiceProvider = new RSACryptoServiceProvider(); rSACryptoServiceProvider.PersistKeyInCsp = false; string publicKey = Resources.PublicKey; rSACryptoServiceProvider.FromXmlString(publicKey); Encoding.UTF8.GetBytes(licenseJson); Convert.FromBase64String(base64Signature); return true; } catch (Exception ex) { AliensInValheimMod.Logger.LogError((object)("❌ Error verificando firma: " + ex.Message)); return false; } } public static bool IsLicenseExpired(LicenseInfo license, DateTime nowUtc) { DateTime dateTime = DateTime.ParseExact(license.IssueDate, "yyyy-MM-dd", null); return nowUtc.Date > dateTime.AddDays(license.ValidDays).Date; } public static bool IsSteamIdValid(LicenseInfo license, string localSteamId) { return license.SteamId == localSteamId; } private static string DecryptWithAES(byte[] encrypted, string passphrase) { using AesCryptoServiceProvider aesCryptoServiceProvider = new AesCryptoServiceProvider(); aesCryptoServiceProvider.Key = SHA256.Create().ComputeHash(Encoding.UTF8.GetBytes(passphrase)); aesCryptoServiceProvider.IV = new byte[16]; using MemoryStream stream = new MemoryStream(encrypted); using CryptoStream stream2 = new CryptoStream(stream, aesCryptoServiceProvider.CreateDecryptor(), CryptoStreamMode.Read); using StreamReader streamReader = new StreamReader(stream2); return streamReader.ReadToEnd(); } private static string GenerateUnsignedJson(LicenseInfo license) { return $"{{\"SteamId\":\"{license.SteamId}\",\"IssueDate\":\"{license.IssueDate}\",\"ValidDays\":{license.ValidDays}}}"; } } internal static class LicenseValidator { [CompilerGenerated] private sealed class <WaitForRpcReady>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <WaitForRpcReady>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitUntil((Func<bool>)(() => (Object)(object)ZNet.instance != (Object)null && ZRoutedRpc.instance != null)); <>1__state = 1; return true; case 1: <>1__state = -1; if (ZNet.instance.IsServer()) { ZRoutedRpc.instance.Register<ulong>("Aliens_RequestLicenseValidation", (Action<long, ulong>)Aliens_RequestLicenseValidation); } else { ZRoutedRpc.instance.Register<bool>("Aliens_ReceiveLicenseValidation", (Action<long, bool>)Aliens_ReceiveLicenseValidation); } AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udef0\ufe0f RPCs de licencia registrados correctamente."); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private const string RPC_LICENSE_REQUEST = "Aliens_RequestLicenseValidation"; private const string RPC_LICENSE_RECEIVE = "Aliens_ReceiveLicenseValidation"; internal static bool isLicenseValid; public static LicenseInfo CurrentLicense; internal static void RegisterApi(MonoBehaviour context) { context.StartCoroutine(WaitForRpcReady()); } [IteratorStateMachine(typeof(<WaitForRpcReady>d__5))] private static IEnumerator WaitForRpcReady() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <WaitForRpcReady>d__5(0); } internal static void ValidateRemoteLicense(ulong steamId) { ZRoutedRpc.instance.InvokeRoutedRPC(ZNet.instance.GetServerPeer().m_uid, "Aliens_RequestLicenseValidation", new object[1] { steamId }); } private static void Aliens_ReceiveLicenseValidation(long sender, bool isValid) { if (!isValid) { AliensInValheimMod.Logger.LogWarning((object)"\ud83d\udeab Tu licencia no es válida. El mod se desactivará."); isLicenseValid = false; } else { AliensInValheimMod.Logger.LogInfo((object)"✅ Licencia validada por el servidor."); isLicenseValid = true; } } private static void Aliens_RequestLicenseValidation(long sender, ulong steamId) { AliensInValheimMod.Logger.LogMessage((object)string.Format("{0}❌ ValidateLocalLicense {1}", "AliensInValheim", steamId)); bool flag = ValidateLocalLicense(steamId); ZRoutedRpc.instance.InvokeRoutedRPC(sender, "Aliens_ReceiveLicenseValidation", new object[1] { flag }); } public static bool ValidateLocalLicense(ulong steamId) { bool flag = false; AliensInValheimMod.Logger.LogMessage((object)string.Format("{0}❌ ValidateLocalLicense {1}", "AliensInValheim", steamId)); try { string[] files = Directory.GetFiles(AliensInValheimMod.modPath, "*.lic"); if (files.Length == 0) { AliensInValheimMod.Logger.LogMessage((object)"AliensInValheim❌ No se encontró ningún archivo .lic"); return false; } string path = files[0]; AliensInValheimMod.Logger.LogMessage((object)("AliensInValheim\ud83d\udd0d Usando archivo de licencia: " + Path.GetFileName(path))); CurrentLicense = LicenseDesencriptor.LoadLicense(path); AliensInValheimMod.Logger.LogMessage((object)string.Format("{0} Licencia encontrada. Expira {1}", "AliensInValheim", CurrentLicense.ExpirationDate)); if (CurrentLicense.SteamId == steamId.ToString()) { DateTime trustedTime = GetTrustedTime(); if (CurrentLicense.IsExpired(trustedTime)) { AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim\ud83d\udeab La licencia ha expirado."); flag = false; } else { AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim✅ Licencia válida."); flag = true; } } else { AliensInValheimMod.Logger.LogWarning((object)"AliensInValheim\ud83d\udeab SteamID no coincide con el de la licencia."); flag = false; } } catch (Exception ex) { AliensInValheimMod.Logger.LogError((object)("❌ Error validando licencia: " + ex.Message)); flag = false; } isLicenseValid = flag; return flag; } private static DateTime GetTrustedTime() { return DateTime.UtcNow; } } public class LicenseInfo { public string SteamId; public string IssueDate; public int ValidDays; public string Signature; public DateTime ExpirationDate => DateTime.ParseExact(IssueDate, "yyyy-MM-dd", CultureInfo.InvariantCulture).AddDays(ValidDays); public bool IsExpired(DateTime currentTimeUtc) { return currentTimeUtc.Date > ExpirationDate.Date; } public static LicenseInfo FromJson(string json) { return JsonConvert.DeserializeObject<LicenseInfo>(json); } } } namespace AliensInValheim.MainMenu { public class MainMenuUFO : MonoBehaviour { private GameObject ufoInstance; private AudioSource ufoMusicSource; private void Start() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) OvniConfiguration ovniConfiguration = new OvniConfiguration(); Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name.ToLower() != "start") { return; } AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] Menú principal detectado. Iniciando OVNI..."); GameObject val = AliensInValheimMod.Instance.Library.LoadAsset<GameObject>(ovniConfiguration.PrefabName); if ((Object)(object)val == (Object)null) { AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ❌ No se pudo cargar el prefab del OVNI."); return; } ufoInstance = Object.Instantiate<GameObject>(val); ((Object)ufoInstance).name = "MainMenuUFO"; Camera main = Camera.main; if ((Object)(object)main == (Object)null) { AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ❌ No se encontró la cámara del menú."); return; } Vector3 val2 = ((Component)main).transform.forward * 100f + ((Component)main).transform.up * 20f; ufoInstance.transform.position = ((Component)main).transform.position + val2; ufoInstance.transform.LookAt(((Component)main).transform.position); ufoInstance.transform.localScale = Vector3.one * 10f; ufoMusicSource = ufoInstance.AddComponent<AudioSource>(); ufoMusicSource.AttachToGameMixer(SoundGroup.Music); ufoMusicSource.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>("assets/sounds/ufo_music2.mp3"); ufoMusicSource.loop = true; ufoMusicSource.playOnAwake = false; ufoMusicSource.ignoreListenerVolume = true; if ((Object)(object)ufoMusicSource.clip != (Object)null) { ufoMusicSource.Play(); AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] \ud83c\udfb5 Música del OVNI iniciada."); } else { AliensInValheimMod.Logger.LogWarning((object)"[AliensInValheim] ⚠\ufe0f No se encontró el AudioClip del OVNI."); } } private void Update() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) ((MonoBehaviour)this).StartCoroutine(MusicDucker.Duck()); if ((Object)(object)ufoInstance != (Object)null) { ufoInstance.transform.Rotate(Vector3.up * 20f * Time.deltaTime, (Space)0); } } private void OnDestroy() { ((MonoBehaviour)this).StartCoroutine(MusicDucker.Unduck()); Object.Destroy((Object)(object)ufoInstance); AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] \ud83d\udd0a Volumen restaurado al salir del menú."); } } } namespace AliensInValheim.Abuction { public class AbductionCommand : ConsoleCommand { public override string Name => "abducir"; public override string Help => "Abduce un jugador con un ovni. Uso: abducir [jugador] [ovni_id]\nEjemplos:\n - abducir => te abduce con OVNI aleatorio\n - abducir 2 => te abduce con OVNI #2 (índice 1)\n - abducir NombreJugador => abduce a ese jugador con OVNI aleatorio\n - abducir NombreJugador 3 => abduce a ese jugador con OVNI #3 (índice 2)"; public override void Run(string[] args) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) Player target = Player.m_localPlayer; PlayerExtensions.SolvePlayerAndConfiguration(args, out target, out var config); AbductionRPC instance = AbductionRPC.Instance; AbductionData abductionData = new AbductionData(); ZDOID zDOID = ((Character)target).GetZDOID(); abductionData.UserID = ((ZDOID)(ref zDOID)).UserID; abductionData.Config = config; instance.SendCommandToAll(AbductionRPC.CommandName.START_ABDUCTION, abductionData); AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] \ud83d\udef8 Abducción solicitada para " + target.GetPlayerName() + " con OVNI " + config.PrefabName)); } } internal class AbductionEvent : MonoBehaviour { [CompilerGenerated] private sealed class <EndAbuction>d__10 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public AbductionEvent <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <EndAbuction>d__10(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { int num = <>1__state; AbductionEvent abductionEvent = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; AliensInValheimMod.Logger.LogInfo((object)"AliensInValheim \ud83d\udef8 El ovni se retira."); ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.musicSource.FadeOutAudio(3f)); ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.ovni.FadeOutAndStopAudio(SoundChannel.ENGINE, 3f)); ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.ovni.FadeOutAndStopAudio(SoundChannel.BACKGROUND, 2f)); ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.FadeAndDestroy(abductionEvent.ovni)); <>2__current = null; <>1__state = 1; return true; case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <FadeAndDestroy>d__7 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject obj; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeAndDestroy>d__7(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = obj.FadeAndWarpAway(); <>1__state = 1; return true; case 1: <>1__state = -1; Object.Destroy((Object)(object)obj); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <HorizontalMovement>d__4 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public GameObject ovni; private Vector3 <start>5__2; private Vector3 <end>5__3; private float <horizontalDuration>5__4; private float <t>5__5; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <HorizontalMovement>d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <start>5__2 = ((Component)player).transform.position + ((Component)player).transform.right * 80f + Vector3.up * 30f; <end>5__3 = ((Component)player).transform.position + ((Component)player).transform.right * 10f + Vector3.up * 30f; ovni.transform.position = <start>5__2; <horizontalDuration>5__4 = 5f; <t>5__5 = 0f; break; case 1: <>1__state = -1; <t>5__5 += Time.deltaTime; break; } if (<t>5__5 < <horizontalDuration>5__4) { ovni.transform.position = Vector3.Lerp(<start>5__2, <end>5__3, <t>5__5 / <horizontalDuration>5__4); <>2__current = null; <>1__state = 1; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <RunAbductionSequence>d__9 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public AbductionEvent <>4__this; public OvniConfiguration config; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <RunAbductionSequence>d__9(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 3) { try { } finally { <>m__Finally1(); } } <>1__state = -2; } private bool MoveNext() { //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) try { int num = <>1__state; AbductionEvent abductionEvent = <>4__this; switch (num) { default: return false; case 0: { <>1__state = -1; Vector3 position = ((Component)player).transform.position + Vector3.up * 30f + ((Component)player).transform.right * 80f; abductionEvent.ovni = AliensInValheimMod.Instance.Library.CreateOvni(position, config); AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Secuencia de abduccion sobre " + player.GetPlayerName())); <>2__current = abductionEvent.HorizontalMovement(player, abductionEvent.ovni); <>1__state = 1; return true; } case 1: <>1__state = -1; abductionEvent.PlayLoopingMusic(0.7f); abductionEvent.ovni.PlaySound(SoundChannel.ENGINE); abductionEvent.ovni.PlaySound(SoundChannel.BACKGROUND); <>2__current = abductionEvent.VerticalDescend(player, abductionEvent.ovni); <>1__state = 2; return true; case 2: { <>1__state = -1; <>1__state = -3; float suspenseDuration = Random.Range(15f, 30f); <>2__current = ((MonoBehaviour)abductionEvent).StartCoroutine(abductionEvent.AbductionMiniGame.StartGame(player, abductionEvent.ovni, suspenseDuration)); <>1__state = 3; return true; } case 3: <>1__state = -3; <>m__Finally1(); return false; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) <>1__state = -1; AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Finalizando abduccion sobre " + player.GetPlayerName())); AbductionRPC instance = AbductionRPC.Instance; AbductionData abductionData = new AbductionData(); ZDOID zDOID = ((Character)player).GetZDOID(); abductionData.UserID = ((ZDOID)(ref zDOID)).UserID; abductionData.Config = new OvniConfiguration(); instance.SendCommandToAll(AbductionRPC.CommandName.FINISH_ABDUCTION, abductionData); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <VerticalDescend>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public Player player; private Vector3 <descentStart>5__2; private Vector3 <descentEnd>5__3; private float <descentDuration>5__4; private float <t>5__5; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <VerticalDescend>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <descentStart>5__2 = ovni.transform.position; <descentEnd>5__3 = ((Component)player).transform.position + Vector3.up * 10f; <descentDuration>5__4 = 4f; <t>5__5 = 0f; break; case 1: <>1__state = -1; <t>5__5 += Time.deltaTime; break; } if (<t>5__5 < <descentDuration>5__4) { ovni.transform.position = Vector3.Lerp(<descentStart>5__2, <descentEnd>5__3, <t>5__5 / <descentDuration>5__4); <>2__current = null; <>1__state = 1; return true; } ovni.transform.position = <descentEnd>5__3; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private AudioSource musicSource; private GameObject ovni; private AbductionMiniGameEvent AbductionMiniGame => ((Component)this).gameObject.GetComponent<AbductionMiniGameEvent>(); private void Awake() { musicSource = ((Component)this).gameObject.AddComponent<AudioSource>(); musicSource.volume = 0.4f; musicSource.spatialBlend = 0f; musicSource.playOnAwake = false; musicSource.loop = true; ((Component)this).gameObject.AddComponent<AbductionMiniGameEvent>(); } [IteratorStateMachine(typeof(<HorizontalMovement>d__4))] private IEnumerator HorizontalMovement(Player player, GameObject ovni) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <HorizontalMovement>d__4(0) { player = player, ovni = ovni }; } [IteratorStateMachine(typeof(<VerticalDescend>d__5))] private IEnumerator VerticalDescend(Player player, GameObject ovni) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <VerticalDescend>d__5(0) { player = player, ovni = ovni }; } public void PlayLoopingMusic(float volume = 1f) { AudioClip val = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>("assets/sounds/ufo_music1.mp3"); if (musicSource.isPlaying) { musicSource.Stop(); } if (!musicSource.isPlaying) { musicSource.volume = volume; musicSource.clip = val; musicSource.loop = true; musicSource.Play(); AliensInValheimMod.Logger.LogInfo((object)("[AliensInValheim] Música reproducida: " + ((Object)val).name)); } else { AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] La música ya está sonando, se omite reproducción duplicada."); } } [IteratorStateMachine(typeof(<FadeAndDestroy>d__7))] internal IEnumerator FadeAndDestroy(GameObject obj) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeAndDestroy>d__7(0) { obj = obj }; } [IteratorStateMachine(typeof(<RunAbductionSequence>d__9))] public IEnumerator RunAbductionSequence(Player player, OvniConfiguration config) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <RunAbductionSequence>d__9(0) { <>4__this = this, player = player, config = config }; } [IteratorStateMachine(typeof(<EndAbuction>d__10))] internal IEnumerator EndAbuction() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <EndAbuction>d__10(0) { <>4__this = this }; } } public class AbductionMiniGameEvent : MonoBehaviour { [CompilerGenerated] private sealed class <ShowRewardForPlayer>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ShowRewardForPlayer>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) if (<>1__state != 0) { return false; } <>1__state = -1; Vector3 val = ((Component)player).transform.position + ((Component)player).transform.right * 2f; GameObject prefab = ZNetScene.instance.GetPrefab("piece_chest"); GameObject prefab2 = ZNetScene.instance.GetPrefab("Coins"); if ((Object)(object)prefab == (Object)null || (Object)(object)prefab2 == (Object)null) { AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró el prefab de cofre o monedas."); return false; } AliensInValheimMod.Logger.LogInfo((object)"✅ Prefabs encontrados. Instanciando cofre..."); GameObject val2 = Object.Instantiate<GameObject>(prefab, val, Quaternion.identity); ZNetView component = val2.GetComponent<ZNetView>(); if ((Object)(object)component == (Object)null || !component.IsValid()) { AliensInValheimMod.Logger.LogInfo((object)"❌ ZNetView inválido al instanciar el cofre."); return false; } component.GetZDO().Set(ZDOVars.s_creator, player.GetPlayerID()); Container component2 = val2.GetComponent<Container>(); if ((Object)(object)component2 != (Object)null && component2.GetInventory() != null) { component2.GetInventory().AddItem(prefab2, 100); AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udcb0 Monedas añadidas al cofre."); } else { AliensInValheimMod.Logger.LogInfo((object)"❌ Contenedor o inventario no válido en el cofre."); } AudioSource componentInChildren = prefab2.GetComponentInChildren<AudioSource>(); if ((Object)(object)componentInChildren != (Object)null && (Object)(object)componentInChildren.clip != (Object)null) { AudioSource.PlayClipAtPoint(componentInChildren.clip, val, 1f); AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udd0a Sonido de monedas reproducido."); } else { AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró clip de audio en prefab Coins."); } ((Character)player).Message((MessageType)2, "<color=yellow>¡Has recibido una recompensa alienígena!</color>", 0, (Sprite)null); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <StartAbduction>d__10 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player player; public AbductionMiniGameEvent <>4__this; private Vector3 <basePos>5__2; private GameObject <alien>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <StartAbduction>d__10(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <alien>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_026b: Expected O, but got Unknown //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_029e: Unknown result type (might be due to invalid IL or missing references) //IL_02ab: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Expected O, but got Unknown //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02d6: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) int num = <>1__state; AbductionMiniGameEvent abductionMiniGameEvent = <>4__this; switch (num) { default: return false; case 0: { <>1__state = -1; if ((Object)(object)player == (Object)null || ((Character)player).IsDead() || ((Character)player).IsTeleporting()) { AliensInValheimMod.Logger.LogInfo((object)"\ud83d\udeab Jugador no válido para abducción forzada."); return false; } <basePos>5__2 = ((Component)player).transform.position; Vector3 right = ((Component)player).transform.right; Vector3 val2 = <basePos>5__2 + right * 2.2f; <alien>5__3 = AliensInValheimMod.Instance.Library.CreateAlien(val2, "assets/alien1/prefab/alien1.prefab"); if ((Object)(object)<alien>5__3 == (Object)null) { AliensInValheimMod.Logger.LogWarning((object)"⚠\ufe0f No se pudo instanciar el Alien."); return false; } LookAtHorizontal(<alien>5__3.transform, ((Component)player).transform.position); AliensInValheimMod.Logger.LogInfo((object)("\ud83d\udc80 Jugador " + player.GetPlayerName() + " perdió el minijuego. Abducción forzada iniciada.")); AlienParalysis alienParalysis = ((Component)player).GetComponent<AlienParalysis>(); if ((Object)(object)alienParalysis == (Object)null) { alienParalysis = ((Component)player).gameObject.AddComponent<AlienParalysis>(); } ((MonoBehaviour)abductionMiniGameEvent).StartCoroutine(alienParalysis.DoParalysis(player, 30f)); Chat instance2 = Chat.instance; if (instance2 != null) { instance2.SendText((Type)2, "¡" + player.GetPlayerName() + " ha sido derrotado y será abducido!"); } ((Character)player).Message((MessageType)1, "<color=red>Has perdido... algo se acerca.</color>", 0, (Sprite)null); <>2__current = abductionMiniGameEvent.TeleportInAlien(val2, <alien>5__3); <>1__state = 1; return true; } case 1: { <>1__state = -1; Light obj = <alien>5__3.GetComponent<Light>() ?? <alien>5__3.AddComponent<Light>(); obj.type = (LightType)2; obj.range = 10f; obj.intensity = 4f; obj.color = Color.red; <>2__current = (object)new WaitForSeconds(5f); <>1__state = 2; return true; } case 2: { <>1__state = -1; Vector3 lootPos = <basePos>5__2 + ((Component)player).transform.forward * 2f; abductionMiniGameEvent.DropInventory(player, lootPos); <>2__current = (object)new WaitForSeconds(2f); <>1__state = 3; return true; } case 3: { <>1__state = -1; Vector3 val = abductionMiniGameEvent.FindSafeTeleportLocation(((Component)player).transform.position, 200f); ((Character)player).TeleportTo(val, ((Component)player).transform.rotation, true); Minimap instance = Minimap.instance; if (instance != null) { instance.AddPin(val, (PinType)4, "Abducción", true, false, 0L, default(PlatformUserID)); } ((Character)player).Message((MessageType)1, "<color=gray>Despiertas en un lugar extraño... más frío.</color>", 0, (Sprite)null); AliensInValheimMod.Logger.LogInfo((object)$"\ud83d\udef8 {player.GetPlayerName()} abducido tras perder. Teleportado a {val}"); Object.Destroy((Object)(object)<alien>5__3); return false; } } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <StartGame>d__6 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Player targetPlayer; public GameObject ovni; public AbductionMiniGameEvent <>4__this; public float suspenseDuration; private GameObject <beam>5__2; private float <timer>5__3; private float <progress>5__4; private bool <uiShown>5__5; private bool <isLocalPlayer>5__6; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <StartGame>d__6(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <beam>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0204: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_023c: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0262: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_0271: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_0299: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) try { int num = <>1__state; AbductionMiniGameEvent abductionMiniGameEvent = <>4__this; switch (num) { default: return false; case 0: <>1__state = -1; AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] Iniciando minijuego..."); <beam>5__2 = null; <timer>5__3 = 0f; <progress>5__4 = 0f; <uiShown>5__5 = false; <isLocalPlayer>5__6 = (Object)(object)targetPlayer == (Object)(object)Player.m_localPlayer; AliensInValheimMod.Logger.LogInfo((object)$"[AbductionMiniGame] Target: {targetPlayer.GetPlayerName()}, Es jugador local: {<isLocalPlayer>5__6}"); <>1__state = -3; <beam>5__2 = ovni.transform.CreateBeam(((Component)targetPlayer).transform); <uiShown>5__5 = true; abductionMiniGameEvent.progressBar.Show(); goto IL_0310; case 1: <>1__state = -3; goto IL_0310; case 2: <>1__state = -1; break; case 3: { <>1__state = -1; break; } IL_0310: if (<timer>5__3 < suspenseDuration) { try { <timer>5__3 += Time.deltaTime; bool flag = false; if (<isLocalPlayer>5__6 && ZInput.instance != null) { flag = ZInput.GetKey((KeyCode)32, true); } if (!flag) { <progress>5__4 -= 10f * Time.deltaTime; if (<progress>5__4 < 0f) { <progress>5__4 = 0f; } goto IL_01ac; } <progress>5__4 += 9f; AliensInValheimMod.Logger.LogDebug((object)$"[AbductionMiniGame] Espacio presionado! Progress: {<progress>5__4:F1}/{100f}"); if (!(<progress>5__4 >= 100f)) { goto IL_01ac; } <progress>5__4 = 100f; AliensInValheimMod.Logger.LogInfo((object)"[AbductionMiniGame] El jugador ha llenado la barra completamente!"); goto end_IL_00e6; IL_01ac: abductionMiniGameEvent.progressBar.SetValue(<progress>5__4 / 100f); Vector3 val = ((Component)targetPlayer).transform.position + Vector3.up * 10f; ovni.transform.position = Vector3.Lerp(ovni.transform.position, val, Time.deltaTime * 5f); if ((Object)(object)<beam>5__2 != (Object)null) { Vector3 position = ovni.transform.position; Vector3 val2 = ((Component)targetPlayer).transform.position + Vector3.up * 1.5f; <beam>5__2.transform.position = (position + val2) / 2f; <beam>5__2.transform.LookAt(val2); float num2 = Vector3.Distance(position, val2); <beam>5__2.transform.localScale = new Vector3(1f, num2 / 2f, 1f); } abductionMiniGameEvent.KillNearbyEnemies(targetPlayer); goto IL_02f3; end_IL_00e6:; } catch (Exception arg) { AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] Excepción frame: {arg}"); goto IL_02f3; } } <>m__Finally1(); if (<progress>5__4 >= 100f) { AliensInValheimMod.Logger.LogInfo((object)"\ud83d\ude4c El jugador escapó de la abducción."); <>2__current = abductionMiniGameEvent.ShowRewardForPlayer(targetPlayer); <>1__state = 2; return true; } <>2__current = abductionMiniGameEvent.StartAbduction(targetPlayer); <>1__state = 3; return true; IL_02f3: <>2__current = null; <>1__state = 1; return true; } return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; AbductionMiniGameEvent abductionMiniGameEvent = <>4__this; try { abductionMiniGameEvent.progressBar.Hide(); } catch (Exception arg) { AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] progressBar.Hide() falló: {arg}"); } if (<uiShown>5__5) { try { AlienUI.Hide(); AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] AlienUI.Hide() ejecutado."); } catch (Exception arg2) { AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame] AlienUI.Hide() falló: {arg2}"); } } if ((Object)(object)<beam>5__2 != (Object)null) { Object.Destroy((Object)(object)<beam>5__2); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <StartGameAsViewer>d__12 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public Player targetPlayer; public float suspenseDuration; private GameObject <beam>5__2; private float <timer>5__3; private bool <uiShown>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <StartGameAsViewer>d__12(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <beam>5__2 = null; <>1__state = -2; } private bool MoveNext() { //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Expected O, but got Unknown //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_012b: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Unknown result type (might be due to invalid IL or missing references) try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] Iniciando minijuego (viewer)..."); <beam>5__2 = null; <timer>5__3 = 0f; <uiShown>5__4 = false; <>1__state = -3; <beam>5__2 = ovni.transform.CreateBeam(((Component)targetPlayer).transform); AlienUI.ShowProgressBar("¡Presiona ESPACIO para resistir la abducción!"); <uiShown>5__4 = true; break; case 1: <>1__state = -3; break; } if (<timer>5__3 < suspenseDuration) { try { <timer>5__3 += Time.deltaTime; Vector3 val = ((Component)targetPlayer).transform.position + Vector3.up * 10f; ovni.transform.position = Vector3.Lerp(ovni.transform.position, val, Time.deltaTime * 5f); if ((Object)(object)<beam>5__2 != (Object)null) { Vector3 position = ovni.transform.position; Vector3 val2 = ((Component)targetPlayer).transform.position + Vector3.up * 1.5f; <beam>5__2.transform.position = (position + val2) / 2f; <beam>5__2.transform.LookAt(val2); float num = Vector3.Distance(position, val2); <beam>5__2.transform.localScale = new Vector3(1f, num / 2f, 1f); } } catch (Exception arg) { AliensInValheimMod.Logger.LogWarning((object)$"[AbductionMiniGame Viewer] Excepción frame: {arg}"); } <>2__current = null; <>1__state = 1; return true; } <>m__Finally1(); GameObject val3 = new GameObject("AbductionEvent"); val3.AddComponent<AbductionEvent>(); Object.DontDestroyOnLoad((Object)val3); return false; } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; try { if (<uiShown>5__4) { AlienUI.Hide(); } } catch (Exception arg) { AliensInValheimMod.Logger.LogWarning((object)$"[Viewer] AlienUI.Hide() falló: {arg}"); } if ((Object)(object)<beam>5__2 != (Object)null) { Object.Destroy((Object)(object)<beam>5__2); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <TeleportInAlien>d__7 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public Vector3 spawnPos; public GameObject alien; private GameObject <lightObj>5__2; private Light <beamLight>5__3; private GameObject <particleObj>5__4; private float <duration>5__5; private float <t>5__6; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <TeleportInAlien>d__7(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <lightObj>5__2 = null; <beamLight>5__3 = null; <particleObj>5__4 = null; <>1__state = -2; } private bool MoveNext() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0175: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0282: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: { <>1__state = -1; <lightObj>5__2 = new GameObject("TeleportBeamLight"); <lightObj>5__2.transform.position = spawnPos + Vector3.up * 1.5f; <beamLight>5__3 = <lightObj>5__2.AddComponent<Light>(); <beamLight>5__3.type = (LightType)2; <beamLight>5__3.range = 8f; <beamLight>5__3.intensity = 0f; <beamLight>5__3.color = Color.cyan; <beamLight>5__3.shadows = (LightShadows)2; <particleObj>5__4 = new GameObject("TeleportParticles"); <particleObj>5__4.transform.position = spawnPos; ParticleSystem obj = <particleObj>5__4.AddComponent<ParticleSystem>(); MainModule main = obj.main; ((MainModule)(ref main)).duration = 2f; ((MainModule)(ref main)).startLifetime = MinMaxCurve.op_Implicit(1f); ((MainModule)(ref main)).startSpeed = MinMaxCurve.op_Implicit(2f); ((MainModule)(ref main)).startSize = MinMaxCurve.op_Implicit(0.3f); ((MainModule)(ref main)).loop = false; ((MainModule)(ref main)).simulationSpace = (ParticleSystemSimulationSpace)1; ShapeModule shape = obj.shape; ((ShapeModule)(ref shape)).shapeType = (ParticleSystemShapeType)8; ((ShapeModule)(ref shape)).angle = 0f; ((ShapeModule)(ref shape)).radius = 0.5f; ((ShapeModule)(ref shape)).length = 3f; EmissionModule emission = obj.emission; ((EmissionModule)(ref emission)).rateOverTime = MinMaxCurve.op_Implicit(40f); obj.Play(); alien.transform.localScale = Vector3.zero; <duration>5__5 = 2f; <t>5__6 = 0f; goto IL_0246; } case 1: <>1__state = -1; goto IL_0246; case 2: { <>1__state = -1; return false; } IL_0246: if (<t>5__6 < <duration>5__5) { <t>5__6 += Time.deltaTime; float num = <t>5__6 / <duration>5__5; alien.transform.localScale = Vector3.one * Mathf.SmoothStep(0f, 1f, num); <beamLight>5__3.intensity = Mathf.Lerp(0f, 6f, Mathf.Sin(num * (float)Math.PI)); <>2__current = null; <>1__state = 1; return true; } Object.Destroy((Object)(object)<particleObj>5__4, 2f); Object.Destroy((Object)(object)<lightObj>5__2, 2f); alien.transform.localScale = Vector3.one; <>2__current = alien; <>1__state = 2; return true; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal KeyCode jumpKey = (KeyCode)32; private const float MaxProgress = 100f; private AlienProgressBar progressBar => ((Component)this).gameObject.GetComponent<AlienProgressBar>(); private void Awake() { AliensInValheimMod.Logger.LogDebug((object)"[AbductionMiniGame] AbductionMiniGameEvent Awake"); ((Component)this).gameObject.AddComponent<AlienProgressBar>(); } [IteratorStateMachine(typeof(<ShowRewardForPlayer>d__5))] internal IEnumerator ShowRewardForPlayer(Player player) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <ShowRewardForPlayer>d__5(0) { player = player }; } [IteratorStateMachine(typeof(<StartGame>d__6))] public IEnumerator StartGame(Player targetPlayer, GameObject ovni, float suspenseDuration) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <StartGame>d__6(0) { <>4__this = this, targetPlayer = targetPlayer, ovni = ovni, suspenseDuration = suspenseDuration }; } [IteratorStateMachine(typeof(<TeleportInAlien>d__7))] private IEnumerator TeleportInAlien(Vector3 spawnPos, GameObject alien) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <TeleportInAlien>d__7(0) { spawnPos = spawnPos, alien = alien }; } private Vector3 FindSafeTeleportLocation(Vector3 origin, float distance) { //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Invalid comparison between Unknown and I4 //IL_0073: Unknown result type (might be due to invalid IL or missing references) Vector3 val2 = default(Vector3); for (int i = 0; i < 20; i++) { Vector2 insideUnitCircle = Random.insideUnitCircle; Vector2 val = ((Vector2)(ref insideUnitCircle)).normalized * distance; ((Vector3)(ref val2))..ctor(origin.x + val.x, 0f, origin.z + val.y); float groundHeight = ZoneSystem.instance.GetGroundHeight(val2); if (!(groundHeight < -900f)) { val2.y = groundHeight + 0.5f; if ((int)WorldGenerator.instance.GetBiome(val2) != 256) { return val2; } } } AliensInValheimMod.Logger.LogInfo((object)"⚠\ufe0f No se encontró una ubicación segura. Usando ubicación por defecto."); return origin + Vector3.up * 2f; } private static void LookAtHorizontal(Transform who, Vector3 targetPos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) Vector3 val = targetPos - who.position; val.y = 0f; if (((Vector3)(ref val)).sqrMagnitude > 0.0001f) { who.rotation = Quaternion.LookRotation(((Vector3)(ref val)).normalized, Vector3.up); } } [IteratorStateMachine(typeof(<StartAbduction>d__10))] internal IEnumerator StartAbduction(Player player) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <StartAbduction>d__10(0) { <>4__this = this, player = player }; } private void DropInventory(Player player, Vector3 lootPos) { //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) List<ItemData> list = new List<ItemData>(); list.AddRange(((Humanoid)player).GetInventory().GetEquippedItems()); foreach (ItemData item in list) { ((Humanoid)player).UnequipItem(item, true); } GameObject prefab = ZNetScene.instance.GetPrefab("player_tombstone"); if ((Object)(object)prefab == (Object)null) { AliensInValheimMod.Logger.LogError((object)"❌ No se encontró el prefab 'player_tombstone'."); } else { Container component = Object.Instantiate<GameObject>(prefab, lootPos, Quaternion.identity).GetComponent<Container>(); if ((Object)(object)component == (Object)null) { AliensInValheimMod.Logger.LogError((object)"❌ El prefab 'player_tombstone' no contiene un componente Container."); } else { component.m_name = "Restos de " + player.GetPlayerName() + " (abducido)"; Inventory inventory = component.GetInventory(); foreach (ItemData item2 in list) { inventory.AddItem(item2); } inventory.m_onChanged(); AliensInValheimMod.Logger.LogInfo((object)$"\ud83e\udea6 Tumba creada con {list.Count} ítems en {lootPos}"); } } AliensInValheimMod.Logger.LogInfo((object)$"\ud83c\udf81 Equipamiento dejado en {lootPos}"); } [IteratorStateMachine(typeof(<StartGameAsViewer>d__12))] public IEnumerator StartGameAsViewer(Player targetPlayer, GameObject ovni, float suspenseDuration) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <StartGameAsViewer>d__12(0) { targetPlayer = targetPlayer, ovni = ovni, suspenseDuration = suspenseDuration }; } private void KillNearbyEnemies(Player player) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown try { float num = 25f; List<Character> allCharacters = Character.GetAllCharacters(); if (allCharacters == null) { return; } foreach (Character item in allCharacters) { if (!((Object)(object)item == (Object)null) && !((Object)(object)item == (Object)(object)player) && !item.IsDead() && !(Vector3.Distance(((Component)item).transform.position, ((Component)player).transform.position) > num) && (int)item.GetFaction() != 0) { item.Damage(new HitData { m_damage = new DamageTypes { m_damage = 9999f }, m_point = ((Component)item).transform.position, m_dir = Vector3.up, m_ranged = true }); AliensInValheimMod.Logger.LogDebug((object)("☠\ufe0f Eliminado: " + ((Object)item).name + " cerca del jugador.")); } } } catch (Exception arg) { AliensInValheimMod.Logger.LogWarning((object)$"[KillNearbyEnemies] falló: {arg}"); } } private void OnDisable() { SafeHideUI(); } private void OnDestroy() { SafeHideUI(); } private void SafeHideUI() { try { progressBar?.Hide(); } catch { } try { AlienUI.Hide(); } catch { } } } internal class AbductionData { public long UserID { get; set; } public OvniConfiguration Config { get; set; } public AbductionData() { Config = new OvniConfiguration(); } } internal class AbductionRPC : CommandRPCBase<AbductionRPC.CommandName, AbductionData> { public enum CommandName { START_ABDUCTION, FINISH_ABDUCTION } private static AbductionRPC _singleton = null; public static readonly AbductionRPC Instance = _singleton ?? new AbductionRPC(); protected override string RPCName => "AliensInValheim_RPC_TriggerAbduction"; public static event Action<Player, OvniConfiguration> RunAbductionSequenceRequested; } } namespace AliensInValheim.Utilities { internal enum SoundGroup { SFX, Music, Ambient, Master } internal static class AudioExtension { [CompilerGenerated] private sealed class <FadeOutAndStopAudio>d__4 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public SoundChannel name; public float fadeDuration; private AudioSource <source>5__2; private float <startVolume>5__3; private float <t>5__4; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeOutAndStopAudio>d__4(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <source>5__2 = null; <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <source>5__2 = ovni.GetAudioSource(name); if ((Object)(object)<source>5__2 == (Object)null || !<source>5__2.isPlaying) { return false; } <startVolume>5__3 = <source>5__2.volume; <t>5__4 = 0f; break; case 1: <>1__state = -1; <t>5__4 += Time.deltaTime; break; } if (<t>5__4 < fadeDuration) { <source>5__2.volume = Mathf.Lerp(<startVolume>5__3, 0f, <t>5__4 / fadeDuration); <>2__current = null; <>1__state = 1; return true; } <source>5__2.volume = 0f; <source>5__2.Stop(); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <FadeOutAudio>d__5 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public float fadeDuration; private AudioSource[] <>7__wrap1; private int <>7__wrap2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeOutAudio>d__5(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>7__wrap1 = null; <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: { <>1__state = -1; AudioSource[] componentsInChildren = ovni.GetComponentsInChildren<AudioSource>(true); <>7__wrap1 = componentsInChildren; <>7__wrap2 = 0; break; } case 1: <>1__state = -1; <>7__wrap2++; break; } if (<>7__wrap2 < <>7__wrap1.Length) { AudioSource source = <>7__wrap1[<>7__wrap2]; <>2__current = source.FadeOutAudio(fadeDuration); <>1__state = 1; return true; } <>7__wrap1 = null; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <FadeOutAudio>d__6 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public AudioSource source; public float fadeDuration; private float <startVolume>5__2; private float <t>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeOutAudio>d__6(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; if ((Object)(object)source == (Object)null || !source.isPlaying) { return false; } <startVolume>5__2 = source.volume; <t>5__3 = 0f; break; case 1: <>1__state = -1; <t>5__3 += Time.deltaTime; break; } if (<t>5__3 < fadeDuration) { source.volume = Mathf.Lerp(<startVolume>5__2, 0f, <t>5__3 / fadeDuration); <>2__current = null; <>1__state = 1; return true; } source.volume = 0f; source.Stop(); return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <PlaySound>d__2 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public SoundChannel channel; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <PlaySound>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: { <>1__state = -1; AudioSource audioSource = ovni.GetAudioSource(channel); if ((Object)(object)audioSource == (Object)null) { AliensInValheimMod.Logger.LogInfo((object)"[AliensInValheim] audio source no está asignado."); return false; } if (audioSource.isPlaying) { audioSource.Stop(); } if ((Object)(object)audioSource.clip != (Object)null) { audioSource.volume = 1f; audioSource.loop = false; audioSource.Play(); } <>2__current = null; <>1__state = 1; return true; } case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal static void AttachToGameMixer(this AudioSource source, SoundGroup group) { if ((Object)(object)AudioMan.instance != (Object)null) { AudioMixerGroup[] array = AudioMan.instance.m_masterMixer.FindMatchingGroups(group.ToString()); if (array.Length != 0) { source.outputAudioMixerGroup = array[0]; } } } public static void PlaySounds(this GameObject ovni, Func<AudioSource, bool> predicate = null) { List<AudioSource> source = (from x in ovni.GetComponentsInChildren<AudioSource>(true).ToList() where ((Object)x).name != SoundChannel.LASER.ToString() select x).ToList(); if (predicate != null) { source = source.Where(predicate).ToList(); } foreach (AudioSource item in source.Where((AudioSource x) => (Object)(object)x.clip != (Object)null).ToList()) { item.Play(); } } [IteratorStateMachine(typeof(<PlaySound>d__2))] internal static IEnumerator PlaySound(this GameObject ovni, SoundChannel channel) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <PlaySound>d__2(0) { ovni = ovni, channel = channel }; } internal static AudioSource GetAudioSource(this GameObject gameObject, SoundChannel name) { AudioSource[] components = gameObject.GetComponents<AudioSource>(); foreach (AudioSource val in components) { if (((Object)((Component)val).gameObject).name == name.ToString()) { return val; } } return null; } [IteratorStateMachine(typeof(<FadeOutAndStopAudio>d__4))] internal static IEnumerator FadeOutAndStopAudio(this GameObject ovni, SoundChannel name, float fadeDuration) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeOutAndStopAudio>d__4(0) { ovni = ovni, name = name, fadeDuration = fadeDuration }; } [IteratorStateMachine(typeof(<FadeOutAudio>d__5))] internal static IEnumerator FadeOutAudio(this GameObject ovni, float fadeDuration) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeOutAudio>d__5(0) { ovni = ovni, fadeDuration = fadeDuration }; } [IteratorStateMachine(typeof(<FadeOutAudio>d__6))] internal static IEnumerator FadeOutAudio(this AudioSource source, float fadeDuration) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeOutAudio>d__6(0) { source = source, fadeDuration = fadeDuration }; } } public static class PrefabFactoryExtension { public static Texture2D LoadSprite(this AssetBundle library, string prefabName) { Texture2D val = library.LoadAsset<Texture2D>(prefabName); if ((Object)(object)val == (Object)null) { AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el sprite '" + prefabName + "' desde el bundle.")); return null; } return val; } public static GameObject CreateAlien(this AssetBundle library, Vector3 position, string prefabName) { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)library == (Object)null) { AliensInValheimMod.Logger.LogError((object)"[AliensInValheim]❌ No se pudo cargar el bundle"); return null; } AliensInValheimMod.Logger.LogMessage((object)("[AliensInValheim] Cargando prefab " + prefabName)); GameObject val = library.LoadAsset<GameObject>(prefabName); if ((Object)(object)val == (Object)null) { AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el prefab '" + prefabName + "' del alien desde el bundle.")); return null; } GameObject val2 = Object.Instantiate<GameObject>(val, position, Quaternion.identity); ((Object)val2).name = "Alien_Instance"; Camera[] componentsInChildren = val2.GetComponentsInChildren<Camera>(true); foreach (Camera obj in componentsInChildren) { ((Behaviour)obj).enabled = false; ((Component)obj).gameObject.SetActive(false); } if ((Object)(object)val2 == (Object)null) { AliensInValheimMod.Logger.LogError((object)"[AliensInValheim] No se pudo crear el OVNI."); return null; } return val2; } public static GameObject CreateOvni(this AssetBundle library, Vector3 position, OvniConfiguration config, string instanceName = "UFO_Instance") { //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Expected O, but got Unknown if ((Object)(object)library == (Object)null) { AliensInValheimMod.Logger.LogError((object)"[AliensInValheim]❌ No se pudo cargar el bundle"); return null; } GameObject val = library.LoadAsset<GameObject>(config.PrefabName); if ((Object)(object)val == (Object)null) { AliensInValheimMod.Logger.LogError((object)("[AliensInValheim]❌ No se pudo cargar el prefab '" + config.PrefabName + "' del OVNI desde el bundle.")); return null; } if (!Object.op_Implicit((Object)(object)PrefabManager.Instance.GetPrefab(config.PrefabName))) { AliensInValheimMod.Logger.LogMessage((object)("[AliensInValheim] Registrando prefab " + config.PrefabName)); CustomPrefab val2 = new CustomPrefab(val, true); PrefabManager.Instance.AddPrefab(val2); } GameObject val3 = Object.Instantiate<GameObject>(val, position, Quaternion.identity); ((Object)val3).name = instanceName; val3.ConfigureAudio(config); Camera[] componentsInChildren = val3.GetComponentsInChildren<Camera>(true); foreach (Camera obj in componentsInChildren) { ((Behaviour)obj).enabled = false; ((Component)obj).gameObject.SetActive(false); } AliensInValheimMod.OvniList.Add(val3); return val3; } private static void ConfigureAudio(this GameObject ovni, OvniConfiguration config) { AudioSource obj = ovni.AddComponent<AudioSource>(); ((Object)obj).name = SoundChannel.LASER.ToString(); obj.loop = false; obj.volume = 1f; AudioSource obj2 = ovni.AddComponent<AudioSource>(); ((Object)obj2).name = SoundChannel.ENGINE.ToString(); obj2.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>($"assets/sounds/ovni_engine{config.EngineSoundIndex}.mp3"); obj2.loop = true; obj2.volume = 0.8f; ((Object)ovni.AddComponent<AudioSource>()).name = SoundChannel.BACKGROUND.ToString(); AudioSource obj3 = ovni.AddComponent<AudioSource>(); obj3.clip = AliensInValheimMod.Instance.Library.LoadAsset<AudioClip>($"assets/sounds/background{config.BackGroundSoundIndex}.mp3"); obj3.loop = true; obj3.volume = 0.6f; } public static GameObject CreateBeam(this Transform ufo, Transform player) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown GameObject val = new GameObject("UFOBeam"); Light obj = val.AddComponent<Light>(); obj.type = (LightType)0; obj.spotAngle = 45f; obj.range = 60f; obj.intensity = 7f; obj.color = Color.Lerp(Color.white, Color.green, Random.value); val.transform.SetParent(ufo); val.transform.localPosition = Vector3.down * 3f; val.transform.LookAt(player); return val; } } internal static class OvniProcedures { [CompilerGenerated] private sealed class <FadeAndWarAwayAndDestroy>d__0 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ufo; public float duration; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeAndWarAwayAndDestroy>d__0(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = ufo.FadeAndWarpAway(duration); <>1__state = 1; return true; case 1: <>1__state = -1; Object.Destroy((Object)(object)ufo); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <FadeAndWarpAway>d__1 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public float duration; private float <t>5__2; private Vector3 <originalScale>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <FadeAndWarpAway>d__1(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; AliensInValheimMod.Logger.LogInfo((object)("\ud83d\udef8 OVNI se aleja. " + ((Object)ovni).name)); <t>5__2 = 0f; <originalScale>5__3 = ovni.transform.localScale; ovni.GetComponentsInChildren<Renderer>(); break; case 1: <>1__state = -1; break; } if (<t>5__2 < duration) { <t>5__2 += Time.deltaTime; float num = 1f - <t>5__2 / duration; Transform transform = ovni.transform; transform.position += Vector3.up * <t>5__2 * 10f; ovni.transform.localScale = <originalScale>5__3 * num; <>2__current = null; <>1__state = 1; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <MoveTowards>d__2 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public Vector3 dest; public float speed; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <MoveTowards>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; break; case 1: <>1__state = -1; break; } if (Vector3.Distance(ovni.transform.position, dest) > 5f) { ovni.transform.position = Vector3.MoveTowards(ovni.transform.position, dest, speed * Time.deltaTime); <>2__current = null; <>1__state = 1; return true; } ovni.transform.position = dest; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <MoveTowardsFixedTime>d__3 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public GameObject ovni; public float duration; public Vector3 dest; private Vector3 <start>5__2; private float <elapsed>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <MoveTowardsFixedTime>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: <>1__state = -1; <start>5__2 = ovni.transform.position; <elapsed>5__3 = 0f; break; case 1: <>1__state = -1; break; } if (<elapsed>5__3 < duration) { <elapsed>5__3 += Time.deltaTime; float num = Mathf.Clamp01(<elapsed>5__3 / duration); float num2 = 1f - Mathf.Pow(1f - num, 3f); ovni.transform.position = Vector3.Lerp(<start>5__2, dest, num2); <>2__current = null; <>1__state = 1; return true; } ovni.transform.position = dest; return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [IteratorStateMachine(typeof(<FadeAndWarAwayAndDestroy>d__0))] internal static IEnumerator FadeAndWarAwayAndDestroy(this GameObject ufo, float duration = 2f) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeAndWarAwayAndDestroy>d__0(0) { ufo = ufo, duration = duration }; } [IteratorStateMachine(typeof(<FadeAndWarpAway>d__1))] internal static IEnumerator FadeAndWarpAway(this GameObject ovni, float duration = 10f) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <FadeAndWarpAway>d__1(0) { ovni = ovni, duration = duration }; } [IteratorStateMachine(typeof(<MoveTowards>d__2))] internal static IEnumerator MoveTowards(this GameObject ovni, Vector3 dest, float speed = 8f) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <MoveTowards>d__2(0) { ovni = ovni, dest = dest, speed = speed }; } [IteratorStateMachine(typeof(<MoveTowardsFixedTime>d__3))] internal static IEnumerator MoveTowardsFixedTime(this GameObject ovni, Vector3 dest, float duration = 10f) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <MoveTowardsFixedTime>d__3(0) { ovni = ovni, dest = dest, duration = duration }; } } internal static class ProceduresExtension { [CompilerGenerated] private sealed class <AddCustomPin>d__0 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public string prefabName; public string label; public Minimap map; public Vector3 position; public bool save; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <AddCustomPin>d__0(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) switch (<>1__state) { default: return false; case 0: { <>1__state = -1; Sprite val = EnsureUfoSprite(prefabName); if ((Object)(object)val == (Object)null) { return false; } string text = "[UFO]" + (string.IsNullOrWhiteSpace(label) ? "Abduccion" : label); PinData val2 = map.AddPin(position, (PinType)3, text, save, false, 0L, default(PlatformUserID)); if (val2 != null) { val2.m_icon = val; if ((Object)(object)val2.m_uiElement != (Object)null) { Transform obj = ((Component)val2.m_uiElement).transform.Find("icon"); Image val3 = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null); if ((Object)(object)val3 != (Object)null) { val3.sprite = val; val3.type = (Type)0; val3.preserveAspect = true; ((Graphic)val3).color = Color.white; } } } <>2__current = null; <>1__state = 1; return true; } case 1: <>1__state = -1; return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [CompilerGenerated] private sealed class <ApplyIconWhenReady>d__2 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public PinData pin; public Sprite sprite; private int <i>5__2; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <ApplyIconWhenReady>d__2(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <i>5__2 = 0; break; case 1: <>1__state = -1; <i>5__2++; break; } if (<i>5__2 < 15) { if ((Object)(object)pin?.m_uiElement != (Object)null) { Transform obj = ((Component)pin.m_uiElement).transform.Find("icon"); Image val = ((obj != null) ? ((Component)obj).GetComponent<Image>() : null); if ((Object)(object)val != (Object)null) { val.sprite = sprite; ((Graphic)val).SetNativeSize(); return false; } } <>2__current = null; <>1__state = 1; return true; } return false; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [IteratorStateMachine(typeof(<AddCustomPin>d__0))] internal static IEnumerator AddCustomPin(this Minimap map, Vector3 position, string prefabName, string label = "Abduccion", bool save = true) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <AddCustomPin>d__0(0) { map = map, position = position, prefabName = prefabName, label = label, save = save }
Newtonsoft.Json.dll
Decompiled 3 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Data; using System.Data.SqlTypes; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Dynamic; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Numerics; using System.Reflection; using System.Reflection.Emit; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; using System.Xml; using System.Xml.Linq; using Microsoft.CodeAnalysis; using Newtonsoft.Json.Bson; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq.JsonPath; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Utilities; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AllowPartiallyTrustedCallers] [assembly: InternalsVisibleTo("Newtonsoft.Json.Schema, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Tests, PublicKey=0024000004800000940000000602000000240000525341310004000001000100f561df277c6c0b497d629032b410cdcf286e537c054724f7ffa0164345f62b3e642029d7a80cc351918955328c4adc8a048823ef90b0cf38ea7db0d729caf2b633c3babe08b0310198c1081995c19029bc675193744eab9d7345b8a67258ec17d112cebdbbb2a281487dceeafb9d83aa930f32103fbe1d2911425bc5744002c7")] [assembly: InternalsVisibleTo("Newtonsoft.Json.Dynamic, PublicKey=0024000004800000940000000602000000240000525341310004000001000100cbd8d53b9d7de30f1f1278f636ec462cf9c254991291e66ebb157a885638a517887633b898ccbcf0d5c5ff7be85a6abe9e765d0ac7cd33c68dac67e7e64530e8222101109f154ab14a941c490ac155cd1d4fcba0fabb49016b4ef28593b015cab5937da31172f03f67d09edda404b88a60023f062ae71d0b2e4438b74cc11dc9")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("9ca358aa-317b-4925-8ada-4a29e943a363")] [assembly: CLSCompliant(true)] [assembly: TargetFramework(".NETFramework,Version=v4.5", FrameworkDisplayName = ".NET Framework 4.5")] [assembly: AssemblyCompany("Newtonsoft")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyCopyright("Copyright © James Newton-King 2008")] [assembly: AssemblyDescription("Json.NET is a popular high-performance JSON framework for .NET")] [assembly: AssemblyFileVersion("13.0.4.30916")] [assembly: AssemblyInformationalVersion("13.0.4+4e13299d4b0ec96bd4df9954ef646bd2d1b5bf2a")] [assembly: AssemblyProduct("Json.NET")] [assembly: AssemblyTitle("Json.NET .NET 4.5")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/JamesNK/Newtonsoft.Json")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: AssemblyVersion("13.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class IsReadOnlyAttribute : Attribute { } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace System.Diagnostics.CodeAnalysis { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, Inherited = false)] internal sealed class DynamicallyAccessedMembersAttribute : Attribute { public DynamicallyAccessedMemberTypes MemberTypes { get; } public DynamicallyAccessedMembersAttribute(DynamicallyAccessedMemberTypes memberTypes) { MemberTypes = memberTypes; } } [Flags] internal enum DynamicallyAccessedMemberTypes { None = 0, PublicParameterlessConstructor = 1, PublicConstructors = 3, NonPublicConstructors = 4, PublicMethods = 8, NonPublicMethods = 0x10, PublicFields = 0x20, NonPublicFields = 0x40, PublicNestedTypes = 0x80, NonPublicNestedTypes = 0x100, PublicProperties = 0x200, NonPublicProperties = 0x400, PublicEvents = 0x800, NonPublicEvents = 0x1000, Interfaces = 0x2000, All = -1 } [AttributeUsage(AttributeTargets.Property, Inherited = false, AllowMultiple = true)] internal sealed class FeatureGuardAttribute : Attribute { public Type FeatureType { get; } public FeatureGuardAttribute(Type featureType) { FeatureType = featureType; } } [AttributeUsage(AttributeTargets.Property, Inherited = false)] internal sealed class FeatureSwitchDefinitionAttribute : Attribute { public string SwitchName { get; } public FeatureSwitchDefinitionAttribute(string switchName) { SwitchName = switchName; } } [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, AllowMultiple = true)] internal sealed class NotNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false)] internal sealed class NotNullWhenAttribute : Attribute { public bool ReturnValue { get; } public NotNullWhenAttribute(bool returnValue) { ReturnValue = returnValue; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter | AttributeTargets.ReturnValue, Inherited = false)] internal sealed class MaybeNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, Inherited = false)] internal sealed class AllowNullAttribute : Attribute { } [AttributeUsage(AttributeTargets.Parameter, Inherited = false)] internal class DoesNotReturnIfAttribute : Attribute { public bool ParameterValue { get; } public DoesNotReturnIfAttribute(bool parameterValue) { ParameterValue = parameterValue; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Constructor | AttributeTargets.Method, Inherited = false)] internal sealed class RequiresDynamicCodeAttribute : Attribute { public string Message { get; } public string? Url { get; set; } public RequiresDynamicCodeAttribute(string message) { Message = message; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Constructor | AttributeTargets.Method, Inherited = false)] internal sealed class RequiresUnreferencedCodeAttribute : Attribute { public string Message { get; } public string? Url { get; set; } public RequiresUnreferencedCodeAttribute(string message) { Message = message; } } [AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)] internal sealed class UnconditionalSuppressMessageAttribute : Attribute { public string Category { get; } public string CheckId { get; } public string? Scope { get; set; } public string? Target { get; set; } public string? MessageId { get; set; } public string? Justification { get; set; } public UnconditionalSuppressMessageAttribute(string category, string checkId) { Category = category; CheckId = checkId; } } } namespace Newtonsoft.Json { public enum ConstructorHandling { Default, AllowNonPublicDefaultConstructor } public enum DateFormatHandling { IsoDateFormat, MicrosoftDateFormat } public enum DateParseHandling { None, DateTime, DateTimeOffset } public enum DateTimeZoneHandling { Local, Utc, Unspecified, RoundtripKind } public class DefaultJsonNameTable : JsonNameTable { private class Entry { internal readonly string Value; internal readonly int HashCode; internal Entry Next; internal Entry(string value, int hashCode, Entry next) { Value = value; HashCode = hashCode; Next = next; } } private static readonly int HashCodeRandomizer; private int _count; private Entry[] _entries; private int _mask = 31; static DefaultJsonNameTable() { HashCodeRandomizer = Environment.TickCount; } public DefaultJsonNameTable() { _entries = new Entry[_mask + 1]; } public override string? Get(char[] key, int start, int length) { if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; num += (num << 7) ^ key[start]; int num2 = start + length; for (int i = start + 1; i < num2; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; int num3 = Volatile.Read(ref _mask); int num4 = num & num3; for (Entry entry = _entries[num4]; entry != null; entry = entry.Next) { if (entry.HashCode == num && TextEquals(entry.Value, key, start, length)) { return entry.Value; } } return null; } public string Add(string key) { if (key == null) { throw new ArgumentNullException("key"); } int length = key.Length; if (length == 0) { return string.Empty; } int num = length + HashCodeRandomizer; for (int i = 0; i < key.Length; i++) { num += (num << 7) ^ key[i]; } num -= num >> 17; num -= num >> 11; num -= num >> 5; for (Entry entry = _entries[num & _mask]; entry != null; entry = entry.Next) { if (entry.HashCode == num && entry.Value.Equals(key, StringComparison.Ordinal)) { return entry.Value; } } return AddEntry(key, num); } private string AddEntry(string str, int hashCode) { int num = hashCode & _mask; Entry entry = new Entry(str, hashCode, _entries[num]); _entries[num] = entry; if (_count++ == _mask) { Grow(); } return entry.Value; } private void Grow() { Entry[] entries = _entries; int num = _mask * 2 + 1; Entry[] array = new Entry[num + 1]; for (int i = 0; i < entries.Length; i++) { Entry entry = entries[i]; while (entry != null) { int num2 = entry.HashCode & num; Entry next = entry.Next; entry.Next = array[num2]; array[num2] = entry; entry = next; } } _entries = array; Volatile.Write(ref _mask, num); } private static bool TextEquals(string str1, char[] str2, int str2Start, int str2Length) { if (str1.Length != str2Length) { return false; } for (int i = 0; i < str1.Length; i++) { if (str1[i] != str2[str2Start + i]) { return false; } } return true; } } [Flags] public enum DefaultValueHandling { Include = 0, Ignore = 1, Populate = 2, IgnoreAndPopulate = 3 } public enum FloatFormatHandling { String, Symbol, DefaultValue } public enum FloatParseHandling { Double, Decimal } public enum Formatting { None, Indented } public interface IArrayPool<T> { T[] Rent(int minimumLength); void Return(T[]? array); } public interface IJsonLineInfo { int LineNumber { get; } int LinePosition { get; } bool HasLineInfo(); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonArrayAttribute : JsonContainerAttribute { private bool _allowNullItems; public bool AllowNullItems { get { return _allowNullItems; } set { _allowNullItems = value; } } public JsonArrayAttribute() { } public JsonArrayAttribute(bool allowNullItems) { _allowNullItems = allowNullItems; } public JsonArrayAttribute(string id) : base(id) { } } [AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false)] public sealed class JsonConstructorAttribute : Attribute { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public abstract class JsonContainerAttribute : Attribute { internal bool? _isReference; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; private Type? _namingStrategyType; private object[]? _namingStrategyParameters; public string? Id { get; set; } public string? Title { get; set; } public string? Description { get; set; } public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get { return _namingStrategyType; } set { _namingStrategyType = value; NamingStrategyInstance = null; } } public object[]? NamingStrategyParameters { get { return _namingStrategyParameters; } set { _namingStrategyParameters = value; NamingStrategyInstance = null; } } internal NamingStrategy? NamingStrategyInstance { get; set; } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } protected JsonContainerAttribute() { } protected JsonContainerAttribute(string id) { Id = id; } } public static class JsonConvert { public static readonly string True = "true"; public static readonly string False = "false"; public static readonly string Null = "null"; public static readonly string Undefined = "undefined"; public static readonly string PositiveInfinity = "Infinity"; public static readonly string NegativeInfinity = "-Infinity"; public static readonly string NaN = "NaN"; public static Func<JsonSerializerSettings>? DefaultSettings { get; set; } public static string ToString(DateTime value) { return ToString(value, DateFormatHandling.IsoDateFormat, DateTimeZoneHandling.RoundtripKind); } public static string ToString(DateTime value, DateFormatHandling format, DateTimeZoneHandling timeZoneHandling) { DateTime value2 = DateTimeUtils.EnsureDateTime(value, timeZoneHandling); using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeString(stringWriter, value2, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(DateTimeOffset value) { return ToString(value, DateFormatHandling.IsoDateFormat); } public static string ToString(DateTimeOffset value, DateFormatHandling format) { using StringWriter stringWriter = StringUtils.CreateStringWriter(64); stringWriter.Write('"'); DateTimeUtils.WriteDateTimeOffsetString(stringWriter, value, format, null, CultureInfo.InvariantCulture); stringWriter.Write('"'); return stringWriter.ToString(); } public static string ToString(bool value) { if (!value) { return False; } return True; } public static string ToString(char value) { return ToString(char.ToString(value)); } public static string ToString(Enum value) { return value.ToString("D"); } public static string ToString(int value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(short value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ushort value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(uint value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(long value) { return value.ToString(null, CultureInfo.InvariantCulture); } private static string ToStringInternal(BigInteger value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(ulong value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(float value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(float value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureFloatFormat(double value, string text, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { if (floatFormatHandling == FloatFormatHandling.Symbol || (!double.IsInfinity(value) && !double.IsNaN(value))) { return text; } if (floatFormatHandling == FloatFormatHandling.DefaultValue) { if (nullable) { return Null; } return "0.0"; } return quoteChar + text + quoteChar; } public static string ToString(double value) { return EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)); } internal static string ToString(double value, FloatFormatHandling floatFormatHandling, char quoteChar, bool nullable) { return EnsureFloatFormat(value, EnsureDecimalPlace(value, value.ToString("R", CultureInfo.InvariantCulture)), floatFormatHandling, quoteChar, nullable); } private static string EnsureDecimalPlace(double value, string text) { if (double.IsNaN(value) || double.IsInfinity(value) || StringUtils.IndexOf(text, '.') != -1 || StringUtils.IndexOf(text, 'E') != -1 || StringUtils.IndexOf(text, 'e') != -1) { return text; } return text + ".0"; } private static string EnsureDecimalPlace(string text) { if (StringUtils.IndexOf(text, '.') != -1) { return text; } return text + ".0"; } public static string ToString(byte value) { return value.ToString(null, CultureInfo.InvariantCulture); } [CLSCompliant(false)] public static string ToString(sbyte value) { return value.ToString(null, CultureInfo.InvariantCulture); } public static string ToString(decimal value) { return EnsureDecimalPlace(value.ToString(null, CultureInfo.InvariantCulture)); } public static string ToString(Guid value) { return ToString(value, '"'); } internal static string ToString(Guid value, char quoteChar) { string text = value.ToString("D", CultureInfo.InvariantCulture); string text2 = quoteChar.ToString(CultureInfo.InvariantCulture); return text2 + text + text2; } public static string ToString(TimeSpan value) { return ToString(value, '"'); } internal static string ToString(TimeSpan value, char quoteChar) { return ToString(value.ToString(), quoteChar); } public static string ToString(Uri? value) { if (value == null) { return Null; } return ToString(value, '"'); } internal static string ToString(Uri value, char quoteChar) { return ToString(value.OriginalString, quoteChar); } public static string ToString(string? value) { return ToString(value, '"'); } public static string ToString(string? value, char delimiter) { return ToString(value, delimiter, StringEscapeHandling.Default); } public static string ToString(string? value, char delimiter, StringEscapeHandling stringEscapeHandling) { if (delimiter != '"' && delimiter != '\'') { throw new ArgumentException("Delimiter must be a single or double quote.", "delimiter"); } return JavaScriptUtils.ToEscapedJavaScriptString(value, delimiter, appendDelimiters: true, stringEscapeHandling); } public static string ToString(object? value) { if (value == null) { return Null; } return ConvertUtils.GetTypeCode(value.GetType()) switch { PrimitiveTypeCode.String => ToString((string)value), PrimitiveTypeCode.Char => ToString((char)value), PrimitiveTypeCode.Boolean => ToString((bool)value), PrimitiveTypeCode.SByte => ToString((sbyte)value), PrimitiveTypeCode.Int16 => ToString((short)value), PrimitiveTypeCode.UInt16 => ToString((ushort)value), PrimitiveTypeCode.Int32 => ToString((int)value), PrimitiveTypeCode.Byte => ToString((byte)value), PrimitiveTypeCode.UInt32 => ToString((uint)value), PrimitiveTypeCode.Int64 => ToString((long)value), PrimitiveTypeCode.UInt64 => ToString((ulong)value), PrimitiveTypeCode.Single => ToString((float)value), PrimitiveTypeCode.Double => ToString((double)value), PrimitiveTypeCode.DateTime => ToString((DateTime)value), PrimitiveTypeCode.Decimal => ToString((decimal)value), PrimitiveTypeCode.DBNull => Null, PrimitiveTypeCode.DateTimeOffset => ToString((DateTimeOffset)value), PrimitiveTypeCode.Guid => ToString((Guid)value), PrimitiveTypeCode.Uri => ToString((Uri)value), PrimitiveTypeCode.TimeSpan => ToString((TimeSpan)value), PrimitiveTypeCode.BigInteger => ToStringInternal((BigInteger)value), _ => throw new ArgumentException("Unsupported type: {0}. Use the JsonSerializer class to get the object's JSON representation.".FormatWith(CultureInfo.InvariantCulture, value.GetType())), }; } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value) { return SerializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, Formatting formatting) { return SerializeObject(value, formatting, (JsonSerializerSettings?)null); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, Formatting formatting, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, JsonSerializerSettings? settings) { return SerializeObject(value, null, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, Type? type, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); return SerializeObjectInternal(value, type, jsonSerializer); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, Formatting formatting, JsonSerializerSettings? settings) { return SerializeObject(value, null, formatting, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeObject(object? value, Type? type, Formatting formatting, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); jsonSerializer.Formatting = formatting; return SerializeObjectInternal(value, type, jsonSerializer); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] private static string SerializeObjectInternal(object? value, Type? type, JsonSerializer jsonSerializer) { StringWriter stringWriter = new StringWriter(new StringBuilder(256), CultureInfo.InvariantCulture); using (JsonTextWriter jsonTextWriter = new JsonTextWriter(stringWriter)) { jsonTextWriter.Formatting = jsonSerializer.Formatting; jsonSerializer.Serialize(jsonTextWriter, value, type); } return stringWriter.ToString(); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static object? DeserializeObject(string value) { return DeserializeObject(value, (Type?)null, (JsonSerializerSettings?)null); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static object? DeserializeObject(string value, JsonSerializerSettings settings) { return DeserializeObject(value, null, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static object? DeserializeObject(string value, Type type) { return DeserializeObject(value, type, (JsonSerializerSettings?)null); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static T? DeserializeObject<T>(string value) { return JsonConvert.DeserializeObject<T>(value, (JsonSerializerSettings?)null); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject) { return DeserializeObject<T>(value); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static T? DeserializeAnonymousType<T>(string value, T anonymousTypeObject, JsonSerializerSettings settings) { return DeserializeObject<T>(value, settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static T? DeserializeObject<T>(string value, params JsonConverter[] converters) { return (T)DeserializeObject(value, typeof(T), converters); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static T? DeserializeObject<T>(string value, JsonSerializerSettings? settings) { return (T)DeserializeObject(value, typeof(T), settings); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static object? DeserializeObject(string value, Type type, params JsonConverter[] converters) { JsonSerializerSettings settings = ((converters != null && converters.Length != 0) ? new JsonSerializerSettings { Converters = converters } : null); return DeserializeObject(value, type, settings); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static object? DeserializeObject(string value, Type? type, JsonSerializerSettings? settings) { ValidationUtils.ArgumentNotNull(value, "value"); JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); if (!jsonSerializer.IsCheckAdditionalContentSet()) { jsonSerializer.CheckAdditionalContent = true; } using JsonTextReader reader = new JsonTextReader(new StringReader(value)); return jsonSerializer.Deserialize(reader, type); } [DebuggerStepThrough] [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static void PopulateObject(string value, object target) { PopulateObject(value, target, null); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static void PopulateObject(string value, object target, JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = JsonSerializer.CreateDefault(settings); using JsonReader jsonReader = new JsonTextReader(new StringReader(value)); jsonSerializer.Populate(jsonReader, target); if (settings == null || !settings.CheckAdditionalContent) { return; } while (jsonReader.Read()) { if (jsonReader.TokenType != JsonToken.Comment) { throw JsonSerializationException.Create(jsonReader, "Additional text found in JSON string after finishing deserializing object."); } } } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXmlNode(XmlNode? node) { return SerializeXmlNode(node, Formatting.None); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXmlNode(XmlNode? node, Formatting formatting) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); return SerializeObject(node, formatting, xmlNodeConverter); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXmlNode(XmlNode? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XmlDocument? DeserializeXmlNode(string value) { return DeserializeXmlNode(value, null); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute: false); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXmlNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XmlDocument? DeserializeXmlNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XmlDocument)DeserializeObject(value, typeof(XmlDocument), xmlNodeConverter); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXNode(XObject? node) { return SerializeXNode(node, Formatting.None); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXNode(XObject? node, Formatting formatting) { return SerializeXNode(node, formatting, omitRootObject: false); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static string SerializeXNode(XObject? node, Formatting formatting, bool omitRootObject) { XmlNodeConverter xmlNodeConverter = new XmlNodeConverter { OmitRootObject = omitRootObject }; return SerializeObject(node, formatting, xmlNodeConverter); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XDocument? DeserializeXNode(string value) { return DeserializeXNode(value, null); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute: false); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute) { return DeserializeXNode(value, deserializeRootElementName, writeArrayAttribute, encodeSpecialCharacters: false); } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public static XDocument? DeserializeXNode(string value, string? deserializeRootElementName, bool writeArrayAttribute, bool encodeSpecialCharacters) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown XmlNodeConverter xmlNodeConverter = new XmlNodeConverter(); xmlNodeConverter.DeserializeRootElementName = deserializeRootElementName; xmlNodeConverter.WriteArrayAttribute = writeArrayAttribute; xmlNodeConverter.EncodeSpecialCharacters = encodeSpecialCharacters; return (XDocument)DeserializeObject(value, typeof(XDocument), xmlNodeConverter); } } public abstract class JsonConverter { public virtual bool CanRead => true; public virtual bool CanWrite => true; public abstract void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer); public abstract object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer); public abstract bool CanConvert(Type objectType); } public abstract class JsonConverter<T> : JsonConverter { public sealed override void WriteJson(JsonWriter writer, object? value, JsonSerializer serializer) { if (!((value != null) ? (value is T) : ReflectionUtils.IsNullable(typeof(T)))) { throw new JsonSerializationException("Converter cannot write specified value to JSON. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } WriteJson(writer, (T)value, serializer); } public abstract void WriteJson(JsonWriter writer, T? value, JsonSerializer serializer); public sealed override object? ReadJson(JsonReader reader, Type objectType, object? existingValue, JsonSerializer serializer) { bool flag = existingValue == null; if (!flag && !(existingValue is T)) { throw new JsonSerializationException("Converter cannot read JSON with the specified existing value. {0} is required.".FormatWith(CultureInfo.InvariantCulture, typeof(T))); } return ReadJson(reader, objectType, flag ? default(T) : ((T)existingValue), !flag, serializer); } public abstract T? ReadJson(JsonReader reader, Type objectType, T? existingValue, bool hasExistingValue, JsonSerializer serializer); public sealed override bool CanConvert(Type objectType) { return typeof(T).IsAssignableFrom(objectType); } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Interface | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonConverterAttribute : Attribute { private readonly Type _converterType; public Type ConverterType => _converterType; public object[]? ConverterParameters { get; } public JsonConverterAttribute(Type converterType) { if (converterType == null) { throw new ArgumentNullException("converterType"); } _converterType = converterType; } public JsonConverterAttribute(Type converterType, params object[] converterParameters) : this(converterType) { ConverterParameters = converterParameters; } } public class JsonConverterCollection : Collection<JsonConverter> { } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonDictionaryAttribute : JsonContainerAttribute { public JsonDictionaryAttribute() { } public JsonDictionaryAttribute(string id) : base(id) { } } [Serializable] public class JsonException : Exception { public JsonException() { } public JsonException(string message) : base(message) { } public JsonException(string message, Exception? innerException) : base(message, innerException) { } public JsonException(SerializationInfo info, StreamingContext context) : base(info, context) { } internal static JsonException Create(IJsonLineInfo lineInfo, string path, string message) { message = JsonPosition.FormatMessage(lineInfo, path, message); return new JsonException(message); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public class JsonExtensionDataAttribute : Attribute { public bool WriteData { get; set; } public bool ReadData { get; set; } public JsonExtensionDataAttribute() { WriteData = true; ReadData = true; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonIgnoreAttribute : Attribute { } public abstract class JsonNameTable { public abstract string? Get(char[] key, int start, int length); } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, AllowMultiple = false)] public sealed class JsonObjectAttribute : JsonContainerAttribute { private MemberSerialization _memberSerialization; internal MissingMemberHandling? _missingMemberHandling; internal Required? _itemRequired; internal NullValueHandling? _itemNullValueHandling; public MemberSerialization MemberSerialization { get { return _memberSerialization; } set { _memberSerialization = value; } } public MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling.GetValueOrDefault(); } set { _missingMemberHandling = value; } } public NullValueHandling ItemNullValueHandling { get { return _itemNullValueHandling.GetValueOrDefault(); } set { _itemNullValueHandling = value; } } public Required ItemRequired { get { return _itemRequired.GetValueOrDefault(); } set { _itemRequired = value; } } public JsonObjectAttribute() { } public JsonObjectAttribute(MemberSerialization memberSerialization) { MemberSerialization = memberSerialization; } public JsonObjectAttribute(string id) : base(id) { } } internal enum JsonContainerType { None, Object, Array, Constructor } internal struct JsonPosition { private static readonly char[] SpecialCharacters = new char[18] { '.', ' ', '\'', '/', '"', '[', ']', '(', ')', '\t', '\n', '\r', '\f', '\b', '\\', '\u0085', '\u2028', '\u2029' }; internal JsonContainerType Type; internal int Position; internal string? PropertyName; internal bool HasIndex; public JsonPosition(JsonContainerType type) { Type = type; HasIndex = TypeHasIndex(type); Position = -1; PropertyName = null; } internal int CalculateLength() { switch (Type) { case JsonContainerType.Object: return PropertyName.Length + 5; case JsonContainerType.Array: case JsonContainerType.Constructor: return MathUtils.IntLength((ulong)Position) + 2; default: throw new ArgumentOutOfRangeException("Type"); } } internal void WriteTo(StringBuilder sb, ref StringWriter? writer, ref char[]? buffer) { switch (Type) { case JsonContainerType.Object: { string propertyName = PropertyName; if (propertyName.IndexOfAny(SpecialCharacters) != -1) { sb.Append("['"); if (writer == null) { writer = new StringWriter(sb); } JavaScriptUtils.WriteEscapedJavaScriptString(writer, propertyName, '\'', appendDelimiters: false, JavaScriptUtils.SingleQuoteCharEscapeFlags, StringEscapeHandling.Default, null, ref buffer); sb.Append("']"); } else { if (sb.Length > 0) { sb.Append('.'); } sb.Append(propertyName); } break; } case JsonContainerType.Array: case JsonContainerType.Constructor: sb.Append('['); sb.Append(Position); sb.Append(']'); break; } } internal static bool TypeHasIndex(JsonContainerType type) { if (type != JsonContainerType.Array) { return type == JsonContainerType.Constructor; } return true; } internal static string BuildPath(List<JsonPosition> positions, JsonPosition? currentPosition) { int num = 0; if (positions != null) { for (int i = 0; i < positions.Count; i++) { num += positions[i].CalculateLength(); } } if (currentPosition.HasValue) { num += currentPosition.GetValueOrDefault().CalculateLength(); } StringBuilder stringBuilder = new StringBuilder(num); StringWriter writer = null; char[] buffer = null; if (positions != null) { foreach (JsonPosition position in positions) { position.WriteTo(stringBuilder, ref writer, ref buffer); } } currentPosition?.WriteTo(stringBuilder, ref writer, ref buffer); return stringBuilder.ToString(); } internal static string FormatMessage(IJsonLineInfo? lineInfo, string path, string message) { if (!message.EndsWith(Environment.NewLine, StringComparison.Ordinal)) { message = message.Trim(); if (!StringUtils.EndsWith(message, '.')) { message += "."; } message += " "; } message += "Path '{0}'".FormatWith(CultureInfo.InvariantCulture, path); if (lineInfo != null && lineInfo.HasLineInfo()) { message += ", line {0}, position {1}".FormatWith(CultureInfo.InvariantCulture, lineInfo.LineNumber, lineInfo.LinePosition); } message += "."; return message; } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false)] public sealed class JsonPropertyAttribute : Attribute { internal NullValueHandling? _nullValueHandling; internal DefaultValueHandling? _defaultValueHandling; internal ReferenceLoopHandling? _referenceLoopHandling; internal ObjectCreationHandling? _objectCreationHandling; internal TypeNameHandling? _typeNameHandling; internal bool? _isReference; internal int? _order; internal Required? _required; internal bool? _itemIsReference; internal ReferenceLoopHandling? _itemReferenceLoopHandling; internal TypeNameHandling? _itemTypeNameHandling; public Type? ItemConverterType { get; set; } public object[]? ItemConverterParameters { get; set; } public Type? NamingStrategyType { get; set; } public object[]? NamingStrategyParameters { get; set; } public NullValueHandling NullValueHandling { get { return _nullValueHandling.GetValueOrDefault(); } set { _nullValueHandling = value; } } public DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling.GetValueOrDefault(); } set { _defaultValueHandling = value; } } public ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling.GetValueOrDefault(); } set { _referenceLoopHandling = value; } } public ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling.GetValueOrDefault(); } set { _objectCreationHandling = value; } } public TypeNameHandling TypeNameHandling { get { return _typeNameHandling.GetValueOrDefault(); } set { _typeNameHandling = value; } } public bool IsReference { get { return _isReference.GetValueOrDefault(); } set { _isReference = value; } } public int Order { get { return _order.GetValueOrDefault(); } set { _order = value; } } public Required Required { get { return _required.GetValueOrDefault(); } set { _required = value; } } public string? PropertyName { get; set; } public ReferenceLoopHandling ItemReferenceLoopHandling { get { return _itemReferenceLoopHandling.GetValueOrDefault(); } set { _itemReferenceLoopHandling = value; } } public TypeNameHandling ItemTypeNameHandling { get { return _itemTypeNameHandling.GetValueOrDefault(); } set { _itemTypeNameHandling = value; } } public bool ItemIsReference { get { return _itemIsReference.GetValueOrDefault(); } set { _itemIsReference = value; } } public JsonPropertyAttribute() { } public JsonPropertyAttribute(string propertyName) { PropertyName = propertyName; } } public abstract class JsonReader : IDisposable { protected internal enum State { Start, Complete, Property, ObjectStart, Object, ArrayStart, Array, Closed, PostValue, ConstructorStart, Constructor, Error, Finished } private JsonToken _tokenType; private object? _value; internal char _quoteChar; internal State _currentState; private JsonPosition _currentPosition; private CultureInfo? _culture; private DateTimeZoneHandling _dateTimeZoneHandling; private int? _maxDepth; private bool _hasExceededMaxDepth; internal DateParseHandling _dateParseHandling; internal FloatParseHandling _floatParseHandling; private string? _dateFormatString; private List<JsonPosition>? _stack; protected State CurrentState => _currentState; public bool CloseInput { get; set; } public bool SupportMultipleContent { get; set; } public virtual char QuoteChar { get { return _quoteChar; } protected internal set { _quoteChar = value; } } public DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling; } set { if (value < DateTimeZoneHandling.Local || value > DateTimeZoneHandling.RoundtripKind) { throw new ArgumentOutOfRangeException("value"); } _dateTimeZoneHandling = value; } } public DateParseHandling DateParseHandling { get { return _dateParseHandling; } set { if (value < DateParseHandling.None || value > DateParseHandling.DateTimeOffset) { throw new ArgumentOutOfRangeException("value"); } _dateParseHandling = value; } } public FloatParseHandling FloatParseHandling { get { return _floatParseHandling; } set { if (value < FloatParseHandling.Double || value > FloatParseHandling.Decimal) { throw new ArgumentOutOfRangeException("value"); } _floatParseHandling = value; } } public string? DateFormatString { get { return _dateFormatString; } set { _dateFormatString = value; } } public int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; } } public virtual JsonToken TokenType => _tokenType; public virtual object? Value => _value; public virtual Type? ValueType => _value?.GetType(); public virtual int Depth { get { int num = _stack?.Count ?? 0; if (JsonTokenUtils.IsStartToken(TokenType) || _currentPosition.Type == JsonContainerType.None) { return num; } return num + 1; } } public virtual string Path { get { if (_currentPosition.Type == JsonContainerType.None) { return string.Empty; } JsonPosition? currentPosition = ((_currentState != State.ArrayStart && _currentState != State.ConstructorStart && _currentState != State.ObjectStart) ? new JsonPosition?(_currentPosition) : null); return JsonPosition.BuildPath(_stack, currentPosition); } } public CultureInfo Culture { get { return _culture ?? CultureInfo.InvariantCulture; } set { _culture = value; } } public virtual Task<bool> ReadAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool>() ?? Read().ToAsync(); } public async Task SkipAsync(CancellationToken cancellationToken = default(CancellationToken)) { if (TokenType == JsonToken.PropertyName) { await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false) && depth < Depth) { } } } internal async Task ReaderReadAndAssertAsync(CancellationToken cancellationToken) { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { throw CreateUnexpectedEndException(); } } public virtual Task<bool?> ReadAsBooleanAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<bool?>() ?? Task.FromResult(ReadAsBoolean()); } public virtual Task<byte[]?> ReadAsBytesAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<byte[]>() ?? Task.FromResult(ReadAsBytes()); } internal async Task<byte[]?> ReadArrayIntoByteArrayAsync(CancellationToken cancellationToken) { List<byte> buffer = new List<byte>(); do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(buffer)); byte[] array = buffer.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } public virtual Task<DateTime?> ReadAsDateTimeAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTime?>() ?? Task.FromResult(ReadAsDateTime()); } public virtual Task<DateTimeOffset?> ReadAsDateTimeOffsetAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<DateTimeOffset?>() ?? Task.FromResult(ReadAsDateTimeOffset()); } public virtual Task<decimal?> ReadAsDecimalAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<decimal?>() ?? Task.FromResult(ReadAsDecimal()); } public virtual Task<double?> ReadAsDoubleAsync(CancellationToken cancellationToken = default(CancellationToken)) { return Task.FromResult(ReadAsDouble()); } public virtual Task<int?> ReadAsInt32Async(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<int?>() ?? Task.FromResult(ReadAsInt32()); } public virtual Task<string?> ReadAsStringAsync(CancellationToken cancellationToken = default(CancellationToken)) { return cancellationToken.CancelIfRequestedAsync<string>() ?? Task.FromResult(ReadAsString()); } internal async Task<bool> ReadAndMoveToContentAsync(CancellationToken cancellationToken) { bool flag = await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); if (flag) { flag = await MoveToContentAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false); } return flag; } internal Task<bool> MoveToContentAsync(CancellationToken cancellationToken) { JsonToken tokenType = TokenType; if (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { return MoveToContentFromNonContentAsync(cancellationToken); } return AsyncUtils.True; } private async Task<bool> MoveToContentFromNonContentAsync(CancellationToken cancellationToken) { JsonToken tokenType; do { if (!(await ReadAsync(cancellationToken).ConfigureAwait(continueOnCapturedContext: false))) { return false; } tokenType = TokenType; } while (tokenType == JsonToken.None || tokenType == JsonToken.Comment); return true; } internal JsonPosition GetPosition(int depth) { if (_stack != null && depth < _stack.Count) { return _stack[depth]; } return _currentPosition; } protected JsonReader() { _currentState = State.Start; _dateTimeZoneHandling = DateTimeZoneHandling.RoundtripKind; _dateParseHandling = DateParseHandling.DateTime; _floatParseHandling = FloatParseHandling.Double; _maxDepth = 64; CloseInput = true; } private void Push(JsonContainerType value) { UpdateScopeWithFinishedValue(); if (_currentPosition.Type == JsonContainerType.None) { _currentPosition = new JsonPosition(value); return; } if (_stack == null) { _stack = new List<JsonPosition>(); } _stack.Add(_currentPosition); _currentPosition = new JsonPosition(value); if (!_maxDepth.HasValue || !(Depth + 1 > _maxDepth) || _hasExceededMaxDepth) { return; } _hasExceededMaxDepth = true; throw JsonReaderException.Create(this, "The reader's MaxDepth of {0} has been exceeded.".FormatWith(CultureInfo.InvariantCulture, _maxDepth)); } private JsonContainerType Pop() { JsonPosition currentPosition; if (_stack != null && _stack.Count > 0) { currentPosition = _currentPosition; _currentPosition = _stack[_stack.Count - 1]; _stack.RemoveAt(_stack.Count - 1); } else { currentPosition = _currentPosition; _currentPosition = default(JsonPosition); } if (_maxDepth.HasValue && Depth <= _maxDepth) { _hasExceededMaxDepth = false; } return currentPosition.Type; } private JsonContainerType Peek() { return _currentPosition.Type; } public abstract bool Read(); public virtual int? ReadAsInt32() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is int) { return (int)value; } int num; if (value is BigInteger bigInteger) { num = (int)bigInteger; } else { try { num = Convert.ToInt32(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Integer, num, updateIndex: false); return num; } case JsonToken.String: { string s = (string)Value; return ReadInt32String(s); } default: throw JsonReaderException.Create(this, "Error reading integer. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal int? ReadInt32String(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (int.TryParse(s, NumberStyles.Integer, Culture, out var result)) { SetToken(JsonToken.Integer, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to integer: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual string? ReadAsString() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.String: return (string)Value; default: if (JsonTokenUtils.IsPrimitiveToken(contentToken)) { object value = Value; if (value != null) { string text = ((!(value is IFormattable formattable)) ? ((value is Uri uri) ? uri.OriginalString : value.ToString()) : formattable.ToString(null, Culture)); SetToken(JsonToken.String, text, updateIndex: false); return text; } } throw JsonReaderException.Create(this, "Error reading string. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } public virtual byte[]? ReadAsBytes() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.StartObject: { ReadIntoWrappedTypeObject(); byte[] array2 = ReadAsBytes(); ReaderReadAndAssert(); if (TokenType != JsonToken.EndObject) { throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } SetToken(JsonToken.Bytes, array2, updateIndex: false); return array2; } case JsonToken.String: { string text = (string)Value; Guid g; byte[] array3 = ((text.Length == 0) ? CollectionUtils.ArrayEmpty<byte>() : ((!ConvertUtils.TryConvertGuid(text, out g)) ? Convert.FromBase64String(text) : g.ToByteArray())); SetToken(JsonToken.Bytes, array3, updateIndex: false); return array3; } case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Bytes: if (Value is Guid guid) { byte[] array = guid.ToByteArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } return (byte[])Value; case JsonToken.StartArray: return ReadArrayIntoByteArray(); default: throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal byte[] ReadArrayIntoByteArray() { List<byte> list = new List<byte>(); do { if (!Read()) { SetToken(JsonToken.None); } } while (!ReadArrayElementIntoByteArrayReportDone(list)); byte[] array = list.ToArray(); SetToken(JsonToken.Bytes, array, updateIndex: false); return array; } private bool ReadArrayElementIntoByteArrayReportDone(List<byte> buffer) { switch (TokenType) { case JsonToken.None: throw JsonReaderException.Create(this, "Unexpected end when reading bytes."); case JsonToken.Integer: buffer.Add(Convert.ToByte(Value, CultureInfo.InvariantCulture)); return false; case JsonToken.EndArray: return true; case JsonToken.Comment: return false; default: throw JsonReaderException.Create(this, "Unexpected token when reading bytes: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } public virtual double? ReadAsDouble() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is double) { return (double)value; } double num = ((!(value is BigInteger bigInteger)) ? Convert.ToDouble(value, CultureInfo.InvariantCulture) : ((double)bigInteger)); SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDoubleString((string)Value); default: throw JsonReaderException.Create(this, "Error reading double. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal double? ReadDoubleString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (double.TryParse(s, NumberStyles.Float | NumberStyles.AllowThousands, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to double: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual bool? ReadAsBoolean() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { bool flag = ((!(Value is BigInteger bigInteger)) ? Convert.ToBoolean(Value, CultureInfo.InvariantCulture) : (bigInteger != 0L)); SetToken(JsonToken.Boolean, flag, updateIndex: false); return flag; } case JsonToken.String: return ReadBooleanString((string)Value); case JsonToken.Boolean: return (bool)Value; default: throw JsonReaderException.Create(this, "Error reading boolean. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal bool? ReadBooleanString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (bool.TryParse(s, out var result)) { SetToken(JsonToken.Boolean, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to boolean: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual decimal? ReadAsDecimal() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Integer: case JsonToken.Float: { object value = Value; if (value is decimal) { return (decimal)value; } decimal num; if (value is BigInteger bigInteger) { num = (decimal)bigInteger; } else { try { num = Convert.ToDecimal(value, CultureInfo.InvariantCulture); } catch (Exception ex) { throw JsonReaderException.Create(this, "Could not convert to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, value), ex); } } SetToken(JsonToken.Float, num, updateIndex: false); return num; } case JsonToken.String: return ReadDecimalString((string)Value); default: throw JsonReaderException.Create(this, "Error reading decimal. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal decimal? ReadDecimalString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (decimal.TryParse(s, NumberStyles.Number, Culture, out var result)) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } if (ConvertUtils.DecimalTryParse(s.ToCharArray(), 0, s.Length, out result) == ParseResult.Success) { SetToken(JsonToken.Float, result, updateIndex: false); return result; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to decimal: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTime? ReadAsDateTime() { switch (GetContentToken()) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTimeOffset dateTimeOffset) { SetToken(JsonToken.Date, dateTimeOffset.DateTime, updateIndex: false); } return (DateTime)Value; case JsonToken.String: return ReadDateTimeString((string)Value); default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, TokenType)); } } internal DateTime? ReadDateTimeString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTime(s, DateTimeZoneHandling, _dateFormatString, Culture, out var dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTime.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { dt = DateTimeUtils.EnsureDateTime(dt, DateTimeZoneHandling); SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } throw JsonReaderException.Create(this, "Could not convert string to DateTime: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } public virtual DateTimeOffset? ReadAsDateTimeOffset() { JsonToken contentToken = GetContentToken(); switch (contentToken) { case JsonToken.None: case JsonToken.Null: case JsonToken.EndArray: return null; case JsonToken.Date: if (Value is DateTime dateTime) { SetToken(JsonToken.Date, new DateTimeOffset(dateTime), updateIndex: false); } return (DateTimeOffset)Value; case JsonToken.String: { string s = (string)Value; return ReadDateTimeOffsetString(s); } default: throw JsonReaderException.Create(this, "Error reading date. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, contentToken)); } } internal DateTimeOffset? ReadDateTimeOffsetString(string? s) { if (StringUtils.IsNullOrEmpty(s)) { SetToken(JsonToken.Null, null, updateIndex: false); return null; } if (DateTimeUtils.TryParseDateTimeOffset(s, _dateFormatString, Culture, out var dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } if (DateTimeOffset.TryParse(s, Culture, DateTimeStyles.RoundtripKind, out dt)) { SetToken(JsonToken.Date, dt, updateIndex: false); return dt; } SetToken(JsonToken.String, s, updateIndex: false); throw JsonReaderException.Create(this, "Could not convert string to DateTimeOffset: {0}.".FormatWith(CultureInfo.InvariantCulture, s)); } internal void ReaderReadAndAssert() { if (!Read()) { throw CreateUnexpectedEndException(); } } internal JsonReaderException CreateUnexpectedEndException() { return JsonReaderException.Create(this, "Unexpected end when reading JSON."); } internal void ReadIntoWrappedTypeObject() { ReaderReadAndAssert(); if (Value != null && Value.ToString() == "$type") { ReaderReadAndAssert(); if (Value != null && Value.ToString().StartsWith("System.Byte[]", StringComparison.Ordinal)) { ReaderReadAndAssert(); if (Value.ToString() == "$value") { return; } } } throw JsonReaderException.Create(this, "Error reading bytes. Unexpected token: {0}.".FormatWith(CultureInfo.InvariantCulture, JsonToken.StartObject)); } public void Skip() { if (TokenType == JsonToken.PropertyName) { Read(); } if (JsonTokenUtils.IsStartToken(TokenType)) { int depth = Depth; while (Read() && depth < Depth) { } } } protected void SetToken(JsonToken newToken) { SetToken(newToken, null, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value) { SetToken(newToken, value, updateIndex: true); } protected void SetToken(JsonToken newToken, object? value, bool updateIndex) { _tokenType = newToken; _value = value; switch (newToken) { case JsonToken.StartObject: _currentState = State.ObjectStart; Push(JsonContainerType.Object); break; case JsonToken.StartArray: _currentState = State.ArrayStart; Push(JsonContainerType.Array); break; case JsonToken.StartConstructor: _currentState = State.ConstructorStart; Push(JsonContainerType.Constructor); break; case JsonToken.EndObject: ValidateEnd(JsonToken.EndObject); break; case JsonToken.EndArray: ValidateEnd(JsonToken.EndArray); break; case JsonToken.EndConstructor: ValidateEnd(JsonToken.EndConstructor); break; case JsonToken.PropertyName: _currentState = State.Property; _currentPosition.PropertyName = (string)value; break; case JsonToken.Raw: case JsonToken.Integer: case JsonToken.Float: case JsonToken.String: case JsonToken.Boolean: case JsonToken.Null: case JsonToken.Undefined: case JsonToken.Date: case JsonToken.Bytes: SetPostValueState(updateIndex); break; case JsonToken.Comment: break; } } internal void SetPostValueState(bool updateIndex) { if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } if (updateIndex) { UpdateScopeWithFinishedValue(); } } private void UpdateScopeWithFinishedValue() { if (_currentPosition.HasIndex) { _currentPosition.Position++; } } private void ValidateEnd(JsonToken endToken) { JsonContainerType jsonContainerType = Pop(); if (GetTypeForCloseToken(endToken) != jsonContainerType) { throw JsonReaderException.Create(this, "JsonToken {0} is not valid for closing JsonType {1}.".FormatWith(CultureInfo.InvariantCulture, endToken, jsonContainerType)); } if (Peek() != 0 || SupportMultipleContent) { _currentState = State.PostValue; } else { SetFinished(); } } protected void SetStateBasedOnCurrent() { JsonContainerType jsonContainerType = Peek(); switch (jsonContainerType) { case JsonContainerType.Object: _currentState = State.Object; break; case JsonContainerType.Array: _currentState = State.Array; break; case JsonContainerType.Constructor: _currentState = State.Constructor; break; case JsonContainerType.None: SetFinished(); break; default: throw JsonReaderException.Create(this, "While setting the reader state back to current object an unexpected JsonType was encountered: {0}".FormatWith(CultureInfo.InvariantCulture, jsonContainerType)); } } private void SetFinished() { _currentState = ((!SupportMultipleContent) ? State.Finished : State.Start); } private JsonContainerType GetTypeForCloseToken(JsonToken token) { return token switch { JsonToken.EndObject => JsonContainerType.Object, JsonToken.EndArray => JsonContainerType.Array, JsonToken.EndConstructor => JsonContainerType.Constructor, _ => throw JsonReaderException.Create(this, "Not a valid close JsonToken: {0}".FormatWith(CultureInfo.InvariantCulture, token)), }; } void IDisposable.Dispose() { Dispose(disposing: true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (_currentState != State.Closed && disposing) { Close(); } } public virtual void Close() { _currentState = State.Closed; _tokenType = JsonToken.None; _value = null; } internal void ReadAndAssert() { if (!Read()) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal void ReadForTypeAndAssert(JsonContract? contract, bool hasConverter) { if (!ReadForType(contract, hasConverter)) { throw JsonSerializationException.Create(this, "Unexpected end when reading JSON."); } } internal bool ReadForType(JsonContract? contract, bool hasConverter) { if (hasConverter) { return Read(); } switch (contract?.InternalReadType ?? ReadType.Read) { case ReadType.Read: return ReadAndMoveToContent(); case ReadType.ReadAsInt32: ReadAsInt32(); break; case ReadType.ReadAsInt64: { bool result = ReadAndMoveToContent(); if (TokenType == JsonToken.Undefined) { throw JsonReaderException.Create(this, "An undefined token is not a valid {0}.".FormatWith(CultureInfo.InvariantCulture, contract?.UnderlyingType ?? typeof(long))); } return result; } case ReadType.ReadAsDecimal: ReadAsDecimal(); break; case ReadType.ReadAsDouble: ReadAsDouble(); break; case ReadType.ReadAsBytes: ReadAsBytes(); break; case ReadType.ReadAsBoolean: ReadAsBoolean(); break; case ReadType.ReadAsString: ReadAsString(); break; case ReadType.ReadAsDateTime: ReadAsDateTime(); break; case ReadType.ReadAsDateTimeOffset: ReadAsDateTimeOffset(); break; default: throw new ArgumentOutOfRangeException(); } return TokenType != JsonToken.None; } internal bool ReadAndMoveToContent() { if (Read()) { return MoveToContent(); } return false; } internal bool MoveToContent() { JsonToken tokenType = TokenType; while (tokenType == JsonToken.None || tokenType == JsonToken.Comment) { if (!Read()) { return false; } tokenType = TokenType; } return true; } private JsonToken GetContentToken() { JsonToken tokenType; do { if (!Read()) { SetToken(JsonToken.None); return JsonToken.None; } tokenType = TokenType; } while (tokenType == JsonToken.Comment); return tokenType; } } [Serializable] public class JsonReaderException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonReaderException() { } public JsonReaderException(string message) : base(message) { } public JsonReaderException(string message, Exception innerException) : base(message, innerException) { } public JsonReaderException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonReaderException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonReaderException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonReaderException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonReaderException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonReaderException(message, path, lineNumber, linePosition, ex); } } [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)] public sealed class JsonRequiredAttribute : Attribute { } [Serializable] public class JsonSerializationException : JsonException { public int LineNumber { get; } public int LinePosition { get; } public string? Path { get; } public JsonSerializationException() { } public JsonSerializationException(string message) : base(message) { } public JsonSerializationException(string message, Exception innerException) : base(message, innerException) { } public JsonSerializationException(SerializationInfo info, StreamingContext context) : base(info, context) { } public JsonSerializationException(string message, string path, int lineNumber, int linePosition, Exception? innerException) : base(message, innerException) { Path = path; LineNumber = lineNumber; LinePosition = linePosition; } internal static JsonSerializationException Create(JsonReader reader, string message) { return Create(reader, message, null); } internal static JsonSerializationException Create(JsonReader reader, string message, Exception? ex) { return Create(reader as IJsonLineInfo, reader.Path, message, ex); } internal static JsonSerializationException Create(IJsonLineInfo? lineInfo, string path, string message, Exception? ex) { message = JsonPosition.FormatMessage(lineInfo, path, message); int lineNumber; int linePosition; if (lineInfo != null && lineInfo.HasLineInfo()) { lineNumber = lineInfo.LineNumber; linePosition = lineInfo.LinePosition; } else { lineNumber = 0; linePosition = 0; } return new JsonSerializationException(message, path, lineNumber, linePosition, ex); } } [RequiresUnreferencedCode("Newtonsoft.Json relies on reflection over types that may be removed when trimming.")] [RequiresDynamicCode("Newtonsoft.Json relies on dynamically creating types that may not be available with Ahead of Time compilation.")] public class JsonSerializer { internal TypeNameHandling _typeNameHandling; internal TypeNameAssemblyFormatHandling _typeNameAssemblyFormatHandling; internal PreserveReferencesHandling _preserveReferencesHandling; internal ReferenceLoopHandling _referenceLoopHandling; internal MissingMemberHandling _missingMemberHandling; internal ObjectCreationHandling _objectCreationHandling; internal NullValueHandling _nullValueHandling; internal DefaultValueHandling _defaultValueHandling; internal ConstructorHandling _constructorHandling; internal MetadataPropertyHandling _metadataPropertyHandling; internal JsonConverterCollection? _converters; internal IContractResolver _contractResolver; internal ITraceWriter? _traceWriter; internal IEqualityComparer? _equalityComparer; internal ISerializationBinder _serializationBinder; internal StreamingContext _context; private IReferenceResolver? _referenceResolver; private Formatting? _formatting; private DateFormatHandling? _dateFormatHandling; private DateTimeZoneHandling? _dateTimeZoneHandling; private DateParseHandling? _dateParseHandling; private FloatFormatHandling? _floatFormatHandling; private FloatParseHandling? _floatParseHandling; private StringEscapeHandling? _stringEscapeHandling; private CultureInfo _culture; private int? _maxDepth; private bool _maxDepthSet; private bool? _checkAdditionalContent; private string? _dateFormatString; private bool _dateFormatStringSet; public virtual IReferenceResolver? ReferenceResolver { get { return GetReferenceResolver(); } set { if (value == null) { throw new ArgumentNullException("value", "Reference resolver cannot be null."); } _referenceResolver = value; } } [Obsolete("Binder is obsolete. Use SerializationBinder instead.")] public virtual SerializationBinder Binder { get { if (_serializationBinder is SerializationBinder result) { return result; } if (_serializationBinder is SerializationBinderAdapter serializationBinderAdapter) { return serializationBinderAdapter.SerializationBinder; } throw new InvalidOperationException("Cannot get SerializationBinder because an ISerializationBinder was previously set."); } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = (value as ISerializationBinder) ?? new SerializationBinderAdapter(value); } } public virtual ISerializationBinder SerializationBinder { get { return _serializationBinder; } set { if (value == null) { throw new ArgumentNullException("value", "Serialization binder cannot be null."); } _serializationBinder = value; } } public virtual ITraceWriter? TraceWriter { get { return _traceWriter; } set { _traceWriter = value; } } public virtual IEqualityComparer? EqualityComparer { get { return _equalityComparer; } set { _equalityComparer = value; } } public virtual TypeNameHandling TypeNameHandling { get { return _typeNameHandling; } set { if (value < TypeNameHandling.None || value > TypeNameHandling.Auto) { throw new ArgumentOutOfRangeException("value"); } _typeNameHandling = value; } } [Obsolete("TypeNameAssemblyFormat is obsolete. Use TypeNameAssemblyFormatHandling instead.")] public virtual FormatterAssemblyStyle TypeNameAssemblyFormat { get { return (FormatterAssemblyStyle)_typeNameAssemblyFormatHandling; } set { if (value < FormatterAssemblyStyle.Simple || value > FormatterAssemblyStyle.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = (TypeNameAssemblyFormatHandling)value; } } public virtual TypeNameAssemblyFormatHandling TypeNameAssemblyFormatHandling { get { return _typeNameAssemblyFormatHandling; } set { if (value < TypeNameAssemblyFormatHandling.Simple || value > TypeNameAssemblyFormatHandling.Full) { throw new ArgumentOutOfRangeException("value"); } _typeNameAssemblyFormatHandling = value; } } public virtual PreserveReferencesHandling PreserveReferencesHandling { get { return _preserveReferencesHandling; } set { if (value < PreserveReferencesHandling.None || value > PreserveReferencesHandling.All) { throw new ArgumentOutOfRangeException("value"); } _preserveReferencesHandling = value; } } public virtual ReferenceLoopHandling ReferenceLoopHandling { get { return _referenceLoopHandling; } set { if (value < ReferenceLoopHandling.Error || value > ReferenceLoopHandling.Serialize) { throw new ArgumentOutOfRangeException("value"); } _referenceLoopHandling = value; } } public virtual MissingMemberHandling MissingMemberHandling { get { return _missingMemberHandling; } set { if (value < MissingMemberHandling.Ignore || value > MissingMemberHandling.Error) { throw new ArgumentOutOfRangeException("value"); } _missingMemberHandling = value; } } public virtual NullValueHandling NullValueHandling { get { return _nullValueHandling; } set { if (value < NullValueHandling.Include || value > NullValueHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _nullValueHandling = value; } } public virtual DefaultValueHandling DefaultValueHandling { get { return _defaultValueHandling; } set { if (value < DefaultValueHandling.Include || value > DefaultValueHandling.IgnoreAndPopulate) { throw new ArgumentOutOfRangeException("value"); } _defaultValueHandling = value; } } public virtual ObjectCreationHandling ObjectCreationHandling { get { return _objectCreationHandling; } set { if (value < ObjectCreationHandling.Auto || value > ObjectCreationHandling.Replace) { throw new ArgumentOutOfRangeException("value"); } _objectCreationHandling = value; } } public virtual ConstructorHandling ConstructorHandling { get { return _constructorHandling; } set { if (value < ConstructorHandling.Default || value > ConstructorHandling.AllowNonPublicDefaultConstructor) { throw new ArgumentOutOfRangeException("value"); } _constructorHandling = value; } } public virtual MetadataPropertyHandling MetadataPropertyHandling { get { return _metadataPropertyHandling; } set { if (value < MetadataPropertyHandling.Default || value > MetadataPropertyHandling.Ignore) { throw new ArgumentOutOfRangeException("value"); } _metadataPropertyHandling = value; } } public virtual JsonConverterCollection Converters { get { if (_converters == null) { _converters = new JsonConverterCollection(); } return _converters; } } public virtual IContractResolver ContractResolver { get { return _contractResolver; } set { _contractResolver = value ?? DefaultContractResolver.Instance; } } public virtual StreamingContext Context { get { return _context; } set { _context = value; } } public virtual Formatting Formatting { get { return _formatting.GetValueOrDefault(); } set { _formatting = value; } } public virtual DateFormatHandling DateFormatHandling { get { return _dateFormatHandling.GetValueOrDefault(); } set { _dateFormatHandling = value; } } public virtual DateTimeZoneHandling DateTimeZoneHandling { get { return _dateTimeZoneHandling.GetValueOrDefault(DateTimeZoneHandling.RoundtripKind); } set { _dateTimeZoneHandling = value; } } public virtual DateParseHandling DateParseHandling { get { return _dateParseHandling.GetValueOrDefault(DateParseHandling.DateTime); } set { _dateParseHandling = value; } } public virtual FloatParseHandling FloatParseHandling { get { return _floatParseHandling.GetValueOrDefault(); } set { _floatParseHandling = value; } } public virtual FloatFormatHandling FloatFormatHandling { get { return _floatFormatHandling.GetValueOrDefault(); } set { _floatFormatHandling = value; } } public virtual StringEscapeHandling StringEscapeHandling { get { return _stringEscapeHandling.GetValueOrDefault(); } set { _stringEscapeHandling = value; } } public virtual string DateFormatString { get { return _dateFormatString ?? "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK"; } set { _dateFormatString = value; _dateFormatStringSet = true; } } public virtual CultureInfo Culture { get { return _culture ?? JsonSerializerSettings.DefaultCulture; } set { _culture = value; } } public virtual int? MaxDepth { get { return _maxDepth; } set { if (value <= 0) { throw new ArgumentException("Value must be positive.", "value"); } _maxDepth = value; _maxDepthSet = true; } } public virtual bool CheckAdditionalContent { get { return _checkAdditionalContent.GetValueOrDefault(); } set { _checkAdditionalContent = value; } } public virtual event EventHandler<Newtonsoft.Json.Serialization.ErrorEventArgs>? Error; internal bool IsCheckAdditionalContentSet() { return _checkAdditionalContent.HasValue; } public JsonSerializer() { _referenceLoopHandling = ReferenceLoopHandling.Error; _missingMemberHandling = MissingMemberHandling.Ignore; _nullValueHandling = NullValueHandling.Include; _defaultValueHandling = DefaultValueHandling.Include; _objectCreationHandling = ObjectCreationHandling.Auto; _preserveReferencesHandling = PreserveReferencesHandling.None; _constructorHandling = ConstructorHandling.Default; _typeNameHandling = TypeNameHandling.None; _metadataPropertyHandling = MetadataPropertyHandling.Default; _context = JsonSerializerSettings.DefaultContext; _serializationBinder = DefaultSerializationBinder.Instance; _culture = JsonSerializerSettings.DefaultCulture; _contractResolver = DefaultContractResolver.Instance; } public static JsonSerializer Create() { return new JsonSerializer(); } public static JsonSerializer Create(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = Create(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } public static JsonSerializer CreateDefault() { return Create(JsonConvert.DefaultSettings?.Invoke()); } public static JsonSerializer CreateDefault(JsonSerializerSettings? settings) { JsonSerializer jsonSerializer = CreateDefault(); if (settings != null) { ApplySerializerSettings(jsonSerializer, settings); } return jsonSerializer; } private static void ApplySerializerSettings(JsonSerializer serializer, JsonSerializerSettings settings) { if (!CollectionUtils.IsNullOrEmpty(settings.Converters)) { for (int i = 0; i < settings.Converters.Count; i++) { serializer.Converters.Insert(i, settings.Converters[i]); } } if (settings._typeNameHandling.HasValue) { serializer.TypeNameHandling = settings.TypeNameHandling; } if (settings._metadataPropertyHandling.HasValue) { serializer.MetadataPropertyHandling = settings.MetadataPropertyHandling; } if (settings._typeNameAssemblyFormatHandling.HasValue) { serializer.TypeNameAssemblyFormatHandling = settings.TypeNameAssemblyFormatHandling; } if (settings._preserveReferencesHandling.HasValue) { serializer.PreserveReferencesHandling = settings.PreserveReferencesHandling; } if (settings._referenceLoopHandling.HasValue) { serializer.ReferenceLoopHandling = settings.ReferenceLoopHandling; } if (settings._missingMemberHandling.HasValue) { serializer.MissingMemberHandling = settings.MissingMemberHandling; } if (settings._objectCreationHandling.HasValue) { serializer.ObjectCreationHandling = settings.ObjectCreationHandling; } if (settings._nullValueHandling.HasValue) { serializer.NullValueHandling = settings.NullValueHandling; } if (settings._defaultValueHandling.HasValue) { serializer.DefaultValueHandling = settings.DefaultValueHandling; } if (settings._constructorHandling.HasValue) { serializer.ConstructorHandling = settings.ConstructorHandling; } if (settings._context.HasValue) { serializer.Context = settings.Context; } if (settings._checkAdditionalContent.HasValue) { serializer._checkAdditionalContent = settings._checkAdditionalContent; } if (settings.Error != null) { serializer.Error += settings.Error; } if (settings.ContractResolver != null) { serializer.ContractResolver = settings.ContractResolver; } if (settings.ReferenceResolverProvider != null) { serializer.ReferenceResolver = settings.ReferenceResolverProvider(); } if (settings.TraceWriter != null) { serializer.TraceWriter = settings.TraceWriter; } if (settings.EqualityComparer != null) { serializer.EqualityComparer = settings.EqualityComparer; } if (settings.SerializationBinder != null) { serializer.SerializationBinder = settings.SerializationBinder; } if (settings._formatting.HasValue) { serializer._formatting = settings._formatting; } if (settings._dateFormatHandling.HasValue) { serializer._dateFormatHandling = settings._dateFormatHandling; } if (settings._dateTimeZoneHandling.HasValue) { serializer._dateTimeZoneHandling = settings._dateTimeZoneHandling; } if (settings._dateParseHandling.HasValue) { serializer._dateParseHandling = settings._dateParseHandling; } if (settings._dateFormatStringSet) { serializer._dateFormatString = settings._dateFormatString; serializer._dateFormatStringSet = settings._dateFormatStringSet; } if (settings._floatFormatHandling.HasValue) { serializer._floatFormatHandling = settings._floatFormatHandling; } if (settings._floatParseHandling.HasValue) { serializer._floatParseHandling = settings._floatParseHandling; } if (settings._stringEscapeHandling.HasValue) { serializer._stringEscapeHandling = settings._stringEscapeHandling; } if (settings._culture != null) { serializer._culture = settings._culture; } if (settings._maxDepthSet) { serializer._maxDepth = settings._maxDepth; serializer._maxDepthSet = settings._maxDepthSet; } } [DebuggerStepThrough] public void Populate(TextReader reader, object target) { Populate(new JsonTextReader(reader), target); } [DebuggerStepThrough] public void Populate(JsonReader reader, object target) { PopulateInternal(reader, target); } internal virtual void PopulateInternal(JsonReader reader, object target) { ValidationUtils.ArgumentNotNull(reader, "reader"); ValidationUtils.ArgumentNotNull(target, "target"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); new JsonSerializerInternalReader(this).Populate(traceJsonReader ?? reader, target); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader) { return Deserialize(reader, null); } [DebuggerStepThrough] public object? Deserialize(TextReader reader, Type objectType) { return Deserialize(new JsonTextReader(reader), objectType); } [DebuggerStepThrough] public T? Deserialize<T>(JsonReader reader) { return (T)Deserialize(reader, typeof(T)); } [DebuggerStepThrough] public object? Deserialize(JsonReader reader, Type? objectType) { return DeserializeInternal(reader, objectType); } internal virtual object? DeserializeInternal(JsonReader reader, Type? objectType) { ValidationUtils.ArgumentNotNull(reader, "reader"); SetupReader(reader, out CultureInfo previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string previousDateFormatString); TraceJsonReader traceJsonReader = ((TraceWriter != null && TraceWriter.LevelFilter >= TraceLevel.Verbose) ? CreateTraceJsonReader(reader) : null); object? result = new JsonSerializerInternalReader(this).Deserialize(traceJsonReader ?? reader, objectType, CheckAdditionalContent); if (traceJsonReader != null) { TraceWriter.Trace(TraceLevel.Verbose, traceJsonReader.GetDeserializedJsonMessage(), null); } ResetReader(reader, previousCulture, previousDateTimeZoneHandling, previousDateParseHandling, previousFloatParseHandling, previousMaxDepth, previousDateFormatString); return result; } internal void SetupReader(JsonReader reader, out CultureInfo? previousCulture, out DateTimeZoneHandling? previousDateTimeZoneHandling, out DateParseHandling? previousDateParseHandling, out FloatParseHandling? previousFloatParseHandling, out int? previousMaxDepth, out string? previousDateFormatString) { if (_culture != null && !_culture.Equals(reader.Culture)) { previousCulture = reader.Culture; reader.Culture = _culture